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-// file : build2/algorithm.hxx -*- C++ -*-
-// copyright : Copyright (c) 2014-2019 Code Synthesis Ltd
-// license : MIT; see accompanying LICENSE file
-
-#ifndef BUILD2_ALGORITHM_HXX
-#define BUILD2_ALGORITHM_HXX
-
-#include <build2/types.hxx>
-#include <build2/utility.hxx>
-
-#include <build2/action.hxx>
-#include <build2/target.hxx>
-
-namespace build2
-{
- class scope;
- class prerequisite;
- class prerequisite_key;
-
- // The default prerequisite search implementation. It first calls the
- // prerequisite-type-specific search function. If that doesn't yeld
- // anything, it creates a new target.
- //
- const target&
- search (const target&, const prerequisite&);
-
- // As above but only search for an already existing target.
- //
- const target*
- search_existing (const prerequisite&);
-
- // As above but cache a target searched in a custom way.
- //
- const target&
- search_custom (const prerequisite&, const target&);
-
- // As above but specify the prerequisite to search as a key.
- //
- const target&
- search (const target&, const prerequisite_key&);
-
- const target*
- search_existing (const prerequisite_key&);
-
- // Uniform search interface for prerequisite/prerequisite_member.
- //
- inline const target&
- search (const target& t, const prerequisite_member& p) {return p.search (t);}
-
- // As above but override the target type. Useful for searching for
- // target group members where we need to search for a different
- // target type.
- //
- const target&
- search (const target&, const target_type&, const prerequisite_key&);
-
- // As above but specify the prerequisite to search as individual key
- // components. Scope can be NULL if the directory is absolute.
- //
- const target&
- search (const target&,
- const target_type& type,
- const dir_path& dir,
- const dir_path& out,
- const string& name,
- const string* ext = nullptr, // NULL means unspecified.
- const scope* = nullptr, // NULL means dir is absolute.
- const optional<project_name>& proj = nullopt);
-
- const target*
- search_existing (const target_type& type,
- const dir_path& dir,
- const dir_path& out,
- const string& name,
- const string* ext = nullptr,
- const scope* = nullptr,
- const optional<project_name>& proj = nullopt);
-
- // As above but specify the target type as template argument.
- //
- template <typename T>
- const T&
- search (const target&,
- const dir_path& dir,
- const dir_path& out,
- const string& name,
- const string* ext = nullptr,
- const scope* = nullptr);
-
- // Search for a target identified by the name. The semantics is "as if" we
- // first created a prerequisite based on this name in exactly the same way
- // as the parser would and then searched based on this prerequisite.
- //
- const target&
- search (const target&, name, const scope&);
-
- // Unlike the above version, this one can be called during the execute
- // phase. Return NULL for unknown target types.
- //
- const target*
- search_existing (const name&,
- const scope&,
- const dir_path& out = dir_path ());
-
- // Target match lock: a non-const target reference and the target::offset_*
- // state that has already been "achieved". Note that target::task_count
- // itself is set to busy for the duration or the lock. While at it we also
- // maintain a stack of active locks in the current dependency chain (used to
- // detect dependency cycles).
- //
- struct target_lock
- {
- using action_type = build2::action;
- using target_type = build2::target;
-
- action_type action;
- target_type* target = nullptr;
- size_t offset = 0;
-
- explicit operator bool () const {return target != nullptr;}
-
- void
- unlock ();
-
- // Movable-only type with move-assignment only to NULL lock.
- //
- target_lock () = default;
- target_lock (target_lock&&);
- target_lock& operator= (target_lock&&);
-
- target_lock (const target_lock&) = delete;
- target_lock& operator= (const target_lock&) = delete;
-
- // Implementation details.
- //
- ~target_lock ();
- target_lock (action_type, target_type*, size_t);
-
- struct data
- {
- action_type action;
- target_type* target;
- size_t offset;
- };
-
- data
- release ();
-
- static
-#ifdef __cpp_thread_local
- thread_local
-#else
- __thread
-#endif
- const target_lock* stack; // Tip of the stack.
