// file : build2/prerequisite.hxx -*- C++ -*- // copyright : Copyright (c) 2014-2019 Code Synthesis Ltd // license : MIT; see accompanying LICENSE file #ifndef BUILD2_PREREQUISITE_HXX #define BUILD2_PREREQUISITE_HXX #include #include #include #include #include #include namespace build2 { class scope; class target; // Light-weight (by being shallow-pointing) prerequisite key, similar // to (and based on) target key. // // Note that unlike prerequisite, the key is not (necessarily) owned by a // target. So for the key we instead have the base scope of the target that // (would) own it. Note that we assume keys to be ephemeral enough for the // base scope to remain unchanged. // class prerequisite_key { public: typedef build2::scope scope_type; const optional& proj; target_key tk; // The .dir and .out members can be relative. const scope_type* scope; // Can be NULL if tk.dir is absolute. template bool is_a () const {return tk.is_a ();} bool is_a (const target_type& tt) const {return tk.is_a (tt);} }; ostream& operator<< (ostream&, const prerequisite_key&); // Note that every data member except for the target is immutable (const). // class prerequisite { public: using scope_type = build2::scope; using target_type = build2::target; using target_type_type = build2::target_type; // Note that unlike targets, for prerequisites an empty out directory // means undetermined rather than being definitely in the out tree. // // It might seem natural to keep the reference to the owner target instead // of to the scope. But that's not the semantics that we have, consider: // // foo/obj{x}: bar/cxx{y} // // bar/ here is relative to the scope, not to foo/. Plus, bar/ can resolve // to either src or out. // const optional proj; const target_type_type& type; const dir_path dir; // Normalized absolute or relative (to scope). const dir_path out; // Empty, normalized absolute, or relative. const string name; const optional ext; // Absent if unspecified. const scope_type& scope; // NULL if not yet resolved. Note that this should always be the "primary // target", not a member of a target group. // // While normally only a matching rule should change this, if the // prerequisite comes from the group, then it's possible that several // rules will try to update it simultaneously. Thus the atomic. // mutable atomic target {nullptr}; // Prerequisite-specific variables. // // Note that the lookup is often ad hoc (see bin.whole as an example). // But see also parser::lookup_variable() if adding something here. // public: variable_map vars; // Return a value suitable for assignment. See target for details. // value& assign (const variable& var) {return vars.assign (var);} // Return a value suitable for appending. See target for details. Note // that we have to explicitly pass the target that this prerequisite // belongs to. // value& append (const variable&, const target_type&); public: prerequisite (optional p, const target_type_type& t, dir_path d, dir_path o, string n, optional e, const scope_type& s) : proj (move (p)), type (t), dir (move (d)), out (move (o)), name (move (n)), ext (move (e)), scope (s), vars (false /* global */) {} // Make a prerequisite from a target. // explicit prerequisite (const target_type&); // Note that the returned key "tracks" the prerequisite; that is, any // updates to the prerequisite's members will be reflected in the key. // prerequisite_key key () const { return prerequisite_key {proj, {&type, &dir, &out, &name, ext}, &scope}; } // Return true if this prerequisite instance (physically) belongs to the // target's prerequisite list. Note that this test only works if you use // references to the container elements and the container hasn't been // resized since such a reference was obtained. Normally this function is // used when iterating over a combined prerequisites range to detect if // the prerequisite came from the group (see group_prerequisites). // bool belongs (const target_type&) const; // Prerequisite (target) type. // public: template bool is_a () const {return type.is_a ();} bool is_a (const target_type_type& tt) const {return type.is_a (tt);} public: prerequisite (prerequisite&& x) : proj (move (x.proj)), type (x.type), dir (move (x.dir)), out (move (x.out)), name (move (x.name)), ext (move (x.ext)), scope (x.scope), target (x.target.load (memory_order_relaxed)), vars (move (x.vars)) {} prerequisite (const prerequisite& x, memory_order o = memory_order_consume) : proj (x.proj), type (x.type), dir (x.dir), out (x.out), name (x.name), ext (x.ext), scope (x.scope), target (x.target.load (o)), vars (x.vars) {} }; inline ostream& operator<< (ostream& os, const prerequisite& p) { return os << p.key (); } using prerequisites = vector; // Helpers for dealing with the prerequisite inclusion/exclusion (the // 'include' buildfile variable, see var_include in context.hxx). // // Note that the include(prerequisite_member) overload is also provided. // // @@ Maybe this filtering should be incorporated into *_prerequisites() and // *_prerequisite_members() logic? Could make normal > adhoc > excluded and // then pass the "threshold". // class include_type { public: enum value {excluded, adhoc, normal}; include_type (value v): v_ (v) {} include_type (bool v): v_ (v ? normal : excluded) {} operator value () const {return v_;} explicit operator bool () const {return v_ != excluded;} private: value v_; }; include_type include (action, const target&, const prerequisite&, const target* = nullptr); } #include #endif // BUILD2_PREREQUISITE_HXX