// file      : INSTALL.cli
// license   : MIT; see accompanying LICENSE file

"
One of the primary goals of the \c{build2} toolchain is to provide a uniform
build interface across all the platforms and compilers. As a result, if you
already have the toolchain installed and would like to upgrade to a newer
version, then there is a single set of \l{#upgrade upgrade instructions} for
all the platforms.

If, however, you need to install the toolchain for the first time, then it has
to be bootstrapped and that process is platform-specific. The rest of this
section discusses a few general bootstrap considerations and then directs
you to the appropriate platform-specific instructions.

In the rest of this guide we use the \c{$} symbol for a UNIX shell prompt and
\c{>} for the Windows command prompt. Similarly, we use \c{\\} for UNIX
command line continuations and \c{^} for Windows. Usually you should be able
to copy and paste (sans the prompt) example commands in order to execute them
but sometimes you might need to change a thing or two (for example, replace
\c{X.Y.Z} with the actual version). Once we are able to use the \c{build2}
toolchain, the command line interface becomes regular and we usually only show
the UNIX version of the commands. In this case making a Windows version is
a simple matter of adjusting paths and, if used, line continuations.

The \c{build2} toolchain requires a C++14 compiler. From the commonly-used
options, GCC 4.9, Clang 3.7, and MSVC 14 (2015) Update 3 or any later versions
of these compilers should work.

\N|Note that the C++ compiler that you use to build the \c{build2} toolchain
and the one that you will use to build your projects need not be the same. For
example, if you are using MSVC 12 (2013) (which cannot build \c{build2}), it
is perfectly fine to get a minimal MinGW toolchain and use that to build
\c{build2}; you will still be able to use MSVC 12 to build your own code.|

At the high level, the bootstrap process involves the following 5 steps.

\dl|

\li|\b{1. Bootstrap, Phase 1}\n

First, a minimal build system executable is built using provided shell
scripts/batch files or a GNU makefile. The result is only guaranteed to be
able to rebuild the build system itself.|

\li|\n\b{2. Bootstrap, Phase 2}\n

Then, the build system is rebuilt with static libraries. The result is only
guaranteed to be able to build the build system and the package manager.|

\li|\n\b{3. Stage}\n

At this step the build system and package manager are built with shared
libraries and then staged.|

\li|\n\b{4. Install}\n

Next, the staged tools are used to build and install the entire toolchain
from the package repository with the package manager.|

\li|\n\b{5. Clean}\n

Finally, the staged at step 3 tools are uninstalled.||

The end result of the bootstrap process is the installed toolchain as well as
the package manager configuration (created at step 4) that can be used to
upgrade to newer versions.

\N|You can skip step 4 and instead install at step 3 if for some reason you
prefer not to build from packages (for example, because the machine is
offline).|

For Windows, if you are using either MSVC, Clang, or MinGW, continue with
\l{#bootstrap-windows Bootstrapping on Windows}. If using WSL, MSYS, or
Cygwin, then instead refer to \l{#bootstrap-unix Bootstrapping on UNIX}.

For Mac OS X, continue with \l{#bootstrap-macosx Bootstrapping on Mac OS X}.

For other UNIX-like operating systems (GNU/Linux, FreeBSD, etc; this also
includes WSL, MSYS, and Cygwin), continue with \l{#bootstrap-unix
Bootstrapping on UNIX}.
"