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authorBoris Kolpackov <boris@codesynthesis.com>2017-09-01 17:33:44 +0200
committerBoris Kolpackov <boris@codesynthesis.com>2017-09-01 17:33:44 +0200
commit53105890d75789c81adbb3d781eff9ebd7110222 (patch)
treeda93174356fc2d0a80f49b11e0cd16e7c71b7c80 /build2/algorithm.cxx
parent631c76d7613458dbef208ca056e194e94a5becf3 (diff)
Add support for try_match(), use to handle deleted headers
Diffstat (limited to 'build2/algorithm.cxx')
-rw-r--r--build2/algorithm.cxx93
1 files changed, 64 insertions, 29 deletions
diff --git a/build2/algorithm.cxx b/build2/algorithm.cxx
index 864f90c..361c80f 100644
--- a/build2/algorithm.cxx
+++ b/build2/algorithm.cxx
@@ -168,6 +168,7 @@ namespace build2
// First lock for this operation.
//
t.action = a;
+ t.rule = nullptr;
t.dependents.store (0, memory_order_release);
offset = target::offset_touched;
}
@@ -192,6 +193,7 @@ namespace build2
assert (a > t.action);
}
case target::offset_touched:
+ case target::offset_tried:
case target::offset_matched:
case target::offset_applied:
{
@@ -206,6 +208,7 @@ namespace build2
}
t.action = a;
+ t.rule = nullptr;
offset = target::offset_touched; // Back to just touched.
}
else
@@ -283,7 +286,7 @@ namespace build2
// Return the matching rule and the recipe action.
//
pair<const pair<const string, reference_wrapper<const rule>>*, action>
- match_impl (action a, target& t, const rule* skip, bool f)
+ match_impl (action a, target& t, const rule* skip, bool try_match)
{
// Clear the resolved targets list before calling match(). The rule is
// free to modify this list in match() (provided that it matches) in order
@@ -439,7 +442,7 @@ namespace build2
}
}
- if (f)
+ if (!try_match)
{
diag_record dr;
dr << fail << "no rule to " << diag_do (a, t);
@@ -473,8 +476,14 @@ namespace build2
// If step is true then perform only one step of the match/apply sequence.
//
- static target_state
- match_impl (action a, target_lock& l, bool step = false)
+ // If try_match is true, then indicate whether there is a rule match with
+ // the first half of the result.
+ //
+ static pair<bool, target_state>
+ match_impl (action a,
+ target_lock& l,
+ bool step = false,
+ bool try_match = false)
{
assert (l.target != nullptr);
target& t (*l.target);
@@ -485,17 +494,33 @@ namespace build2
//
switch (l.offset)
{
+ case target::offset_tried:
+ {
+ if (try_match)
+ return make_pair (false, target_state::unknown);
+
+ // Fall through (to issue diagnostics).
+ }
case target::offset_touched:
{
// Match.
//
- auto mr (match_impl (a, t, nullptr));
+ auto mr (match_impl (a, t, nullptr, try_match));
+
+ if (mr.first == nullptr) // Not found (try_match == true).
+ {
+ l.offset = target::offset_tried;
+ return make_pair (false, target_state::unknown);
+ }
+
t.rule = mr.first;
t.action = mr.second; // In case overriden.
l.offset = target::offset_matched;
if (step)
- return target_state::unknown; // t.state_ not set yet.
+ // t.state_ is not yet set.
+ //
+ return make_pair (true, target_state::unknown);
// Fall through.
}
@@ -523,14 +548,18 @@ namespace build2
l.offset = target::offset_applied;
}
- return t.state_;
+ return make_pair (true, t.state_);
}
- target_state
+ // If try_match is true, then indicate whether there is a rule match with
+ // the first half of the result.
+ //
+ pair<bool, target_state>
match (action a,
const target& ct,
size_t start_count,
- atomic_count* task_count)
+ atomic_count* task_count,
+ bool try_match)
{
// If we are blocking then work our own queue one task at a time. The
// logic here is that we may have already queued other tasks before this
@@ -555,17 +584,22 @@ namespace build2
if (l.target == nullptr)
{
- // Already matched, executed, or busy.