- const target_lock* prev;
-
- void
- unstack ();
-
- struct stack_guard
- {
- explicit stack_guard (const target_lock* s): s_ (stack) {stack = s;}
- ~stack_guard () {stack = s_;}
- const target_lock* s_;
- };
- };
-
- // If this target is already locked in this dependency chain, then return
- // the corresponding lock. Return NULL otherwise (so can be used a boolean
- // predicate).
- //
- const target_lock*
- dependency_cycle (action, const target&);
-
- // If the target is already applied (for this action) or executed, then no
- // lock is acquired. Otherwise, the target must not yet be matched for this
- // action.
- //
- // @@ MT fuzzy: what if it is already in the desired state, why assert?
- // Currently we only use it with match_recipe() and if it is matched
- // but not applied, then it's not clear why we are overriding that
- // match.
- //
- target_lock
- lock (action, const target&);
-
- // Add an ad hoc member to the end of the chain assuming that an already
- // existing member of this target type is the same. Return the newly added
- // or already existing target. The member directories (dir and out) are
- // expected to be absolute and normalized.
- //
- // Note that here and in find_adhoc_member() below (as well as in
- // perform_clean_extra()) we use target type (as opposed to, say, type and
- // name) as the member's identity. This fits our current needs where every
- // (rule-managed) ad hoc member has a unique target type and we have no need
- // for multiple members of the same type. This also allows us to support
- // things like changing the ad hoc member name by declaring it in a
- // buildfile.
- //
- target&
- add_adhoc_member (target&,
- const target_type&,
- const dir_path& dir,
- const dir_path& out,
- string name);
-
- // If the extension is specified then it is added to the member's target
- // name.
- //
- target&
- add_adhoc_member (target&, const target_type&, const char* ext = nullptr);
-
- template <typename T>
- inline T&
- add_adhoc_member (target& g, const target_type& tt, const char* e = nullptr)
- {
- return static_cast<T&> (add_adhoc_member (g, tt, e));
- }
-
- template <typename T>
- inline T&
- add_adhoc_member (target& g, const char* e = nullptr)
- {
- return add_adhoc_member<T> (g, T::static_type, e);
- }
-
- // Find an ad hoc member of the specified target type returning NULL if not
- // found.
- //
- target*
- find_adhoc_member (target&, const target_type&);
-
- const target*
- find_adhoc_member (const target&, const target_type&);
-
- template <typename T>
- inline T*
- find_adhoc_member (target& g, const target_type& tt)
- {
- return static_cast<T*> (find_adhoc_member (g, tt));
- }
-
- template <typename T>
- inline const T*
- find_adhoc_member (const target& g, const target_type& tt)
- {
- return static_cast<const T*> (find_adhoc_member (g, tt));
- }
-
- template <typename T>
- inline const T*
- find_adhoc_member (const target& g)
- {
- return find_adhoc_member<T> (g, T::static_type);
- }
-
- template <typename T>
- inline T*
- find_adhoc_member (target& g)
- {
- return find_adhoc_member<T> (g, T::static_type);
- }
-
- // Match and apply a rule to the action/target with ambiguity detection.
- // Increment the target's dependents count, which means that you should call
- // this function with the intent to also call execute(). Return the target
- // state translating target_state::failed to the failed exception unless
- // instructed otherwise.
- //
- // The try_match() version doesn't issue diagnostics if there is no rule
- // match (but fails as match() for all other errors, like rule ambiguity,
- // inability to apply, etc). The first half of the result indicated whether
- // there was a rule match.
- //
- // The unmatch argument allows optimizations that avoid calling execute().
- // If it is unmatch::unchanged then only unmatch the target if it is known
- // to be unchanged after match. If it is unmatch::safe, then unmatch the
- // target if it is safe (this includes unchanged or if we know that someone
- // else will execute this target). Return true if unmatch succeeded. Always
- // throw if failed.
