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-// file : build2/target.hxx -*- C++ -*-
-// copyright : Copyright (c) 2014-2019 Code Synthesis Ltd
-// license : MIT; see accompanying LICENSE file
-
-#ifndef BUILD2_TARGET_HXX
-#define BUILD2_TARGET_HXX
-
-#include <iterator> // tags, etc.
-#include <type_traits> // aligned_storage
-#include <unordered_map>
-
-#include <libbutl/multi-index.mxx> // map_iterator_adapter
-
-#include <build2/types.hxx>
-#include <build2/utility.hxx>
-
-#include <build2/scope.hxx>
-#include <build2/action.hxx>
-#include <build2/variable.hxx>
-#include <build2/target-key.hxx>
-#include <build2/target-type.hxx>
-#include <build2/target-state.hxx>
-#include <build2/prerequisite.hxx>
-
-namespace build2
-{
- class rule;
- class scope;
- class target;
-
- extern size_t current_on; // From <build/context>.
-
- // From <build2/algorithm.hxx>.
- //
- const target& search (const target&, const prerequisite&);
- const target* search_existing (const prerequisite&);
-
- // Recipe.
- //
- // The returned target state is normally changed or unchanged. If there is
- // an error, then the recipe should throw failed rather than returning (this
- // is the only exception that a recipe can throw).
- //
- // The return value of the recipe is used to update the target state. If it
- // is target_state::group then the target's state is the group's state.
- //
- // The recipe may also return postponed in which case the target state is
- // assumed to be unchanged (normally this means a prerequisite was postponed
- // and while the prerequisite will be re-examined via another dependency,
- // this target is done).
- //
- // Note that max size for the "small capture optimization" in std::function
- // ranges (in pointer sizes) from 0 (GCC prior to 5) to 2 (GCC 5) to 6 (VC
- // 14.2). With the size ranging (in bytes for 64-bit target) from 32 (GCC)
- // to 64 (VC).
- //
- using recipe_function = target_state (action, const target&);
- using recipe = function<recipe_function>;
-
- // Commonly-used recipes. The default recipe executes the action on
- // all the prerequisites in a loop, skipping ignored. Specifically,
- // for actions with the "first" execution mode, it calls
- // execute_prerequisites() while for those with the "last" mode --
- // reverse_execute_prerequisites(); see <build2/operation.hxx>,
- // <build2/algorithm.hxx> for details. The group recipe call's the group's
- // recipe.
- //
- extern const recipe empty_recipe;
- extern const recipe noop_recipe;
- extern const recipe default_recipe;
- extern const recipe group_recipe;
-
- target_state
- noop_action (action, const target&); // Defined in <build2/algorithm.hxx>.
-
- target_state
- group_action (action, const target&); // Defined in <build2/algorithm.hxx>.
-
- // A view of target group members.
- //
- struct group_view
- {
- const target* const* members; // NULL means not yet known.
- size_t count;
- };
-
- // List of prerequisites resolved to targets. Unless additional storage is
- // needed, it can be used as just vector<const target*> (which is what we
- // used to have initially).
- //
- struct prerequisite_target
- {
- using target_type = build2::target;
-
- prerequisite_target (const target_type* t, bool a = false, uintptr_t d = 0)
- : target (t), adhoc (a), data (d) {}
-
- prerequisite_target (const target_type* t, include_type a, uintptr_t d = 0)
- : prerequisite_target (t, a == include_type::adhoc, d) {}
-
- operator const target_type*& () {return target;}
- operator const target_type* () const {return target;}
- const target_type* operator-> () const {return target;}
-
- const target_type* target;
- bool adhoc; // True if include=adhoc.
- uintptr_t data;
- };
- using prerequisite_targets = vector<prerequisite_target>;
-
- // A rule match is an element of hint_rule_map.
- //
- using rule_match = pair<const string, reference_wrapper<const rule>>;
-
- // Target.
- //
- class target
- {
- optional<string>* ext_; // Reference to value in target_key.
-
- public:
- // For targets that are in the src tree of a project we also keep the
- // corresponding out directory. As a result we may end up with multiple
- // targets for the same file if we are building multiple configurations of
- // the same project at once. We do it this way because, in a sense, a
- // target's out directory is its "configuration" (in terms of variables).
- // As an example, consider installing the same README file (src) but for
- // two different project configurations at once. Which installation
- // directory should we use? The answer depends on which configuration you
- // ask.
- //
- // Empty out directory indicates this target is in the out tree (including
- // when src == out). We also treat out of project targets as being in the
- // out tree.
- //
- const dir_path dir; // Absolute and normalized.
- const dir_path out; // Empty or absolute and normalized.
- const string name;
-
- const string* ext () const; // Return NULL if not specified.
- const string& ext (string);
-
- const dir_path&
- out_dir () const {return out.empty () ? dir : out;}
-
- // A target that is not (yet) entered as part of a real dependency
- // declaration (for example, that is entered as part of a target-specific
- // variable assignment, dependency extraction, etc) is called implied.
- //
- // The implied flag should only be cleared during the load phase via the
- // MT-safe target_set::insert().
- //
- bool implied;
-
- // Target group to which this target belongs, if any. Note that we assume
- // that the group and all its members are in the same scope (for example,
- // in variable lookup). We also don't support nested groups (with an
- // exception for ad hoc groups; see below).
- //
- // The semantics of the interaction between the group and its members and
- // what it means to, say, update the group, is unspecified and is
- // determined by the group's type. In particular, a group can be created
- // out of member types that have no idea they are part of this group
- // (e.g., cli.cxx{}).
- //
- // Normally, however, there are two kinds of groups: "all" and "choice".
- // In a choice-group, normally one of the members is selected when the
- // group is mentioned as a prerequisite with, perhaps, an exception for
- // special rules, like aliases, where it makes more sense to treat such
- // group prerequisites as a whole. In this case we say that the rule
- // "semantically recognizes" the group and picks some of its members.
- //
- // Updating a choice-group as a whole can mean updating some subset of its
- // members (e.g., lib{}). Or the group may not support this at all (e.g.,
- // obj{}).
- //
- // In an all-group, when a group is updated, normally all its members are
- // updates (and usually with a single command), though there could be some
- // members that are omitted, depending on the configuration (e.g., an
- // inline file not/being generated). When an all-group is mentioned as a
- // prerequisite, the rule is usually interested in the individual members
- // rather than the whole group. For example, a C++ compile rule would like
- // to "see" the ?xx{} members when it gets a cli.cxx{} group.
