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-rw-r--r--libbuild2/cc/guess.cxx44
1 files changed, 40 insertions, 4 deletions
diff --git a/libbuild2/cc/guess.cxx b/libbuild2/cc/guess.cxx
index 9cfb1c8..5b0072a 100644
--- a/libbuild2/cc/guess.cxx
+++ b/libbuild2/cc/guess.cxx
@@ -951,7 +951,9 @@ namespace build2
move (bpat),
move (rt),
move (csl),
- move (xsl)};
+ move (xsl),
+ nullopt,
+ nullopt};
}
static compiler_info
@@ -1142,7 +1144,9 @@ namespace build2
"",
move (rt),
move (csl),
- move (xsl)};
+ move (xsl),
+ nullopt,
+ nullopt};
}
struct clang_msvc_info
@@ -1339,6 +1343,9 @@ namespace build2
return r;
}
+ const char*
+ msvc_cpu (const string&); // msvc.cxx
+
static compiler_info
guess_clang (const char* xm,
lang xl,
@@ -1469,6 +1476,8 @@ namespace build2
// For Clang on Windows targeting MSVC we remap the target to match
// MSVC's.
//
+ optional<dir_paths> sys_lib_dirs;
+
if (tt.system == "windows-msvc")
{
// Note that currently there is no straightforward way to determine
@@ -1501,6 +1510,29 @@ namespace build2
gr.signature += " MSVC version ";
gr.signature += mi.msvc_ver;
+
+ // Come up with the system library search paths. Ideally we would want
+ // to extract this from Clang and -print-search-paths would have been
+ // the natural way for Clang to report it. But no luck.
+ //
+ dir_paths ds;
+ const char* cpu (msvc_cpu (tt.cpu));
+
+ ds.push_back ((dir_path (mi.msvc_dir) /= "lib") /= cpu);
+
+ // This path structure only appeared in Platform SDK 10 (if anyone
+ // wants to use anything older, they will just have to use the MSVC
+ // command prompt).
+ //
+ if (!mi.psdk_ver.empty ())
+ {
+ dir_path d ((dir_path (mi.psdk_dir) /= "Lib") /= mi.psdk_ver);
+
+ ds.push_back ((dir_path (d) /= "ucrt") /= cpu);
+ ds.push_back ((dir_path (d) /= "um" ) /= cpu);
+ }
+
+ sys_lib_dirs = move (ds);
}
// Derive the toolchain pattern. Try clang/clang++, the gcc/g++ alias,
@@ -1595,7 +1627,9 @@ namespace build2
"",
move (rt),
move (csl),
- move (xsl)};
+ move (xsl),
+ move (sys_lib_dirs),
+ nullopt};
}
static compiler_info
@@ -1884,7 +1918,9 @@ namespace build2
"",
move (rt),
move (csl),
- move (xsl)};
+ move (xsl),
+ nullopt,
+ nullopt};
}
// Compiler checks can be expensive (we often need to run the compiler