// file : build2/cxx/compile.cxx -*- C++ -*- // copyright : Copyright (c) 2014-2016 Code Synthesis Ltd // license : MIT; see accompanying LICENSE file #include #include #include // numeric_limits #include // exit() #include #include #include #include #include #include #include #include #include #include #include using namespace std; using namespace butl; namespace build2 { namespace cxx { using namespace bin; match_result compile:: match (action a, target& t, const string&) const { tracer trace ("cxx::compile::match"); // @@ TODO: // // - check prerequisites: single source file // - if path already assigned, verify extension? // // See if we have a C++ source file. Iterate in reverse so that // a source file specified for an obj*{} member overrides the one // specified for the group. Also "see through" groups. // for (prerequisite_member p: reverse_group_prerequisite_members (a, t)) { if (p.is_a ()) return p; } l4 ([&]{trace << "no c++ source file for target " << t;}); return nullptr; } static void inject_prerequisites (action, target&, cxx&, scope&, depdb&); recipe compile:: apply (action a, target& xt, const match_result& mr) const { tracer trace ("cxx::compile"); path_target& t (static_cast (xt)); scope& rs (t.root_scope ()); const string& cid (cast (rs["cxx.id"])); const string& tclass (cast (rs["cxx.target.class"])); // Derive file name from target name. // if (t.path ().empty ()) { const char* ext (cid == "msvc" ? "obj" : "o"); t.derive_path (ext, nullptr, (t.is_a () ? "-so" : nullptr)); } // Inject dependency on the output directory. // fsdir* dir (inject_parent_fsdir (a, t)); // Search and match all the existing prerequisites. The injection // code (below) takes care of the ones it is adding. // // When cleaning, ignore prerequisites that are not in the same // or a subdirectory of our project root. // optional lib_paths; // Extract lazily. for (prerequisite_member p: group_prerequisite_members (a, t)) { // A dependency on a library is there so that we can get its // cxx.export.poptions. In particular, making sure it is // executed before us will only restrict parallelism. But we // do need to pre-match it in order to get its // prerequisite_targets populated. This is the "library // meta-information protocol". See also append_lib_options() // above. // if (p.is_a () || p.is_a () || p.is_a ()) { if (a.operation () == update_id) { // Handle imported libraries. We know that for such libraries // we don't need to do match() in order to get options (if // any, they would be set by search_library()). // if (p.proj () == nullptr || link::search_library (lib_paths, p.prerequisite) == nullptr) { match_only (a, p.search ()); } } continue; } target& pt (p.search ()); if (a.operation () == clean_id && !pt.dir.sub (rs.out_path ())) continue; build2::match (a, pt); t.prerequisite_targets.push_back (&pt); } // Inject additional prerequisites. We only do it when performing update // since chances are we will have to update some of our prerequisites in // the process (auto-generated source code). // if (a == perform_update_id) { // The cached prerequisite target should be the same as what is in // t.prerequisite_targets since we used standard search() and match() // above. // // @@ Ugly. // cxx& st ( dynamic_cast ( mr.target != nullptr ? *mr.target : *mr.prerequisite->target)); // Make sure the output directory exists. // // Is this the right thing to do? It does smell a bit, but then we do // worse things in inject_prerequisites() below. There is also no way // to postpone this until update since we need to extract and inject // header dependencies now (we don't want to be calling search() and // match() in update), which means we need to cache them now as well. // So the only alternative, it seems, is to cache the updates to the // database until later which will sure complicate (and slow down) // things. // if (dir != nullptr) execute_direct (a, *dir); depdb dd (t.path () + ".d"); // First should come the rule name/version. // if (dd.expect ("cxx.compile 1") != nullptr) l4 ([&]{trace << "rule mismatch forcing update of " << t;}); // Then the compiler checksum. // if (dd.expect (cast (rs["cxx.checksum"])) != nullptr) l4 ([&]{trace << "compiler mismatch forcing update of " << t;}); // Then the options checksum. // // The idea is to keep them exactly as they are passed to the compiler // since the order may be significant. // sha256 cs; // Hash cxx.export.poptions from