From 1cc657a1ae2d496c0467a7c33257aa3cd2bfc3a8 Mon Sep 17 00:00:00 2001 From: Boris Kolpackov Date: Wed, 3 Jun 2020 08:42:26 +0200 Subject: Add versioning for ad hoc C++ recipes This will allow us to deal with backward-incompatible changes to cxx_rule interface and semantics. --- libbuild2/rule.cxx | 35 ++++++++++++++++++++++++++--------- 1 file changed, 26 insertions(+), 9 deletions(-) (limited to 'libbuild2/rule.cxx') diff --git a/libbuild2/rule.cxx b/libbuild2/rule.cxx index 7f9c357..9e2ef95 100644 --- a/libbuild2/rule.cxx +++ b/libbuild2/rule.cxx @@ -759,9 +759,9 @@ namespace build2 return target_state::changed; } - // cxx_rule + // cxx_rule_v1 // - bool cxx_rule:: + bool cxx_rule_v1:: match (action, target&, const string&) const { return true; @@ -770,6 +770,21 @@ namespace build2 // adhoc_cxx_rule // adhoc_cxx_rule:: + adhoc_cxx_rule (const location& l, size_t b, uint64_t v) + : adhoc_rule (l, b), version (v), impl (nullptr) + { + if (v != 1) + fail (l) << "unsupported c++ recipe version " << v; + } + + bool adhoc_cxx_rule:: + recipe_text (context&, string&& t, attributes&) + { + code = move (t); + return true; + } + + adhoc_cxx_rule:: ~adhoc_cxx_rule () { delete impl.load (memory_order_relaxed); // Serial execution. @@ -781,7 +796,7 @@ namespace build2 // @@ TODO: indentation is multi-line recipes is off (would need to insert // indentation after every newline). // - os << ind << string (braces, '{') << " c++" << endl + os << ind << string (braces, '{') << " c++ " << version << endl << ind << code << ind << string (braces, '}'); } @@ -829,7 +844,7 @@ namespace build2 if ((impl = this->impl.load (memory_order_relaxed)) != nullptr) break; - using create_function = cxx_rule* (const location&, target_state); + using create_function = cxx_rule_v1* (const location&, target_state); using load_function = create_function* (); // The only way to guarantee that the name of our module matches its @@ -945,7 +960,7 @@ namespace build2 ? loc.file.path.string () : loc.file.name ? *loc.file.name : string ()); - const string psig ("# c++ 1"); + const string psig ("# c++ " + to_string (version)); const string lsig ("// " + lf + ':' + to_string (loc.line)); // Check whether we need to (re)create the project. @@ -994,6 +1009,8 @@ namespace build2 // Include every header that can plausibly be needed by a rule. // + // @@ TMP: any new headers to add? [Keep this note for review.] + // ofs << "#include " << '\n' << "#include " << '\n' << "#include " << '\n' @@ -1033,7 +1050,7 @@ namespace build2 // ofs << "namespace" << '\n' << "{" << '\n' - << "class rule: public cxx_rule" << '\n' + << "class rule: public cxx_rule_v1" << '\n' << "{" << '\n' << "public:" << '\n' << '\n'; @@ -1041,7 +1058,7 @@ namespace build2 // Inherit base constructor. This way the user may provide their own // but don't have to. // - ofs << " using cxx_rule::cxx_rule;" << '\n' + ofs << " using cxx_rule_v1::cxx_rule_v1;" << '\n' << '\n'; // An extern "C" function cannot throw which can happen in case of a @@ -1049,7 +1066,7 @@ namespace build2 // We incorporate id to make sure it doesn't conflict with anything // user-defined. // - ofs << " static cxx_rule*" << '\n' + ofs << " static cxx_rule_v1*" << '\n' << " create_" << id << " (const location& l, target_state s)" << '\n' << " {" << '\n' << " return new rule (l, s);" << '\n' @@ -1082,7 +1099,7 @@ namespace build2 << "#ifdef _WIN32" << '\n' << "__declspec(dllexport)" << '\n' << "#endif" << '\n' - << "cxx_rule* (*" << sym << " ()) (const location&, target_state)" << '\n' + << "cxx_rule_v1* (*" << sym << " ()) (const location&, target_state)" << '\n' << "{" << '\n' << " return &rule_" << id << "::create_" << id << ";" << '\n' << "}" << '\n' -- cgit v1.1