diff options
author | Boris Kolpackov <boris@codesynthesis.com> | 2020-04-28 08:48:53 +0200 |
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committer | Boris Kolpackov <boris@codesynthesis.com> | 2020-05-27 15:47:28 +0200 |
commit | b808c255b6a9ddba085bf5646e7d20ec344f2e2d (patch) | |
tree | 32730291f7e6de8ef0a227905520dd66fb4ec0f3 /libbuild2/module.cxx | |
parent | 3552356a87402727e663131994fa87f48b3cd4fb (diff) |
Initial support for ad hoc recipes (still work in progress)
Diffstat (limited to 'libbuild2/module.cxx')
-rw-r--r-- | libbuild2/module.cxx | 318 |
1 files changed, 180 insertions, 138 deletions
diff --git a/libbuild2/module.cxx b/libbuild2/module.cxx index 3abb102..cfedefe 100644 --- a/libbuild2/module.cxx +++ b/libbuild2/module.cxx @@ -63,6 +63,162 @@ namespace build2 mod); } + // Note: also used by ad hoc recipes thus not static. + // + void + create_module_context (context& ctx, const location& loc) + { + assert (ctx.module_context == nullptr); + assert (*ctx.module_context_storage == nullptr); + + // Since we are using the same scheduler, it makes sense to reuse the + // same global mutexes. Also disable nested module context for good + // measure. + // + ctx.module_context_storage->reset ( + new context (ctx.sched, + ctx.mutexes, + false, /* match_only */ + false, /* dry_run */ + ctx.keep_going, + ctx.global_var_overrides, /* cmd_vars */ + nullopt)); /* module_context */ + + // We use the same context for building any nested modules that might be + // required while building modules. + // + ctx.module_context = ctx.module_context_storage->get (); + ctx.module_context->module_context = ctx.module_context; + + // Setup the context to perform update. In a sense we have a long-running + // perform meta-operation batch (indefinite, in fact, since we never call + // the meta-operation's *_post() callbacks) in which we periodically + // execute update operations. + // + // Note that we perform each build in a separate update operation. Failed + // that, if the same target is update twice (which may happen with ad hoc + // recipes) we will see the old state. + // + if (mo_perform.meta_operation_pre != nullptr) + mo_perform.meta_operation_pre ({} /* parameters */, loc); + + ctx.module_context->current_meta_operation (mo_perform); + + if (mo_perform.operation_pre != nullptr) + mo_perform.operation_pre ({} /* parameters */, update_id); + } + + // Note: also used by ad hoc recipes thus not static. + // + const target& + update_in_module_context (context& ctx, const scope& rs, names tgt, + const location& loc, const path& bf) + { + // New update operation. + // + ctx.module_context->current_operation (op_update); + + // Un-tune the scheduler. + // + // Note that we can only do this if we are running serially because + // otherwise we cannot guarantee the scheduler is idle (we could have + // waiting threads from the outer context). This is fine for now since the + // only two tuning level we use are serial and full concurrency (turns out + // currently we don't really need this: we will always be called during + // load or match phases and we always do parallel match; but let's keep it + // in case things change). + // + auto sched_tune (ctx.sched.serial () + ? scheduler::tune_guard (ctx.sched, 0) + : scheduler::tune_guard ()); + + // Remap verbosity level 0 to 1 unless we were requested to be silent. + // Failed that, we may have long periods of seemingly nothing happening + // while we quietly update the module, which may look like things have + // hung up. + // + // @@ CTX: modifying global verbosity level won't work if we have multiple + // top-level contexts running in parallel. + // + auto verbg = make_guard ( + [z = !silent && verb == 0 ? (verb = 1, true) : false] () + { + if (z) + verb = 0; + }); + + // Note that for now we suppress progress since it would clash with the + // progress of what we are already doing (maybe in the future we can do + // save/restore but then we would need some sort of diagnostics that we + // have switched to another task). + // + action a (perform_update_id); + action_targets tgs; + + mo_perform.search ({}, /* parameters */ + rs, /* root scope */ + rs, /* base scope */ + bf, /* buildfile */ + rs.find_target_key (tgt, loc), + loc, + tgs); + + mo_perform.match ({}, /* parameters */ + a, + tgs, + 1, /* diag (failures only) */ + false /* progress */); + + mo_perform.execute ({}, /* parameters */ + a, + tgs, + 1, /* diag (failures only) */ + false /* progress */); + + assert (tgs.size () == 1); + return tgs[0].as<target> (); + } + + // Note: also used by ad hoc recipes thus not static. + // + pair<void* /* handle */, void* /* symbol */> + load_module_library (const path& lib, const string& sym, string& err) + { + // Note that we don't unload our modules since it's not clear what would + // the benefit be. + // + void* h (nullptr); + void* s (nullptr); + +#ifndef _WIN32 + // Use RTLD_NOW instead of RTLD_LAZY to both speed things up (we are going + // to use this module now) and to detect any symbol mismatches. + // + if ((h = dlopen (lib.string ().c_str (), RTLD_NOW | RTLD_GLOBAL))) + { + s = dlsym (h, sym.c_str ()); + + if (s == nullptr) + err = dlerror (); + } + else + err = dlerror (); +#else + if (HMODULE m = LoadLibrary (lib.string ().c_str ())) + { + h = static_cast<void*> (m); + s = function_cast<void*> (GetProcAddress (m, sym.c_str ())); + + if (s == nullptr) + err = win32::last_error_msg (); + } + else + err = win32::last_error_msg (); +#endif + + return make_pair (h, s); + } + static module_load_function* import_module (scope& bs, const string& mod, @@ -180,43 +336,9 @@ namespace build2 { if (!ctx.module_context_storage) fail (loc) << "unable to update build system module " << mod << - info << "updating of build system modules is disabled"; - - assert (*ctx.module_context_storage == nullptr); - - // Since we are using the same scheduler, it makes sense to reuse the - // same global mutexes. Also disable nested module context for good - // measure. - // - ctx.module_context_storage->reset ( - new context (ctx.sched, - ctx.mutexes, - false, /* match_only */ - false, /* dry_run */ - ctx.keep_going, - ctx.global_var_overrides, /* cmd_vars */ - nullopt)); /* module_context */ - - // We use the same context for building any nested modules that - // might be required while building modules. - // - ctx.module_context = ctx.module_context_storage->get (); - ctx.module_context->module_context = ctx.module_context; - - // Setup the context to perform update. In a sense we have a long- - // running perform meta-operation batch (indefinite, in fact, since we - // never call the meta-operation's *_post() callbacks) in which we - // periodically execute the update operation. - // - if (mo_perform.meta_operation_pre != nullptr) - mo_perform.meta_operation_pre ({} /* parameters */, loc); + info << "building of build system modules is disabled"; - ctx.module_context->current_meta_operation (mo_perform); - - if (mo_perform.operation_pre != nullptr) - mo_perform.operation_pre ({} /* parameters */, update_id); - - ctx.module_context->current_operation (op_update); + create_module_context (ctx, loc); } // Inherit loaded_modules lock from the outer context. @@ -234,24 +356,20 @@ namespace build2 l5 ([&]{trace << "loaded " << lr.first;}); - // When happens next depends on whether this is a top-level or nested + // What happens next depends on whether this is a top-level or nested // module update. // if (nested) { // This could be initial or exclusive load. // - // @@ TODO + // @@ TODO: see the ad hoc recipe case as a reference. // fail (loc) << "nested build system module updates not yet supported"; } else { - const scope& rs (lr.second); - - action_targets tgs; - action a (perform_id, update_id); - + const target* l; { // Cutoff the existing diagnostics stack and push our own entry. // @@ -263,68 +381,15 @@ namespace build2 dr << info (loc) << "while loading build system module " << mod; }); - // Un-tune the scheduler. - // - // Note that we can only do this if we are running serially because - // otherwise we cannot guarantee the scheduler is idle (we could - // have waiting threads from the outer context). This is fine for - // now since the only two tuning level we use are serial and full - // concurrency (turns out currently we don't really need this: we - // will always be called during load or match phases and we always - // do parallel match; but let's keep it in case things change). - // - auto sched_tune (ctx.sched.serial () - ? scheduler::tune_guard (ctx.sched, 0) - : scheduler::tune_guard ()); - - // Remap verbosity level 0 to 1 unless we were requested to be - // silent. Failed that, we may have long periods of seemingly - // nothing happening while we quietly update the module, which - // may look like things have hung up. - // - // @@ CTX: modifying global verbosity level won't work if we have - // multiple top-level contexts running in parallel. - // - auto verbg = make_guard ( - [z = !silent && verb == 0 ? (verb = 1, true) : false] () - { - if (z) - verb = 0; - }); - - // Note that for now we suppress progress since it would clash with - // the progress of what we are already doing (maybe in the future we - // can do save/restore but then we would need some sort of - // diagnostics that we have switched to another task). - // - mo_perform.search ({}, /* parameters */ - rs, /* root scope */ - rs, /* base scope */ - path (), /* buildfile */ - rs.find_target_key (lr.first, loc), - loc, - tgs); - - mo_perform.match ({}, /* parameters */ - a, - tgs, - 1, /* diag (failures only) */ - false /* progress */); - - mo_perform.execute ({}, /* parameters */ - a, - tgs, - 1, /* diag (failures only) */ - false /* progress */); + l = &update_in_module_context ( + ctx, lr.second, move (lr.first), + loc, path ()); } - assert (tgs.size () == 1); - const target& l (tgs[0].as<target> ()); - - if (!l.is_a ("libs")) + if (!l->is_a ("libs")) fail (loc) << "wrong export from build system module " << mod; - lib = l.as<file> ().path (); + lib = l->as<file> ().path (); l5 ([&]{trace << "updated " << lib;}); } @@ -364,53 +429,30 @@ namespace build2 // string sym (sanitize_identifier ("build2_" + mod + "_load")); - // Note that we don't unload our modules since it's not clear what would - // the benefit be. - // - diag_record dr; + string err; + pair<void*, void*> hs (load_module_library (lib, sym, err)); -#ifndef _WIN32 - // Use RTLD_NOW instead of RTLD_LAZY to both speed things up (we are going - // to use this module now) and to detect any symbol mismatches. - // - if (void* h = dlopen (lib.string ().c_str (), RTLD_NOW | RTLD_GLOBAL)) + if (hs.first != nullptr) { - r = function_cast<module_load_function*> (dlsym (h, sym.c_str ())); - // I don't think we should ignore this even if the module is optional. // - if (r == nullptr) + if (hs.second == nullptr) fail (loc) << "unable to lookup " << sym << " in build system module " - << mod << " (" << lib << "): " << dlerror (); + << mod << " (" << lib << "): " << err; + + r = function_cast<module_load_function*> (hs.second); } else if (!opt) - dr << fail (loc) << "unable to load build system module " << mod - << " (" << lib << "): " << dlerror (); - else - l5 ([&]{trace << "unable to load " << lib << ": " << dlerror ();}); -#else - if (HMODULE h = LoadLibrary (lib.string ().c_str ())) { - r = function_cast<module_load_function*> ( - GetProcAddress (h, sym.c_str ())); - - if (r == nullptr) - fail (loc) << "unable to lookup " << sym << " in build system module " - << mod << " (" << lib << "): " << win32::last_error_msg (); + // Add import suggestion similar to import phase 2. + // + fail (loc) << "unable to load build system module " << mod << " (" + << lib << "): " << err << + info << "use config.import." << proj.variable () << " command " + << "line variable to specify its project out_root"; } - else if (!opt) - dr << fail (loc) << "unable to load build system module " << mod - << " (" << lib << "): " << win32::last_error_msg (); else - l5 ([&]{trace << "unable to load " << lib << ": " - << win32::last_error_msg ();}); -#endif - - // Add a suggestion similar to import phase 2. - // - if (!dr.empty ()) - dr << info << "use config.import." << proj.variable () << " command " - << "line variable to specify its project out_root" << endf; + l5 ([&]{trace << "unable to load " << lib << ": " << err;}); #endif // BUILD2_BOOTSTRAP |