prerequisite libraries. // for (prerequisite& p: group_prerequisites (t)) { target& pt (*p.target); // Already searched and matched. if (pt.is_a () || pt.is_a () || pt.is_a ()) hash_lib_options (cs, pt, "cxx.export.poptions"); } hash_options (cs, t, "cxx.poptions"); hash_options (cs, t, "cxx.coptions"); hash_std (cs, rs, cid, t); if (t.is_a ()) { // On Darwin, Win32 -fPIC is the default. // if (tclass == "linux" || tclass == "freebsd") cs.append ("-fPIC"); } if (dd.expect (cs.string ()) != nullptr) l4 ([&]{trace << "options mismatch forcing update of " << t;}); // Finally the source file. // if (dd.expect (st.path ()) != nullptr) l4 ([&]{trace << "source file mismatch forcing update of " << t;}); // If any of the above checks resulted in a mismatch (different // compiler, options, or source file), or if the database is newer // than the target (interrupted update) then force the target update. // if (dd.writing () || dd.mtime () > t.mtime ()) t.mtime (timestamp_nonexistent); inject_prerequisites (a, t, st, mr.prerequisite->scope, dd); dd.close (); } switch (a) { case perform_update_id: return &perform_update; case perform_clean_id: return &perform_clean_depdb; default: return noop_recipe; // Configure update. } } // Reverse-lookup target type from extension. // static const target_type* map_extension (scope& s, const string& n, const string& e) { // We will just have to try all of the possible ones, in the // "most likely to match" order. // const variable& var (var_pool.find ("extension")); auto test = [&s, &n, &e, &var] (const target_type& tt) -> const target_type* { if (auto l = s.find (var, tt, n)) if (cast (l) == e) return &tt; return nullptr; }; if (auto r = test (hxx::static_type)) return r; if (auto r = test (h::static_type)) return r; if (auto r = test (ixx::static_type)) return r; if (auto r = test (txx::static_type)) return r; if (auto r = test (cxx::static_type)) return r; if (auto r = test (c::static_type)) return r; return nullptr; } // Mapping of include prefixes (e.g., foo in ) for auto- // generated headers to directories where they will be generated. // // We are using a prefix map of directories (dir_path_map) instead // of just a map in order also cover sub-paths (e.g., // if we continue with the example). Specifically, we need to make // sure we don't treat foobar as a sub-directory of foo. // // @@ The keys should be canonicalized. // using prefix_map = dir_path_map; static void append_prefixes (prefix_map& m, target& t, const char* var) { tracer trace ("cxx::append_prefixes"); // If this target does not belong to any project (e.g, an // "imported as installed" library), then it can't possibly // generate any headers for us. // scope* rs (t.base_scope ().root_scope ()); if (rs == nullptr) return; const dir_path& out_base (t.dir); const dir_path& out_root (rs->out_path ()); if (auto l = t[var]) { const auto& v (cast (l)); for (auto i (v.begin ()), e (v.end ()); i != e; ++i) { // -I can either be in the "-Ifoo" or "-I foo" form. // // @@ VC: should we also handle /I? // dir_path d; if (*i == "-I") { if (++i == e) break; // Let the compiler complain. d = dir_path (*i); } else if (i->compare (0, 2, "-I") == 0) d = dir_path (*i, 2, string::npos); else continue; l6 ([&]{trace << "-I '" << d << "'";}); // If we are relative or not inside our project root, then // ignore. // if (d.relative () || !d.sub (out_root)) continue; // If the target directory is a sub-directory of the include // directory, then the prefix is the difference between the // two. Otherwise, leave it empty. // // The idea here is to make this "canonical" setup work auto- // magically: // // 1. We include all files with a prefix, e.g., . // 2. The library target is in the foo/ sub-directory, e.g., // /tmp/foo/. // 3. The poptions variable contains -I/tmp. // dir_path p (out_base.sub (d) ? out_base.leaf (d) : dir_path ()); auto j (m.find (p)); if (j != m.end ()) { if (j->second != d) { // We used to reject duplicates but it seems this can // be reasonably expected to work according to the order // of the -I options. // if (verb >= 4) trace << "overriding dependency prefix '" << p << "'\n" << " old mapping to " << j->second << "\n" << " new mapping to " << d; j->second = d; } } else { l6 ([&]{trace << "'" << p << "' = '" << d << "'";}); m.emplace (move (p), move (d)); } } } } // Append library prefixes based on the cxx.export.poptions variables // recursively, prerequisite libraries