// file : libbuild2/algorithm.cxx -*- C++ -*- // license : MIT; see accompanying LICENSE file #include #include #include #include #include // import() #include #include #include #include #include using namespace std; using namespace butl; namespace build2 { const target& search (const target& t, const prerequisite& p) { assert (t.ctx.phase == run_phase::match); const target* r (p.target.load (memory_order_consume)); if (r == nullptr) r = &search_custom (p, search (t, p.key ())); return *r; } const target* search_existing (const prerequisite& p) { context& ctx (p.scope.ctx); assert (ctx.phase == run_phase::match || ctx.phase == run_phase::execute); const target* r (p.target.load (memory_order_consume)); if (r == nullptr) { r = search_existing (ctx, p.key ()); if (r != nullptr) search_custom (p, *r); } return r; } const target& search (const target& t, const prerequisite_key& pk) { context& ctx (t.ctx); assert (ctx.phase == run_phase::match); // If this is a project-qualified prerequisite, then this is import's // business (phase 2). // if (pk.proj) return import2 (ctx, pk); if (const target* pt = pk.tk.type->search (ctx, &t, pk)) return *pt; if (pk.tk.out->empty ()) return create_new_target (ctx, pk); // If this is triggered, then you are probably not passing scope to // search() (which leads to search_existing_file() being skipped). // fail << "no existing source file for prerequisite " << pk << endf; } pair search_locked (const target& t, const prerequisite_key& pk) { context& ctx (t.ctx); assert (ctx.phase == run_phase::match && !pk.proj); if (const target* pt = pk.tk.type->search (ctx, &t, pk)) return {const_cast (*pt), ulock ()}; if (pk.tk.out->empty ()) return create_new_target_locked (ctx, pk); // If this is triggered, then you are probably not passing scope to // search() (which leads to search_existing_file() being skipped). // fail << "no existing source file for prerequisite " << pk << endf; } const target* search_existing (context& ctx, const prerequisite_key& pk) { return pk.proj ? import_existing (ctx, pk) : pk.tk.type->search (ctx, nullptr /* existing */, pk); } const target& search_new (context& ctx, const prerequisite_key& pk) { assert (ctx.phase == run_phase::load || ctx.phase == run_phase::match); if (const target* pt = search_existing_target (ctx, pk, true /*out_only*/)) return *pt; return create_new_target (ctx, pk); } pair search_new_locked (context& ctx, const prerequisite_key& pk) { assert (ctx.phase == run_phase::load || ctx.phase == run_phase::match); if (const target* pt = search_existing_target (ctx, pk, true /*out_only*/)) return {const_cast (*pt), ulock ()}; return create_new_target_locked (ctx, pk); } const target& search (const target& t, name&& n, const scope& s, const target_type* tt) { assert (t.ctx.phase == run_phase::match); auto rp (s.find_target_type (n, location (), tt)); tt = rp.first; optional& ext (rp.second); if (tt == nullptr) fail << "unknown target type " << n.type << " in name " << n; if (!n.dir.empty ()) n.dir.normalize (false, true); // Current dir collapses to an empty one. // @@ OUT: for now we assume the prerequisite's out is undetermined. // Would need to pass a pair of names. // return search (t, *tt, n.dir, dir_path (), n.value, ext ? &*ext : nullptr, &s, n.proj); } const target* search_existing (const name& cn, const scope& s, const dir_path& out) { // See also scope::find_prerequisite_key(). // name n (cn); auto rp (s.find_target_type (n, location ())); const target_type* tt (rp.first); optional& ext (rp.second); // For now we treat an unknown target type as an unknown target. Seems // logical. // if (tt == nullptr) return nullptr; if (!n.dir.empty ()) { // More often than not a non-empty directory will already be normalized. // // Note that we collapse current dir to an empty one. // if (!n.dir.normalized () || n.dir.string () == ".") n.dir.normalize (false, true); } bool q (cn.qualified ()); prerequisite_key pk { n.proj, {tt, &n.dir, q ? &empty_dir_path : &out, &n.value, ext}, &s}; return q ? import_existing (s.ctx, pk) : tt->search (s.ctx, nullptr /* existing */, pk); } const target* search_existing (const names& ns, const scope& s) { if (size_t n = ns.size ()) { if (n == (ns[0].pair ? 2 : 1)) { return search_existing (ns[0], s, n == 1 ? dir_path () : ns[1].dir); } } fail << "invalid target name: " << ns << endf; } // target_lock // // Note that the stack may contain locks for targets from multiple nested // contexts. This should be harmless (deadlock detection-wise) since // contexts are assumed non-overlapping. // static #ifdef __cpp_thread_local thread_local #else __thread #endif const target_lock* target_lock_stack = nullptr; const target_lock* target_lock:: stack () noexcept { return target_lock_stack; } const target_lock* target_lock:: stack (const target_lock* s) noexcept { const target_lock* r (target_lock_stack); target_lock_stack = s; return r; } // If the work_queue is absent, then we don't wait. // // While already applied or executed targets are normally not locked, if // options contain any bits that are not already in cur_options, then the // target is locked even in these states. // target_lock lock_impl (action a, const target& ct, optional wq, uint64_t options) { context& ctx (ct.ctx); assert (ctx.phase == run_phase::match); // Most likely the target's state is (count_touched - 1), that is, 0 or // previously executed, so let's start with that. // size_t b (ctx.count_base ()); size_t e (b + target::offset_touched - 1); size_t appl (b + target::offset_applied); size_t busy (b + target::offset_busy); const target::opstate& cs (ct[a]); atomic_count& task_count (cs.task_count); while (!task_count.compare_exchange_strong ( e, busy, memory_order_acq_rel, // Synchronize on success. memory_order_acquire)) // Synchronize on failure. { // Wait for the count to drop below busy if someone is already working // on this target. // if (e >= busy) { // Check for dependency cycles. The cycle members should be evident // from the "while ..." info lines that will follow. // if (dependency_cycle (a, ct)) fail << "dependency cycle detected involving target " << ct; if (!wq) return target_lock {a, nullptr, e - b, false}; // We also unlock the phase for the duration of the wait. Why? // Consider this scenario: we are trying to match a dir{} target whose // buildfile still needs to be loaded. Let's say someone else started // the match before us. So we wait for their completion and they wait // to switch the phase to load. Which would result in a deadlock // unless we release the phase. // phase_unlock u (ct.ctx, true /* delay */); e = ctx.sched->wait (busy - 1, task_count, u, *wq); } // We don't lock already applied or executed targets unless there // are new options. // // Note: we don't have the lock yet so we must use atomic cur_options. // We also have to re-check this once we've grabbed the lock. // if (e >= appl && (cs.match_extra.cur_options_.load (memory_order_relaxed) & options) == options) return target_lock {a, nullptr, e - b, false}; } // We now have the lock. Analyze the old value and decide what to do. // target& t (const_cast (ct)); target::opstate& s (t[a]); size_t offset; bool first; if ((first = (e <= b))) { // First lock for this operation. // // Note that we use 0 match_extra::cur_options_ as an indication of not // being applied yet. In particular, in the match phase, this is used to // distinguish between the "busy because not applied yet" and "busy // because relocked to reapply match options" cases. See // target::matched() for details. // s.rule = nullptr; s.dependents.store (0, memory_order_release); s.match_extra.cur_options_.store (0, memory_order_relaxed); offset = target::offset_touched; } else { // Re-check the options if already applied or worse. // if (e >= appl && (s.match_extra.cur_options & options) == options) { // Essentially unlock_impl(). // task_count.store (e, memory_order_release); ctx.sched->resume (task_count); return target_lock {a, nullptr, e - b, false}; } offset = e - b; } return target_lock {a, &t, offset, first}; } void unlock_impl (action a, target& t, size_t offset) { context& ctx (t.ctx); assert (ctx.phase == run_phase::match); atomic_count& task_count (t[a].task_count); // Set the task count and wake up any threads that might be waiting for // this target. // task_count.store (offset + ctx.count_base (), memory_order_release); ctx.sched->resume (task_count); } target& add_adhoc_member (target& t, const target_type& tt, dir_path dir, dir_path out, string n, optional ext) { tracer trace ("add_adhoc_member"); const_ptr* mp (&t.adhoc_member); for (; *mp != nullptr && !(*mp)->is_a (tt); mp = &(*mp)->adhoc_member) ; if (*mp != nullptr) // Might already be there. return **mp; pair r ( t.ctx.targets.insert_locked (tt, move (dir), move (out), move (n), move (ext), target_decl::implied, trace, true /* skip_find */)); target& m (r.first); if (!r.second) fail << "target " << m << " already exists and cannot be made " << "ad hoc member of group " << t; m.group = &t; *mp = &m; return m; }; pair add_adhoc_member_identity (target& t, const target_type& tt, dir_path dir, dir_path out, string n, optional ext, const location& loc) { // NOTE: see similar code in parser::enter_adhoc_members(). tracer trace ("add_adhoc_member_identity"); pair r ( t.ctx.targets.insert_locked (tt, move (dir), move (out), move (n), move (ext), target_decl::implied, trace, true /* skip_find */)); target& m (r.first); // Add as an ad hoc member at the end of the chain skipping duplicates. // const_ptr* mp (&t.adhoc_member); for (; *mp != nullptr; mp = &(*mp)->adhoc_member) { if (*mp == &m) return {m, false}; } if (!r.second) fail (loc) << "target " << m << " already exists and cannot be made " << "ad hoc member of group " << t; m.group = &t; *mp = &m; return {m, true}; } static bool trace_target (const target& t, const vector& ns) { for (const name& n: ns) { if (n.untyped () || n.qualified () || n.pattern) fail << "unsupported trace target name '" << n << "'" << info << "unqualified, typed, non-pattern name expected"; if (!n.dir.empty ()) { if (n.dir.relative () || !n.dir.normalized ()) fail << "absolute and normalized trace target directory expected"; if (t.dir != n.dir) continue; } if (n.type == t.type ().name && n.value == t.name) return