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authorBoris Kolpackov <boris@codesynthesis.com>2015-12-20 15:54:52 +0200
committerBoris Kolpackov <boris@codesynthesis.com>2015-12-20 15:54:52 +0200
commitd519607a0d8e7ba64f6f5d5362ab922afd70c8be (patch)
tree5c826c5759ad2ad0b163781972d62b0c5fda4cb3
parentb2a43e7f7b725187f82b7779ce2f91e392c875a7 (diff)
Minor changes in INSTALL0.1.0
-rw-r--r--INSTALL6
1 files changed, 3 insertions, 3 deletions
diff --git a/INSTALL b/INSTALL
index 3eb8c0b..623c952 100644
--- a/INSTALL
+++ b/INSTALL
@@ -11,8 +11,8 @@ distribution. The following is a recommended sequence of steps:
0. Get libbutl and place it next to build2, so that you have:
- libbutl/ (or libbutl-x.y.z/)
- build2/ (or build2-x.y.z/)
+ libbutl/ (or libbutl-X.Y.Z/)
+ build2/ (or build2-X.Y.Z/)
1. Change to the build2 directory and execute 'bootstrap' specifying
the C++ compiler to be used, if necessary (default is 'g++'; run
@@ -44,7 +44,7 @@ distribution. The following is a recommended sequence of steps:
the binary built on step 2 above and verifying that the two builds are
identical.
- @@ This is currently broken since the resulting binary contains fill
+ @@ This is currently broken since the resulting binary contains full
object file paths. So we would need to build in exactly the same
place as the original, but that would make the binary from step 2
unusable. It seems the only way to make it work is via staging.