// file : build2/cc/guess.hxx -*- C++ -*- // copyright : Copyright (c) 2014-2017 Code Synthesis Ltd // license : MIT; see accompanying LICENSE file #ifndef BUILD2_CC_GUESS_HXX #define BUILD2_CC_GUESS_HXX #include #include #include namespace build2 { namespace cc { // Compiler id consisting of a type and optional variant. If the variant // is not empty, then the id is spelled out as 'type-variant', similar to // target triplets (this also means that the type cannot contain '-'). // // Currently recognized compilers and their ids: // // gcc GCC gcc/g++ // clang Vanilla Clang clang/clang++ // clang-apple Apple Clang clang/clang++ and the gcc/g++ "alias" // msvc Microsoft cl.exe // icc Intel icc/icpc // struct compiler_id { std::string type; std::string variant; bool empty () const {return type.empty ();} std::string string () const {return variant.empty () ? type : type + "-" + variant;} // Note: does not include variant. // enum value_type { gcc, clang, msvc, icc }; value_type value () const; }; inline ostream& operator<< (ostream& os, const compiler_id& id) { return os << id.string (); } // Compiler version. Here we map the various compiler version formats to // something that resembles the MAJOR.MINOR.PATCH-BUILD form of the // Semantic Versioning. While the MAJOR.MINOR part is relatively // straightforward, PATCH may be empty and BUILD can contain pretty much // anything (including spaces). // // gcc A.B.C[ ...] {A, B, C, ...} // clang A.B.C[( |-)...] {A, B, C, ...} // clang-apple A.B[.C] ... {A, B, C, ...} // icc A.B[.C.D] ... {A, B, C, D ...} // msvc A.B.C[.D] {A, B, C, D} // // Note that the clang-apple version is a custom Apple version and does // not correspond to the vanilla clang version. // struct compiler_version { std::string string; // Currently all the compilers that we support have numeric MAJOR, // MINOR, and PATCH components and it makes sense to represent them as // integers for easy comparison. If we meet a compiler for which this // doesn't hold, then we will probably just set these to 0 and let the // user deal with the string representation. // uint64_t major; uint64_t minor; uint64_t patch; std::string build; }; // Compiler information. // // The signature is normally the -v/--version line that was used to guess // the compiler id and its version. // // The checksum is used to detect compiler changes. It is calculated in a // compiler-specific manner (usually the output of -v/--version) and is // not bulletproof (e.g., it most likely won't detect that the underlying // assembler or linker has changed). However, it should detect most // common cases, such as an upgrade to a new version or a configuration // change. // // Note that we assume the checksum incorporates the (default) target so // that if the compiler changes but only in what it targets, then the // checksum will still change. This is currently the case for all the // compilers that we support. // // The target is the compiler's traget architecture triplet. Note that // unlike all the preceding fields, this one takes into account the // compile options (e.g., -m32). // // The cc_pattern is the toolchain program pattern that could sometimes be // derived for some toolchains. For example, i686-w64-mingw32-*-4.9. // // The bin_pattern is the binutils program pattern that could sometimes be // derived for some toolchains. For example, i686-w64-mingw32-*. If the // pattern could not be derived, then it could contain a fallback search // directory, in which case it will end with a directory separator but // will not contain '*'. // struct compiler_info { process_path path; compiler_id id; compiler_version version; string signature; string checksum; string target; string cc_pattern; string bin_pattern; }; // In a sense this is analagous to the language standard which we handle // via a virtual function in common. However, duplicating this hairy ball // of fur in multiple places doesn't seem wise, especially considering // that most of it will be the same, at least for C and C++. // compiler_info guess (lang, const path& xc, const strings* c_coptions, const strings* x_coptions); // Given a language, toolchain id, and optionally a pattern, return an // appropriate default compiler path. // // For example, for (lang::cxx, gcc, *-4.9) we will get g++-4.9. // path guess_default (lang, const string& cid, const string* pattern); } } #endif // BUILD2_CC_GUESS_HXX