- //
- // Which brings us to the group iteration mode. The target type contains a
- // member called see_through that indicates whether the default iteration
- // mode for the group should be "see through"; that is, whether we see the
- // members or the group itself. For the iteration support itself, see the
- // *_prerequisite_members() machinery below.
- //
- // In an all-group we usually want the state (and timestamp; see mtime())
- // for members to come from the group. This is achieved with the special
- // target_state::group state. You would normally also use the group_recipe
- // for group members.
- //
- // Note that the group-member link-up can happen anywhere between the
- // member creation and rule matching so reading the group before the
- // member has been matched can be racy.
- //
- const target* group = nullptr;
-
- // What has been described above is a "explicit" group. That is, there is
- // a dedicated target type that explicitly serves as a group and there is
- // an explicit mechanism for discovering the group's members.
- //
- // However, sometimes, we may want to create a group on the fly out of a
- // normal target type. For example, we have the libs{} target type. But
- // on Windows a shared library consist of (at least) two files: the import
- // library and the DLL itself. So we somehow need to be able to capture
- // that. One approach would be to imply the presence of the second file.
- // However, that means that a lot of generic rules (e.g., clean, install,
- // etc) will need to know about this special semantics on Windows. Also,
- // there would be no convenient way to customize things like extensions,
- // etc (for which we use target-specific variables). In other words, it
- // would be much easier and more consistent to make these extra files
- // proper targets.
- //
- // So to support this requirement we have "ad hoc" groups. The idea is
- // that any target can be turned either by a user's declaration in a
- // buildfile or by the rule that matches it into an ad hoc group by
- // chaining several targets together.
- //
- // Ad hoc groups have a more restricted semantics compared to the normal
- // groups. In particular:
- //
- // - The ad hoc group itself is in a sense its first/primary target.
- //
- // - Group member's recipes, if set, should be group_recipe. Normally, a
- // rule-managed member isn't matched by the rule since all that's
- // usually needed is to derive its path.
- //
- // - Unless declared, members are discovered lazily, they are only known
- // after the group's rule's apply() call.
- //
- // - Only declared members can be used as prerequisites but all can be
- // used as targets (e.g., to set variables, etc).
- //
- // - Members don't have prerequisites.
- //
- // - Ad hoc group cannot have sub-groups (of any kind) though an ad hoc
- // group can be a sub-group of an explicit group.
- //
- // - Member variable lookup skips the ad hoc group (since the group is the
- // first member, this is normally what we want).
- //
- // Note that ad hoc groups can be part of explicit groups. In a sense, we
- // have a two-level grouping: an explicit group with its members each of
- // which can be an ad hoc group. For example, lib{} contains libs{} which
- // may have an import stub as its ad hoc member.
- //
- // Use add_adhoc_member(), find_adhoc_member() from algorithms to manage
- // ad hoc members.
- //
- const_ptr<target> member = nullptr;
-
- bool
- adhoc_group () const
- {
- // An ad hoc group can be a member of a normal group.
- //
- return member != nullptr &&
- (group == nullptr || group->member == nullptr);
- }
-
- bool
- adhoc_member () const
- {
- return group != nullptr && group->member != nullptr;
- }
-
- public:
- // Normally you should not call this function directly and rather use
- // resolve_members() from algorithm.hxx.
- //
- virtual group_view
- group_members (action) const;
-
- // Note that the returned key "tracks" the target (except for the
- // extension).
- //
- target_key
- key () const;
-
- // Scoping.
- //
- public:
- // Most qualified scope that contains this target.
- //
- const scope&
- base_scope () const;
-
- // Root scope of a project that contains this target. Note that
- // a target can be out of any (known) project root in which case
- // this function asserts. If you need to detect this situation,
- // then use base_scope().root_scope() expression instead.
- //
- const scope&
- root_scope () const;
-
- // Root scope of a strong amalgamation that contains this target.
- // The same notes as to root_scope() apply.
- //
- const scope&
- strong_scope () const {return *root_scope ().strong_scope ();}
-
- // Root scope of the outermost amalgamation that contains this target.
- // The same notes as to root_scope() apply.
- //
- const scope&
- weak_scope () const {return *root_scope ().weak_scope ();}
-
- bool
- in (const scope& s) const
- {
- return out_dir ().sub (s.out_path ());
- }
-
- // Prerequisites.
- //
- // We use an atomic-empty semantics that allows one to "swap in" a set of
- // prerequisites if none were specified. This is used to implement
- // "synthesized" dependencies.
- //
- public:
- using prerequisites_type = build2::prerequisites;
-
- const prerequisites_type&
- prerequisites () const;
-
- // Swap-in a list of prerequisites. Return false if unsuccessful (i.e.,
- // someone beat us to it). Note that it can be called on const target.
- //
- bool
- prerequisites (prerequisites_type&&) const;
-
- // Check if there are any prerequisites. Note that the group version may
- // be racy (see target::group).
- //
- bool
- has_prerequisites () const
- {
- return !prerequisites ().empty ();
- }
-
- bool
- has_group_prerequisites () const
- {
- return has_prerequisites () ||
- (group != nullptr && !group->has_prerequisites ());
- }
-
- private:
- friend class parser;
-
- // Note that the state is also used to synchronize the prerequisites
- // value so we use the release-acquire ordering.
- //
- // 0 - absent
- // 1 - being set
- // 2 - present
- //
- atomic<uint8_t> prerequisites_state_ {0};
- prerequisites_type prerequisites_;
-
- static const prerequisites_type empty_prerequisites_;
-
- // Target-specific variables.
- //
- // See also rule-specific variables below.
- //
- public:
- variable_map vars;
-
- // Lookup, including in groups to which this target belongs and then in
- // outer scopes (including target type/pattern-specific variables). If you
- // only want to lookup in this target, do it on the variable map directly
- // (and note that there will be no overrides).
- //
- lookup
- operator[] (const variable& var) const
- {
- return find (var).first;
- }
-
- lookup
- operator[] (const variable* var) const // For cached variables.
- {
- assert (var != nullptr);
- return operator[] (*var);
- }
-
- lookup
- operator[] (const string& name) const
- {
- const variable* var (var_pool.find (name));
- return var != nullptr ? operator[] (*var) : lookup ();
- }
-
- // As above but also return the depth at which the value is found. The
- // depth is calculated by adding 1 for each test performed. So a value
- // that is from the target will have depth 1. That from the group -- 2.
- // From the innermost scope's target type/patter-specific variables --
- // 3. From the innermost scope's variables -- 4. And so on. The idea is
- // that given two lookups from the same target, we can say which one came
- // earlier. If no value is found, then the depth is set to ~0.
