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-rw-r--r--build2/cc/compile.hxx2
-rw-r--r--build2/cc/guess.cxx2
-rw-r--r--build2/cc/lexer.hxx4
-rw-r--r--build2/cc/link.cxx4
4 files changed, 6 insertions, 6 deletions
diff --git a/build2/cc/compile.hxx b/build2/cc/compile.hxx
index e744f53..9d85763 100644
--- a/build2/cc/compile.hxx
+++ b/build2/cc/compile.hxx
@@ -5,7 +5,7 @@
#ifndef BUILD2_CC_COMPILE_HXX
#define BUILD2_CC_COMPILE_HXX
-#include <libbutl/path-map.hxx>
+#include <libbutl/path-map.mxx>
#include <build2/types.hxx>
#include <build2/utility.hxx>
diff --git a/build2/cc/guess.cxx b/build2/cc/guess.cxx
index 0e157a5..da5be97 100644
--- a/build2/cc/guess.cxx
+++ b/build2/cc/guess.cxx
@@ -959,7 +959,7 @@ namespace build2
// Now we need to map x86, x64, and ARM to the target triplets. The
// problem is, there aren't any established ones so we got to invent
// them ourselves. Based on the discussion in
- // <libbutl/target-triplet.hxx>, we need something in the
+ // <libbutl/target-triplet.mxx>, we need something in the
// CPU-VENDOR-OS-ABI form.
//
// The CPU part is fairly straightforward with x86 mapped to 'i386' (or
diff --git a/build2/cc/lexer.hxx b/build2/cc/lexer.hxx
index 9dab12b..2adf48c 100644
--- a/build2/cc/lexer.hxx
+++ b/build2/cc/lexer.hxx
@@ -5,8 +5,8 @@
#ifndef BUILD2_CC_LEXER_HXX
#define BUILD2_CC_LEXER_HXX
-#include <libbutl/sha256.hxx>
-#include <libbutl/char-scanner.hxx>
+#include <libbutl/sha256.mxx>
+#include <libbutl/char-scanner.mxx>
#include <build2/types.hxx>
#include <build2/utility.hxx>
diff --git a/build2/cc/link.cxx b/build2/cc/link.cxx
index 2f2ff76..4ab2873 100644
--- a/build2/cc/link.cxx
+++ b/build2/cc/link.cxx
@@ -7,8 +7,8 @@
#include <map>
#include <cstdlib> // exit()
-#include <libbutl/path-map.hxx>
-#include <libbutl/filesystem.hxx> // file_exists()
+#include <libbutl/path-map.mxx>
+#include <libbutl/filesystem.mxx> // file_exists()
#include <build2/depdb.hxx>
#include <build2/scope.hxx>