true; } return false; } void set_rule_trace (target_lock& l, const rule_match* rm) { action a (l.action); target& t (*l.target); // Note: see similar code in execute_impl() for execute. // if (trace_target (t, *t.ctx.trace_match)) { diag_record dr (info); dr << "matching to " << diag_do (a, t); if (rm != nullptr) { const rule& r (rm->second); if (const adhoc_rule* ar = dynamic_cast (&r)) { dr << info (ar->loc); if (ar->pattern != nullptr) dr << "using ad hoc pattern rule "; else dr << "using ad hoc recipe "; } else dr << info << "using rule "; dr << rm->first; } else dr << info << "using directly-assigned recipe"; } t[a].rule = rm; } // Note: not static since also called by rule::sub_match(). // const rule_match* match_adhoc_recipe (action a, target& t, match_extra& me) { auto df = make_diag_frame ( [a, &t](const diag_record& dr) { if (verb != 0) dr << info << "while matching ad hoc recipe to " << diag_do (a, t); }); auto match = [a, &t, &me] (const adhoc_rule& r, bool fallback) -> bool { me.reinit (fallback); if (auto* f = (a.outer () ? t.ctx.current_outer_oif : t.ctx.current_inner_oif)->adhoc_match) return f (r, a, t, string () /* hint */, me); else return r.match (a, t, string () /* hint */, me); }; // The action could be Y-for-X while the ad hoc recipes are always for // X. So strip the Y-for part for comparison (but not for the match() // calls; see below for the hairy inner/outer semantics details). // action ca (a.inner () ? a : action (a.meta_operation (), a.outer_operation ())); // If returned rule_match is NULL, then the second half indicates whether // the rule was found (but did not match). // auto find_match = [&t, &match] (action ca) -> pair { // Note that there can be at most one recipe for any action. // auto b (t.adhoc_recipes.begin ()), e (t.adhoc_recipes.end ()); auto i (find_if ( b, e, [ca] (const shared_ptr& r) { auto& as (r->actions); return find (as.begin (), as.end (), ca) != as.end (); })); bool f (i != e); if (f) { if (!match (**i, false /* fallback */)) i = e; } else { // See if we have a fallback implementation. // // See the adhoc_rule::reverse_fallback() documentation for details on // what's going on here. // // Note that it feels natural not to look for a fallback if a custom // recipe was provided but did not match. // const target_type& tt (t.type ()); i = find_if ( b, e, [ca, &tt] (const shared_ptr& r) { // Only the rule that provides the "forward" action can provide // "reverse", so there can be at most one such rule. // return r->reverse_fallback (ca, tt); }); f = (i != e); if (f) { if (!match (**i, true /* fallback */)) i = e; } } return pair ( i != e ? &(*i)->rule_match : nullptr, f); }; pair r (find_match (ca)); // Provide the "add dist_* and configure_* actions for every perform_* // action unless there is a custom one" semantics (see the equivalent ad // hoc rule registration code in the parser for background). // // Note that handling this in the parser by adding the extra actions is // difficult because we store recipe actions in the recipe itself ( // adhoc_rule::actions) and a recipe could be shared among multiple // targets, some of which may provide a "custom one" as another recipe. On // the other hand, handling it here is relatively straightforward. // if (r.first == nullptr && !r.second) { meta_operation_id mo (ca.meta_operation ()); if (mo == configure_id || mo == dist_id) { action pa (perform_id, ca.operation ()); r = find_match (pa); } } return r.first; } // Return the matching rule or NULL if no match and try_match is true. // const rule_match* match_rule_impl (action a, target& t, uint64_t options, const rule* skip, bool try_match, match_extra* pme) { using fallback_rule = adhoc_rule_pattern::fallback_rule; auto adhoc_rule_match = [] (const rule_match& r) { return dynamic_cast (&r.second.get ()); }; auto fallback_rule_match = [] (const rule_match& r) { return dynamic_cast (&r.second.get ()); }; // Note: we copy the options value to me.new_options after successfully // matching the rule to make sure rule::match() implementations don't rely // on it. // match_extra& me (pme == nullptr ? t[a].match_extra : *pme); if (const target* g = t.group) { // If this is a group with dynamic members, then match it with the // group's rule automatically. See dyndep_rule::inject_group_member() // for background. // if ((g->type ().flags & target_type::flag::dyn_members) == target_type::flag::dyn_members) { if (g->matched (a, memory_order_acquire)) { const rule_match* r (g->state[a].rule); assert (r != nullptr); // Shouldn't happen with dyn_members. me.new_options = options; return r; } // Assume static member and fall through. } // If this is a member of group-based target, then first try to find a // matching ad hoc recipe/rule by matching (to an ad hoc recipe/rule) // the group but applying to the member. See adhoc_rule::match() for // background, including for why const_cast should be safe. // // To put it another way, if a group is matched by an ad hoc // recipe/rule, then we want all the member to be matched to the same // recipe/rule. // // Note that such a group is dyn_members so we would have tried the // "already matched" case above. // if (g->is_a ()) { // We cannot init match_extra from the target if it's unlocked so use // a temporary (it shouldn't be modified if unlocked). // match_extra gme (false /* locked */); if (const rule_match* r = match_rule_impl (a, const_cast (*g), 0 /* options */, skip, true /* try_match */, &gme)) { me.new_options = options; return r; } // Fall through to normal match of the member. } } const scope& bs (t.base_scope ()); // Match rules in project environment. // auto_project_env penv; if (const scope* rs = bs.root_scope ()) penv = auto_project_env (*rs); // First check for an ad hoc recipe. // // Note that a fallback recipe is preferred over a non-fallback rule. // if (!t.adhoc_recipes.empty ()) { if (const rule_match* r = match_adhoc_recipe (a, t, me)) { me.new_options = options; return r; } } // If this is an outer operation (Y-for-X), then we look for rules // registered for the outer id (X; yes, it's really outer). Note that we // still pass the original action to the rule's match() function so that // it can distinguish between a pre/post operation (Y-for-X) and the // actual operation (X). // // If you are then wondering how would a rule for Y ever match in case of // Y-for-X, the answer is via a rule that matches for X and then, in case // of Y-for-X, matches an inner rule for just Y (see match_inner()). // meta_operation_id mo (a.meta_operation ()); operation_id o (a.inner () ? a.operation () : a.outer_operation ()); // Our hint semantics applies regardless of the meta-operation. This works // reasonably well except for the default/fallback rules provided by some // meta-operations (e.g., dist, config), which naturally do not match the // hint. // // The way we solve this problem is by trying a hint-less match as a // fallback for non-perform meta-operations. @@ Ideally we would want to // only consider such default/fallback rules, which we may do in the // future (we could just decorate their names with some special marker, // e.g., `dist.file.*` but that would be visible in diagnostics). // // It seems the only potential problem with this approach is the inability // by the user to specify the hint for this specific meta-operation (e.g., // to resolve an ambiguity between two rules or override a matched rule), // which seems quite remote at the moment. Maybe/later we can invent a // syntax for that. // const string* hint; for (bool retry (false);; retry = true) { hint = retry ? &empty_string : &t.find_hint (o); // MT-safe (target locked). for (auto tt (&t.type ()); tt != nullptr; tt = tt->base) { // Search scopes outwards, stopping at the project root. For retry // only look in the root and global scopes. // for (const scope* s (retry ? bs.root_scope () : &bs); s != nullptr; s = s->root () ? &s->global_scope () : s->parent_scope ()) { const operation_rule_map* om (s->rules[mo]); if (om == nullptr) continue; // No entry for this meta-operation id. // First try the map for the actual operation. If that doesn't yeld // anything, try the wildcard map. // for (operation_id oi (o), oip (o); oip != 0; oip = oi, oi = 0) { const target_type_rule_map* ttm ((*om)[oi]); if (ttm == nullptr) continue; // No entry for this operation id. if (ttm->empty ()) continue; // Empty map for this operation id. auto i (ttm->find (tt)); if (i == ttm->end () || i->second.empty ()) continue; // No rules registered for this target type. const auto& rules (i->second); // Name map. // Filter against the hint, if any. // auto rs (hint->empty () ? make_pair (rules.begin (), rules.end ()) : rules.find_sub (*hint)); for (auto i (rs.first); i != rs.second; ++i) { const rule_match* r (&*i); // In a somewhat hackish way we reuse operation wildcards to // plumb the ad hoc rule's reverse operation fallback logic. // // The difficulty is two-fold: // // 1. It's difficult to add the fallback flag to the rule map // because of rule_match which is used throughout. // // 2. Even if we could do that, we pass the reverse action to // reverse_fallback() rather than it returning (a list) of // reverse actions, which would be necessary to register them. // auto find_fallback = [mo, o, tt] (const fallback_rule& fr) -> const rule_match* { for (const shared_ptr& ar: fr.rules) if (ar->reverse_fallback (action (mo, o), *tt)) return &ar->rule_match; return nullptr; }; if (oi == 0) { if (const fallback_rule* fr = fallback_rule_match (*r)) { if ((r = find_fallback (*fr)) == nullptr) continue; } } // Skip non-ad hoc rules if the target is not locked (see above; // note that in this case match_extra is a temporary which we // can reinit). // if (!me.locked && !adhoc_rule_match (*r)) continue; const string& n (r->first); const rule& ru (r->second); if (&ru == skip) continue; me.reinit (oi == 0 /* fallback */); { auto df = make_diag_frame ( [a, &t, &n](const diag_record& dr) { if (verb != 0) dr << info << "while matching rule " << n << " to " << diag_do (a, t); }); if (!ru.match (a, t, *hint, me)) continue; } // Do the ambiguity test. // bool ambig (false); diag_record dr; for (++i; i != rs.second; ++i) { const rule_match* r1 (&*i); if (oi == 0) { if (const fallback_rule* fr = fallback_rule_match (*r1)) { if ((r1 = find_fallback (*fr)) == nullptr) continue; } } if (!me.locked && !adhoc_rule_match (*r1)) continue; const string& n1 (r1->first); const rule& ru1 (r1->second); { auto df = make_diag_frame ( [a, &t, &n1](const diag_record& dr) { if (verb != 0) dr << info << "while matching rule " << n1 << " to " << diag_do (a, t); }); // @@ TODO: this makes target state in match() undetermined // so need to fortify rules that modify anything in match // to clear things. // // @@ Can't we temporarily swap things out in target? // match_extra me1 (me.locked, oi == 0 /* fallback */); if (!ru1.match (a, t, *hint, me1)) continue; } if (!ambig) { dr << fail << "multiple rules matching " << diag_doing (a, t) << info << "rule " << n << " matches"; ambig = true; } dr << info << "rule " << n1 << " also matches"; } if (!ambig) { me.new_options = options; return r; } else dr << info << "use rule hint to disambiguate this match"; } } } } if (mo == perform_id || hint->empty () || retry) break; } me.free (); if (!try_match) { diag_record dr (fail); if (hint->empty ()) dr << "no rule to "; else dr << "no rule with hint " << *hint << " to "; dr << diag_do (a, t); // Try to give some hints of the common causes. // switch (t.decl) { case target_decl::prereq_new: { dr << info << "target " << t << " is not declared in any buildfile"; if (t.is_a ()) dr << info << "perhaps it is a missing source file?"; break; } case target_decl::prereq_file: { // It's an existing file so it's an unlikely case. // break; } case target_decl::implied: { // While the "in a buildfile" is not exactly accurate, we assume // it's unlikely we will end up here in other cases. // dr << info << "target " << t << " is implicitly declared in a " << "buildfile"; if (const scope* rs = bs.root_scope ()) { if (t.out.empty () && rs->src_path () != rs->out_path ()) { name n (t.as_name ()[0]); n.dir.clear (); dr << info << "perhaps it should be declared as being in the " << "source tree: " << n << "@./ ?"; } } break; } case target_decl::real: { // If we had a location, maybe it would make sense to mention this // case. // break; } } if (verb < 4) dr << info << "re-run with --verbose=4 for more information"; } return nullptr; } recipe apply_impl (action a, target& t, const pair>& m) { const scope& bs (t.base_scope ()); // Apply rules in project environment. // auto_project_env penv; if (const scope* rs = bs.root_scope ()) penv = auto_project_env (*rs); const rule& ru (m.second); match_extra& me (t[a].match_extra); auto df = make_diag_frame ( [a, &t, &m](const diag_record& dr) { if (verb != 0) dr << info << "while applying rule " << m.first << " to " << diag_do (a, t); }); auto* f ((a.outer () ? t.ctx.current_outer_oif : t.ctx.current_inner_oif)->adhoc_apply); auto* ar (f == nullptr ? nullptr : dynamic_cast (&ru)); recipe re (ar != nullptr ? f (*ar, a, t, me) : ru.apply (a, t, me)); me.free (); // Note: cur_options are still in use. assert (me.cur_options != 0); // Match options cannot be 0 after apply(). me.cur_options_.store (me.cur_options, memory_order_relaxed); return re; } static void apply_posthoc_impl ( action a, target& t, const pair>& m, context::posthoc_target& pt) { const scope& bs (t.base_scope ()); // Apply rules in project environment. // auto_project_env penv; if (const scope* rs = bs.root_scope ()) penv = auto_project_env (*rs); const rule& ru (m.second); match_extra& me (t[a].match_extra); me.posthoc_prerequisite_targets = &pt.prerequisite_targets; auto df = make_diag_frame ( [a, &t, &m](const diag_record& dr) { if (verb != 0) dr << info << "while applying rule " << m.first << " to " << diag_do (a, t) << " for post hoc prerequisites"; }); // Note: for now no adhoc_apply_posthoc(). // ru.apply_posthoc (a, t, me); } static void reapply_impl (action a, target& t, const pair>& m) { const scope& bs (t.base_scope ()); // Reapply rules in project environment. // auto_project_env penv; if (const scope* rs = bs.root_scope ()) penv = auto_project_env (*rs); const rule& ru (m.second); match_extra& me (t[a].match_extra); // Note: me.posthoc_prerequisite_targets carried over. auto df = make_diag_frame ( [a, &t, &m](const diag_record& dr) { if (verb != 0) dr << info << "while reapplying rule " << m.first << " to " << diag_do (a, t); }); // Note: for now no adhoc_reapply(). // ru.reapply (a, t, me); assert (me.cur_options != 0); // Match options cannot be 0 after reapply(). me.cur_options_.store (me.cur_options, memory_order_relaxed); } // If anything goes wrong, set target state to failed and return nullopt. // Otherwise return the pointer to the new posthoc_target entry if any post // hoc prerequisites were present or NULL otherwise. Note that the returned // entry is stable (because we use a list) and should only be accessed // during the match phase if the holding the target lock. // // Note: must be called while holding target_lock. // static optional match_posthoc (action a, target& t) { // The plan is to, while holding the lock, search and collect all the post // hoc prerequisited and add an entry to context::current_posthoc_targets. // The actual matching happens as post-pass in the meta-operation's match // function. // // While it may seem like we could do matching here by unlocking (or // unstacking) the lock for this target, that will only work for simple // cases. In particular, consider: // // lib{foo}: ... // lib{plug}: ... lib{foo} // libs{foo}: libs{plug}: include = posthoc // // The chain we will end up with: // // lib{foo}->libs{foo}=>libs{plug}->lib{foo} // // This will trip up the cycle detection for group lib{foo}, not for // libs{foo}. // // In the end, matching (and execution) "inline" (i.e., as we match/ // execute the corresponding target) appears to be unworkable in the // face of cycles. // // Note also that this delayed match also helps with allowing the rule to // adjust match options of post hoc prerequisites without needing the // rematch support (see match_extra::posthoc_prerequisites). // // @@ Anything we need to do for group members (see through)? Feels quite // far-fetched. // using posthoc_target = context::posthoc_target; using posthoc_prerequisite_target = posthoc_target::prerequisite_target; vector pts; try { for (const prerequisite& p: group_prerequisites (t)) { // Note that we have to ignore any operation-specific values for // non-posthoc prerequisites. See include_impl() for details. // lookup l; if (include (a, t, p, &l) == include_type::posthoc) { if (l) { const string& v (cast (l)); // The only valid values are true and false and the latter would // have been translated to include_type::exclude. // if (v != "true") { fail << "unrecognized " << *l.var << " variable value " << "'" << v << "' specified for prerequisite " << p; } } pts.push_back ( posthoc_prerequisite_target { &search (t, p), // May fail. match_extra::all_options}); } } } catch (const failed&) { t.state[a].state = target_state::failed; return nullopt; } if (!pts.empty ()) { context& ctx (t.ctx); mlock l (ctx.current_posthoc_targets_mutex); ctx.current_posthoc_targets.push_back (posthoc_target {a, t, move (pts)}); return &ctx.current_posthoc_targets.back (); // Stable. } return nullptr; } // If step is true then perform only one step of the match/apply sequence. // // If try_match is true, then indicate whether there is a rule match with // the first half of the result. // static pair match_impl_impl (target_lock& l, uint64_t options, bool step = false, bool try_match = false) { // With regards to options, the semantics that we need to achieve for each // target::offeset_*: // // tried -- nothing to do (no match) // touched -- set to new_options // matched -- add to new_options // applied -- reapply if any new options // executed -- check and fail if any new options // busy -- postpone until *_complete() call // // Note that if options is 0 (see resolve_{members,group}_impl()), then // all this can be skipped. assert (l.target != nullptr); action a (l.action); target& t (*l.target); target::opstate& s (t[a]); try { // Intercept and handle matching an ad hoc group member. // if (t.adhoc_group_member ()) { // It feels natural to "convert" this call to the one for the group, // including the try_match part. Semantically, we want to achieve the // following: // // [try_]match (a, g); // match_recipe (l, group_recipe); // // Currently, ad hoc group members cannot have options. An alternative // semantics could be to call the goup's rule to translate member // options to group options and then (re)match the group with that. // The implementation of this semantics could look like this: // // 1. Lock the group. // 2. If not already offset_matched, do one step to get the rule. // 3. Call the rule to translate options. // 4. Continue matching the group passing the translated options. // 5. Keep track of member options in member's cur_options to handle // member rematches (if already offset_{applied,executed}). // // Note: see also similar semantics but for explicit groups in // adhoc-rule-*.cxx. assert (!step && options == match_extra::all_options); const target& g (*t.group); // What should we do with options? After some rumination it fells most // natural to treat options for the group and for its ad hoc member as // the same entity ... or not. // auto df = make_diag_frame ( [a, &t](const diag_record& dr) { if (verb != 0) dr << info << "while matching group rule to " << diag_do (a, t); }); pair r ( match_impl (a, g, 0 /* options */, 0, nullptr, try_match)); if (r.first) { if (r.second != target_state::failed) { // Note: in particular, passing all_options makes sure we will // never re-lock this member if already applied/executed. // match_inc_dependents (a, g); match_recipe (l, group_recipe, match_extra::all_options); // Note: no need to call match_posthoc() since an ad hoc member // has no own prerequisites and the group's ones will be matched // by the group. } else { // Similar to catch(failed) below. // s.state = target_state::failed; l.offset = target::offset_applied; // Make sure we don't relock a failed target. // match_extra& me (s.match_extra); me.cur_options = match_extra::all_options; me.cur_options_.store (me.cur_options, memory_order_relaxed); } } else l.offset = target::offset_tried; return r; // Group state (must be consistent with