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diff --git a/libbuild2/algorithm.hxx b/libbuild2/algorithm.hxx new file mode 100644 index 0000000..50e8423 --- /dev/null +++ b/libbuild2/algorithm.hxx @@ -0,0 +1,778 @@ +// file : libbuild2/algorithm.hxx -*- C++ -*- +// copyright : Copyright (c) 2014-2019 Code Synthesis Ltd +// license : MIT; see accompanying LICENSE file + +#ifndef LIBBUILD2_ALGORITHM_HXX +#define LIBBUILD2_ALGORITHM_HXX + +#include <libbuild2/types.hxx> +#include <libbuild2/utility.hxx> + +#include <libbuild2/action.hxx> +#include <libbuild2/target.hxx> + +#include <libbuild2/export.hxx> + +namespace build2 +{ + class scope; + class prerequisite; + class prerequisite_key; + + // The default prerequisite search implementation. It first calls the + // prerequisite-type-specific search function. If that doesn't yeld + // anything, it creates a new target. + // + const target& + search (const target&, const prerequisite&); + + // As above but only search for an already existing target. + // + const target* + search_existing (const prerequisite&); + + // As above but cache a target searched in a custom way. + // + const target& + search_custom (const prerequisite&, const target&); + + // As above but specify the prerequisite to search as a key. + // + LIBBUILD2_SYMEXPORT const target& + search (const target&, const prerequisite_key&); + + LIBBUILD2_SYMEXPORT const target* + search_existing (const prerequisite_key&); + + // Uniform search interface for prerequisite/prerequisite_member. + // + inline const target& + search (const target& t, const prerequisite_member& p) {return p.search (t);} + + // As above but override the target type. Useful for searching for + // target group members where we need to search for a different + // target type. + // + const target& + search (const target&, const target_type&, const prerequisite_key&); + + // As above but specify the prerequisite to search as individual key + // components. Scope can be NULL if the directory is absolute. + // + const target& + search (const target&, + const target_type& type, + const dir_path& dir, + const dir_path& out, + const string& name, + const string* ext = nullptr, // NULL means unspecified. + const scope* = nullptr, // NULL means dir is absolute. + const optional<project_name>& proj = nullopt); + + const target* + search_existing (const target_type& type, + const dir_path& dir, + const dir_path& out, + const string& name, + const string* ext = nullptr, + const scope* = nullptr, + const optional<project_name>& proj = nullopt); + + // As above but specify the target type as template argument. + // + template <typename T> + const T& + search (const target&, + const dir_path& dir, + const dir_path& out, + const string& name, + const string* ext = nullptr, + const scope* = nullptr); + + // Search for a target identified by the name. The semantics is "as if" we + // first created a prerequisite based on this name in exactly the same way + // as the parser would and then searched based on this prerequisite. + // + LIBBUILD2_SYMEXPORT const target& + search (const target&, name, const scope&); + + // Unlike the above version, this one can be called during the execute + // phase. Return NULL for unknown target types. + // + LIBBUILD2_SYMEXPORT const target* + search_existing (const name&, + const scope&, + const dir_path& out = dir_path ()); + + // Target match lock: a non-const target reference and the target::offset_* + // state that has already been "achieved". Note that target::task_count + // itself is set to busy for the duration or the lock. While at it we also + // maintain a stack of active locks in the current dependency chain (used to + // detect dependency cycles). + // + struct LIBBUILD2_SYMEXPORT target_lock + { + using action_type = build2::action; + using target_type = build2::target; + + action_type action; + target_type* target = nullptr; + size_t offset = 0; + + explicit operator bool () const {return target != nullptr;} + + void + unlock (); + + // Movable-only type with move-assignment only to NULL lock. + // + target_lock () = default; + target_lock (target_lock&&); + target_lock& operator= (target_lock&&); + + target_lock (const target_lock&) = delete; + target_lock& operator= (const target_lock&) = delete; + + // Implementation details. + // + ~target_lock (); + target_lock (action_type, target_type*, size_t); + + struct data + { + action_type action; + target_type* target; + size_t offset; + }; + + data + release (); + + // Tip of the stack. + // + static const target_lock* + stack () noexcept; + + // Set the new and return the previous tip of the stack. + // + static const target_lock* + stack (const target_lock*) noexcept; + + const target_lock* prev; + + void + unstack (); + + struct stack_guard + { + explicit stack_guard (const target_lock* s): s_ (stack (s)) {} + ~stack_guard () {stack (s_);} + const target_lock* s_; + }; + }; + + // If this target is already locked in this dependency chain, then return + // the corresponding lock. Return NULL otherwise (so can be used a boolean + // predicate). + // + const target_lock* + dependency_cycle (action, const target&); + + // If the target is already applied (for this action) or executed, then no + // lock is acquired. Otherwise, the target must not yet be matched for this + // action. + // + // @@ MT fuzzy: what if it is already in the desired