- //
- pair<lookup, size_t>
- find (const variable& var) const
- {
- auto p (find_original (var));
- return var.overrides == nullptr
- ? p
- : base_scope ().find_override (var, move (p), true);
- }
-
- // If target_only is true, then only look in target and its target group
- // without continuing in scopes.
- //
- pair<lookup, size_t>
- find_original (const variable&, bool target_only = false) const;
-
- // Return a value suitable for assignment. See scope for details.
- //
- value&
- assign (const variable& var) {return vars.assign (var);}
-
- value&
- assign (const variable* var) {return vars.assign (var);} // For cached.
-
- // Return a value suitable for appending. See scope for details.
- //
- value&
- append (const variable&);
-
- // Target operation state.
- //
- public:
- // Atomic task count that is used during match and execution to track the
- // target's "meta-state" as well as the number of its sub-tasks (e.g.,
- // busy+1, busy+2, and so on, for instance, number of prerequisites
- // being matched or executed).
- //
- // For each operation in a meta-operation batch (current_on) we have a
- // "band" of counts, [touched, executed], that represent the target
- // meta-state. Once the next operation is started, this band "moves" thus
- // automatically resetting the target to "not yet touched" state for this
- // operation.
- //
- // The target is said to be synchronized (in this thread) if we have
- // either observed the task count to reach applied or executed or we have
- // successfully changed it (via compare_exchange) to locked or busy. If
- // the target is synchronized, then we can access and modify (second case)
- // its state etc.
- //
- static const size_t offset_touched = 1; // Target has been locked.
- static const size_t offset_tried = 2; // Rule match has been tried.
- static const size_t offset_matched = 3; // Rule has been matched.
- static const size_t offset_applied = 4; // Rule has been applied.
- static const size_t offset_executed = 5; // Recipe has been executed.
- static const size_t offset_busy = 6; // Match/execute in progress.
-
- static size_t count_base () {return 5 * (current_on - 1);}
-
- static size_t count_touched () {return offset_touched + count_base ();}
- static size_t count_tried () {return offset_tried + count_base ();}
- static size_t count_matched () {return offset_matched + count_base ();}
- static size_t count_applied () {return offset_applied + count_base ();}
- static size_t count_executed () {return offset_executed + count_base ();}
- static size_t count_busy () {return offset_busy + count_base ();}
-
- // Inner/outer operation state. See operation.hxx for details.
- //
- class opstate
- {
- public:
- mutable atomic_count task_count {0}; // Start offset_touched - 1.
-
- // Number of direct targets that depend on this target in the current
- // operation. It is incremented during match and then decremented during
- // execution, before running the recipe. As a result, the recipe can
- // detect the last chance (i.e., last dependent) to execute the command
- // (see also the first/last execution modes in <operation.hxx>).
- //
- mutable atomic_count dependents {0};
-
- // Matched rule (pointer to hint_rule_map element). Note that in case of
- // a direct recipe assignment we may not have a rule (NULL).
- //
- const rule_match* rule;
-
- // Applied recipe.
- //
- build2::recipe recipe;
-
- // Target state for this operation. Note that it is undetermined until
- // a rule is matched and recipe applied (see set_recipe()).
- //
- target_state state;
-
- // Rule-specific variables.
- //
- // The rule (for this action) has to be matched before these variables
- // can be accessed and only the rule being matched can modify them (so
- // no iffy modifications of the group's variables by member's rules).
- //
- // They are also automatically cleared before another rule is matched,
- // similar to the data pad. In other words, rule-specific variables are
- // only valid for this match-execute phase.
- //
- variable_map vars;
-
- // Lookup, continuing in the target-specific variables, etc. Note that
- // the group's rule-specific variables are not included. If you only
- // want to lookup in this target, do it on the variable map directly
- // (and note that there will be no overrides).
- //
- lookup
- operator[] (const variable& var) const
- {
- return find (var).first;
- }
-
- lookup
- operator[] (const variable* var) const // For cached variables.
- {
- assert (var != nullptr);
- return operator[] (*var);
- }
-
- lookup
- operator[] (const string& name) const
- {
- const variable* var (var_pool.find (name));
- return var != nullptr ? operator[] (*var) : lookup ();
- }
-
- // As above but also return the depth at which the value is found. The
- // depth is calculated by adding 1 for each test performed. So a value
- // that is from the rule will have depth 1. That from the target - 2,
- // and so on, similar to target-specific variables.
- //
- pair<lookup, size_t>
- find (const variable& var) const
- {
- auto p (find_original (var));
- return var.overrides == nullptr
- ? p
- : target_->base_scope ().find_override (var, move (p), true, true);
- }
-
- // If target_only is true, then only look in target and its target group
- // without continuing in scopes.
- //
- pair<lookup, size_t>
- find_original (const variable&, bool target_only = false) const;
-
- // Return a value suitable for assignment. See target for details.
- //
- value&
- assign (const variable& var) {return vars.assign (var);}
-
- value&
- assign (const variable* var) {return vars.assign (var);} // For cached.
-
- public:
- opstate (): vars (false /* global */) {}
-
- private:
- friend class target_set;
-
- const target* target_ = nullptr; // Back-pointer, set by target_set.
- };
-
- action_state<opstate> state;
-
- opstate& operator[] (action a) {return state[a];}
- const opstate& operator[] (action a) const {return state[a];}
-
- // This function should only be called during match if we have observed
- // (synchronization-wise) that this target has been matched (i.e., the
- // rule has been applied) for this action.
- //
- target_state
- matched_state (action, bool fail = true) const;
-
- // See try_match().
- //
- pair<bool, target_state>
- try_matched_state (action, bool fail = true) const;
-
- // After the target has been matched and synchronized, check if the target
- // is known to be unchanged. Used for optimizations during search & match.
- //
- bool
- unchanged (action a) const
- {
- return matched_state_impl (a).second == target_state::unchanged;
- }
-
- // This function should only be called during execution if we have
- // observed (synchronization-wise) that this target has been executed.
- //
- target_state
- executed_state (action, bool fail = true) const;
-
- protected:
- // Version that should be used during match after the target has been
- // matched for this action.
- //
- // Indicate whether there is a rule match with the first half of the
- // result (see try_match()).
- //
- pair<bool, target_state>
- matched_state_impl (action) const;
-
- // Return fail-untranslated (but group-translated) state assuming the
- // target is executed and synchronized.
- //
- target_state
- executed_state_impl (action) const;
-
- // Return true if the state comes from the group. Target must be at least
- // matched.
- //
- bool
- group_state (action) const;
-
- public:
- // Targets to which prerequisites resolve for this action. Note that
- // unlike prerequisite::target, these can be resolved to group members.
