diff options
-rw-r--r-- | build2/cxx/link.cxx | 169 | ||||
-rw-r--r-- | build2/cxx/module.cxx | 9 |
2 files changed, 109 insertions, 69 deletions
diff --git a/build2/cxx/link.cxx b/build2/cxx/link.cxx index 3fbcc07..4759a78 100644 --- a/build2/cxx/link.cxx +++ b/build2/cxx/link.cxx @@ -199,14 +199,17 @@ namespace build2 for (auto i (v.begin ()), e (v.end ()); i != e; ++i) { + const string& o (*i); + dir_path d; if (cid == "msvc") { - // /LIBPATH:<dir> + // /LIBPATH:<dir> (case-insensitive). // - if (i->compare (0, 9, "/LIBPATH:") == 0 || - i->compare (0, 9, "-LIBPATH:") == 0) + if ((o[0] == '/' || o[0] == '-') && + (i->compare (1, 8, "LIBPATH:") == 0 || + i->compare (1, 8, "libpath:") == 0)) d = dir_path (*i, 9, string::npos); else continue; @@ -312,6 +315,22 @@ namespace build2 { // @@ VC TODO: still .lib, right? // + // @@ Unlike MinGW, .dll.lib naming is by no means standard. So + // we might need to search for other names. In fact, there is + // no reliable way to guess from the file name what kind of + // library it is, static or import lib. I wonder if there is + // any way to tell by examining it (e.g., presence of __imp_* + // symbols)? + // + // Yes, there are several, in fact. One is lib.exe /LIST -- if + // there aren't any members, then it is most likely an import (or + // an empty static library -- is such a thing possible?). + // + // Another approach is dumpbin.exe (or link.exe /DUMP equivalent) + // /ARCHIVEMEMBERS and /LINKERMEMBER options and the __impl__ + // symbols (or _IMPORT_DESCRIPTOR_). Note, however, that + // apparently it is possible to have a hybrid library. + // } else { @@ -592,7 +611,7 @@ namespace build2 { // To be anally precise, let's use the ar id to decide how to name // the library in case, for example, someone wants to archive - // VC-compiled object files with MinGW ar. + // VC-compiled object files with MinGW ar or vice versa. // if (cast<string> (rs["bin.ar.id"]) == "msvc") { @@ -982,10 +1001,6 @@ namespace build2 const string& tsys (cast<string> (rs["cxx.target.system"])); const string& tclass (cast<string> (rs["cxx.target.class"])); - const string& aid (lt == type::a - ? cast<string> (rs["bin.ar.id"]) - : string ()); - // If targeting Windows, take care of the manifest. // path manifest; // Manifest itself (msvc) or compiled object file. @@ -1085,11 +1100,7 @@ namespace build2 } } else - { - // @@ VC: /MANIFESTINPUT should do the trick (via manifest). - // - manifest = move (mf); - } + manifest = move (mf); // Save for link.exe's /MANIFESTINPUT. } // Check/update the dependency database. @@ -1125,8 +1136,14 @@ namespace build2 } else { - if (dd.expect (cast<string> (rs["cxx.checksum"])) != nullptr) - l4 ([&]{trace << "compiler mismatch forcing update of " << t;}); + // For VC we use link.exe directly. + // + const string& cs ( + cast<string> ( + rs[cid == "msvc" ? "bin.ld.checksum" : "cxx.checksum"])); + + if (dd.expect (cs) != nullptr) + l4 ([&]{trace << "linker mismatch forcing update of " << t;}); } // Start building the command line. While we don't yet know whether we @@ -1137,7 +1154,7 @@ namespace build2 // second is simpler. Let's got with the simpler for now (actually it's // kind of a hybrid). // - cstrings args {nullptr}; // Reserve for config.bin.ar/config.cxx. + cstrings args {nullptr}; // Reserve one for config.bin.ar/config.cxx. // Storage. // @@ -1145,25 +1162,28 @@ namespace build2 string soname1, soname2; strings sargs; - if (lt == type::a) + if (cid == "msvc") { - if (aid == "msvc") - { - // Translate the compiler target CPU to the /MACHINE option value. - // - const string& tcpu (cast<string> (rs["cxx.target.cpu"])); + // Translate the compiler target CPU to the /MACHINE option value. + // This applies to both link.exe and lib.exe. + // + const string& tcpu (cast<string> (rs["cxx.target.cpu"])); - const char* m (tcpu == "i386" || tcpu == "i686" ? "/MACHINE:x86" : - tcpu == "x86_64" ? "/MACHINE:x64" : - tcpu == "arm" ? "/MACHINE:ARM" : - tcpu == "arm64" ? "/MACHINE:ARM64" : - nullptr); + const char* m (tcpu == "i386" || tcpu == "i686" ? "/MACHINE:x86" : + tcpu == "x86_64" ? "/MACHINE:x64" : + tcpu == "arm" ? "/MACHINE:ARM" : + tcpu == "arm64" ? "/MACHINE:ARM64" : + nullptr); - if (m == nullptr) - fail << "unable to translate CPU " << tcpu << " to /MACHINE"; + if (m == nullptr) + fail << "unable to translate CPU " << tcpu << " to /MACHINE"; - args.push_back (m); - } + args.push_back (m); + } + + if (lt == type::a) + { + if (cid == "msvc") ; else { // If the user asked for ranlib, don't try to do its function with -s. @@ -1175,8 +1195,16 @@ namespace build2 } else { - append_options (args, t, "cxx.coptions"); - append_std (args, rs, cid, t, std); + if (cid == "msvc") + { + // We