first. // static void append_lib_prefixes (prefix_map& m, target& l) { for (target* t: l.prerequisite_targets) { if (t == nullptr) continue; if (t->is_a () || t->is_a () || t->is_a ()) append_lib_prefixes (m, *t); } append_prefixes (m, l, "cxx.export.poptions"); } static prefix_map build_prefix_map (target& t) { prefix_map m; // First process the include directories from prerequisite // libraries. Note that here we don't need to see group // members (see apply()). // for (prerequisite& p: group_prerequisites (t)) { target& pt (*p.target); // Already searched and matched. if (pt.is_a () || pt.is_a () || pt.is_a ()) append_lib_prefixes (m, pt); } // Then process our own. // append_prefixes (m, t, "cxx.poptions"); return m; } // Return the next make prerequisite starting from the specified // position and update position to point to the start of the // following prerequisite or l.size() if there are none left. // static string next_make (const string& l, size_t& p) { size_t n (l.size ()); // Skip leading spaces. // for (; p != n && l[p] == ' '; p++) ; // Lines containing multiple prerequisites are 80 characters max. // string r; r.reserve (n); // Scan the next prerequisite while watching out for escape sequences. // for (; p != n && l[p] != ' '; p++) { char c (l[p]); if (c == '\\') c = l[++p]; r += c; } // Skip trailing spaces. // for (; p != n && l[p] == ' '; p++) ; // Skip final '\'. // if (p == n - 1 && l[p] == '\\') p++; return r; } // Extract the include path from the VC++ /showIncludes output line. // Return empty string if the line is not an include note or include // error. Set the good_error flag if it is an include error (which means // the process will terminate with the error status that needs to be // ignored). // static string next_show (const string& l, bool& good_error) { // The include error should be the last line that we handle. // assert (!good_error); // VC++ /showIncludes output. The first line is the file being // compiled. Then we have the list of headers, one per line, in this // form (text can presumably be translated): // // Note: including file: C:\Program Files (x86)\[...]\iostream // // Finally, if we hit a non-existent header, then we end with an error // line in this form: // // x.cpp(3): fatal error C1083: Cannot open include file: 'd/h.hpp': // No such file or directory // // Distinguishing between the include note and the include error is // easy: we can just check for C1083. Distinguising between the note and // other errors/warnings is harder: an error could very well end with // what looks like a path so we cannot look for the note but rather have // to look for an error. Here we assume that a line containing ' CNNNN:' // is an error. Should be robust enough in the face of language // translation, etc. // size_t p (l.find (':')); size_t n (l.size ()); for (; p != string::npos; p = ++p != n ? l.find (':', p) : string::npos) { auto isnum = [](char c) {return c >= '0' && c <= '9';}; if (p > 5 && l[p - 6] == ' ' && l[p - 5] == 'C' && isnum (l[p - 4]) && isnum (l[p - 3]) && isnum (l[p - 2]) && isnum (l[p - 1])) { p -= 4; // Start of the error code. break; } } if (p == string::npos) { // Include note. We assume the path is always at the end but // need to handle both absolute Windows and POSIX ones. // size_t p (l.rfind (':')); if (p != string::npos) { // See if this one is part of the Windows drive letter. // auto isalpha = [](char c) { return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');}; if (p > 1 && p + 1 < n && // 2 chars before, 1 after. l[p - 2] == ' ' && isalpha (l[p - 1]) && path::traits::is_separator (l[p + 1])) p = l.rfind (':', p - 2); } if (p != string::npos) { // VC uses indentation to indicate the include nesting so there // could be any number of spaces after ':'. Skip them. // p = l.find_first_not_of (' ', p + 1); } if (p == string::npos) fail << "unable to parse /showIncludes include note line"; return string (l, p); } else if (l.compare (p, 4, "1083") == 0) { // Include error. The path is conveniently quoted with ''. // size_t p2 (l.rfind ('\'')); if (p2 != string::npos && p2 != 0) { size_t p1 (l.rfind ('\'', p2 - 1)); if (p1 != string::npos) { good_error = true; return string (l, p1 + 1 , p2 - p1 - 1); } } error << "unable to parse /showIncludes include error line"; throw failed (); } else { // Some other error. // return string (); } } static void inject_prerequisites (action a, target& t, cxx& s, scope& ds, depdb& dd) { tracer