- // NULL means the target should be skipped (or the rule may simply not add
- // such a target to the list).
- //
- // Note also that it is possible the target can vary from action to
- // action, just like recipes. We don't need to keep track of the action
- // here since the targets will be updated if the recipe is updated,
- // normally as part of rule::apply().
- //
- // Note that the recipe may modify this list.
- //
- mutable action_state<build2::prerequisite_targets> prerequisite_targets;
-
- // Auxilary data storage.
- //
- // A rule that matches (i.e., returns true from its match() function) may
- // use this pad to pass data between its match and apply functions as well
- // as the recipe. After the recipe is executed, the data is destroyed by
- // calling data_dtor (if not NULL). The rule should static assert that the
- // size of the pad is sufficient for its needs.
- //
- // Note also that normally at least 2 extra pointers may be stored without
- // a dynamic allocation in the returned recipe (small object optimization
- // in std::function). So if you need to pass data only between apply() and
- // the recipe, then this might be a more convenient way.
- //
- // Note also that a rule that delegates to another rule may not be able to
- // use this mechanism fully since the delegated-to rule may also need the
- // data pad.
- //
- // Currenly the data is not destroyed until the next match.
- //
- // Note that the recipe may modify the data. Currently reserved for the
- // inner part of the action.
- //
- static constexpr size_t data_size = sizeof (string) * 16;
- mutable std::aligned_storage<data_size>::type data_pad;
-
- mutable void (*data_dtor) (void*) = nullptr;
-
- template <typename R,
- typename T = typename std::remove_cv<
- typename std::remove_reference<R>::type>::type>
- typename std::enable_if<std::is_trivially_destructible<T>::value,T&>::type
- data (R&& d) const
- {
- assert (sizeof (T) <= data_size && data_dtor == nullptr);
- return *new (&data_pad) T (forward<R> (d));
- }
-
- template <typename R,
- typename T = typename std::remove_cv<
- typename std::remove_reference<R>::type>::type>
- typename std::enable_if<!std::is_trivially_destructible<T>::value,T&>::type
- data (R&& d) const
- {
- assert (sizeof (T) <= data_size && data_dtor == nullptr);
- T& r (*new (&data_pad) T (forward<R> (d)));
- data_dtor = [] (void* p) {static_cast<T*> (p)->~T ();};
- return r;
- }
-
- template <typename T>
- T&
- data () const {return *reinterpret_cast<T*> (&data_pad);}
-
- void
- clear_data () const
- {
- if (data_dtor != nullptr)
- {
- data_dtor (&data_pad);
- data_dtor = nullptr;
- }
- }
-
- // Target type info and casting.
- //
- public:
- const target*
- is_a (const target_type& tt) const {
- return type ().is_a (tt) ? this : nullptr;}
-
- template <typename T>
- T*
- is_a () {return dynamic_cast<T*> (this);}
-
- template <typename T>
- const T*
- is_a () const {return dynamic_cast<const T*> (this);}
-
- // Unchecked cast.
- //
- template <typename T>
- T&
- as () {return static_cast<T&> (*this);}
-
- template <typename T>
- const T&
- as () const {return static_cast<const T&> (*this);}
-
- // Dynamic derivation to support define.
- //
- const target_type* derived_type = nullptr;
-
- const target_type&
- type () const
- {
- return derived_type != nullptr ? *derived_type : dynamic_type ();
- }
-
- virtual const target_type& dynamic_type () const = 0;
- static const target_type static_type;
-
- public:
- // Split the name leaf into target name (in place) and extension
- // (returned).
- //
- static optional<string>
- split_name (string&, const location&);
-
- // Combine the target name and extension into the name leaf.
- //
- // If the target type has the default extension, then "escape" the
- // existing extension if any.
- //
- static void
- combine_name (string&, const optional<string>&, bool default_extension);
-
- // Targets should be created via the targets set below.
- //
- public:
- target (dir_path d, dir_path o, string n)
- : dir (move (d)), out (move (o)), name (move (n)),
- vars (false /* global */) {}
-
- target (target&&) = delete;
- target& operator= (target&&) = delete;
-
- target (const target&) = delete;
- target& operator= (const target&) = delete;
-
- virtual
- ~target ();
-
- friend class target_set;
- };
-
- // All targets are from the targets set below.
- //
- inline bool
- operator== (const target& x, const target& y) {return &x == &y;}
-
- inline bool
- operator!= (const target& x, const target& y) {return !(x == y);}
-
- inline ostream&
- operator<< (ostream& os, const target& t) {return os << t.key ();}
-
- // Sometimes it is handy to "mark" a pointer to a target (for example, in
- // prerequisite_targets). We use the last 2 bits in a pointer for that (aka
- // the "bit stealing" technique). Note that the pointer needs to be unmarked
- // before it can be usable so care must be taken in the face of exceptions,
- // etc.
- //
- void
- mark (const target*&, uint8_t = 1);
-
- uint8_t
- marked (const target*); // Can be used as a predicate or to get the mark.
-
- uint8_t
- unmark (const target*&);
-
- // A "range" that presents the prerequisites of a group and one of
- // its members as one continuous sequence, or, in other words, as
- // if they were in a single container. The group's prerequisites
- // come first followed by the member's. If you need to see them
- // in the other direction, iterate in reverse, for example:
- //
- // for (prerequisite& p: group_prerequisites (t))
- //
- // for (prerequisite& p: reverse_iterate (group_prerequisites (t))
- //
- // Note that in this case the individual elements of each list will
- // also be traversed in reverse, but that's what you usually want,
- // anyway.
- //
- // Note that you either should be iterating over a locked target (e.g., in
- // rule's match() or apply()) or you should call resolve_group().
- //
- class group_prerequisites
- {
- public:
- explicit
- group_prerequisites (const target& t)
- : t_ (t),
- g_ (t_.group == nullptr ||
- t_.group->member != nullptr || // Ad hoc group member.