+ // Already applied, executed, or busy.
//
if (l.offset >= target::offset_busy)
- return target_state::busy;
+ return make_pair (true, target_state::busy);
// Fall through.
}
- else if (l.offset != target::offset_applied) // Nothing to do if applied.
+ else
{
+ assert (l.offset < target::offset_applied); // Shouldn't lock otherwise.
+
+ if (try_match && l.offset == target::offset_tried)
+ return make_pair (false, target_state::unknown);
+
if (task_count == nullptr)
- return match_impl (a, l);
+ return match_impl (a, l, /*step*/ false, try_match);
// Pass "disassembled" lock since the scheduler queue doesn't support
// task destruction. Also pass our diagnostics stack (this is safe since
@@ -574,27 +608,27 @@ namespace build2
//
if (sched.async (start_count,
*task_count,
- [a] (target& t,
- size_t offset,
- const diag_frame* ds)
+ [a, try_match] (target& t,
+ size_t offset,
+ const diag_frame* ds)
{
diag_frame df (ds);
phase_lock pl (run_phase::match);
{
target_lock l {&t, offset}; // Reassemble.
- match_impl (a, l);
+ match_impl (a, l, /*step*/ false, try_match);
// Unlock withing the match phase.
}
},
ref (*l.release ()),
l.offset,
diag_frame::stack))
- return target_state::postponed; // Queued.
+ return make_pair (true, target_state::postponed); // Queued.
// Matched synchronously, fall through.
}
- return ct.matched_state (a, false);
+ return ct.try_matched_state (a, false);
}
group_view
@@ -609,10 +643,11 @@ namespace build2
switch (l.offset)
{
case target::offset_touched:
+ case target::offset_tried:
{
// Match (locked).
//
- if (match_impl (a, l, true) == target_state::failed)
+ if (match_impl (a, l, true).second == target_state::failed)
throw failed ();
if ((r = g.group_members (a)).members != nullptr)
@@ -628,7 +663,7 @@ namespace build2
{
// Apply (locked).
//
- if (match_impl (a, l, true) == target_state::failed)
+ if (match_impl (a, l, true).second == target_state::failed)
throw failed ();
if ((r = g.group_members (a)).members != nullptr)
@@ -926,9 +961,9 @@ namespace build2
memory_order_acq_rel, // Synchronize on success.
memory_order_acquire)) // Synchronize on failure.
{
- // Overriden touch/match-only or noop recipe.
+ // Overriden touch/tried/match-only or noop recipe.
//
- if (tc == touc || tc == matc || t.state_ == target_state::unchanged)
+ if ((tc >= touc && tc <= matc) || t.state_ == target_state::unchanged)
{
t.state_ = target_state::unchanged;
t.task_count.store (exec, memory_order_release);
@@ -963,11 +998,11 @@ namespace build2
if (tc >= busy) return target_state::busy;
else if (tc != exec)
{
- // This can happen if we touched/matched (a noop) recipe which then
- // got overridden as part of group resolution but not all the way to
- // applied. In this case we treat it as noop.
+ // This can happen if we touched/tried/matched (a noop) recipe which
+ // then got overridden as part of group resolution but not all the
+ // way to applied. In this case we treat it as noop.
//
- assert ((tc == touc || tc == matc) && t.action > a);
+ assert ((tc >= touc && tc <= matc) && t.action > a);
continue;
}
}
@@ -998,7 +1033,7 @@ namespace build2
memory_order_acq_rel, // Synchronize on success.
memory_order_acquire)) // Synchronize on failure.
{
- if (tc == touc || tc == matc || t.state_ == target_state::unchanged)
+ if ((tc >= touc && tc <= matc) || t.state_ == target_state::unchanged)
{
t.state_ = target_state::unchanged;
t.task_count.store (exec, memory_order_release);
@@ -1014,7 +1049,7 @@ namespace build2
if (tc >= busy) sched.wait (exec, t.task_count, scheduler::work_none);
else if (tc != exec)
{
- assert ((tc == touc || tc == matc) && t.action > a);
+ assert ((tc >= touc && tc <= matc) && t.action > a);
continue;
}
}