trace ("cxx::compile::inject_prerequisites"); l6 ([&]{trace << "target: " << t;}); // If things go wrong (and they often do in this area), give the user a // bit extra context. // auto g ( make_exception_guard ( [&s]() { info << "while extracting header dependencies from " << s; })); scope& rs (t.root_scope ()); const string& cid (cast (rs["cxx.id"])); // Initialize lazily, only if required. // cstrings args; string cxx_std; // Storage. auto init_args = [&t, &s, &rs, &cid, &args, &cxx_std] () { const path& cxx (cast (rs["config.cxx"])); const string& tclass (cast (rs["cxx.target.class"])); args.push_back (cxx.string ().c_str ()); // Add cxx.export.poptions from prerequisite libraries. Note // that here we don't need to see group members (see apply()). // for (prerequisite& p: group_prerequisites (t)) { target& pt (*p.target); // Already searched and matched. if (pt.is_a () || pt.is_a () || pt.is_a ()) append_lib_options (args, pt, "cxx.export.poptions"); } append_options (args, t, "cxx.poptions"); // Some C++ options (e.g., -std, -m) affect the preprocessor. // append_options (args, t, "cxx.coptions"); append_std (args, rs, cid, t, cxx_std); if (t.is_a ()) { // On Darwin, Win32 -fPIC is the default. // if (tclass == "linux" || tclass == "freebsd") args.push_back ("-fPIC"); } if (cid == "msvc") { args.push_back ("/nologo"); args.push_back ("/EP"); // Preprocess to stdout. args.push_back ("/TP"); // Preprocess as C++. args.push_back ("/showIncludes"); // Goes to sterr becasue of /EP. } else { args.push_back ("-M"); // Note: -MM -MG skips missing <>-included. args.push_back ("-MG"); // Treat missing headers as generated. args.push_back ("-MQ"); // Quoted target name. args.push_back ("*"); // Old versions can't do empty target name. } // We are using absolute source file path in order to get absolute // paths in the result. Any relative paths in the result are non- // existent, potentially auto-generated headers. // // @@ We will also have to use absolute -I paths to guarantee // that. Or just detect relative paths and error out? // args.push_back (s.path ().string ().c_str ()); args.push_back (nullptr); }; // Build the prefix map lazily only if we have non-existent files. // Also reuse it over restarts since it doesn't change. // prefix_map pm; // If any prerequisites that we have extracted changed, then we have to // redo the whole thing. The reason for this is auto-generated headers: // the updated header may now include a yet-non-existent header. Unless // we discover this and generate it (which, BTW, will trigger another // restart since that header, in turn, can also include auto-generated // headers), we will end up with an error during compilation proper. // // One complication with this restart logic is that we will see a // "prefix" of prerequisites that we have already processed (i.e., they // are already in our prerequisite_targets list) and we don't want to // keep redoing this over and over again. One thing to note, however, is // that the prefix that we have seen on the previous run must appear // exactly the same in the subsequent run. The reason for this is that // none of the files that it can possibly be based on have changed and // thus it should be exactly the same. To put it another way, the // presence or absence of a file in the dependency output can only // depend on the previous files (assuming the compiler outputs them as // it encounters them and it is hard to think of a reason why would // someone do otherwise). And we have already made sure that all those // files are up to date. And here is the way we are going to exploit // this: we are going to keep track of how many prerequisites we have // processed so far and on restart skip right to the next one. // // And one more thing: most of the time this list of headers would stay // unchanged and extracting them by running the compiler every time is a // bit wasteful. So we are going to cache them in the depdb. If the db // hasn't been invalidated yet (e.g., because the compiler options have // changed), then we start by reading from it. If anything is out of // date then we use the same restart and skip logic to switch to the // compiler run. // // Update the target "smartly". Return true if it has changed or if the // passed timestamp is not timestamp_unknown and is older than the // target. // // There would normally be a lot of headers for every source file (think // all