- t_.group->prerequisites ().empty ()
- ? nullptr : t_.group) {}
-
- explicit
- group_prerequisites (const target& t, const target* g)
- : t_ (t),
- g_ (g == nullptr ||
- g->prerequisites ().empty ()
- ? nullptr : g) {}
-
- using prerequisites_type = target::prerequisites_type;
- using base_iterator = prerequisites_type::const_iterator;
-
- struct iterator
- {
- using value_type = base_iterator::value_type;
- using pointer = base_iterator::pointer;
- using reference = base_iterator::reference;
- using difference_type = base_iterator::difference_type;
- using iterator_category = std::bidirectional_iterator_tag;
-
- iterator () {}
- iterator (const target* t,
- const target* g,
- const prerequisites_type* c,
- base_iterator i): t_ (t), g_ (g), c_ (c), i_ (i) {}
-
- iterator&
- operator++ ()
- {
- if (++i_ == c_->end () && c_ != &t_->prerequisites ())
- {
- c_ = &t_->prerequisites ();
- i_ = c_->begin ();
- }
- return *this;
- }
-
- iterator
- operator++ (int) {iterator r (*this); operator++ (); return r;}
-
- iterator&
- operator-- ()
- {
- if (i_ == c_->begin () && c_ == &t_->prerequisites ())
- {
- c_ = &g_->prerequisites ();
- i_ = c_->end ();
- }
-
- --i_;
- return *this;
- }
-
- iterator
- operator-- (int) {iterator r (*this); operator-- (); return r;}
-
- reference operator* () const {return *i_;}
- pointer operator-> () const {return i_.operator -> ();}
-
- friend bool
- operator== (const iterator& x, const iterator& y)
- {
- return x.t_ == y.t_ && x.g_ == y.g_ && x.c_ == y.c_ && x.i_ == y.i_;
- }
-
- friend bool
- operator!= (const iterator& x, const iterator& y) {return !(x == y);}
-
- private:
- const target* t_ = nullptr;
- const target* g_ = nullptr;
- const prerequisites_type* c_ = nullptr;
- base_iterator i_;
- };
-
- using reverse_iterator = std::reverse_iterator<iterator>;
-
- iterator
- begin () const
- {
- auto& c ((g_ != nullptr ? *g_ : t_).prerequisites ());
- return iterator (&t_, g_, &c, c.begin ());
- }
-
- iterator
- end () const
- {
- auto& c (t_.prerequisites ());
- return iterator (&t_, g_, &c, c.end ());
- }
-
- reverse_iterator
- rbegin () const {return reverse_iterator (end ());}
-
- reverse_iterator
- rend () const {return reverse_iterator (begin ());}
-
- size_t
- size () const
- {
- return t_.prerequisites ().size () +
- (g_ != nullptr ? g_->prerequisites ().size () : 0);
- }
-
- private:
- const target& t_;
- const target* g_;
- };
-
- // A member of a prerequisite. If 'member' is NULL, then this is the
- // prerequisite itself. Otherwise, it is its member. In this case
- // 'prerequisite' still refers to the prerequisite.
- //
- struct prerequisite_member
- {
- using scope_type = build2::scope;
- using target_type = build2::target;
- using prerequisite_type = build2::prerequisite;
- using target_type_type = build2::target_type;
-
- const prerequisite_type& prerequisite;
- const target_type* member;
-
- template <typename T>
- bool
- is_a () const
- {
- return member != nullptr
- ? member->is_a<T> () != nullptr
- : prerequisite.is_a<T> ();
- }
-
- bool
- is_a (const target_type_type& tt) const
- {
- return member != nullptr
- ? member->is_a (tt) != nullptr
- : prerequisite.is_a (tt);
- }
-
- prerequisite_key
- key () const
- {
- return member != nullptr
- ? prerequisite_key {prerequisite.proj, member->key (), nullptr}
- : prerequisite.key ();
- }
-
- const target_type_type&
- type () const
- {
- return member != nullptr ? member->type () : prerequisite.type;
- }
-
- const string&
- name () const
- {
- return member != nullptr ? member->name : prerequisite.name;
- }
-
- const dir_path&
- dir () const
- {
- return member != nullptr ? member->dir : prerequisite.dir;
- }
-
- const optional<project_name>&
- proj () const
- {
- // Member cannot be project-qualified.
- //
- return member != nullptr ? nullopt_project_name : prerequisite.proj;
- }
-
- const scope_type&
- scope () const
- {
- return member != nullptr ? member->base_scope () : prerequisite.scope;
- }
-
- const target_type&
- search (const target_type& t) const
- {
- return member != nullptr ? *member : build2::search (t, prerequisite);
- }
-
- const target_type*
- search_existing () const
- {
- return member != nullptr
- ? member
- : build2::search_existing (prerequisite);
- }
-
- const target_type*
- load (memory_order mo = memory_order_consume)
- {
- return member != nullptr ? member : prerequisite.target.load (mo);
- }
-
- // Return as a new prerequisite instance.
- //
- prerequisite_type
- as_prerequisite () const;
- };
-
- // It is often stored as the target's auxiliary data so make sure there is
- // no destructor overhead.
- //
- static_assert (std::is_trivially_destructible<prerequisite_member>::value,
- "prerequisite_member is not trivially destructible");
-
- inline ostream&
- operator<< (ostream& os, const prerequisite_member& pm)
- {
- return os << pm.key ();
- }
-
- inline include_type
- include (action a, const target& t, const prerequisite_member& pm)
- {
- return include (a, t, pm.prerequisite, pm.member);
- }
-
- // A "range" that presents a sequence of prerequisites (e.g., from
- // group_prerequisites()) as a sequence of prerequisite_member's. For each
- // group prerequisite you will "see" either the prerequisite itself or all
- // its members, depending on the default iteration mode of the target group
- // type (ad hoc groups are never implicitly see through since one can only
- // safely access members after a synchronous match). You can skip the
- // rest of the group members with leave_group() and you can force iteration
- // over the members with enter_group(). Usage:
- //
- // for (prerequisite_member pm: prerequisite_members (a, ...))
- //
- // Where ... can be:
- //
- // t.prerequisites
- // reverse_iterate(t.prerequisites)
- // group_prerequisites (t)
- // reverse_iterate (group_prerequisites (t))
- //
- // But use shortcuts instead:
- //
- // prerequisite_members (a, t)
- // reverse_prerequisite_members (a, t)
- // group_prerequisite_members (a, t)
- // reverse_group_prerequisite_members (a, t)
- //
- template <typename R>
- class prerequisite_members_range;
-
- // See-through group members iteration mode. Ad hoc members must always
- // be entered explicitly.
- //
- enum class members_mode
- {
- always, // Iterate over members, assert if not resolvable.
- maybe, // Iterate over members if resolvable, group otherwise.
- never // Iterate over group (can still use enter_group()).
