// file : build2/bin/target.hxx -*- C++ -*- // copyright : Copyright (c) 2014-2018 Code Synthesis Ltd // license : MIT; see accompanying LICENSE file #ifndef BUILD2_BIN_TARGET_HXX #define BUILD2_BIN_TARGET_HXX #include #include #include namespace build2 { namespace bin { // The obj{} target group. // class objx: public file // Common base of all objX{} object files. { public: using file::file; public: static const target_type static_type; }; class obje: public objx { public: using objx::objx; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class obja: public objx { public: using objx::objx; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class objs: public objx { public: using objx::objx; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class obj: public target { public: using target::target; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; // Binary module interface. // // While currently there are only C++ modules, if things pan out, chances // are we will have C (or Obj-C) modules. And in that case it is plausible // we will also have some binutils to examine BMIs, similar to objdump, // etc. So that's why this target type is in bin and not cxx. // // bmi*{} is similar to obj*{} though the semantics is a bit different: // the idea is that we should try hard to re-use a single bmiX{} file for // an entire "build" but if that's not possible (because the compilation // options are too different), then compile a private version for // ourselves (the definition of "too different" is, of course, compiler- // specific). // // When we compile a module interface unit, we end up with bmi*{} and // obj*{}. How that obj*{} is produced is compiler-dependent. While it // makes sense to decouple the production of the two in order to increase // parallelism, doing so will further complicate the already hairy // organization. So, at least for now, we produce the two at the same time // and make obj*{} an ad hoc member of bmi*{}. // class bmix: public file // Common base of all bmiX{} interface files. { public: using file::file; public: static const target_type static_type; }; class bmie: public bmix { public: using bmix::bmix; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class bmia: public bmix { public: using bmix::bmix; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class bmis: public bmix { public: using bmix::bmix; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class bmi: public target { public: using target::target; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; // Common base for lib{} and libu{} groups. // // We use mtime_target as a base for the "trust me it exists" functionality // which we use, for example, to have installed lib{} prerequisites that // are matched by the fallback file rule. // class libx: public mtime_target { public: using mtime_target::mtime_target; public: static const target_type static_type; }; // The libu{} target group (utility library). // // All the members are static libraries that differ base on the kind of // object files they contains. Note that the group is more like obj{} // rather than lib{} in that one does not build the group directly rather // picking a suitable member. // class libux: public file // Common base of all libuX{} static libraries. { public: using file::file; public: static const target_type static_type; }; class libue: public libux { public: using libux::libux; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class libua: public libux { public: using libux::libux; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class libus: public libux { public: using libux::libux; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class libu: public libx { public: using libx::libx; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; // The lib{} target group. // class liba: public file { public: using file::file; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; class libs: public file { public: using file::file; public: static const target_type static_type; virtual const target_type& dynamic_type () const override {return static_type;} }; // Standard layout type compatible with group_view's const target*[2]. // struct lib_members { const liba* a = nullptr; const libs* s = nullptr; }; class lib: public libx, public lib_members { public: using libx::libx; virtual group_view group_members (action) const override; public: static const target_type static_type; virtual const target_type& dynamic_type () const override {return static_type;} }; // Windows import library. // class libi: public file { public: using file::file; public: static const target_type static_type; virtual const target_type& dynamic_type () const {return static_type;} }; } } #endif // BUILD2_BIN_TARGET_HXX