are using link.exe directly so we don't pass the C++ compiler + // options. + } + else + { + append_options (args, t, "cxx.coptions"); + append_std (args, rs, cid, t, std); + } // Handle soname/rpath. // @@ -1305,6 +1333,8 @@ namespace build2 } } + // Treat it as input for both MinGW and VC. + // if (!manifest.empty ()) cs.append (manifest.string ()); @@ -1346,31 +1376,38 @@ namespace build2 { case type::e: { - args[0] = cast<path> (rs["config.cxx"]).string ().c_str (); - if (cid == "msvc") { - uint64_t cver (cast<uint64_t> (rs["cxx.version.major"])); + // Using link.exe directly. + // + args[0] = cast<path> (rs["config.bin.ld"]).string ().c_str (); if (verb < 3) - args.push_back ("/nologo"); + args.push_back ("/NOLOGO"); - // The /Fe: option (executable file name) only became available in - // VS2013/12.0. + // Take care of the manifest. // - if (cver >= 18) - { - args.push_back ("/Fe:"); - args.push_back (relt.string ().c_str ()); - } - else + if (!manifest.empty ()) { - out = "/Fe" + relt.string (); - args.push_back (out.c_str ()); + std = "/MANIFESTINPUT:"; // Repurpose storage for std. + std += relative (manifest).string (); + args.push_back ("/MANIFEST:EMBED"); + args.push_back (std.c_str ()); } + + out = "/OUT:" + relt.string (); + args.push_back (out.c_str ()); + + //@@ VC: /PDB: if /DEBUG is specified, then created. By default + // is basename.pdb. Do we want it to be basename.exe.pdb? + // Probably not, too unconventional. Need to clean it though. + // + // In a similar vein, we may also be generating an import lib + // for the executable. } else { + args[0] = cast<path> (rs["config.cxx"]).string ().c_str (); args.push_back ("-o"); args.push_back (relt.string ().c_str ()); } @@ -1379,13 +1416,14 @@ namespace build2 } case type::a: { - //@@ VC: what are /LIBPATH, /NODEFAULTLIB for? - // - args[0] = cast<path> (rs["config.bin.ar"]).string ().c_str (); - if (aid == "msvc") + if (cid == "msvc") { + // lib.exe has /LIBPATH but it's not clear/documented what it's + // used for. Perhaps for link-time code generation (/LTCG)? If + // that's the case, then we may need to pass cxx.loptions. + // if (verb < 3) args.push_back ("/NOLOGO"); @@ -1399,14 +1437,14 @@ namespace build2 } case type::so: { - args[0] = cast<path> (rs["config.cxx"]).string ().c_str (); - if (cid == "msvc") { //@@ VC TODO: DLL building (names via /link?) } else { + args[0] = cast<path> (rs["config.cxx"]).string ().c_str (); + // Add the option that triggers building a shared library. // if (tclass == "macosx") @@ -1472,13 +1510,7 @@ namespace build2 for (size_t i (0); i != sargs.size (); ++i) { if (lt != type::a && i == oend) - { - //@@ VC: TMP, until we use link.exe directly (would need to - // prefix them with /link otherwise). - // - if (cid != "msvc") - append_options (args, t, "cxx.loptions"); - } + append_options (args, t, "cxx.loptions"); args.push_back (sargs[i].c_str ()); } @@ -1495,15 +1527,10 @@ namespace build2 try { - //@@ VC: I think it prints each object file being added. - // - // Not for lib.exe - // - - // VC++ (cl.exe, lib.exe, and link.exe) sends diagnostics to - // stdout. To fix this (and any other insane compilers that may want - // to do something like this) we are going to always redirect stdout - // to stderr. For sane compilers this should be harmless. + // VC++ (cl.exe, lib.exe, and link.exe) sends diagnostics to stdout. + // To fix this (and any other insane compilers that may want to do + // something like this) we are going to always redirect stdout to + // stderr. For sane compilers this should be harmless. // process pr (args.data (), 0, 2); @@ -1587,6 +1614,10 @@ namespace build2 const string& tsys (cast<string> (rs["cxx.target.system"])); const string& tclass (cast<string> (rs["cxx.target.class"])); + // @@ VC .pdb, etc cleanup -- maybe make them ad hoc group members? + // One might want to install PDBs. + // + // On Windows we need to clean up manifest business. // if (lt == type::e && tclass == "windows") diff --git a/build2/cxx/module.cxx b/build2/cxx/module.cxx index caeea9b..a4afe44 100644 --- a/build2/cxx/module.cxx +++ b/build2/cxx/module.cxx @@ -256,6 +256,7 @@ namespace build2 } } + const string& cid (cast<string> (r["cxx.id"])); const string& tsys (cast<string> (r["cxx.target.system"])); const string& tclass (cast<string> (r["cxx.target.class"])); @@ -277,6 +278,14 @@ namespace build2 info << "cxx.target is " << ct; } + // In the VC world you link things directly with link.exe. + // + if (cid == "msvc") + { + if (!cast_false<bool> (b["bin.ld.loaded"])) + load_module ("bin.ld", r, b, loc, false, bin_hints); + } + // If our target is MinGW, then we will need the resource compiler // (windres) in order to embed the manifest. // |