the system headers) and just calling execute_direct() on all of // them can get expensive. At the same time, most of these headers are // existing files that we will never be updating (again, system headers, // for example) and the rule that will match them is the fallback // file_rule. That rule has an optimization: it returns noop_recipe // (which causes the target state to be automatically set to unchanged) // if the file is known to be up to date. // auto update = [&trace, a] (path_target& pt, timestamp ts) -> bool { if (pt.state () != target_state::unchanged) { // We only want to restart if our call to execute() actually // caused an update. In particular, the target could already // have been in target_state::changed because of a dependency // extraction run for some other source file. // target_state os (pt.state ()); target_state ns (execute_direct (a, pt)); if (ns != os && ns != target_state::unchanged) { l6 ([&]{trace << "updated " << pt << "; old state " << os << "; new state " << ns;}); return true; } } if (ts != timestamp_unknown) { timestamp mt (pt.mtime ()); // See execute_prerequisites() for rationale behind the equal part. // return ts < mt || (ts == mt && pt.state () != target_state::changed); } return false; }; // Update and add a header file to the list of prerequisite targets. // Depending on the cache flag, the file is assumed to either have come // from the depdb cache or from the compiler run. Return whether the // extraction process should be restarted. // auto add = [&trace, &update, &pm, a, &t, &ds, &dd] (path f, bool cache) -> bool { if (!f.absolute ()) { f.normalize (); // This is probably as often an error as an auto-generated file, so // trace at level 4. // l4 ([&]{trace << "non-existent header '" << f << "'";}); // If we already did this and build_prefix_map() returned empty, // then we would have failed below. // if (pm.empty ()) pm = build_prefix_map (t); // First try the whole file. Then just the directory. // // @@ Has to be a separate map since the prefix can be // the same as the file name. // // auto i (pm.find (f)); // Find the most qualified prefix of which we are a sub-path. // auto i (pm.end ()); if (!pm.empty ()) { const dir_path& d (f.directory ()); i = pm.upper_bound (d); // Get the greatest less than, if any. We might still not be a // sub. Note also that we still have to check the last element is // upper_bound() returned end(). // if (i == pm.begin () || !d.sub ((--i)->first)) i = pm.end (); } if (i == pm.end ()) fail << "unable to map presumably auto-generated header '" << f << "' to a project"; f = i->second / f; } else { // We used to just normalize the path but that could result in an // invalid path (e.g., on CentOS 7 with Clang 3.4) because of the // symlinks. So now we realize (i.e., realpath(3)) it instead. If // it comes from the depdb, in which case we've already done that. // if (!cache) f.realize (); } l6 ([&]{trace << "injecting " << f;}); // Split the name into its directory part, the name part, and // extension. Here we can assume the name part is a valid filesystem // name. // // Note that if the file has no extension, we record an empty // extension rather than NULL (which would signify that the default // extension should be added). // dir_path d (f.directory ()); string n (f.leaf ().base ().string ()); const char* es (f.extension ()); const string* e (&extension_pool.find (es != nullptr ? es : "")); // Determine the target type. // const target_type* tt (nullptr); // See if this directory is part of any project out_root hierarchy. // Note that this will miss all the headers that come from src_root // (so they will be treated as generic C headers below). Generally, // we don't have the ability to determine that some file belongs to // src_root of some project. But that's not a problem for our // purposes: it is only important for us to accurately determine // target types for headers that could be auto-generated. // // While at it also try to determine if this target is from the src // or out tree of said project. // dir_path out; scope& bs (scopes.find (d)); if (scope* rs = bs.root_scope ()) { tt = map_extension (bs, n, *e); if (bs.out_path () != bs.src_path () && d.sub (bs.src_path ())) out = out_src (d, *rs); } // If it is outside any project, or the project doesn't have // such an extension, assume it is a plain old C header. // if (tt == nullptr) tt = &h::static_type; // Find or insert