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-rw-r--r--libbuild2/build/script/runner.cxx97
1 files changed, 95 insertions, 2 deletions
diff --git a/libbuild2/build/script/runner.cxx b/libbuild2/build/script/runner.cxx
index 5535bbb..c4a93fd 100644
--- a/libbuild2/build/script/runner.cxx
+++ b/libbuild2/build/script/runner.cxx
@@ -3,8 +3,12 @@
#include <libbuild2/build/script/runner.hxx>
+#include <libbutl/filesystem.mxx>
+
#include <libbuild2/script/run.hxx>
+using namespace butl;
+
namespace build2
{
namespace build
@@ -12,15 +16,104 @@ namespace build2
namespace script
{
void default_runner::
- enter (environment&, const location&)
+ enter (environment& env, const location& ll)
{
- // Noop.
+ // Create the temporary directory for this run regardless of the
+ // dry-run mode, since some commands still can be executed (see run()
+ // for details). This also a reason for not using the build2
+ // filesystem API that considers the dry-run mode.
+ //
+ // Note that the directory auto-removal is active.
+ //
+ dir_path& td (env.temp_dir.path);
+
+ try
+ {
+ td = dir_path::temp_path ("build2-build-script");
+ }
+ catch (const system_error& e)
+ {
+ // While there can be no fault of the script being currently
+ // executed let's add the location anyway to ease the
+ // troubleshooting. And let's stick to that principle down the road.
+ //
+ fail (ll) << "unable to obtain temporary directory for buildscript "
+ << "execution" << e;
+ }
+
+ mkdir_status r;
+
+ try
+ {
+ r = try_mkdir (td);
+ }
+ catch (const system_error& e)
+ {
+ fail(ll) << "unable to create temporary directory '" << td << "': "
+ << e << endf;
+ }
+
+ // Note that the temporary directory can potentially stay after some
+ // abnormally terminated script run. Clean it up and reuse if that's
+ // the case.
+ //
+ if (r == mkdir_status::already_exists)
+ try
+ {
+ butl::rmdir_r (td, false /* dir */);
+ }
+ catch (const system_error& e)
+ {
+ fail (ll) << "unable to cleanup temporary directory '" << td
+ << "': " << e;
+ }
+
+ if (verb >= 3)
+ text << "mkdir " << td;
}
void default_runner::
leave (environment& env, const location& ll)
{
clean (env, ll);
+
+ // Note that since the temporary directory may only contain special
+ // files that are created and registered for cleanup by the script
+ // running machinery and should all be removed by the above clean()
+ // function call, its removal failure may not be the script fault but
+ // potentially a bug or a filesystem problem. Thus, we don't ignore
+ // the errors and report them.
+ //
+ env.temp_dir.cancel ();
+
+ const dir_path& td (env.temp_dir.path);
+
+ try
+ {
+ // Note that the temporary directory must be empty to date.
+ //
+ rmdir_status r (try_rmdir (td));
+
+ if (r != rmdir_status::success)
+ {
+ diag_record dr (fail (ll));
+ dr << "temporary directory '" << td
+ << (r == rmdir_status::not_exist
+ ? "' does not exist"
+ : "' is not empty");
+
+ if (r == rmdir_status::not_empty)
+ build2::script::print_dir (dr, td, ll);
+ }
+ }
+ catch (const system_error& e)
+ {
+ fail (ll) << "unable to remove temporary directory '" << td << "': "
+ << e;
+ }
+
+ if (verb >= 3)
+ text << "rmdir " << td;
}
void default_runner::