From 9fb791e9fad6c63fc1dac49f4d05ae63b8a3db9b Mon Sep 17 00:00:00 2001 From: Boris Kolpackov Date: Tue, 5 Jan 2016 11:55:15 +0200 Subject: Rename build directory/namespace to build2 --- build2/module | 86 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 86 insertions(+) create mode 100644 build2/module (limited to 'build2/module') diff --git a/build2/module b/build2/module new file mode 100644 index 0000000..4fac698 --- /dev/null +++ b/build2/module @@ -0,0 +1,86 @@ +// file : build2/module -*- C++ -*- +// copyright : Copyright (c) 2014-2015 Code Synthesis Ltd +// license : MIT; see accompanying LICENSE file + +#ifndef BUILD2_MODULE +#define BUILD2_MODULE + +#include + +#include +#include + +#include + +namespace build2 +{ + class scope; + class location; + + class module + { + public: + virtual + ~module () = default; + }; + + extern "C" + using module_boot_function = + void (scope& root, const location&, unique_ptr&); + + // Return false if the module configuration (normally based on the default + // values) was unsuccessful but this is not (yet) an error. One example + // would be the optional use of a module. Or a module might remain + // unconfigured for as long as it is actually not used (e.g., install, + // dist). The return value is used to set the .configured variable. + // + extern "C" + using module_init_function = + bool (scope& root, + scope& base, + const location&, + unique_ptr&, + bool first, // First time for this project. + bool optional); // Loaded with 'using?' (optional module). + + + struct module_state + { + bool boot; // True if the module boot'ed but not yet init'ed. + module_init_function* init; + unique_ptr module; + const location loc; // Boot location. + }; + + using loaded_module_map = std::map; + + // Load and boot the specified module. + // + void + boot_module (const string& name, scope& root, const location&); + + // Load (if not already loaded) and initialize the specified module. Used + // by the parser but also by some modules to load prerequisite modules. + // Return true if the module was both successfully loaded and configured + // (false can only be returned if optional). + // + bool + load_module (bool optional, + const std::string& name, + scope& root, + scope& base, + const location&); + + // Builtin modules. + // + struct module_functions + { + module_boot_function* boot; + module_init_function* init; + }; + + using available_module_map = std::map; + extern available_module_map builtin_modules; +} + +#endif // BUILD2_MODULE -- cgit v1.1