- //
- enum class unmatch {none, unchanged, safe};
-
- target_state
- match (action, const target&, bool fail = true);
-
- pair<bool, target_state>
- try_match (action, const target&, bool fail = true);
-
- bool
- match (action, const target&, unmatch);
-
- // Start asynchronous match. Return target_state::postponed if the
- // asynchrounous operation has been started and target_state::busy if the
- // target has already been busy. Regardless of the result, match() must be
- // called in order to complete the operation (except target_state::failed).
- //
- // If fail is false, then return target_state::failed if the target match
- // failed. Otherwise, throw the failed exception if keep_going is false and
- // return target_state::failed otherwise.
- //
- target_state
- match_async (action, const target&,
- size_t start_count, atomic_count& task_count,
- bool fail = true);
-
- // Match by specifying the recipe directly and without incrementing the
- // dependency counts. The target must be locked.
- //
- void
- match_recipe (target_lock&, recipe);
-
- // Match a "delegate rule" from withing another rules' apply() function
- // avoiding recursive matches (thus the third argument). Unless try_match is
- // true, fail if no rule is found. Otherwise return empty recipe. Note that
- // unlike match(), this function does not increment the dependents count and
- // the two rules must coordinate who is using the target's data pad and/or
- // prerequisite_targets. See also the companion execute_delegate().
- //
- recipe
- match_delegate (action, target&, const rule&, bool try_match = false);
-
- // Match a rule for the inner operation from withing the outer rule's
- // apply() function. See also the companion execute_inner().
- //
- target_state
- match_inner (action, const target&);
-
- bool
- match_inner (action, const target&, unmatch);
-
- // The standard prerequisite search and match implementations. They call
- // search() (unless a custom is provided) and then match() (unless custom
- // returned NULL) for each prerequisite in a loop omitting out of project
- // prerequisites for the clean operation. If this target is a member of a
- // group, then first do this to the group's prerequisites.
- //
- using match_search =function<
- prerequisite_target (action,
- const target&,
- const prerequisite&,
- include_type)>;
-
- void
- match_prerequisites (action, target&, const match_search& = nullptr);
-
- // As above but go into group members.
- //
- // Note that if we cleaning, this function doesn't go into group members, as
- // an optimization (the group should clean everything up).
- //
- using match_search_member = function<
- prerequisite_target (action,
- const target&,
- const prerequisite_member&,
- include_type)>;
-
- void
- match_prerequisite_members (action, target&,
- const match_search_member& = nullptr);
-
- // As above but omit prerequisites that are not in the specified scope.
- //
- void
- match_prerequisites (action, target&, const scope&);
-
- void
- match_prerequisite_members (action, target&, const scope&);
-
- // Match (already searched) members of a group or similar prerequisite-like
- // dependencies. Similar in semantics to match_prerequisites(). Any marked
- // target pointers are skipped.
- //
- // T can only be const target* or prerequisite_target.
- //
- template <typename T>
- void
- match_members (action, target&, T const*, size_t);
-
- template <size_t N>
- inline void
- match_members (action a, target& t, const target* (&ts)[N])
- {
- match_members (a, t, ts, N);
- }
-
- inline void
- match_members (action a,
- target& t,
- prerequisite_targets& ts,
- size_t start = 0)
- {
- match_members (a, t, ts.data () + start, ts.size () - start);
- }
-
- // Unless already known, match, and, if necessary, execute the group in
- // order to resolve its members list. Note that even after that the member's
- // list might still not be available (e.g., if some wildcard/ fallback rule
- // matched).
- //
- // If the action is for an outer operation, then it is changed to inner
- // which means the members are always resolved by the inner (e.g., update)
- // rule. This feels right since this is the rule that will normally do the
- // work (e.g., update) and therefore knows what it will produce (and if we
- // don't do this, then the group resolution will be racy since we will use
- // two different task_count instances for synchronization).