target. // // @@ OPT: move d, out, n // path_target& pt ( static_cast (search (*tt, d, out, n, e, &ds))); // Assign path. // if (pt.path ().empty ()) pt.path (move (f)); else assert (pt.path () == f); // Match to a rule. // build2::match (a, pt); // Update. // // If this header came from the depdb, make sure it is no older than // the db itself (if it has changed since the db was written, then // chances are the cached data is stale). // bool restart (update (pt, cache ? dd.mtime () : timestamp_unknown)); // Verify/add it to the dependency database. We do it after update in // order not to add bogus files (non-existent and without a way to // update). // if (!cache) dd.expect (pt.path ()); // Add to our prerequisite target list. // t.prerequisite_targets.push_back (&pt); return restart; }; // If nothing so far has invalidated the dependency database, then // try the cached data before running the compiler. // bool cache (dd.reading ()); // But, before we do all that, make sure the source file itself if up to // date. // if (update (s, dd.mtime ())) { // If the file got updated or is newer than the database, then we // cannot rely on the cache any further. However, the cached data // could actually still be valid so the compiler run will validate it. // // We do need to update the database timestamp, however. Failed that, // we will keep re-validating the cached data over and over again. // if (cache) { cache = false; dd.touch (); } } size_t skip_count (0); for (bool restart (true); restart; cache = false) { restart = false; if (cache) { // If any, this is always the first run. // assert (skip_count == 0); while (dd.more ()) { string* l (dd.read ()); // If the line is invalid, run the compiler. // if (l == nullptr) { restart = true; break; } restart = add (path (move (*l)), true); skip_count++; // The same idea as in the source file update above. // if (restart) { l6 ([&]{trace << "restarting";}); dd.touch (); break; } } } else { try { if (args.empty ()) init_args (); if (verb >= 3) print_process (args); // For VC with /EP we need a pipe to stderr and stdout should go // to /dev/null. // process pr (args.data (), 0, cid == "msvc" ? -2 : -1, cid == "msvc" ? -1 : 2); ifdstream is (cid == "msvc" ? pr.in_efd : pr.in_ofd, fdtranslate::text); // In some cases we may need to ignore the error return // status. The good_error flag keeps track of that. Similarly // we sometimes expect the error return status based on the // output we see. The bad_error flag is for that. // bool good_error (false), bad_error (false); size_t skip (skip_count); for (bool first (true), second (false); !(restart || is.eof ()); ) { string l; getline (is, l); if (is.fail ()) { if (is.eof ()) // Trailing newline. break; fail << "unable to read C++ compiler header dependency output"; } l6 ([&]{trace << "header dependency line '" << l << "'";}); // Parse different dependency output formats. // if (cid == "msvc") { if (first) { // The first line should be the file we are compiling. If it // is not, then something went wrong even before we could // compile anything (e.g., file does not exist). In this // case the first line (and everything after it) is // presumably diagnostics. // if (l != s.path ().leaf ().string ()) { text << l; bad_error = true; break; } first = false; continue; } string f (next_show (l, good_error)); if (f.empty ()) // Some other diagnostics. { text << l; bad_error = true; break; } // Skip until where we left off. // if (skip != 0) { // We can't be skipping over a non-existent header. // assert (!good_error); skip--; } else { restart = add (path (move (f)), false); skip_count++; // If the header does not exist, we better restart. // assert (!good_error || restart); if (restart) l6 ([&]{trace << "restarting";}); } } else { // Make dependency declaration. // size_t pos (0); if (first) { // Empty output should mean the wait() call below will // return false. // if (l.empty ()) { bad_error = true; break; } assert (l[0] == '*' && l[1] == ':' && l[2] == ' '); first = false; second = true; // While normally we would have the source file on the first // line, if too long, it will be moved to the next line and // all we will have on this line is "*: \". // if (l.size () == 4 && l[3] == '\\') continue; else pos = 3; // Skip "*: ". // Fall through to the 'second' block. } if (second) { second = false; next_make (l, pos); // Skip the source file. } while (pos != l.size ()) { string f (next_make (l, pos)); // Skip until where we left off. // if (skip != 0) { skip--; continue; } restart = add (path (move (f)), false); skip_count++; if (restart) { l6 ([&]{trace << "restarting";}); break; } } } } // We may not have read all the output (e.g., due to a restart). // Before we used to just close the file descriptor to signal to // the other end that we are not interested in the rest. This // works fine with GCC but Clang (3.7.0) finds this impolite and // complains, loudly (broken pipe). So now we are going to skip // until the end. // // Also, in case of VC++, we are parsing stderr and if things go // south, we need to copy the diagnostics for the user to see. // if (!is.eof ()) { if (cid == "msvc" && bad_error) *diag_stream << is.rdbuf (); else is.ignore (numeric_limits::max ()); } is.close (); // We assume the child process issued some diagnostics. // if (!pr.wait ()) { if (!good_error) // Ignore expected errors (restart). throw failed (); } else if (bad_error) fail << "expected error exist status from C++ compiler"; } catch (const process_error& e) { error << "unable to execute " << args[0] << ": " << e.what (); // In a multi-threaded program that fork()'ed but did not exec(), // it is unwise to try to do any kind of cleanup (like unwinding // the stack and running destructors). // if (e.child ()) exit (1); throw failed (); } } } } target_state compile:: perform_update (action a, target& xt) { path_target& t (static_cast (xt)); cxx* s (execute_prerequisites (a, t, t.mtime ())); if (s == nullptr) return target_state::unchanged; // Translate paths to relative (to working directory) ones. This // results in easier to read diagnostics. // path relo (relative (t.path ())); path rels (relative (s->path ())); scope& rs (t.root_scope ()); const path& cxx (cast (rs["config.cxx"])); const string& cid (cast (rs["cxx.id"])); const string& tclass (cast (rs["cxx.target.class"])); cstrings args {cxx.string ().c_str ()}; // Add cxx.export.poptions from prerequisite libraries. Note that // here we don't need to see group members (see apply()). // for (prerequisite& p: group_prerequisites (t)) { target& pt (*p.target); // Already searched and matched. if (pt.is_a () || pt.is_a () || pt.is_a ()) append_lib_options (args, pt, "cxx.export.poptions"); } append_options (args, t, "cxx.poptions"); append_options (args, t, "cxx.coptions"); string std, out; // Storage. append_std (args, rs, cid, t, std); if (cid == "msvc") { uint64_t cver (cast (rs["cxx.version.major"])); if (verb < 3) args.push_back ("/nologo"); //@@ VC: What is the default value for /MP, should we override? // The /Fo: option (object file name) only became available in // VS2013/12.0. // if (cver >= 18) { args.push_back ("/Fo:"); args.push_back (relo.string ().c_str ()); } else { out = "/Fo" + relo.string (); args.push_back (out.c_str ()); } args.push_back ("/c"); // Compile only. args.push_back ("/TP"); // Compile as C++. args.push_back (rels.string ().c_str ()); } else { if (t.is_a ()) { // On Darwin, Win32 -fPIC is the default. // if (tclass == "linux" || tclass == "freebsd") args.push_back ("-fPIC"); } args.push_back ("-o"); args.push_back (relo.string ().c_str ()); args.push_back ("-c"); args.push_back (rels.string ().c_str ()); } args.push_back (nullptr); if (verb >= 2) print_process (args); else if (verb) text << "c++ " << *s; try { // @@ VC prints file name being compiled to stdout as the first // line, would be good to weed it out (but check if it is // always printed, for example if the file does not exist). // // VC++ cl.exe sends diagnostics to stdout. To fix this (and any other // insane compilers that may want to do something like this) we are // going to always redirect stdout to stderr. For sane compilers this // should be harmless. // process pr (args.data (), 0, 2); if (!pr.wait ()) throw failed (); // Should we go to the filesystem and get the new mtime? We // know the file has been modified, so instead just use the // current clock time. It has the advantage of having the // subseconds precision. // t.mtime (system_clock::now ()); return target_state::changed; } catch (const process_error& e) { error << "unable to execute " << args[0] << ": " << e.what (); // In a multi-threaded program that fork()'ed but did not exec(), // it is unwise to try to do any kind of cleanup (like unwinding // the stack and running destructors). // if (e.child ()) exit (1); throw failed (); } } compile compile::instance; } }