diff options
Diffstat (limited to 'libbuild2')
-rw-r--r-- | libbuild2/operation.cxx | 114 | ||||
-rw-r--r-- | libbuild2/target.hxx | 7 | ||||
-rw-r--r-- | libbuild2/target.ixx | 4 |
3 files changed, 121 insertions, 4 deletions
diff --git a/libbuild2/operation.cxx b/libbuild2/operation.cxx index 8ef1a13..0f30c4a 100644 --- a/libbuild2/operation.cxx +++ b/libbuild2/operation.cxx @@ -3,7 +3,8 @@ #include <libbuild2/operation.hxx> -#include <iostream> // cout +#include <iostream> // cout +#include <unordered_map> #include <libbuild2/file.hxx> #include <libbuild2/scope.hxx> @@ -127,6 +128,111 @@ namespace build2 ts.push_back (t); } + // Verify that no two targets share a path unless they both are "read-only" + // (have noop recipes). + // + // Note: somewhat similar logic in dyndep::verify_existing_file(). + // + static void + verify_targets (context& ctx, action a) + { + // On the first pass we collect all the targets that have non-noop + // recipes. On the second pass we check if there are any other targets + // that have the same path. Note that we must also deal with two non-noop + // targets that have the same path. + // + // Strictly speaking we may need to produce some sort of progress if this + // takes long. However, currently we are looking at verification speed of + // ~1ms per 2K targets, which means it will only becomes noticeable with + // over 1M targets. + // + unordered_map<reference_wrapper<const path>, + const target*, + hash<path>, + equal_to<path>> map; + + // Half of the total appears to be a reasonable heuristics. + // + map.reserve (ctx.targets.size () / 2); + + bool e (false); + + for (size_t pass (1); pass != 3; ++pass) + { + for (const auto& pt: ctx.targets) + { + // We are only interested in path-based targets. + // + const path_target* t (pt->is_a<path_target> ()); + if (t == nullptr) + continue; + + // We are only interested in the matched targets. + // + const target::opstate& s (t->state[a]); + + if (s.task_count.load (memory_order_relaxed) - ctx.count_base () < + target::offset_matched) + continue; + + // Skip if for some reason the path is not assigned. + // + const path& p (t->path (memory_order_relaxed)); + if (p.empty ()) + continue; + + recipe_function* const* rf (s.recipe.target<recipe_function*> ()); + bool noop (rf != nullptr && *rf == &noop_action); + + if ((noop ? 2 : 1) != pass) + continue; + + const target* t1; + if (pass == 1) + { + auto r (map.emplace (p, t)); + + if (r.second) + continue; + + t1 = r.first->second; + } + else + { + auto i (map.find (p)); + + if (i == map.end ()) + continue; + + t1 = i->second; + } + + e = true; + + diag_record dr (error); + + dr << "multiple targets share path " << p << + info << "first target: " << *t1 << + info << "second target: " << *t << + info << "target " << *t1 << " has non-noop recipe"; + + if (pass == 1) + { + dr << info << "target " << *t << " has non-noop recipe"; + } + else if (t->decl != target_decl::real) + { + dr << info << "target " << *t << " is not explicitly declared " + << "in any buildfile" << + info << "perhaps it is a dynamic dependency?"; + } + } + } + + if (e) + throw failed (); + } + void match (const values&, action a, action_targets& ts, uint16_t diag, bool prog) { @@ -248,6 +354,12 @@ namespace build2 if (fail) throw failed (); + + // @@ This feels a bit ad hoc. Maybe we should invent operation hooks + // for this (e.g., post-search, post-match, post-execute)? + // + if (a == perform_update_id) + verify_targets (ctx, a); } // Phase restored to load. diff --git a/libbuild2/target.hxx b/libbuild2/target.hxx index c2df3e7..4ce871b 100644 --- a/libbuild2/target.hxx +++ b/libbuild2/target.hxx @@ -1489,6 +1489,9 @@ namespace build2 iterator begin () const {return map_.begin ();} iterator end () const {return map_.end ();} + size_t + size () const {return map_.size ();} + void clear () {map_.clear ();} @@ -1601,6 +1604,8 @@ namespace build2 using path_type = build2::path; + // Target path. Must be absolute and normalized. + // // Target path is an "atomic consistent cash". That is, it can be set at // any time (including on a const instance) but any subsequent updates // must set the same path. Or, in other words, once the path is set, it @@ -1630,7 +1635,7 @@ namespace build2 // the path_mtime() function to do it in the correct order. // const path_type& - path () const; + path (memory_order = memory_order_acquire) const; const path_type& path (path_type) const; diff --git a/libbuild2/target.ixx b/libbuild2/target.ixx index 50750ca..540c718 100644 --- a/libbuild2/target.ixx +++ b/libbuild2/target.ixx @@ -582,13 +582,13 @@ namespace build2 // path_target // inline const path& path_target:: - path () const + path (memory_order mo) const { // You may be wondering why don't we spin the transition out? The reason // is it shouldn't matter since were we called just a moment earlier, we // wouldn't have seen it. // - return path_state_.load (memory_order_acquire) == 2 ? path_ : empty_path; + return path_state_.load (mo) == 2 ? path_ : empty_path; } inline const path& path_target:: |