- //
- group_view
- resolve_members (action, const target&);
-
- // Unless already known, match the target in order to resolve its group.
- //
- // Unlike the member case, a rule can only decide whether a target is a
- // member of the group in its match() since otherwise it (presumably) should
- // not match (and some other rule may).
- //
- // If the action is for an outer operation, then it is changed to inner, the
- // same as for members.
- //
- const target*
- resolve_group (action, const target&);
-
- // Inject dependency on the target's directory fsdir{}, unless it is in the
- // src tree or is outside of any project (say, for example, an installation
- // directory). If the parent argument is true, then inject the parent
- // directory of a target that is itself a directory (name is empty). Return
- // the injected target or NULL. Normally this function is called from the
- // rule's apply() function.
- //
- // As an extension, this function will also search for an existing fsdir{}
- // prerequisite for the directory and if one exists, return that (even if
- // the target is in src tree). This can be used, for example, to place
- // output into an otherwise non-existent directory.
- //
- const fsdir*
- inject_fsdir (action, target&, bool parent = true);
-
- // Execute the action on target, assuming a rule has been matched and the
- // recipe for this action has been set. This is the synchrounous executor
- // implementation (but may still return target_state::busy if the target
- // is already being executed). Decrements the dependents count.
- //
- // Note: does not translate target_state::failed to the failed exception.
- //
- target_state
- execute (action, const target&);
-
- // As above but wait for completion if the target is busy and translate
- // target_state::failed to the failed exception.
- //
- target_state
- execute_wait (action, const target&);
-
- // As above but start asynchronous execution. Return target_state::unknown
- // if the asynchrounous execution has been started and target_state::busy if
- // the target has already been busy.
- //
- // If fail is false, then return target_state::failed if the target match
- // failed. Otherwise, throw the failed exception if keep_going is false and
- // return target_state::failed otherwise.
- //
- target_state
- execute_async (action, const target&,
- size_t start_count, atomic_count& task_count,
- bool fail = true);
-
- // Execute the recipe obtained with match_delegate(). Note that the target's
- // state is neither checked nor updated by this function. In other words,
- // the appropriate usage is to call this function from another recipe and to
- // factor the obtained state into the one returned.
- //
- target_state
- execute_delegate (const recipe&, action, const target&);
-
- // Execute the inner operation matched with match_inner(). Note that the
- // returned target state is for the inner operation. The appropriate usage
- // is to call this function from the outer operation's recipe and to factor
- // the obtained state into the one returned (similar to how we do it for
- // prerequisites).
- //
- // Note: waits for the completion if the target is busy and translates
- // target_state::failed to the failed exception.
- //
- target_state
- execute_inner (action, const target&);
-
- // A special version of the above that should be used for "direct" and "now"
- // execution, that is, side-stepping the normal target-prerequisite
- // relationship (so no dependents count is decremented) and execution order
- // (so this function never returns the postponed target state).
- //
- // Note: waits for the completion if the target is busy and translates
- // target_state::failed to the failed exception.
- //
- target_state
- execute_direct (action, const target&);
-
- // The default prerequisite execute implementation. Call execute_async() on
- // each non-ignored (non-NULL) prerequisite target in a loop and then wait
- // for their completion. Return target_state::changed if any of them were
- // changed and target_state::unchanged otherwise. If a prerequisite's
- // execution is postponed (and thus its state cannot be queried MT-safely)
- // of if the prerequisite is marked as ad hoc, then set its pointer in
- // prerequisite_targets to NULL. If count is not 0, then only the first
- // count prerequisites are executed beginning from start.
- //
- // Note that because after the call the ad hoc prerequisites are no longer
- // easily accessible, this function shouldn't be used in rules that make a
- // timestamp-based out-of-date'ness determination (which must take into
- // account such prerequisites). Instead, consider the below versions that
- // incorporate the timestamp check and do the right thing.
- //
- target_state
- straight_execute_prerequisites (action, const target&,
- size_t count = 0, size_t start = 0);
-
- // As above but iterates over the prerequisites in reverse.