state, why assert? + // Currently we only use it with match_recipe() and if it is matched + // but not applied, then it's not clear why we are overriding that + // match. + // + target_lock + lock (action, const target&); + + // Add an ad hoc member to the end of the chain assuming that an already + // existing member of this target type is the same. Return the newly added + // or already existing target. The member directories (dir and out) are + // expected to be absolute and normalized. + // + // Note that here and in find_adhoc_member() below (as well as in + // perform_clean_extra()) we use target type (as opposed to, say, type and + // name) as the member's identity. This fits our current needs where every + // (rule-managed) ad hoc member has a unique target type and we have no need + // for multiple members of the same type. This also allows us to support + // things like changing the ad hoc member name by declaring it in a + // buildfile. + // + LIBBUILD2_SYMEXPORT target& + add_adhoc_member (target&, + const target_type&, + const dir_path& dir, + const dir_path& out, + string name); + + // If the extension is specified then it is added to the member's target + // name. + // + target& + add_adhoc_member (target&, const target_type&, const char* ext = nullptr); + + template <typename T> + inline T& + add_adhoc_member (target& g, const target_type& tt, const char* e = nullptr) + { + return static_cast<T&> (add_adhoc_member (g, tt, e)); + } + + template <typename T> + inline T& + add_adhoc_member (target& g, const char* e = nullptr) + { + return add_adhoc_member<T> (g, T::static_type, e); + } + + // Find an ad hoc member of the specified target type returning NULL if not + // found. + // + target* + find_adhoc_member (target&, const target_type&); + + const target* + find_adhoc_member (const target&, const target_type&); + + template <typename T> + inline T* + find_adhoc_member (target& g, const target_type& tt) + { + return static_cast<T*> (find_adhoc_member (g, tt)); + } + + template <typename T> + inline const T* + find_adhoc_member (const target& g, const target_type& tt) + { + return static_cast<const T*> (find_adhoc_member (g, tt)); + } + + template <typename T> + inline const T* + find_adhoc_member (const target& g) + { + return find_adhoc_member<T> (g, T::static_type); + } + + template <typename T> + inline T* + find_adhoc_member (target& g) + { + return find_adhoc_member<T> (g, T::static_type); + } + + // Match and apply a rule to the action/target with ambiguity detection. + // Increment the target's dependents count, which means that you should call + // this function with the intent to also call execute(). Return the target + // state translating target_state::failed to the failed exception unless + // instructed otherwise. + // + // The try_match() version doesn't issue diagnostics if there is no rule + // match (but fails as match() for all other errors, like rule ambiguity, + // inability to apply, etc). The first half of the result indicated whether + // there was a rule match. + // + // The unmatch argument allows optimizations that avoid calling execute(). + // If it is unmatch::unchanged then only unmatch the target if it is known + // to be unchanged after match. If it is unmatch::safe, then unmatch the + // target if it is safe (this includes unchanged or if we know that someone + // else will execute this target). Return true if unmatch succeeded. Always + // throw if failed. + // + enum class unmatch {none, unchanged, safe}; + + target_state + match (action, const target&, bool fail = true); + + pair<bool, target_state> + try_match (action, const target&, bool fail = true); + + bool + match (action, const target&, unmatch); + + // Start asynchronous match. Return target_state::postponed if the + // asynchrounous operation has been started and target_state::busy if the + // target has already been busy. Regardless of the result, match() must be + // called in order to complete the operation (except target_state::failed). + // + // If fail is false, then return target_state::failed if the target match + // failed. Otherwise, throw the failed exception if keep_going is false and + // return target_state::failed otherwise. + // + target_state + match_async (action, const target&, + size_t start_count, atomic_count& task_count, + bool fail = true); + + // Match by specifying the recipe directly and without incrementing the + // dependency counts. The target must be locked. + // + void + match_recipe (target_lock&, recipe); + + // Match a "delegate rule" from withing another rules' apply() function + // avoiding recursive matches (thus the third argument). Unless try_match is + // true, fail if no rule is found. Otherwise return empty recipe. Note that + // unlike match(), this function does not increment the dependents count and + // the two rules must coordinate who is using the target's data pad and/or + // prerequisite_targets. See also the companion execute_delegate(). + // + recipe + match_delegate (action, target&, const rule&, bool try_match = false); + + // Match a rule for the inner operation from withing the outer rule's + // apply() function. See also the companion execute_inner(). + // + target_state + match_inner (action, const target&); + + bool + match_inner (action, const target&, unmatch); + + // The standard prerequisite search and match implementations. They call + // search() (unless a custom is provided) and then match() (unless custom + // returned NULL) for each prerequisite in a loop omitting out of project + // prerequisites for the clean operation. If this target is a member of a + // group, then first do this to the group's prerequisites. + // + using match_search = function< + prerequisite_target (action, + const target&, + const prerequisite&, + include_type)>; + + void + match_prerequisites (action, target&, const match_search& = nullptr); + + // As above but go into group members. + // + // Note that if we cleaning, this function doesn't go into group members, as + // an optimization (the group should clean everything up). + // + using match_search_member = function< + prerequisite_target (action, + const target&, + const prerequisite_member&, + include_type)>; + + void + match_prerequisite_members (action, target&, + const match_search_member& = nullptr); + + // As above but omit prerequisites that are not in the specified scope. + // + void + match_prerequisites (action, target&, const scope&); + + void + match_prerequisite_members (action, target&, const scope&); + + // Match (already searched) members of a group or similar prerequisite-like + // dependencies. Similar in semantics to match_prerequisites(). Any marked + // target pointers are skipped. + // + // T can only be const target* or prerequisite_target. + // + template <typename T> + void + match_members (action, target&, T const*, size_t); + + template <size_t N> + inline void + match_members (action a, target& t, const target* (&ts)[N]) + { + match_members (a, t, ts, N); + } + + inline void + match_members (action a, + target& t, + prerequisite_targets& ts, + size_t start = 0) + { + match_members (a, t, ts.data () + start, ts.size () - start); + } + + // Unless already known, match, and, if necessary, execute the group in + // order to resolve its members list. Note that even after that the member's + // list might still not be available (e.g., if some wildcard/ fallback rule + // matched). + // + // If the action is for an outer operation, then it is changed to inner + // which means the members are always resolved by the inner (e.g., update) + // rule. This feels right since this is the rule that will normally do the + // work (e.g., update) and therefore knows what it will produce (and if we + // don't do this, then the group resolution will be racy since we will use + // two different task_count instances for synchronization). + // + group_view + resolve_members (action, const target&); + + // Unless already known, match the target in order to resolve its group. + // + // Unlike the member case, a rule can only decide whether a target is a + // member of the group in its match() since otherwise it (presumably) should + // not match (and some other rule may). + // + // If the action is for an outer operation, then it is changed to inner, the + // same as for members. + // + const target* + resolve_group (action, const target&); + + // Inject dependency on the target's directory fsdir{}, unless it is in the + // src tree or is outside of any project (say, for example, an installation + // directory). If the parent argument is true, then inject the parent + // directory of a target that is itself a directory (name is empty). Return + // the injected target or NULL. Normally this function is called from the + // rule's apply() function. + // + // As an extension, this function will also search for an existing fsdir{} + // prerequisite for the directory and if one exists, return that (even if + // the target is in src tree). This can be used, for example, to place + // output into an otherwise non-existent directory. + // + LIBBUILD2_SYMEXPORT const fsdir* + inject_fsdir (action, target&, bool parent = true); + + // Execute the action on target, assuming a rule has been matched and the + // recipe for this action has been set. This is the synchrounous executor + // implementation (but may still return target_state::busy if the target + // is already being executed). Decrements the dependents count. + // + // Note: does not translate target_state::failed to the failed exception. + // + target_state + execute (action, const target&); + + // As above but wait for completion if the target is busy and translate + // target_state::failed to the failed exception. + // + target_state + execute_wait (action, const target&); + + // As above but start asynchronous execution. Return target_state::unknown + // if the asynchrounous execution has been started and target_state::busy if + // the target has already been busy. + // + // If fail is false, then return target_state::failed if the target match + // failed. Otherwise, throw the failed exception if keep_going is false and + // return target_state::failed otherwise. + // + target_state + execute_async (action, const target&, + size_t start_count, atomic_count& task_count, + bool fail = true); + + // Execute the recipe obtained with match_delegate(). Note that the target's + // state is neither checked nor updated by this function. In other words, + // the appropriate usage is to call this function from another recipe and to + // factor the obtained state into the one returned. + // + target_state + execute_delegate (const recipe&, action, const target&); + + // Execute the inner operation matched with match_inner(). Note that the + // returned