// file : build/b.cxx -*- C++ -*- // copyright : Copyright (c) 2014-2015 Code Synthesis Tools CC // license : MIT; see accompanying LICENSE file #include // tzset() #include // strerror() #include // getenv() #include // getuid() #include // uid_t #include // struct passwd, getpwuid() #include #include #include #include //@@ TMP, for dump() #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; namespace build { void dump () { cout << endl; for (const auto& pt: targets) { target& t (*pt); cout << t << ':'; for (const auto& p: t.prerequisites) { cout << ' ' << p; } cout << endl; } cout << endl; } } #include #include #include using namespace build; int main (int argc, char* argv[]) { try { tracer trace ("main"); // Initialize time conversion data that is used by localtime_r(). // tzset (); // Trace verbosity. // verb = 5; // Register target types. // target_types.insert (file::static_type); target_types.insert (dir::static_type); target_types.insert (fsdir::static_type); target_types.insert (exe::static_type); target_types.insert (obj::static_type); target_types.insert (cxx::h::static_type); target_types.insert (cxx::c::static_type); target_types.insert (cxx::cxx::static_type); target_types.insert (cxx::hxx::static_type); target_types.insert (cxx::ixx::static_type); target_types.insert (cxx::txx::static_type); // Figure out directories: work, home, and {src,out}_{root,base}. // work = path::current (); if (const char* h = getenv ("HOME")) home = path (h); else { struct passwd* pw (getpwuid (getuid ())); if (pw == nullptr) { const char* msg (strerror (errno)); fail << "unable to determine home directory: " << msg; } home = path (pw->pw_dir); } //@@ Must be normalized. // out_base = work; src_base = out_base; // The project's root directory is the one that contains the build/ // sub-directory which contains the pre.build file. // for (path d (src_base); !d.root () && d != home; d = d.directory ()) { path f (d / path ("build/pre.build")); if (path_mtime (f) != timestamp_nonexistent) { src_root = d; break; } } if (src_root.empty ()) { src_root = src_base; out_root = out_base; } else out_root = out_base.directory (src_base.leaf (src_root)); if (verb >= 4) { trace << "work dir: " << work.string (); trace << "home dir: " << home.string (); trace << "out_base: " << out_base.string (); trace << "src_base: " << src_base.string (); trace << "out_root: " << out_root.string (); trace << "src_root: " << src_root.string (); } // Create root scope. For Win32 we use the empty path since there // is no such "real" root path. On POSIX, however, this is a real // path. See the comment in for details. // #ifdef _WIN32 root_scope = &scopes[path ()]; #else root_scope = &scopes[path ("/")]; #endif // Parse buildfile. // path bf ("buildfile"); ifstream ifs (bf.string ()); if (!ifs.is_open ()) fail << "unable to open " << bf; ifs.exceptions (ifstream::failbit | ifstream::badbit); parser p; try { p.parse (ifs, bf, scopes[out_base]); } catch (const std::ios_base::failure&) { fail << "failed to read from " << bf; } dump (); // Register rules. // cxx::link cxx_link; rules[typeid (exe)].emplace ("cxx.gnu.link", cxx_link); cxx::compile cxx_compile; rules[typeid (obj)].emplace ("cxx.gnu.compile", cxx_compile); dir_rule dir_r; rules[typeid (dir)].emplace ("dir", dir_r); fsdir_rule fsdir_r; rules[typeid (fsdir)].emplace ("fsdir", fsdir_r); path_rule path_r; rules[typeid (path_target)].emplace ("path", path_r); // Build. // if (default_target == nullptr) fail << "no default target"; target& d (*default_target); match (d); dump (); switch (update (d)) { case target_state::uptodate: { info << "target " << d << " is up to date"; break; } case target_state::updated: break; case target_state::failed: case target_state::unknown: assert (false); } } catch (const failed&) { return 1; // Diagnostics has already been issued. } catch (const std::exception& e) { error << e.what (); return 1; } }