- //
- target_state
- reverse_execute_prerequisites (action, const target&, size_t count = 0);
-
- // Call straight or reverse depending on the current mode.
- //
- target_state
- execute_prerequisites (action, const target&, size_t count = 0);
-
- // As above but execute prerequisites for the inner action (that have
- // been matched with match_inner()).
- //
- target_state
- straight_execute_prerequisites_inner (action, const target&,
- size_t count = 0, size_t start = 0);
-
- target_state
- reverse_execute_prerequisites_inner (action, const target&, size_t count = 0);
-
- target_state
- execute_prerequisites_inner (action, const target&, size_t count = 0);
-
- // A version of the above that also determines whether the action needs to
- // be executed on the target based on the passed timestamp and filter. If
- // count is not 0, then only the first count prerequisites are executed.
- //
- // The filter is passed each prerequisite target and is expected to signal
- // which ones should be used for timestamp comparison. If the filter is
- // NULL, then all the prerequisites are used. Note that ad hoc prerequisites
- // are always used.
- //
- // Note that the return value is an optional target state. If the target
- // needs updating, then the value is absent. Otherwise it is the state that
- // should be returned. This is used to handle the situation where some
- // prerequisites were updated but no update of the target is necessary. In
- // this case we still signal that the target was (conceptually, but not
- // physically) changed. This is important both to propagate the fact that
- // some work has been done and to also allow our dependents to detect this
- // case if they are up to something tricky (like recursively linking liba{}
- // prerequisites).
- //
- // Note that because we use mtime, this function should normally only be
- // used in the perform_update action (which is straight).
- //
- using execute_filter = function<bool (const target&, size_t pos)>;
-
- optional<target_state>
- execute_prerequisites (action, const target&,
- const timestamp&,
- const execute_filter& = nullptr,
- size_t count = 0);
-
- // Another version of the above that does two extra things for the caller:
- // it determines whether the action needs to be executed on the target based
- // on the passed timestamp and finds a prerequisite of the specified type
- // (e.g., a source file). If there are multiple prerequisites of this type,
- // then the first is returned (this can become important if additional
- // prerequisites of the same type get injected).
- //
- template <typename T>
- pair<optional<target_state>, const T&>
- execute_prerequisites (action, const target&,
- const timestamp&,
- const execute_filter& = nullptr,
- size_t count = 0);
-
- pair<optional<target_state>, const target&>
- execute_prerequisites (const target_type&,
- action, const target&,
- const timestamp&,
- const execute_filter& = nullptr,
- size_t count = 0);
-
- template <typename T>
- pair<optional<target_state>, const T&>
- execute_prerequisites (const target_type&,
- action, const target&,
- const timestamp&,
- const execute_filter& = nullptr,
- size_t count = 0);
-
- // Execute members of a group or similar prerequisite-like dependencies.
- // Similar in semantics to execute_prerequisites().
- //
- // T can only be const target* or prerequisite_target. If it is the latter,
- // the ad hoc blank out semantics described in execute_prerequsites() is in
- // effect.
- //
- template <typename T>
- target_state
- straight_execute_members (action, atomic_count&, T[], size_t, size_t);
-
- template <typename T>
- target_state
- reverse_execute_members (action, atomic_count&, T[], size_t, size_t);
-
- template <typename T>
- inline target_state
- straight_execute_members (action a, const target& t,
- T ts[], size_t c, size_t s)
- {
- return straight_execute_members (a, t[a].task_count, ts, c, s);
- }
-
- template <typename T>
- inline target_state
- reverse_execute_members (action a, const target& t,
- T ts[], size_t c, size_t s)
- {
- return reverse_execute_members (a, t[a].task_count, ts, c, s);
- }
-
- // Call straight or reverse depending on the current mode.
