// file : build2/cc/types.hxx -*- C++ -*- // copyright : Copyright (c) 2014-2019 Code Synthesis Ltd // license : MIT; see accompanying LICENSE file #ifndef BUILD2_CC_TYPES_HXX #define BUILD2_CC_TYPES_HXX #include #include #include namespace build2 { namespace cc { // Translation unit information. // // We use absolute and normalized header path as the header unit module // name. // // Note that our terminology doesn't exactly align with the (current) // standard where a header unit is not a module (that is, you either // import a "module [interface translation unit]" or a "[synthesized] // header [translation] unit"). On the other hand, lots of the underlying // mechanics suggest that a header unit is module-like; they end up having // BMIs (which stand for "binary module interface"), etc. In a sense, a // header unit is an "interface unit" for (a part of) the global module // (maybe a partition). // enum class unit_type { non_modular, module_iface, module_impl, module_header }; struct module_import { unit_type type; // Either module_iface or module_header. string name; bool exported; // True if re-exported (export import M;). size_t score; // Match score (see compile::search_modules()). }; using module_imports = vector; struct module_info { string name; // Empty if non-modular. module_imports imports; // Imported modules. }; struct unit { unit_type type = unit_type::non_modular; build2::cc::module_info module_info; }; // Compiler language. // enum class lang {c, cxx}; inline ostream& operator<< (ostream& os, lang l) { return os << (l == lang::c ? "C" : "C++"); } // Compile/link output type (executable, static, or shared). // enum class otype {e, a, s}; struct ltype { otype type; bool utility; // True for utility libraries. bool executable () const {return type == otype::e && !utility;} bool library () const {return type != otype::e || utility;} bool static_library () const {return type == otype::a || utility;} bool shared_library () const {return type == otype::s && !utility;} bool member_library () const {return type != otype::e;} }; // Compile target types. // struct compile_target_types { const target_type& obj; const target_type& bmi; const target_type& hbmi; }; // Library link order. // enum class lorder {a, s, a_s, s_a}; // Link information: output type and link order. // struct linfo { otype type; lorder order; }; // Prerequisite link flags. // using lflags = uintptr_t; // To match prerequisite_target::data. const lflags lflag_whole = 0x00000001U; // Link whole liba{}/libu*}. } } #endif // BUILD2_CC_TYPES_HXX