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-rw-r--r--libbuild2/filesystem.hxx29
1 files changed, 29 insertions, 0 deletions
diff --git a/libbuild2/filesystem.hxx b/libbuild2/filesystem.hxx
index ee7ba9a..565e832 100644
--- a/libbuild2/filesystem.hxx
+++ b/libbuild2/filesystem.hxx
@@ -189,6 +189,35 @@ namespace build2
LIBBUILD2_SYMEXPORT void
path_perms (const path&, permissions);
+
+ // Normalize an absolute path to an existing file that may reside outside of
+ // any project and could involve funny filesystem business (e.g., relative
+ // directory symlinks). For example, a C/C++ header path returned by a
+ // compiler which could be a system header.
+ //
+ // We used to just normalize such a path but that could result in an invalid
+ // path (e.g., for some system/compiler headers on CentOS 7 with Clang 3.4)
+ // because of the symlinks (if a directory component is a symlink, then any
+ // following `..` are resolved relative to the target; see path::normalize()
+ // for background).
+ //
+ // Initially, to fix this, we realized (i.e., realpath(3)) it instead. But
+ // that turned out also not to be quite right since now we have all the
+ // symlinks resolved: conceptually it feels correct to keep the original
+ // header names since that's how the user chose to arrange things and
+ // practically this is how compilers see/report them (e.g., the GCC module
+ // mapper).
+ //
+ // So now we have a pretty elaborate scheme where we try to use the
+ // normalized path if possible and fallback to realized. Normalized paths
+ // will work for situations where `..` does not cross symlink boundaries,
+ // which is the sane case. And for the insane case we only really care
+ // about out-of-project files (i.e., system/compiler headers). In other
+ // words, if you have the insane case inside your project, then you are on
+ // your own.
+ //
+ LIBBUILD2_SYMEXPORT void
+ normalize_external (path&, const char* what);
}
#include <libbuild2/filesystem.ixx>