From 3cf3b73ffc6881d5428a735736a347f6e143b366 Mon Sep 17 00:00:00 2001 From: Boris Kolpackov Date: Mon, 29 Feb 2016 10:57:40 +0200 Subject: Implement auxiliary dependency database (.d files), use in cxx.compile This is part of the "High Fidelity Build" work. --- build2/depdb | 143 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 build2/depdb (limited to 'build2/depdb') diff --git a/build2/depdb b/build2/depdb new file mode 100644 index 0000000..effdc92 --- /dev/null +++ b/build2/depdb @@ -0,0 +1,143 @@ +// file : build2/depdb -*- C++ -*- +// copyright : Copyright (c) 2014-2016 Code Synthesis Ltd +// license : MIT; see accompanying LICENSE file + +#ifndef BUILD2_DEPDB +#define BUILD2_DEPDB + +#include +#include // strlen() + +#include +#include + +namespace build2 +{ + // Auxiliary dependency database (those .d files). + // + // This is a strange beast: a line-oriented, streaming database that can, at + // some point, be switched from reading to (over)writing. The idea is to + // store auxiliary/ad-hoc dependency information in the "invalidation" + // order. That is, if an earlier line is out of date, then all the + // subsequent ones are out of date as well. + // + // As an example, consider a dependency database for foo.o which is built + // from foo.cxx by the cxx.compile rule. The first line could be the rule + // name itself (perhaps with the version). If a different rule is now + // building foo.o, then any dep info that was saved by cxx.compile is + // probably useless. Next we can have the command line options that were + // used to build foo.o. Then could come the source file name followed by the + // extracted header dependencies. If the compile options or the source file + // name have changed, then the header dependencies are likely to have + // changed as well. + // + // As an example, here is what our foo.o.d could look like (the first line + // is the database format version and the last '\0' character is the end + // marker): + // + // 1 + // cxx.compile 1 + // g++-4.8 -I/tmp/foo -O3 + // /tmp/foo/foo.cxx + // /tmp/foo/foo.hxx + // /usr/include/string.h + // /usr/include/stdlib.h + // /tmp/foo/bar.hxx + // ^@ + // + // Uses iostream failure and system_error exceptions to signal errors. + // + class depdb + { + public: + // Open the database for reading. Note that if the file does not exist, + // has wrong format version, or is corrupt, then the database will be + // immediately switched to writing. + // + depdb (const path&); + + // Return the modification time of the database. This value only makes + // sense while reading (in the write mode it will be timestamp_unknown). + // + timestamp + mtime () const {return mtime_;} + + // Update the database modification time in close() even if otherwise + // no modifications are necessary (i.e., the database is in the read + // mode and is at eof). + // + void + touch () {touch_ = true;} + + // Close the database. Note that if this function is not called, then + // the database may be left in the old/currupt state. + // + void + close (); + + // Read the next line. If the result is not NULL, then it is a pointer to + // the next line in the database (which you are free to move from). If you + // then call write(), this line will be overwritten. + // + // If the result is NULL, then it means no next line is available. This + // can be due to several reasons: + // + // - eof reached (you can detect this by calling more() before read()) + // - database is already in the write mode + // - the next line (and the rest of the database are corrupt) + // + string* + read () {return state_ == state::write ? nullptr : read_ ();} + + // Return true if the database is in the read mode and there is at least + // one more line available. Note that there is no guarantee that the line + // is not corrupt. In other words, read() can still return NULL, it just + // won't be because of eof. + // + bool + more () {return state_ == state::read;} + + bool + reading () {return state_ != state::write;} + + bool + writing () {return state_ == state::write;} + + // Write the next line. Note that this switches the database into the + // write mode and no further reading will be possible. + // + void + write (const string& l) {write (l.c_str (), l.size ());} + + void + write (const path& p) {write (p.string ());} + + void + write (const char* s) {write (s, std::strlen (s));} + + void + write (const char*, size_t); + + void + write (char); + + private: + void + change (bool flush = true); + + string* + read_ (); + + private: + timestamp mtime_; + std::fstream fs_; + + std::fstream::pos_type pos_; // Start of the last returned line. + string line_; + + enum class state {read, read_eof, write} state_; + bool touch_; + }; +} + +#endif // BUILD2_DEPDB -- cgit v1.1