matched_state()). } // Continue from where the target has been left off. // switch (l.offset) { case target::offset_tried: { if (try_match) return make_pair (false, target_state::unknown); // To issue diagnostics ... } // Fall through. case target::offset_touched: { // Match. // // Clear the rule-specific variables, resolved targets list, and the // auxiliary data storage before calling match(). The rule is free // to modify these in its match() (provided that it matches) in // order to, for example, convey some information to apply(). // clear_target (a, t); const rule_match* r ( match_rule_impl (a, t, options, nullptr, try_match)); assert (l.offset != target::offset_tried); // Should have failed. if (r == nullptr) // Not found (try_match == true). { l.offset = target::offset_tried; return make_pair (false, target_state::unknown); } set_rule (l, r); l.offset = target::offset_matched; if (step) // Note: s.state is still undetermined. return make_pair (true, target_state::unknown); // Otherwise ... } // Fall through. case target::offset_matched: { // Add any new options. // s.match_extra.new_options |= options; // Apply. // set_recipe (l, apply_impl (a, t, *s.rule)); l.offset = target::offset_applied; if (t.has_group_prerequisites ()) // Ok since already matched. { if (optional p = match_posthoc (a, t)) { if (*p != nullptr) { // It would have been more elegant to do this before calling // apply_impl() and then expose the post hoc prerequisites to // apply(). The problem is the group may not be resolved until // the call to apply(). And so we resort to the separate // apply_posthoc() function. // apply_posthoc_impl (a, t, *s.rule, **p); } } else s.state = target_state::failed; } break; } case target::offset_applied: { // Reapply if any new options. // match_extra& me (s.match_extra); me.new_options = options & ~me.cur_options; // Clear existing. assert (me.new_options != 0); // Otherwise should not have locked. // Feels like this can only be a logic bug since to end up with a // subset of options requires a rule (see match_extra for details). // assert (s.rule != nullptr); reapply_impl (a, t, *s.rule); break; } case target::offset_executed: { // Diagnose new options after execute. // match_extra& me (s.match_extra); assert ((me.cur_options & options) != options); // Otherwise no lock. fail << "change of match options after " << diag_do (a, t) << " has been executed" << info << "executed options 0x" << hex << me.cur_options << info << "requested options 0x" << hex << options << endf; } default: assert (false); } } catch (const failed&) { s.state = target_state::failed; l.offset = target::offset_applied; // Make sure we don't relock a failed target. // match_extra& me (s.match_extra); me.cur_options = match_extra::all_options; me.cur_options_.store (me.cur_options, memory_order_relaxed); } if (s.state == target_state::failed) { // As a sanity measure clear the target data since it can be incomplete // or invalid (mark()/unmark() should give you some ideas). // clear_target (a, t); } return make_pair (true, s.state); } // If try_match is true, then indicate whether there is a rule match with // the first half of the result. // pair match_impl (action a, const target& ct, uint64_t options, size_t start_count, atomic_count* task_count, bool try_match) { // If we are blocking then work our own queue one task at a time. The // logic here is that we may have already queued other tasks before this // one and there is nothing bad (except a potentially deep stack trace) // about working through them while we wait. On the other hand, we want // to continue as soon as the lock is available in order not to nest // things unnecessarily. // // That's what we used to do but that proved to be too deadlock-prone. For // example, we may end up popping the last task which needs a lock that we // are already holding. A fuzzy feeling is that we need to look for tasks // (compare their task_counts?) that we can safely work on (though we will // need to watch out for indirections). So perhaps it's just better to keep // it simple and create a few extra threads. // target_lock l ( lock_impl (a, ct, task_count == nullptr ? optional (scheduler::work_none) : nullopt, options)); if (l.target != nullptr) { if (try_match && l.offset == target::offset_tried) return make_pair (false, target_state::unknown); if (task_count == nullptr) return match_impl_impl (l, options, false /* step */, try_match); // Pass "disassembled" lock since the scheduler queue doesn't support // task destruction. // target_lock::data ld (l.release ()); // Also pass our diagnostics and lock stacks (this is safe since we // expect the caller to wait for completion before unwinding its stack). // // Note: pack captures and arguments a bit to reduce the storage space // requrements. // bool first (ld.first); if (ct.ctx.sched->async ( start_count, *task_count, [a, try_match, first] (const diag_frame* ds, const target_lock* ls, target& t, size_t offset, uint64_t options) { // Switch to caller's diag and lock stacks. // diag_frame::stack_guard dsg (ds); target_lock::stack_guard lsg (ls); try { phase_lock pl (t.ctx, run_phase::match); // Throws. { // Note: target_lock must be unlocked within the match phase. // target_lock l {a, &t, offset, first}; // Reassemble. match_impl_impl (l, options, false /* step */, try_match); } } catch (const failed&) {} // Phase lock failure. }, diag_frame::stack (), target_lock::stack (), ref (*ld.target), ld.offset, options)) return make_pair (true, target_state::postponed); // Queued. // Matched synchronously, fall through. } else { // Already applied, executed, or busy. // if (l.offset >= target::offset_busy) return make_pair (true, target_state::busy); // Fall through. } return ct.try_matched_state (a, false); } void match_only_sync (action a, const target& t, uint64_t options) { assert (t.ctx.phase == run_phase::match); target_lock l (lock_impl (a, t, scheduler::work_none, options)); if (l.target != nullptr) { if (l.offset != target::offset_matched) { if (match_impl_impl (l, options, true /* step */).second == target_state::failed) throw failed (); } else { // If the target is already matched, then we need to add any new // options but not call apply() (thus cannot use match_impl_impl()). // (*l.target)[a].match_extra.new_options |= options; } } } // Note: lock is a reference to avoid the stacking overhead. // static group_view resolve_members_impl (action a, const target& g, target_lock&& l) { assert (a.inner ()); // Note that we will be unlocked if the target is already applied. // group_view r; // Continue from where the target has been left off. // switch (l.offset) { case target::offset_touched: case target::offset_tried: { // Match (locked). // if (match_impl_impl (l, 0 /* options */, true /* step */).second == target_state::failed) throw failed (); if ((r = g.group_members (a)).members != nullptr) break; // To apply ... } // Fall through. case target::offset_matched: { // Apply (locked). // pair s ( match_impl_impl (l, 0 /* options */, true /* step */)); if (s.second == target_state::failed) throw failed (); if ((r = g.group_members (a)).members != nullptr) { // Doing match without execute messes up our target_count. There // doesn't seem to be a clean way to solve this. Well, just always // executing if we've done the match would have been clean but quite // heavy-handed (it would be especially surprising if otherwise // there is nothing else to do, which can happen, for example, // during update-for-test when there are no tests to run). // // So our solution is as follows: // // 1. Keep track both of the targets that ended up in this situation // (the target::resolve_counted flag) as well as their total // count (the context::resolve_count member). Only do this if // set_recipe() (called by match_impl()) would have incremented // target_count. // // 2. If we happen to execute such a target (common case), then // clear the flag and decrement the count. // // 3. When it's time to assert that target_count==0 (i.e., all the // matched targets have been executed), check if resolve_count is // 0. If it's not, then find every target with the flag set, // pretend-execute it, and decrement both counts. See // perform_execute() for further details on this step. // if (s.second != target_state::unchanged) { target::opstate& s (l.target->state[a]); // Inner. if (!s.recipe_group_action) { s.resolve_counted = true; g.ctx.resolve_count.fetch_add (1, memory_order_relaxed); } } break; } // Unlock and to execute ... // l.unlock (); } // Fall through. case target::offset_applied: { // Execute (unlocked). // // Note that we use execute_direct_sync() rather than execute_sync() // here to sidestep the dependents count logic. In this context, this // is by definition the first attempt to execute this rule (otherwise // we would have already known the members list) and we really do need // to execute it now. // // Note that while it might be tempting to decrement resolve_count // here, there is no guarantee that we were the ones who have matched // this target. // { phase_switch ps (g.ctx, run_phase::execute); execute_direct_sync (a, g); } r = g.group_members (a); break; } } return r; } group_view resolve_members (action a, const target& g) { group_view r; if (a.outer ()) a = a.inner_action (); // We can be called during execute though everything should have been // already resolved. // switch (g.ctx.phase) { case run_phase::match: { // Grab a target lock to make sure the group state is synchronized. // target_lock l (lock_impl (a, g, scheduler::work_none)); r = g.group_members (a); // If the group members are alrealy known or there is nothing else // we can do, then unlock and return. // if (r.members == nullptr && l.offset != target::offset_executed) r = resolve_members_impl (a, g, move (l)); break; } case run_phase::execute: r = g.group_members (a); break; case run_phase::load: assert (false); } return r; } // Note: lock is a reference to avoid the stacking overhead. // void resolve_group_impl (target_lock&& l) { assert (l.action.inner ()); pair r ( match_impl_impl (l, 0 /* options */, true /* step */, true /* try_match */)); l.unlock (); if (r.first && r.second == target_state::failed) throw failed (); } template static void match_prerequisite_range (action