- };
-
- template <typename R>
- inline prerequisite_members_range<R>
- prerequisite_members (action a, const target& t,
- R&& r,
- members_mode m = members_mode::always)
- {
- return prerequisite_members_range<R> (a, t, forward<R> (r), m);
- }
-
- template <typename R>
- class prerequisite_members_range
- {
- public:
- prerequisite_members_range (action a, const target& t,
- R&& r,
- members_mode m)
- : a_ (a), t_ (t), mode_ (m), r_ (forward<R> (r)), e_ (r_.end ()) {}
-
- using base_iterator = decltype (declval<R> ().begin ());
-
- struct iterator
- {
- using value_type = prerequisite_member;
- using pointer = const value_type*;
- using reference = const value_type&;
- using difference_type = typename base_iterator::difference_type;
- using iterator_category = std::forward_iterator_tag;
-
- iterator (): r_ (nullptr) {}
- iterator (const prerequisite_members_range* r, const base_iterator& i)
- : r_ (r), i_ (i), g_ {nullptr, 0}, k_ (nullptr)
- {
- if (r_->mode_ != members_mode::never &&
- i_ != r_->e_ &&
- i_->type.see_through)
- switch_mode ();
- }
-
- iterator& operator++ ();
- iterator operator++ (int) {iterator r (*this); operator++ (); return r;}
-
- // Skip iterating over the rest of this group's members, if any. Note
- // that the only valid operation after this call is to increment the
- // iterator.
- //
- void
- leave_group ();
-
- // Iterate over this group's members. Return false if the member
- // information is not available. Similar to leave_group(), you should
- // increment the iterator after calling this function (provided it
- // returned true).
- //
- bool
- enter_group ();
-
- // Return true if the next element is this group's members. Normally
- // used to iterate over group members only, for example:
- //
- // for (...; ++i)
- // {
- // if (i->prerequisite.type.see_through)
- // {
- // for (i.enter_group (); i.group (); )
- // {
- // ++i;
- // ...
- // }
- // }
- // }
- //
- bool
- group () const;
-
- value_type operator* () const
- {
- const target* t (k_ != nullptr ? k_:
- g_.count != 0 ? g_.members[j_ - 1] : nullptr);
-
- return value_type {*i_, t};
- }
-
- pointer operator-> () const
- {
- static_assert (
- std::is_trivially_destructible<value_type>::value,
- "prerequisite_member is not trivially destructible");
-
- const target* t (k_ != nullptr ? k_:
- g_.count != 0 ? g_.members[j_ - 1] : nullptr);
-
- return new (&m_) value_type {*i_, t};
- }
-
- friend bool
- operator== (const iterator& x, const iterator& y)
- {
- return x.i_ == y.i_ &&
- x.g_.count == y.g_.count &&
- (x.g_.count == 0 || x.j_ == y.j_) &&
- x.k_ == y.k_;
- }
-
- friend bool
- operator!= (const iterator& x, const iterator& y) {return !(x == y);}
-
- // What we have here is a state for three nested iteration modes (and
- // no, I am not proud of it). The innermost mode is iteration over an ad
- // hoc group (k_). Then we have iteration over a normal group (g_ and
- // j_). Finally, at the outer level, we have the range itself (i_).
- //
- // Also, the enter/leave group support is full of ugly, special cases.
- //
- private:
- void
- switch_mode ();
-
- private:
- const prerequisite_members_range* r_;
- base_iterator i_;
- group_view g_;
- size_t j_; // 1-based index, to support enter_group().
- const target* k_; // Current member of ad hoc group or NULL.
- mutable typename std::aligned_storage<sizeof (value_type),
- alignof (value_type)>::type m_;
- };
-
- iterator
- begin () const {return iterator (this, r_.begin ());}
-
- iterator
- end () const {return iterator (this, e_);}
-
- private:
- action a_;
- const target& t_;
- members_mode mode_;
- R r_;
- base_iterator e_;
- };
-
- // prerequisite_members(t.prerequisites)
- //
- inline auto
- prerequisite_members (action a, target& t,
- members_mode m = members_mode::always)
- {
- return prerequisite_members (a, t, t.prerequisites (), m);
- }
-
- inline auto
- prerequisite_members (action a, const target& t,
- members_mode m = members_mode::always)
- {
- return prerequisite_members (a, t, t.prerequisites (), m);
- }
-
- // prerequisite_members(reverse_iterate(t.prerequisites))
- //
- inline auto
- reverse_prerequisite_members (action a, target& t,
- members_mode m = members_mode::always)
- {
- return prerequisite_members (a, t, reverse_iterate (t.prerequisites ()), m);
- }
-
- inline auto
- reverse_prerequisite_members (action a, const target& t,
- members_mode m = members_mode::always)
- {
- return prerequisite_members (a, t, reverse_iterate (t.prerequisites ()), m);
- }
-
- // prerequisite_members(group_prerequisites (t))
- //
- inline auto
- group_prerequisite_members (action a, target& t,
- members_mode m = members_mode::always)
- {
- return prerequisite_members (a, t, group_prerequisites (t), m);
- }
-
- inline auto
- group_prerequisite_members (action a, const target& t,
- members_mode m = members_mode::always)
- {
- return prerequisite_members (a, t, group_prerequisites (t), m);
- }
-
- // prerequisite_members(reverse_iterate (group_prerequisites (t)))
- //
- inline auto
- reverse_group_prerequisite_members (action a, target& t,
- members_mode m = members_mode::always)
- {
- return prerequisite_members (
- a, t, reverse_iterate (group_prerequisites (t)), m);
- }
-
- inline auto
- reverse_group_prerequisite_members (action a, const target& t,
- members_mode m = members_mode::always)
- {
- return prerequisite_members (
- a, t, reverse_iterate (group_prerequisites (t)), m);
- }
-
- // A target with an unspecified extension is considered equal to the one
- // with the specified one. And when we find a target with an unspecified
- // extension via a key with the specified one, we update the extension,
- // essentially modifying the map's key. To make this work we use a hash
- // map. The key's hash ignores the extension, so the hash will stay stable
- // across extension updates.
- //
- // Note also that once the extension is specified, it becomes immutable.
- //
- class target_set
- {
- public:
- using map_type = std::unordered_map<target_key, unique_ptr<target>>;
-
- // Return existing target or NULL.
- //
- const target*
- find (const target_key& k, tracer& trace) const;
-
- const target*
- find (const target_type& type,
- const dir_path& dir,
- const dir_path& out,
- const string& name,
- const optional<string>& ext,
- tracer& trace) const
- {
- return find (target_key {&type, &dir, &out, &name, ext}, trace);
- }
-
- template <typename T>
- const T*
- find (const target_type& type,
- const dir_path& dir,
- const dir_path& out,
- const string& name,
- const optional<string>& ext,
- tracer& trace) const
- {
- return static_cast<const T*> (find (type, dir, out, name, ext, trace));
- }
-
- // As above but ignore the extension.