target state is for the inner operation. The appropriate usage + // is to call this function from the outer operation's recipe and to factor + // the obtained state into the one returned (similar to how we do it for + // prerequisites). + // + // Note: waits for the completion if the target is busy and translates + // target_state::failed to the failed exception. + // + target_state + execute_inner (action, const target&); + + // A special version of the above that should be used for "direct" and "now" + // execution, that is, side-stepping the normal target-prerequisite + // relationship (so no dependents count is decremented) and execution order + // (so this function never returns the postponed target state). + // + // Note: waits for the completion if the target is busy and translates + // target_state::failed to the failed exception. + // + LIBBUILD2_SYMEXPORT target_state + execute_direct (action, const target&); + + // The default prerequisite execute implementation. Call execute_async() on + // each non-ignored (non-NULL) prerequisite target in a loop and then wait + // for their completion. Return target_state::changed if any of them were + // changed and target_state::unchanged otherwise. If a prerequisite's + // execution is postponed (and thus its state cannot be queried MT-safely) + // of if the prerequisite is marked as ad hoc, then set its pointer in + // prerequisite_targets to NULL. If count is not 0, then only the first + // count prerequisites are executed beginning from start. + // + // Note that because after the call the ad hoc prerequisites are no longer + // easily accessible, this function shouldn't be used in rules that make a + // timestamp-based out-of-date'ness determination (which must take into + // account such prerequisites). Instead, consider the below versions that + // incorporate the timestamp check and do the right thing. + // + target_state + straight_execute_prerequisites (action, const target&, + size_t count = 0, size_t start = 0); + + // As above but iterates over the prerequisites in reverse. + // + target_state + reverse_execute_prerequisites (action, const target&, size_t count = 0); + + // Call straight or reverse depending on the current mode. + // + target_state + execute_prerequisites (action, const target&, size_t count = 0); + + // As above but execute prerequisites for the inner action (that have + // been matched with match_inner()). + // + target_state + straight_execute_prerequisites_inner (action, const target&, + size_t count = 0, size_t start = 0); + + target_state + reverse_execute_prerequisites_inner (action, const target&, size_t count = 0); + + target_state + execute_prerequisites_inner (action, const target&, size_t count = 0); + + // A version of the above that also determines whether the action needs to + // be executed on the target based on the passed timestamp and filter. If + // count is not 0, then only the first count prerequisites are executed. + // + // The filter is passed each prerequisite target and is expected to signal + // which ones should be used for timestamp comparison. If the filter is + // NULL, then all the prerequisites are used. Note that ad hoc prerequisites + // are always used. + // + // Note that the return value is an optional target state. If the target + // needs updating, then the value is absent. Otherwise it is the state that + // should be returned. This is used to handle the situation where some + // prerequisites were updated but no update of the target is necessary. In + // this case we still signal that the target was (conceptually, but not + // physically) changed. This is important both to propagate the fact that + // some work has been done and to also allow our dependents to detect this + // case if they are up to something tricky (like recursively linking liba{} + // prerequisites). + // + // Note that because we use mtime, this function should normally only be + // used in the perform_update action (which is straight). + // + using execute_filter = function<bool (const target&, size_t pos)>; + + optional<target_state> + execute_prerequisites (action, const target&, + const timestamp&, + const execute_filter& = nullptr, + size_t count = 0); + + // Another version of the above that does two extra things for the caller: + // it determines whether the action needs to be executed on the target based + // on the passed timestamp and finds a prerequisite of the specified type + // (e.g., a source file). If there are multiple prerequisites of this type, + // then the first is returned (this can become important if additional + // prerequisites of the same type get injected). + // + template <typename T> + pair<optional<target_state>, const T&> + execute_prerequisites (action, const target&, + const timestamp&, + const execute_filter& = nullptr, + size_t count = 0); + + pair<optional<target_state>, const target&> + execute_prerequisites (const target_type&, + action, const target&, + const timestamp&, + const execute_filter& = nullptr, + size_t count = 0); + + template <typename T> + pair<optional<target_state>, const T&> + execute_prerequisites (const target_type&, + action, const target&, + const timestamp&, + const execute_filter& = nullptr, + size_t count = 0); + + // Execute members of a group or similar prerequisite-like dependencies. + // Similar in semantics to execute_prerequisites(). + // + // T