a, target& t, R&& r, const S& ms, const scope* s, bool search_only) { auto& pts (t.prerequisite_targets[a]); size_t i (pts.size ()); // Index of the first to be added. // Avoid duplicating fsdir{} that may have already been injected by // inject_fsdir() (in which case it is expected to be first). // const target* dir (nullptr); if (i != 0) { const prerequisite_target& pt (pts.front ()); if (pt.target != nullptr && pt.adhoc () && pt.target->is_a ()) dir = pt.target; } // Start asynchronous matching of prerequisites. Wait with unlocked phase // to allow phase switching. // wait_guard wg ( search_only ? wait_guard () : wait_guard (t.ctx, t.ctx.count_busy (), t[a].task_count, true)); for (auto&& p: forward (r)) { // Ignore excluded. // include_type pi (include (a, t, p)); if (!pi) continue; prerequisite_target pt (ms ? ms (a, t, p, pi) : prerequisite_target (&search (t, p), pi)); if (pt.target == nullptr || pt.target == dir || (s != nullptr && !pt.target->in (*s))) continue; if (!search_only) match_async (a, *pt.target, t.ctx.count_busy (), t[a].task_count); pts.push_back (move (pt)); } if (search_only) return; wg.wait (); // Finish matching all the targets that we have started. // for (size_t n (pts.size ()); i != n; ++i) { const target& pt (*pts[i]); match_complete (a, pt); } } void match_prerequisites (action a, target& t, const match_search& ms, const scope* s, bool search_only) { match_prerequisite_range (a, t, group_prerequisites (t), ms, s, search_only); } void match_prerequisite_members (action a, target& t, const match_search_member& msm, const scope* s, bool search_only) { match_prerequisite_range (a, t, group_prerequisite_members (a, t), msm, s, search_only); } void match_members (action a, const target& t, const target* const* ts, size_t n) { // Pretty much identical to match_prerequisite_range() except we don't // search. // wait_guard wg (t.ctx, t.ctx.count_busy (), t[a].task_count, true); for (size_t i (0); i != n; ++i) { const target* m (ts[i]); if (m == nullptr || marked (m)) continue; match_async (a, *m, t.ctx.count_busy (), t[a].task_count); } wg.wait (); // Finish matching all the targets that we have started. // for (size_t i (0); i != n; ++i) { const target* m (ts[i]); if (m == nullptr || marked (m)) continue; match_complete (a, *m); } } void match_members (action a, const target& t, prerequisite_targets& ts, size_t s, pair imv) { size_t n (ts.size ()); wait_guard wg (t.ctx, t.ctx.count_busy (), t[a].task_count, true); for (size_t i (s); i != n; ++i) { const prerequisite_target& pt (ts[i]); const target* m (pt.target); if (m == nullptr || marked (m) || (imv.first != 0 && (pt.include & imv.first) != imv.second)) continue; match_async (a, *m, t.ctx.count_busy (), t[a].task_count); } wg.wait (); for (size_t i (s); i != n; ++i) { const prerequisite_target& pt (ts[i]); const target* m (pt.target); if (m == nullptr || marked (m) || (imv.first != 0 && (pt.include & imv.first) != imv.second)) continue; match_complete (a, *m); } } const fsdir* inject_fsdir_impl (target& t, bool prereq, bool parent) { tracer trace ("inject_fsdir"); // If t is a directory (name is empty), say foo/bar/, then t is bar and // its parent directory is foo/. // const dir_path& d (parent && t.name.empty () ? t.dir.directory () : t.dir); const scope& bs (t.ctx.scopes.find_out (d)); const scope* rs (bs.root_scope ()); // If root scope is NULL, then this can mean that we are out of any // project or if the directory is in src_root. In both cases we don't // inject anything unless explicitly requested. // // Note that we also used to bail out if this is the root of the // project. But that proved not to be such a great idea in case of // subprojects (e.g., tests/). // const fsdir* r (nullptr); if (rs != nullptr && !d.sub (rs->src_path ())) { l6 ([&]{trace << d << " for " << t;}); // Target is in the out tree, so out directory is empty. // r = &search (t, d, dir_path (), string (), nullptr, nullptr); } else if (prereq) { // See if one was mentioned explicitly. // for (const prerequisite& p: group_prerequisites (t)) { if (p.is_a ()) { const target& pt (search (t, p)); if (pt.dir == d) { r = &pt.as (); break; } } } } return r; } const fsdir* inject_fsdir (action a, target& t, bool match, bool prereq, bool parent) { auto& pts (t.prerequisite_targets[a]); assert (!prereq || pts.empty ()); // This prerequisite target must be first. const fsdir* r (inject_fsdir_impl (t, prereq, parent)); if (r != nullptr) { if (match) match_sync (a, *r); // Make it ad hoc so that it doesn't end up in prerequisite_targets // after execution. // pts.emplace_back (r, include_type::adhoc); } return r; } const fsdir* inject_fsdir_direct (action a, target& t, bool prereq, bool parent) { auto& pts (t.prerequisite_targets[a]); assert (!prereq || pts.empty ()); // This prerequisite target must be first. const fsdir* r (inject_fsdir_impl (t, prereq, parent)); if (r != nullptr) { match_direct_sync (a, *r); pts.emplace_back (r, include_type::adhoc); } return r; } // Execute the specified recipe (if any) and the scope operation callbacks // (if any/applicable) then merge and return the resulting target state. // static target_state execute_recipe (action a, target& t, const recipe& r) { target_state ts (target_state::unchanged); try { auto df = make_diag_frame ( [a, &t](const diag_record& dr) { if (verb != 0) dr << info << "while " << diag_doing (a, t); }); // If this is a dir{} target, see if we have any operation callbacks // in the corresponding scope. // const dir* op_t (t.is_a ()); const scope* op_s (nullptr); using op_iterator = scope::operation_callback_map::const_iterator; pair op_p; if (op_t != nullptr) { op_s = &t.ctx.scopes.find_out (t.dir); // Always out. if (op_s->out_path () == t.dir && !op_s->operation_callbacks.empty ()) { op_p = op_s->operation_callbacks.equal_range (a); if (op_p.first == op_p.second) op_s = nullptr; // Ignore. } else op_s = nullptr; // Ignore. } if (r != nullptr || op_s != nullptr) { const scope& bs (t.base_scope ()); // Execute recipe/callbacks in project environment. // auto_project_env penv; if (const scope* rs = bs.root_scope ()) penv = auto_project_env (*rs); // Pre operations. // // Note that here we assume the dir{} target cannot be part of a group // and as a result we (a) don't try to avoid calling post callbacks in // case of a group failure and (b) merge the pre and post states with // the group state. // if (op_s != nullptr) { for (auto i (op_p.first); i != op_p.second; ++i) if (const auto& f = i->second.pre) ts |= f (a, *op_s, *op_t); } // Recipe. // if (r != nullptr) ts |= r (a, t); // Post operations. // if (op_s != nullptr) { for (auto i (op_p.first); i != op_p.second; ++i) if (const auto& f = i->second.post) ts |= f (a, *op_s, *op_t); } } // See the recipe documentation for details on what's going on here. // Note that if the result is group, then the group's state can be // failed. // switch (t[a].state = ts) { case target_state::changed: case target_state::unchanged: break; case target_state::postponed: ts = t[a].state = target_state::unchanged; break; case target_state::group: ts = (*t.group)[a].state; break; default: assert (false); } } catch (const failed&) { ts = t[a].state = target_state::failed; } return ts; } static inline const char* update_backlink_name (backlink_mode m, bool to_dir) { using mode = backlink_mode; const char* r (nullptr); switch (m) { case mode::link: case mode::symbolic: r = verb >= 3 ? "ln -sf" : verb >= 2 ? "ln -s" : "ln"; break; case mode::hard: r = verb >= 3 ? "ln -f" : "ln"; break; case mode::copy: case mode::overwrite: r = to_dir ? "cp -r" : "cp"; break; } return r; } void update_backlink (const file& f, const path& l, bool changed, backlink_mode m) { const path& p (f.path ()); dir_path d (l.directory ()); // At low verbosity levels we print the command if the target changed or // the link does not exist (we also treat errors as "not exist" and let // the link update code below handle it). // // Note that in the changed case we print it even if the link is not // actually updated to signal to the user that the updated out target is // now available in src. // if (verb == 1 || verb == 2) { if (changed || !butl::entry_exists (l, false /* follow_symlinks */, true /* ignore_errors */)) { const char* c (update_backlink_name (m, l.to_directory ())); // Note: 'ln foo/ bar/' means a different thing (and below). // if (verb == 2) text << c << ' ' << p.string () << ' ' << l.string (); else print_diag (c, f, d); } } // What if there is no such subdirectory in src (some like to stash their // executables in bin/ or some such). The easiest is probably just to // create it even though we won't be cleaning it up. // if (!exists (d)) mkdir_p (d, 2 /* verbosity */); update_backlink (f.ctx, p, l, m); } void update_backlink (context& ctx, const path& p, const path& l, bool changed, backlink_mode m) { // As above but with a slightly different diagnostics. dir_path d (l.directory ()); if (verb == 1 || verb == 2) { if (changed || !butl::entry_exists (l, false /* follow_symlinks */, true /* ignore_errors */)) { const char* c (update_backlink_name (m, l.to_directory ())); // Note: 'ln foo/ bar/' means a different thing (and above) so strip // trailing directory separator (but keep as path for relative). // if (verb >= 2) text << c << ' ' << p.string () << ' ' << l.string (); else print_diag (c, p.to_directory () ? path (p.string ()) : p, d); } } if (!exists (d)) mkdir_p (d, 2 /* verbosity */); update_backlink (ctx, p, l, m); } static inline void try_rmbacklink (const path& l, backlink_mode m, bool ie /* ignore_errors */= false) { // Note that this function should not be called in the dry-run mode. // // See also clean_backlink() below. using mode = backlink_mode; if (l.to_directory ()) { switch (m) { case mode::link: case mode::symbolic: case mode::hard: try_rmsymlink (l, true /* directory */, ie); break; case mode::copy: try_rmdir_r (path_cast (l), ie); break; case mode::overwrite: break; } } else { // try_rmfile() should work for symbolic and hard file links. // switch (m) { case mode::link: case mode::symbolic: case mode::hard: case mode::copy: try_rmfile (l, ie); break; case mode::overwrite: break; } } } void update_backlink (context& ctx, const path& p, const path& l, backlink_mode om, uint16_t verbosity) { assert (verbosity >= 2); using mode = backlink_mode; bool d (l.to_directory ()); mode m (om); // Keep original mode. auto print = [&p, &l, &m, verbosity, d] () { if (verb >= verbosity) { text << update_backlink_name (m, d) << ' ' << p.string () << ' ' << l.string (); } }; // Note that none of mk*() or cp*() functions that we use here handle // the dry-run mode. // if (!ctx.dry_run) try { try { // Normally will be there. // try_rmbacklink (l, m); // Skip (ad hoc) targets that don't exist. // if (!