- //
- target_state
- execute_members (action, const target&, const target*[], size_t);
-
- template <size_t N>
- inline target_state
- straight_execute_members (action a, const target& t, const target* (&ts)[N])
- {
- return straight_execute_members (a, t, ts, N, 0);
- }
-
- template <size_t N>
- inline target_state
- reverse_execute_members (action a, const target& t, const target* (&ts)[N])
- {
- return reverse_execute_members (a, t, ts, N, N);
- }
-
- template <size_t N>
- inline target_state
- execute_members (action a, const target& t, const target* (&ts)[N])
- {
- return execute_members (a, t, ts, N);
- }
-
- // Return noop_recipe instead of using this function directly.
- //
- target_state
- noop_action (action, const target&);
-
- // Default action implementation which forwards to the prerequisites.
- // Use default_recipe instead of using this function directly.
- //
- target_state
- default_action (action, const target&);
-
- // Standard perform(clean) action implementation for the file target
- // (or derived).
- //
- target_state
- perform_clean (action, const target&);
-
- // As above, but also removes the auxiliary dependency database (.d file).
- //
- target_state
- perform_clean_depdb (action, const target&);
-
- // As above but clean the target group. The group should be an mtime_target
- // and members should be files.
- //
- target_state
- perform_clean_group (action, const target&);
-
- // As above but clean both the target group and depdb. The depdb file path
- // is derived from the first member file path.
- //
- target_state
- perform_clean_group_depdb (action, const target&);
-
- // Helper for custom perform(clean) implementations that cleans extra files
- // and directories (recursively) specified as a list of either absolute
- // paths or "path derivation directives". The directive string can be NULL,
- // or empty in which case it is ignored. If the last character in a
- // directive is '/', then the resulting path is treated as a directory
- // rather than a file. The directive can start with zero or more '-'
- // characters which indicate the number of extensions that should be
- // stripped before the new extension (if any) is added (so if you want to
- // strip the extension, specify just "-"). For example:
- //
- // perform_clean_extra (a, t, {".d", ".dlls/", "-.dll"});
- //
- // The extra files/directories are removed first in the specified order
- // followed by the ad hoc group member, then target itself, and, finally,
- // the prerequisites in the reverse order.
- //
- // You can also clean extra files derived from ad hoc group members that are
- // "indexed" using using their target types (see add/find_adhoc_member() for
- // details).
- //
- // Note that if the target path is empty then it is assumed "unreal" and is
- // not cleaned (but its prerequisites/members still are).
- //
- using clean_extras = small_vector<const char*, 8>;
-
- struct clean_adhoc_extra
- {
- const target_type& type;
- clean_extras extras;
- };
-
- using clean_adhoc_extras = small_vector<clean_adhoc_extra, 2>;
-
- target_state
- perform_clean_extra (action, const file&,
- const clean_extras&,
- const clean_adhoc_extras& = {});
-
- inline target_state
- perform_clean_extra (action a, const file& f,
- initializer_list<const char*> e)
- {
- return perform_clean_extra (a, f, clean_extras (e));
- }
-
- // Update/clean a backlink issuing appropriate diagnostics at appropriate
- // levels depending on the overload and the changed argument.
- //
- enum class backlink_mode
- {
- link, // Make a symbolic link if possible, hard otherwise.
- symbolic, // Make a symbolic link.
- hard, // Make a hard link.
- copy, // Make a copy.
- overwrite // Copy over but don't remove on clean (committed gen code).
- };
-
- void
- update_backlink (const file& target,
- const path& link,
- bool changed,
- backlink_mode = backlink_mode::link);
-
- void
- update_backlink (const path& target,
- const path& link,
- bool changed,
- backlink_mode = backlink_mode::link);
-
- void
- update_backlink (const path& target,
- const path& link,
- backlink_mode = backlink_mode::link);
-
- void
- clean_backlink (const path& link,
- uint16_t verbosity,
- backlink_mode = backlink_mode::link);
-}
-
-#include <build2/algorithm.ixx>
-
-#endif // BUILD2_ALGORITHM_HXX