- //
- const target*
- find (const target_type& type,
- const dir_path& dir,
- const dir_path& out,
- const string& name) const
- {
- slock l (mutex_);
- auto i (map_.find (target_key {&type, &dir, &out, &name, nullopt}));
- return i != map_.end () ? i->second.get () : nullptr;
- }
-
- template <typename T>
- const T*
- find (const dir_path& dir, const dir_path& out, const string& name) const
- {
- return static_cast<const T*> (find (T::static_type, dir, out, name));
- }
-
- // If the target was inserted, keep the map exclusive-locked and return
- // the lock. In this case, the target is effectively still being created
- // since nobody can see it until the lock is released.
- //
- pair<target&, ulock>
- insert_locked (const target_type&,
- dir_path dir,
- dir_path out,
- string name,
- optional<string> ext,
- bool implied,
- tracer&);
-
- pair<target&, bool>
- insert (const target_type& tt,
- dir_path dir,
- dir_path out,
- string name,
- optional<string> ext,
- bool implied,
- tracer& t)
- {
- auto p (insert_locked (tt,
- move (dir),
- move (out),
- move (name),
- move (ext),
- implied,
- t));
-
- return pair<target&, bool> (p.first, p.second.owns_lock ());
- }
-
- // Note that the following versions always enter implied targets.
- //
- template <typename T>
- T&
- insert (const target_type& tt,
- dir_path dir,
- dir_path out,
- string name,
- optional<string> ext,
- tracer& t)
- {
- return insert (tt,
- move (dir),
- move (out),
- move (name),
- move (ext),
- true,
- t).first.template as<T> ();
- }
-
- template <typename T>
- T&
- insert (const dir_path& dir,
- const dir_path& out,
- const string& name,
- const optional<string>& ext,
- tracer& t)
- {
- return insert<T> (T::static_type, dir, out, name, ext, t);
- }
-
- template <typename T>
- T&
- insert (const dir_path& dir,
- const dir_path& out,
- const string& name,
- tracer& t)
- {
- return insert<T> (dir, out, name, nullopt, t);
- }
-
- // Note: not MT-safe so can only be used during serial execution.
- //
- public:
- using iterator = butl::map_iterator_adapter<map_type::const_iterator>;
-
- iterator begin () const {return map_.begin ();}
- iterator end () const {return map_.end ();}
-
- void
- clear () {map_.clear ();}
-
- private:
- friend class target; // Access to mutex.
-
- mutable shared_mutex mutex_;
- map_type map_;
- };
-
- extern target_set targets;
-
- // Modification time-based target.
- //
- class mtime_target: public target
- {
- public:
- using target::target;
-
- // Modification time is an "atomic cash". That is, it can be set at any
- // time (including on a const instance) and we assume everything will be
- // ok regardless of the order in which racing updates happen because we do
- // not modify the external state (which is the source of timestemps) while
- // updating the internal.
- //
- // The modification time is reserved for the inner operation thus there is
- // no action argument.
- //
- // The rule for groups that utilize target_state::group is as follows: if
- // it has any members that are mtime_targets, then the group should be
- // mtime_target and the members get the mtime from it. During match and
- // execute the target should be synchronized.
- //
- // Note that this function can be called before the target is matched in
- // which case the value always comes from the target itself. In other
- // words, that group logic only kicks in once the target is matched.
- //
- timestamp
- mtime () const;
-
- // Note also that while we can cache the mtime, it may be ignored if the
- // target state is set to group (see above).
- //
- void
- mtime (timestamp) const;
-
- // If the mtime is unknown, then load it from the filesystem also caching
- // the result.
- //
- // Note: can only be called during executing and must not be used if the
- // target state is group.
- //
- timestamp
- load_mtime (const path&) const;
-
- // Return true if this target is newer than the specified timestamp.
- //
- // Note: can only be called during execute on a synchronized target.
- //
- bool
- newer (timestamp) const;
-
- public:
- static const target_type static_type;
-
- protected:
-
- // Complain if timestamp is not lock-free unless we were told non-lock-
- // free is ok.
- //
-#ifndef BUILD2_ATOMIC_NON_LOCK_FREE
- // C++17:
- //
- // static_assert (atomic<timestamp::rep>::is_always_lock_free,
- // "timestamp is not lock-free on this architecture");
- //
-#if !defined(ATOMIC_LLONG_LOCK_FREE) || ATOMIC_LLONG_LOCK_FREE != 2
-# error timestamp is not lock-free on this architecture
-#endif
-#endif
-
- // Note that the value is not used to synchronize any other state so we
- // use the release-consume ordering (i.e., we are only interested in the
- // mtime value being synchronized).
- //
- // Store it as an underlying representation (normally int64_t) since
- // timestamp is not usable with atomic (non-noexcept default ctor).
- //
- mutable atomic<timestamp::rep> mtime_ {timestamp_unknown_rep};
- };
-
- // Filesystem path-based target.
- //
- class path_target: public mtime_target
- {
- public:
- using mtime_target::mtime_target;
-
- typedef build2::path path_type;
-
- // Target path is an "atomic consistent cash". That is, it can be set at
- // any time (including on a const instance) but any subsequent updates
- // must set the same path. Or, in other words, once the path is set, it
- // never changes.
- //
- // An empty path may signify special unknown/undetermined/unreal location
- // (for example, a binless library or an installed import library -- we
- // know the DLL is there, just not exactly where). In this case you would
- // also normally set its mtime.
- //
- // We used to return a pointer to properly distinguish between not set and
- // empty but that proved too tedious to work with. So now we return empty
- // path both when not set (which will be empty_path so you can distinguish
- // the two case if you really want to) and when set to empty. Note that
- // this means there could be a race between path and mtime (unless you
- // lock the target in some other way; see file_rule) so in this case it
- // makes sense to set the timestamp first.
- //
- const path_type&
- path () const;
-
- const path_type&
- path (path_type) const;
-
- timestamp
- load_mtime () const {return mtime_target::load_mtime (path ());}
-
- // Derive a path from target's dir, name, and, if set, ext. If ext is not
- // set, try to derive it using the target type extension function and
- // fallback to default_ext, if specified. In both cases also update the
- // target's extension (this becomes important if later we need to reliably
- // determine whether this file has an extension; think hxx{foo.bar.} and
- // hxx{*}:extension is empty).
- //
- // If name_prefix is not NULL, add it before the name part and after the
- // directory. Similarly, if name_suffix is not NULL, add it after the name
- // part and before the extension.
- //
- // Finally, if the path was already assigned to this target, then this
- // function verifies that the two are the same.
- //
- const path_type&
- derive_path (const char* default_ext = nullptr,
- const char* name_prefix = nullptr,
- const char* name_suffix = nullptr);
-
- // This version can be used to derive the path from another target's path
- // by adding another extension.