(d ? dir_exists (p) : file_exists (p))) return; switch (m) { case mode::link: if (!d) { mkanylink (p, l, false /* copy */); break; } // Directory hardlinks are not widely supported so for them we will // only try the symlink. // // Fall through. case mode::symbolic: mksymlink (p, l, d); break; case mode::hard: { // The target can be a symlink (or a symlink chain) with a // relative target that, unless the (final) symlink and the // hardlink are in the same directory, will result in a dangling // link. // mkhardlink (followsymlink (p), l, d); break; } case mode::copy: case mode::overwrite: { if (d) { // Currently, for a directory, we do a "copy-link": we make the // target directory and then link each entry. (For now this is // only used to "link" a Windows DLL assembly with only files // inside. We also have to use hard links; see the relevant // comment in cc/link-rule for details. Maybe we can invent a // special Windows-only "assembly link" for this). // dir_path fr (path_cast (p)); dir_path to (path_cast (l)); try_mkdir (to); for (const auto& de: dir_iterator (fr, dir_iterator::no_follow)) { path f (fr / de.path ()); path t (to / de.path ()); update_backlink (ctx, f, t, mode::hard, verb_never); } } else cpfile (p, l, (cpflags::overwrite_content | cpflags::copy_timestamps)); break; } } } catch (system_error& e) { // Translate to mkanylink()-like failure. // entry_type t (entry_type::unknown); switch (m) { case mode::link: case mode::symbolic: t = entry_type::symlink; break; case mode::hard: t = entry_type::other; break; case mode::copy: case mode::overwrite: t = entry_type::regular; break; } throw pair (t, move (e)); } } catch (const pair& e) { const char* w (e.first == entry_type::regular ? "copy" : e.first == entry_type::symlink ? "symlink" : e.first == entry_type::other ? "hardlink" : nullptr); print (); fail << "unable to make " << w << ' ' << l << ": " << e.second; } print (); } void clean_backlink (context& ctx, const path& l, uint16_t v /*verbosity*/, backlink_mode m) { // Like try_rmbacklink() but with diagnostics and error handling. // // Note that here the dry-run mode is handled by the filesystem functions. // Note that if we ever need to support level 1 for some reason, maybe // consider showing the target, for example, `unlink exe{hello} <- dir/`? // assert (v >= 2); using mode = backlink_mode; if (l.to_directory ()) { switch (m) { case mode::link: case mode::symbolic: case mode::hard: rmsymlink (ctx, l, true /* directory */, v); break; case mode::copy: rmdir_r (ctx, path_cast (l), true, v); break; case mode::overwrite: break; } } else { // remfile() should work for symbolic and hard file links. // switch (m) { case mode::link: case mode::symbolic: case mode::hard: case mode::copy: rmfile (ctx, l, v); break; case mode::overwrite: break; } } } // If target/link path are syntactically to a directory, then the backlink // is assumed to be to a directory, otherwise -- to a file. // struct backlink: auto_rm { using path_type = build2::path; using target_type = build2::target; reference_wrapper target; backlink_mode mode; // Ad hoc group-specific information for diagnostics (see below). // const target_type* member = nullptr; bool print = true; backlink (const path_type& t, path_type&& l, backlink_mode m, bool active) : auto_rm (move (l), active), target (t), mode (m) { assert (t.to_directory () == path.to_directory ()); } ~backlink () { if (active) { try_rmbacklink (path, mode, true /* ignore_errors */); active = false; } } backlink (backlink&&) = default; backlink& operator= (backlink&&) = default; }; // Normally (i.e., on sane platforms that don't have things like PDBs, etc) // there will be just one or two backlinks so optimize for that. // using backlinks = small_vector; static optional> backlink_test (const target& t, const lookup& l, optional gm) { using mode = backlink_mode; const names& ns (cast (l)); if (ns.size () != 1 && ns.size () != 2) { fail << "invalid backlink variable value '" << ns << "' " << "specified for target " << t; } optional m; for (;;) // Breakout loop. { const name& n (ns.front ()); if (n.simple ()) { const string& v (n.value); if (v == "true") {m = mode::link; break;} else if (v == "symbolic") {m = mode::symbolic; break;} else if (v == "hard") {m = mode::hard; break;} else if (v == "copy") {m = mode::copy; break;} else if (v == "overwrite") {m = mode::overwrite; break;} else if (v == "false") { break;} else if (v == "group") {if ((m = gm)) break;} } fail << "invalid backlink variable value mode component '" << n << "' " << "specified for target " << t << endf; } bool np (false); // "not print" if (ns.size () == 2) { const name& n (ns.back ()); if (n.simple () && (n.value == "true" || (np = (n.value == "false")))) ; else fail << "invalid backlink variable value print component '" << n << "' specified for target " << t; } return m ? optional> (make_pair (*m, !np)) : nullopt; } static optional backlink_test (action a, target& t) { using mode = backlink_mode; context& ctx (t.ctx); // Note: the order of these checks is from the least to most expensive. // Only for plain update/clean. // if (a.outer () || (a != perform_update_id && a != perform_clean_id)) return nullopt; // Only targets in the out tree can be backlinked. // if (!t.out.empty ()) return nullopt; // Only file-based targets or groups containing file-based targets can be // backlinked. Note that we don't do the "file-based" check of the latter // case here since they can still be execluded. So instead we are prepared // to handle the empty backlinks list. // // @@ Potentially members could only be resolved in execute. I guess we // don't support backlink for such groups at the moment. // if (!t.is_a () && t.group_members (a).members == nullptr) return nullopt; // Neither an out-of-project nor in-src configuration can be forwarded. // const scope& bs (t.base_scope ()); const scope* rs (bs.root_scope ()); if (rs == nullptr || bs.src_path () == bs.out_path ()) return nullopt; // Only for forwarded configurations. // if (!cast_false (rs->vars[ctx.var_forwarded])) return nullopt; lookup l (t.state[a][ctx.var_backlink]); // If not found, check for some defaults in the global scope (this does // not happen automatically since target type/pattern-specific lookup // stops at the project boundary). // if (!l.defined ()) l = ctx.global_scope.lookup (*ctx.var_backlink, t.key ()); optional> r (l ? backlink_test (t, l, nullopt) : nullopt); if (r && !r->second) fail << "backlink variable value print component cannot be false " << "for primary target " << t; return r ? optional (r->first) : nullopt; } static backlinks backlink_collect (action a, target& t, backlink_mode m) { using mode = backlink_mode; context& ctx (t.ctx); const scope& s (t.base_scope ()); backlinks bls; auto add = [&bls, &s] (const path& p, mode m, const target* mt = nullptr, bool print = true) { bls.emplace_back (p, s.src_path () / p.leaf (s.out_path ()), m, !s.ctx.dry_run /* active */); if (mt != nullptr) { backlink& bl (bls.back ()); bl.member = mt; bl.print = print; } }; // Check for a custom backlink mode for this member. If none, then // inherit the one from the group (so if the user asked to copy // .exe, we will also copy .pdb). // // Note that we want to avoid group or tt/patter-spec lookup. And // since this is an ad hoc member (which means it was either declared // in the buildfile or added by the rule), we assume that the value, // if any, will be set as a target or rule-specific variable. // auto member_mode = [a, m, &ctx] (const target& mt) -> optional> { lookup l (mt.state[a].vars[ctx.var_backlink]); if (!l) l = mt.vars[ctx.var_backlink]; return l ? backlink_test (mt, l, m) : make_pair (m, true); }; // @@ Currently we don't handle the following cases: // // 1. File-based explicit groups. // // 2. Ad hoc subgroups in explicit groups. // // Note: see also the corresponding code in backlink_update_post(). // if (file* f = t.is_a ()) { // First the target itself. // add (f->path (), m, f, true); // Note: always printed. // Then ad hoc group file/fsdir members, if any. // for (const target* mt (t.adhoc_member); mt != nullptr; mt = mt->adhoc_member) { const path* p (nullptr); if (const file* f = mt->is_a ()) { p = &f->path (); if (p->empty ()) // The "trust me, it's somewhere" case. p = nullptr; } else if (const fsdir* d = mt->is_a ()) p = &d->dir; if (p != nullptr) { if (optional> m = member_mode (*mt)) add (*p, m->first, mt, m->second); } } } else { // Explicit group. // group_view gv (t.group_members (a)); assert (gv.members != nullptr); for (size_t i (0); i != gv.count; ++i) { if (const target* mt = gv.members[i]) { if (const file* f = mt->is_a ()) { if (optional> m = member_mode (*mt)) add (f->path (), m->first); } } } } return bls; } static inline backlinks backlink_update_pre (action a, target& t, backlink_mode m) { return backlink_collect (a, t, m); } static void backlink_update_post (target& t, target_state ts, backlink_mode m, backlinks& bls) { if (ts == target_state::failed) return; // Let auto rm clean things up. context& ctx (t.ctx); file* ft (t.is_a ()); if (ft != nullptr && bls.size () == 1) { // Single file-based target. // const backlink& bl (bls.front ()); update_backlink (*ft, bl.path, ts == target_state::changed, bl.mode); } else { // Explicit or ad hoc group. // // What we have below is a custom variant of update_backlink(file). // dir_path d (bls.front ().path.directory ()); // First print the verbosity level 1 diagnostics. Level 2 and higher are // handled by the update_backlink() calls below. // if (verb == 1) { bool changed (ts == target_state::changed); if (!changed) { for (const backlink& bl: bls) { changed = !butl::entry_exists (bl.path, false /* follow_symlinks */, true /* ignore_errors */); if (changed) break; } } if (changed) { const char* c (update_backlink_name (m, false /* to_dir */)); // For explicit groups we only print the group target. For ad hoc // groups we print all the members except those explicitly excluded. // if (ft == nullptr) print_diag (c, t, d); else { vector tks; tks.reserve (bls.size ()); for (const backlink& bl: bls) if (bl.print) tks.push_back (bl.member->key ()); print_diag (c, move (tks), d); } } } if (!exists (d)) mkdir_p (d, 2 /* verbosity */); // Make backlinks. // for (const backlink& bl: bls) update_backlink (ctx, bl.target, bl.path, bl.mode, 2 /* verbosity */); } // Cancel removal. // if (!ctx.dry_run) { for (backlink& bl: bls) bl.cancel (); } } static void backlink_clean_pre (action a, target& t, backlink_mode m) { backlinks bls (backlink_collect (a, t, m)); for (auto b (bls.begin ()), i (b); i != bls.end (); ++i) { // Printing anything at level 1 will probably just add more noise. // backlink& bl (*i); bl.cancel (); clean_backlink (t.ctx, bl.path, i == b ? 