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-rw-r--r--build2/cc/windows-manifest.cxx143
1 files changed, 0 insertions, 143 deletions
diff --git a/build2/cc/windows-manifest.cxx b/build2/cc/windows-manifest.cxx
deleted file mode 100644
index 733cae5..0000000
--- a/build2/cc/windows-manifest.cxx
+++ /dev/null
@@ -1,143 +0,0 @@
-// file : build2/cc/windows-manifest.cxx -*- C++ -*-
-// copyright : Copyright (c) 2014-2019 Code Synthesis Ltd
-// license : MIT; see accompanying LICENSE file
-
-#include <libbuild2/scope.hxx>
-#include <libbuild2/target.hxx>
-#include <libbuild2/context.hxx>
-#include <libbuild2/variable.hxx>
-#include <libbuild2/filesystem.hxx>
-#include <libbuild2/diagnostics.hxx>
-
-#include <build2/cc/link-rule.hxx>
-
-using namespace std;
-using namespace butl;
-
-namespace build2
-{
- namespace cc
- {
- // Translate the compiler target CPU value to the processorArchitecture
- // attribute value.
- //
- const char*
- windows_manifest_arch (const string& tcpu)
- {
- const char* pa (tcpu == "i386" || tcpu == "i686" ? "x86" :
- tcpu == "x86_64" ? "amd64" :
- nullptr);
-
- if (pa == nullptr)
- fail << "unable to translate CPU " << tcpu << " to manifest "
- << "processor architecture";
-
- return pa;
- }
-
- // Generate a Windows manifest and if necessary create/update the manifest
- // file corresponding to the exe{} target. Return the manifest file path
- // and its timestamp if unchanged or timestamp_nonexistent otherwise.
- //
- pair<path, timestamp> link_rule::
- windows_manifest (const file& t, bool rpath_assembly) const
- {
- tracer trace (x, "link_rule::windows_manifest");
-
- const scope& rs (t.root_scope ());
-
- const char* pa (windows_manifest_arch (cast<string> (rs[x_target_cpu])));
-
- string m;
-
- m += "<?xml version='1.0' encoding='UTF-8' standalone='yes'?>\n";
- m += "<assembly xmlns='urn:schemas-microsoft-com:asm.v1'\n";
- m += " manifestVersion='1.0'>\n";
-
- // Program name, version, etc.
- //
- string name (t.path ().leaf ().string ());
-
- m += " <assemblyIdentity name='"; m += name; m += "'\n";
- m += " type='win32'\n";
- m += " processorArchitecture='"; m += pa; m += "'\n";
- m += " version='0.0.0.0'/>\n";
-
- // Our rpath-emulating assembly.
- //
- if (rpath_assembly)
- {
- m += " <dependency>\n";
- m += " <dependentAssembly>\n";
- m += " <assemblyIdentity name='"; m += name; m += ".dlls'\n";
- m += " type='win32'\n";
- m += " processorArchitecture='"; m += pa; m += "'\n";
- m += " language='*'\n";
- m += " version='0.0.0.0'/>\n";
- m += " </dependentAssembly>\n";
- m += " </dependency>\n";
- }
-
- // UAC information. Without it Windows will try to guess, which, as you
- // can imagine, doesn't end well.
- //
- m += " <trustInfo xmlns='urn:schemas-microsoft-com:asm.v3'>\n";
- m += " <security>\n";
- m += " <requestedPrivileges>\n";
- m += " <requestedExecutionLevel level='asInvoker' uiAccess='false'/>\n";
- m += " </requestedPrivileges>\n";
- m += " </security>\n";
- m += " </trustInfo>\n";
-
- m += "</assembly>\n";
-
- // If the manifest file exists, compare to its content. If nothing
- // changed (common case), then we can avoid any further updates.
- //
- // The potentially faster alternative would be to hash it and store an
- // entry in depdb. This, however, gets a bit complicated since we will
- // need to avoid a race between the depdb and .manifest updates.
- //
- path mf (t.path () + ".manifest");
-
- timestamp mt (mtime (mf));
-
- if (mt != timestamp_nonexistent)
- {
- try
- {
- ifdstream is (mf);
- if (is.read_text () == m)
- return make_pair (move (mf), mt);
- }
- catch (const io_error&)
- {
- // Whatever the reason we failed for, let's rewrite the file.
- }
- }
-
- if (verb >= 3)
- text << "cat >" << mf;
-
- if (!t.ctx.dry_run)
- {
- auto_rmfile rm (mf);
-
- try
- {
- ofdstream os (mf);
- os << m;
- os.close ();
- rm.cancel ();
-
- }
- catch (const io_error& e)
- {
- fail << "unable to write to " << mf << ": " << e;
- }
- }
-
- return make_pair (move (mf), timestamp_nonexistent);
- }
- }
-}