- //
- const path_type&
- derive_path (path_type base, const char* default_ext = nullptr);
-
- // As above but only derives (and returns) the extension (empty means no
- // extension used).
- //
- const string&
- derive_extension (const char* default_ext = nullptr)
- {
- return *derive_extension (false, default_ext);
- }
-
- // As above but if search is true then look for the extension as if it was
- // a prerequisite, not a target. In this case, if no extension can be
- // derived, return NULL instead of failing (like search_existing_file()).
- //
- const string*
- derive_extension (bool search, const char* default_ext = nullptr);
-
- // Const versions of the above that can be used on unlocked targets. Note
- // that here we don't allow providing any defaults since you probably
- // should only use this version if everything comes from the target itself
- // (and is therefore atomic).
- //
- const path_type&
- derive_path () const
- {
- return const_cast<path_target*> (this)->derive_path (); // MT-aware.
- }
-
- const string&
- derive_extension () const
- {
- return const_cast<path_target*> (this)->derive_extension (); // MT-aware.
- }
-
- public:
- static const target_type static_type;
-
- private:
- // Note that the state is also used to synchronize the path value so
- // we use the release-acquire ordering.
- //
- // 0 - absent
- // 1 - being set
- // 2 - present
- //
- mutable atomic<uint8_t> path_state_ {0};
- mutable path_type path_;
- };
-
- // File target.
- //
- class file: public path_target
- {
- public:
- using path_target::path_target;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- // Alias target. It represents a list of targets (its prerequisites)
- // as a single "name".
- //
- class alias: public target
- {
- public:
- using target::target;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- // Directory target. Note that this is not a filesystem directory
- // but rather an alias target with the directory name. For actual
- // filesystem directory (creation), see fsdir.
- //
- class dir: public alias
- {
- public:
- using alias::alias;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
-
- public:
- template <typename K>
- static const target*
- search_implied (const scope&, const K&, tracer&);
-
- // Return true if the implied buildfile is plausible for the specified
- // subdirectory of a project with the specified root scope. That is, there
- // is a buildfile in at least one of its subdirectories. Note that the
- // directory must exist.
- //
- static bool
- check_implied (const scope& root, const dir_path&);
-
- private:
- static prerequisites_type
- collect_implied (const scope&);
- };
-
- // While a filesystem directory is mtime-based, the semantics is not very
- // useful in our case. In particular, if another target depends on fsdir{},
- // then all that's desired is the creation of the directory if it doesn't
- // already exist. In particular, we don't want to update the target just
- // because some unrelated entry was created in that directory.
- //
- class fsdir: public target
- {
- public:
- using target::target;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- // Executable file.
- //
- class exe: public file
- {
- public:
- using file::file;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- class buildfile: public file
- {
- public:
- using file::file;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- // Common documentation file targets.
- //
- class doc: public file
- {
- public:
- using file::file;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- // The problem with man pages is this: different platforms have
- // different sets of sections. What seems to be the "sane" set
- // is 1-9 (Linux and BSDs). SysV (e.g., Solaris) instead maps
- // 8 to 1M (system administration). The section determines two
- // things: the directory where the page is installed (e.g.,
- // /usr/share/man/man1) as well as the extension of the file
- // (e.g., test.1). Note also that there could be sub-sections,
- // e.g., 1p (for POSIX). Such a page would still go into man1
- // but will have the .1p extension (at least that's what happens
- // on Linux). The challenge is to somehow handle this in a
- // portable manner. So here is the plan:
- //
- // First of all, we have the man{} target type which can be used
- // for a custom man page. That is, you can have any extension and
- // install it anywhere you please:
- //
- // man{foo.X}: install = man/manX
- //
- // Then we have man1..9{} target types which model the "sane"
- // section set and that would be automatically installed into
- // correct locations on other platforms. In other words, the
- // idea is that you should be able to have the foo.8 file,
- // write man8{foo} and have it installed as man1m/foo.1m on
- // some SysV host.
- //
- // Re-mapping the installation directory is easy: to help with
- // that we have assigned install.man1..9 directory names. The
- // messy part is to change the extension. It seems the only
- // way to do that would be to have special logic for man pages
- // in the generic install rule. @@ This is still a TODO.
- //
- // Note that handling subsections with man1..9{} is easy, we
- // simply specify the extension explicitly, e.g., man{foo.1p}.
- //
- class man: public doc
- {
- public:
- using doc::doc;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- class man1: public man
- {
- public:
- using man::man;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- // We derive manifest from doc rather than file so that it get automatically
- // installed into the same place where the rest of the documentation goes.
- // If you think about it, it's kind of a documentation, similar to (but
- // better than) the version file that many projects come with.
- //
- class manifest: public doc
- {
- public:
- using doc::doc;
-
- public:
- static const target_type static_type;
- virtual const target_type& dynamic_type () const {return static_type;}
- };
-
- // Common implementation of the target factory, extension, and search
- // functions.
- //
- template <typename T>
- target*
- target_factory (const target_type&, dir_path d, dir_path o, string n)
- {
- return new T (move (d), move (o), move (n));
- }
-
- // Return fixed target extension unless one was specified.
- //
- template <const char* ext>
- const char*
- target_extension_fix (const target_key&, const scope*);
-
- template <const char* ext>
- bool
- target_pattern_fix (const target_type&, const scope&,
- string&, optional<string>&, const location&,
- bool);
-
- // Get the extension from the variable or use the default if none set. If
- // the default is NULL, then return NULL.
- //
- template <const char* var, const char* def>
- optional<string>
- target_extension_var (const target_key&, const scope&, const char*, bool);
-
- template <const char* var, const char* def>
- bool
- target_pattern_var (const target_type&, const scope&,
- string&, optional<string>&, const location&,
- bool);
-
- // Target print functions.
- //
-
- // Target type uses the extension but it is fixed and there is no use
- // printing it (e.g., man1{}).
- //
- void
- target_print_0_ext_verb (ostream&, const target_key&);
-
- // Target type uses the extension and there is normally no default so it
- // should be printed (e.g., file{}).
- //
- void
- target_print_1_ext_verb (ostream&, const target_key&);
-
- // The default behavior, that is, look for an existing target in the
- // prerequisite's directory scope.
- //
- const target*
- target_search (const target&, const prerequisite_key&);
-
- // First look for an existing target as above. If not found, then look
- // for an existing file in the target-type-specific list of paths.
- //
- const target*
- file_search (const target&, const prerequisite_key&);
-}
-
-#include <build2/target.ixx>
-#include <build2/target.txx>
-
-#endif // BUILD2_TARGET_HXX