2 : 3 /* verbosity */, bl.mode); } } static target_state execute_impl (action a, target& t) { context& ctx (t.ctx); target::opstate& s (t[a]); assert (s.task_count.load (memory_order_consume) == t.ctx.count_busy () && s.state == target_state::unknown); target_state ts; try { // Handle target backlinking to forwarded configurations. // // Note that this function will never be called if the recipe is noop // which is ok since such targets are probably not interesting for // backlinking. // // Note also that for group members (both ad hoc and non) backlinking // is handled when updating/cleaning the group. // backlinks bls; optional blm; if (t.group == nullptr) // Matched so must be already resolved. { blm = backlink_test (a, t); if (blm) { if (a == perform_update_id) { bls = backlink_update_pre (a, t, *blm); if (bls.empty ()) blm = nullopt; } else backlink_clean_pre (a, t, *blm); } } // Note: see similar code in set_rule_trace() for match. // if (ctx.trace_execute != nullptr && trace_target (t, *ctx.trace_execute)) { diag_record dr (info); dr << diag_doing (a, t); if (s.rule != nullptr) { const rule& r (s.rule->second); if (const adhoc_rule* ar = dynamic_cast (&r)) { dr << info (ar->loc); if (ar->pattern != nullptr) dr << "using ad hoc pattern rule "; else dr << "using ad hoc recipe "; } else dr << info << "using rule "; dr << s.rule->first; } else dr << info << "using directly-assigned recipe"; } ts = execute_recipe (a, t, s.recipe); if (blm) { if (a == perform_update_id) backlink_update_post (t, ts, *blm, bls); } } catch (const failed&) { // If we could not backlink the target, then the best way to signal the // failure seems to be to mark the target as failed. // ts = s.state = target_state::failed; } // Clear the recipe to release any associated memory. Note that // s.recipe_group_action may be used further (see, for example, // group_state()) and should retain its value. // if (!s.recipe_keep) s.recipe = nullptr; // Decrement the target count (see set_recipe() for details). // // Note that here we cannot rely on s.state being group because of the // postponment logic (see excute_recipe() for details). // if (a.inner () && !s.recipe_group_action) { // See resolve_members_impl() for background. // if (s.resolve_counted) { s.resolve_counted = false; ctx.resolve_count.fetch_sub (1, memory_order_relaxed); } ctx.target_count.fetch_sub (1, memory_order_relaxed); } // Decrement the task count (to count_executed) and wake up any threads // that might be waiting for this target. // size_t tc (s.task_count.fetch_sub ( target::offset_busy - target::offset_executed, memory_order_release)); assert (tc == ctx.count_busy ()); ctx.sched->resume (s.task_count); return ts; } target_state execute_impl (action a, const target& ct, size_t start_count, atomic_count* task_count) { // NOTE: see also pretend_execute lambda in perform_execute(). target& t (const_cast (ct)); // MT-aware. target::opstate& s (t[a]); context& ctx (t.ctx); // Update dependency counts and make sure they are not skew. // size_t gd (ctx.dependency_count.fetch_sub (1, memory_order_relaxed)); size_t td (s.dependents.fetch_sub (1, memory_order_release)); assert (td != 0 && gd != 0); // Handle the "last" execution mode. // // This gets interesting when we consider interaction with groups. It seem // to make sense to treat group members as dependents of the group, so, // for example, if we try to clean the group via three of its members, // only the last attempt will actually execute the clean. This means that // when we match a group member, inside we should also match the group in // order to increment the dependents count. This seems to be a natural // requirement: if we are delegating to the group, we need to find a // recipe for it, just like we would for a prerequisite. // // Note that we are also going to treat the group state as postponed. // This is not a mistake: until we execute the recipe, we want to keep // returning postponed. And once the recipe is executed, it will reset the // state to group (see group_action()). To put it another way, the // execution of this member is postponed, not of the group. // // Note also that the target execution is postponed with regards to this // thread. For other threads the state will still be unknown (until they // try to execute it). // if (ctx.current_mode == execution_mode::last && --td != 0) return target_state::postponed; // Try to atomically change applied to busy. // size_t tc (ctx.count_applied ()); size_t exec (ctx.count_executed ()); size_t busy (ctx.count_busy ()); optional r; if (s.task_count.compare_exchange_strong ( tc, busy, memory_order_acq_rel, // Synchronize on success. memory_order_acquire)) // Synchronize on failure. { // Handle the noop recipe. // if (s.state == target_state::unchanged) { // There could still be scope operations. // r = t.is_a () ? execute_recipe (a, t, nullptr /* recipe */) : s.state; s.task_count.store (exec, memory_order_release); ctx.sched->resume (s.task_count); } else { if (task_count == nullptr) r = execute_impl (a, t); else { // Pass our diagnostics stack (this is safe since we expect the // caller to wait for completion before unwinding its diag stack). // if (ctx.sched->async (start_count, *task_count, [a] (const diag_frame* ds, target& t) { diag_frame::stack_guard dsg (ds); execute_impl (a, t); }, diag_frame::stack (), ref (t))) return target_state::unknown; // Queued. // Executed synchronously, fall through. } } } else { // Either busy or already executed. // if (tc >= busy) return target_state::busy; else assert (tc == exec); } return r ? *r : t.executed_state (a, false /* fail */); } target_state execute_direct_impl (action a, const target& ct, size_t start_count, atomic_count* task_count) { context& ctx (ct.ctx); target& t (const_cast (ct)); // MT-aware. target::opstate& s (t[a]); // Similar logic to execute_impl() above. // size_t tc (ctx.count_applied ()); size_t exec (ctx.count_executed ()); size_t busy (ctx.count_busy ()); optional r; if (s.task_count.compare_exchange_strong ( tc, busy, memory_order_acq_rel, // Synchronize on success. memory_order_acquire)) // Synchronize on failure. { if (s.state == target_state::unknown) { if (task_count == nullptr) r = execute_impl (a, t); else { if (ctx.sched->async (start_count, *task_count, [a] (const diag_frame* ds, target& t) { diag_frame::stack_guard dsg (ds); execute_impl (a, t); }, diag_frame::stack (), ref (t))) return target_state::unknown; // Queued. // Executed synchronously, fall through. } } else { assert (s.state == target_state::unchanged || s.state == target_state::failed); r = s.state == target_state::unchanged && t.is_a () ? execute_recipe (a, t, nullptr /* recipe */) : s.state; s.task_count.store (exec, memory_order_release); ctx.sched->resume (s.task_count); } } else { // Either busy or already executed. // if (tc >= busy) return target_state::busy; else assert (tc == exec); } return r ? *r : t.executed_state (a, false /* fail */); } bool update_during_match (tracer& trace, action a, const target& t, timestamp ts) { // NOTE: see also clean_during_match() if changing anything here. assert (a == perform_update_id); // Note: this function is used to make sure header dependencies are up to // date (and which is where it originated). // // There would normally be a lot of headers for every source file (think // all the system headers) and just calling execute_direct_sync() on all // of them can get expensive. At the same time, most of these headers are // existing files that we will never be updating (again, system headers, // for example) and the rule that will match them is the fallback // file_rule. That rule has an optimization: it returns noop_recipe (which // causes the target state to be automatically set to unchanged) if the // file is known to be up to date. So we do the update "smartly". // // Also, now that we do header pre-generation by default, there is a good // chance the header has already been updated. So we also detect that and // avoid switching the phase. // const path_target* pt (t.is_a ()); if (pt == nullptr) ts = timestamp_unknown; target_state os (t.matched_state (a)); if (os == target_state::unchanged) { if (ts == timestamp_unknown) return false; else { // We expect the timestamp to be known (i.e., existing file). // timestamp mt (pt->mtime ()); assert (mt != timestamp_unknown); return mt > ts; } } else { // We only want to return true if our call to execute() actually caused // an update. In particular, the target could already have been in // target_state::changed because of the dynamic dependency extraction // run for some other target. // target_state ns; if (os != target_state::changed) { phase_switch ps (t.ctx, run_phase::execute); ns = execute_direct_sync (a, t); } else ns = os; if (ns != os && ns != target_state::unchanged) { l6 ([&]{trace << "updated " << t << "; old state " << os << "; new state " << ns;}); return true; } else return ts != timestamp_unknown ? pt->newer (ts, ns) : false; } } bool update_during_match_prerequisites (tracer& trace, action a, target& t, uintptr_t mask) { // NOTE: see also clean_during_match_prerequisites() if changing anything // here. assert (a == perform_update_id); prerequisite_targets& pts (t.prerequisite_targets[a]); // On the first pass detect and handle unchanged tragets. Note that