// file : build/context.cxx -*- C++ -*- // copyright : Copyright (c) 2014-2015 Code Synthesis Ltd // license : MIT; see accompanying LICENSE file #include #include #include #include #include #include #include #include using namespace std; using namespace butl; namespace build { dir_path work; dir_path home; string_pool extension_pool; string_pool project_name_pool; const meta_operation_info* current_mif; const operation_info* current_inner_oif; const operation_info* current_outer_oif; execution_mode current_mode; void reset () { extension_pool.clear (); project_name_pool.clear (); targets.clear (); scopes.clear (); variable_pool.clear (); // Enter builtin variables. // variable_pool.insert (variable ("subprojects", '=')); // Create global scope. For Win32 we use the empty path since there // is no "real" root path. On POSIX, however, this is a real path. // See the comment in for details. // #ifdef _WIN32 global_scope = &scopes[dir_path ()]; #else global_scope = &scopes[dir_path ("/")]; #endif global_scope->assign ("work") = work; global_scope->assign ("home") = home; // Register builtin target types. // { target_type_map& tts (global_scope->target_types); tts.insert (); tts.insert (); tts.insert (); tts.insert (); } // Register builtin rules. // { rule_map& rs (global_scope->rules); rs.insert (default_id, "alias", alias_rule::instance); rs.insert (update_id, "alias", alias_rule::instance); rs.insert (clean_id, "alias", alias_rule::instance); rs.insert (default_id, "fsdir", fsdir_rule::instance); rs.insert (update_id, "fsdir", fsdir_rule::instance); rs.insert (clean_id, "fsdir", fsdir_rule::instance); rs.insert (default_id, "file", file_rule::instance); rs.insert (update_id, "file", file_rule::instance); rs.insert (clean_id, "file", file_rule::instance); } } fs_status mkdir (const dir_path& d) { // We don't want to print the command if the directory already // exists. This makes the below code a bit ugly. // mkdir_status ms; try { ms = try_mkdir (d); } catch (const system_error& e) { text << "mkdir " << d; fail << "unable to create directory " << d << ": " << e.what (); } if (ms == mkdir_status::success) text << "mkdir " << d; return ms; } fs_status mkdir_p (const dir_path& d) { // We don't want to print the command if the directory already // exists. This makes the below code a bit ugly. // mkdir_status ms; try { ms = try_mkdir_p (d); } catch (const system_error& e) { text << "mkdir -p " << d; fail << "unable to create directory " << d << ": " << e.what (); } if (ms == mkdir_status::success) text << "mkdir -p " << d; return ms; } dir_path src_out (const dir_path& out, scope& s) { scope& rs (*s.root_scope ()); return src_out (out, rs.path (), rs.src_path ()); } dir_path out_src (const dir_path& src, scope& s) { scope& rs (*s.root_scope ()); return out_src (src, rs.path (), rs.src_path ()); } dir_path src_out (const dir_path& o, const dir_path& out_root, const dir_path& src_root) { assert (o.sub (out_root)); return src_root / o.leaf (out_root); } dir_path out_src (const dir_path& s, const dir_path& out_root, const dir_path& src_root) { assert (s.sub (src_root)); return out_root / s.leaf (src_root); } const dir_path* relative_base = &work; }