can only be const target* or prerequisite_target. If it is the latter, + // the ad hoc blank out semantics described in execute_prerequsites() is in + // effect. + // + template <typename T> + target_state + straight_execute_members (action, atomic_count&, T[], size_t, size_t); + + template <typename T> + target_state + reverse_execute_members (action, atomic_count&, T[], size_t, size_t); + + template <typename T> + inline target_state + straight_execute_members (action a, const target& t, + T ts[], size_t c, size_t s) + { + return straight_execute_members (a, t[a].task_count, ts, c, s); + } + + template <typename T> + inline target_state + reverse_execute_members (action a, const target& t, + T ts[], size_t c, size_t s) + { + return reverse_execute_members (a, t[a].task_count, ts, c, s); + } + + // Call straight or reverse depending on the current mode. + // + target_state + execute_members (action, const target&, const target*[], size_t); + + template <size_t N> + inline target_state + straight_execute_members (action a, const target& t, const target* (&ts)[N]) + { + return straight_execute_members (a, t, ts, N, 0); + } + + template <size_t N> + inline target_state + reverse_execute_members (action a, const target& t, const target* (&ts)[N]) + { + return reverse_execute_members (a, t, ts, N, N); + } + + template <size_t N> + inline target_state + execute_members (action a, const target& t, const target* (&ts)[N]) + { + return execute_members (a, t, ts, N); + } + + // Return noop_recipe instead of using this function directly. + // + LIBBUILD2_SYMEXPORT target_state + noop_action (action, const target&); + + // Default action implementation which forwards to the prerequisites. + // Use default_recipe instead of using this function directly. + // + LIBBUILD2_SYMEXPORT target_state + default_action (action, const target&); + + // Standard perform(clean) action implementation for the file target + // (or derived). + // + LIBBUILD2_SYMEXPORT target_state + perform_clean (action, const target&); + + // As above, but also removes the auxiliary dependency database (.d file). + // + LIBBUILD2_SYMEXPORT target_state + perform_clean_depdb (action, const target&); + + // As above but clean the target group. The group should be an mtime_target + // and members should be files. + // + LIBBUILD2_SYMEXPORT target_state + perform_clean_group (action, const target&); + + // As above but clean both the target group and depdb. The depdb file path + // is derived from the first member file path. + // + LIBBUILD2_SYMEXPORT target_state + perform_clean_group_depdb (action, const target&); + + // Helper for custom perform(clean) implementations that cleans extra files + // and directories (recursively) specified as a list of either absolute + // paths or "path derivation directives". The directive string can be NULL, + // or empty in which case it is ignored. If the last character in a + // directive is '/', then the resulting path is treated as a directory + // rather than a file. The directive can start with zero or more '-' + // characters which indicate the number of extensions that should be + // stripped before the new extension (if any) is added (so if you want to + // strip the extension, specify just "-"). For example: + // + // perform_clean_extra (a, t, {".d", ".dlls/", "-.dll"}); + // + // The extra files/directories are removed first in the specified order + // followed by the ad hoc group member, then target itself, and, finally, + // the prerequisites in the reverse order. + // + // You can also clean extra files derived from ad hoc group members that are + // "indexed" using using their target types (see add/find_adhoc_member() for + // details). + // + // Note that if the target path is empty then it is assumed "unreal" and is + // not cleaned (but its prerequisites/members still are). + // + using clean_extras = small_vector<const char*, 8>; + + struct clean_adhoc_extra + { + const target_type& type; + clean_extras extras; + }; + + using clean_adhoc_extras = small_vector<clean_adhoc_extra, 2>; + + LIBBUILD2_SYMEXPORT target_state + perform_clean_extra (action, const file&, + const clean_extras&, + const clean_adhoc_extras& = {}); + + inline target_state + perform_clean_extra (action a, const file& f, + initializer_list<const char*> e) + { + return perform_clean_extra (a, f, clean_extras (e)); + } + + // Update/clean a backlink issuing appropriate diagnostics at appropriate + // levels depending on the overload and the changed argument. + // + enum class backlink_mode + { + link, // Make a symbolic link if possible, hard otherwise. + symbolic, // Make a symbolic link. + hard, // Make a hard link. + copy, // Make a copy. + overwrite // Copy over but don't remove on clean (committed gen code). + }; + + LIBBUILD2_SYMEXPORT void + update_backlink (const file& target, + const path& link, + bool changed, + backlink_mode = backlink_mode::link); + + LIBBUILD2_SYMEXPORT void + update_backlink (const path& target, + const path& link, + bool changed, + backlink_mode = backlink_mode::link); + + LIBBUILD2_SYMEXPORT void + update_backlink (const path& target, + const path& link, + backlink_mode = backlink_mode::link); + + LIBBUILD2_SYMEXPORT void + clean_backlink (const path& link, + uint16_t verbosity, + backlink_mode = backlink_mode::link); +} + +#include <libbuild2/algorithm.ixx> + +#endif // LIBBUILD2_ALGORITHM_HXX |