we // have to do it in a separate pass since we cannot call matched_state() // once we've switched the phase. // size_t n (0); for (prerequisite_target& p: pts) { if (mask == 0 || (p.include & mask) != 0) { if (p.target != nullptr) { const target& pt (*p.target); target_state os (pt.matched_state (a)); if (os != target_state::unchanged) { ++n; p.data = static_cast (os); continue; } } p.data = 0; } } // If all unchanged, we are done. // if (n == 0) return false; // Provide additional information on what's going on. // auto df = make_diag_frame ( [&t](const diag_record& dr) { if (verb != 0) dr << info << "while updating during match prerequisites of " << "target " << t; }); context& ctx (t.ctx); phase_switch ps (ctx, run_phase::execute); bool r (false); // @@ Maybe we should optimize for n == 1? Maybe we should just call // smarter update_during_match() in this case? // #if 0 for (prerequisite_target& p: pts) { if ((mask == 0 || (p.include & mask) != 0) && p.data != 0) { const target& pt (*p.target); target_state os (static_cast (p.data)); target_state ns (execute_direct_sync (a, pt)); if (ns != os && ns != target_state::unchanged) { l6 ([&]{trace << "updated " << pt << "; old state " << os << "; new state " << ns;}); r = true; } p.data = 0; } } #else // Start asynchronous execution of prerequisites. Similar logic to // straight_execute_members(). // // Note that the target's task count is expected to be busy (since this // function is called during match). And there don't seem to be any // problems in using it for execute. // atomic_count& tc (t[a].task_count); size_t busy (ctx.count_busy ()); wait_guard wg (ctx, busy, tc); for (prerequisite_target& p: pts) { if ((mask == 0 || (p.include & mask) != 0) && p.data != 0) { execute_direct_async (a, *p.target, busy, tc); } } wg.wait (); // Finish execution and process the result. // for (prerequisite_target& p: pts) { if ((mask == 0 || (p.include & mask) != 0) && p.data != 0) { const target& pt (*p.target); target_state ns (execute_complete (a, pt)); target_state os (static_cast (p.data)); if (ns != os && ns != target_state::unchanged) { l6 ([&]{trace << "updated " << pt << "; old state " << os << "; new state " << ns;}); r = true; } p.data = 0; } } #endif return r; } bool clean_during_match (tracer& trace, action a, const target& t) { // Let's keep this as close to update_during_match() semantically as // possible until we see a clear reason to deviate. // We have a problem with fsdir{}: if the directory is not empty because // there are other targets that depend on it and we execute it here and // now, it will not remove the directory (because it's not yet empty) but // will cause the target to be in the executed state, which means that // when other targets try to execute it, it will be a noop and the // directory will be left behind. assert (a == perform_clean_id && !t.is_a ()); target_state os (t.matched_state (a)); if (os == target_state::unchanged) return false; else { target_state ns; if (os != target_state::changed) { phase_switch ps (t.ctx, run_phase::execute); ns = execute_direct_sync (a, t); } else ns = os; if (ns != os && ns != target_state::unchanged) { l6 ([&]{trace << "cleaned " << t << "; old state " << os << "; new state " << ns;}); return true; } else return false; } } bool clean_during_match_prerequisites (tracer& trace, action a, target& t, uintptr_t mask) { // Let's keep this as close to update_during_match_prerequisites() // semantically as possible until we see a clear reason to deviate. // // Currently the only substantial change is the reverse iteration order. assert (a == perform_clean_id); prerequisite_targets& pts (t.prerequisite_targets[a]); // On the first pass detect and handle unchanged tragets. Note that we // have to do it in a separate pass since we cannot call matched_state() // once we've switched the phase. // size_t n (0); for (prerequisite_target& p: pts) { if (mask == 0 || (p.include & mask) != 0) { if (p.target != nullptr) { const target& pt (*p.target); assert (!pt.is_a ()); // See above. target_state os (pt.matched_state (a)); if (os != target_state::unchanged) { ++n; p.data = static_cast (os); continue; } } p.data = 0; } } // If all unchanged, we are done. // if (n == 0) return false; // Provide additional information on what's going on. // auto df = make_diag_frame ( [&t](const diag_record& dr) { if (verb != 0) dr << info << "while cleaning during match prerequisites of " << "target " << t; }); context& ctx (t.ctx); phase_switch ps (ctx, run_phase::execute); bool r (false); // @@ Maybe we should optimize for n == 1? Maybe we should just call // smarter clean_during_match() in this case? // #if 0 for (prerequisite_target& p: reverse_iterate (pts)) { if ((mask == 0 || (p.include & mask) != 0) && p.data != 0) { const target& pt (*p.target); target_state os (static_cast (p.data)); target_state ns (execute_direct_sync (a, pt)); if (ns != os && ns != target_state::unchanged) { l6 ([&]{trace << "cleaned " << pt << "; old state " << os << "; new state " << ns;}); r = true; } p.data = 0; } } #else // Start asynchronous execution of prerequisites. Similar logic to // straight_execute_members(). // // Note that the target's task count is expected to be busy (since this // function is called during match). And there don't seem to be any // problems in using it for execute. // atomic_count& tc (t[a].task_count); size_t busy (ctx.count_busy ()); wait_guard wg (ctx, busy, tc); for (prerequisite_target& p: reverse_iterate (pts)) { if ((mask == 0 || (p.include & mask) != 0) && p.data != 0) { execute_direct_async (a, *p.target, busy, tc); } } wg.wait (); // Finish execution and process the result. // for (prerequisite_target& p: reverse_iterate (pts)) { if ((mask == 0 || (p.include & mask) != 0) && p.data != 0) { const target& pt (*p.target); target_state ns (execute_complete (a, pt)); target_state os (static_cast (p.data)); if (ns != os && ns != target_state::unchanged) { l6 ([&]{trace << "cleaned " << pt << "; old state " << os << "; new state " << ns;}); r = true; } p.data = 0; } } #endif return r; } static inline void blank_adhoc_member (const target*&) { } static inline void blank_adhoc_member (prerequisite_target& pt) { if (pt.adhoc ()) pt.target = nullptr; } template target_state straight_execute_members (context& ctx, action a, atomic_count& tc, T ts[], size_t n, size_t p) { target_state r (target_state::unchanged); size_t busy (ctx.count_busy ()); // Start asynchronous execution of prerequisites. // wait_guard wg (ctx, busy, tc); n += p; for (size_t i (p); i != n; ++i) { const target*& mt (ts[i]); if (mt == nullptr) // Skipped. continue; target_state s (execute_async (a, *mt, busy, tc)); if (s == target_state::postponed) { r |= s; mt = nullptr; } } wg.wait (); // Now all the targets in prerequisite_targets must be either still busy // or executed and synchronized (and we have blanked out all the postponed // ones). // for (size_t i (p); i != n; ++i) { if (ts[i] == nullptr) continue; const target& mt (*ts[i]); r |= execute_complete (a, mt); blank_adhoc_member (ts[i]); } return r; } template target_state reverse_execute_members (context& ctx, action a, atomic_count& tc, T ts[], size_t n, size_t p) { // Pretty much as straight_execute_members() but in reverse order. // target_state r (target_state::unchanged); size_t busy (ctx.count_busy ()); wait_guard wg (ctx, busy, tc); n = p - n; for (size_t i (p); i != n; ) { const target*& mt (ts[--i]); if (mt == nullptr) continue; target_state s (execute_async (a, *mt, busy, tc)); if (s == target_state::postponed) { r |= s; mt = nullptr; } } wg.wait (); for (size_t i (p); i != n; ) { if (ts[--i] == nullptr) continue; const target& mt (*ts[i]); r |= execute_complete (a, mt); blank_adhoc_member (ts[i]); } return r; } // Instantiate only for what we need. // template LIBBUILD2_SYMEXPORT target_state straight_execute_members ( context&, action, atomic_count&, const target*[], size_t, size_t); template LIBBUILD2_SYMEXPORT target_state reverse_execute_members ( context&, action, atomic_count&, const target*[], size_t, size_t); template LIBBUILD2_SYMEXPORT target_state straight_execute_members ( context&, action, atomic_count&, prerequisite_target[], size_t, size_t); template LIBBUILD2_SYMEXPORT target_state reverse_execute_members ( context&, action, atomic_count&, prerequisite_target[], size_t, size_t); pair, const target*> execute_prerequisites (const target_type* tt, action a, const target& t, const timestamp& mt, const execute_filter& ef, size_t n) { assert (a == perform_update_id); context& ctx (t.ctx); size_t busy (ctx.count_busy ()); auto& pts (t.prerequisite_targets[a]); if (n == 0) n = pts.size (); // Pretty much as straight_execute_members() but hairier. // target_state rs (target_state::unchanged); wait_guard wg (ctx, busy, t[a].task_count); for (size_t i (0); i != n; ++i) { const target*& pt (pts[i]); if (pt == nullptr) // Skipped. continue; target_state s (execute_async (a, *pt, busy, t[a].task_count)); if (s == target_state::postponed) { rs |= s; pt = nullptr; } } wg.wait (); bool e (mt == timestamp_nonexistent); const target* rt (nullptr); for (size_t i (0); i != n; ++i) { prerequisite_target& p (pts[i]); if (p == nullptr) continue; const target& pt (*p.target); target_state s (execute_complete (a, pt)); rs |= s; // Should we compare the timestamp to this target's? // if (!e && (p.adhoc () || !ef || ef (pt, i))) { // If this is an mtime-based target, then compare timestamps. // if (const mtime_target* mpt = pt.is_a ()) { if (mpt->newer (mt, s)) e = true; } else { // Otherwise we assume the prerequisite is newer if it was changed. // if (s == target_state::changed) e = true; } } if (p.adhoc ()) p.target = nullptr; // Blank out. else if (tt != nullptr) { if (rt == nullptr && pt.is_a (*tt)) rt = &pt; } } assert (tt == nullptr || rt != nullptr); return pair, const target*> ( e ? optional () : rs, rt); } pair, const target*> reverse_execute_prerequisites (const target_type* tt, action a, const target& t, const timestamp& mt, const execute_filter& ef, size_t n) { assert (a == perform_update_id); context& ctx (t.ctx); size_t busy (ctx.count_busy ()); auto& pts (t.prerequisite_targets[a]); if (n == 0) n = pts.size (); // Pretty much as reverse_execute_members() but hairier. // target_state rs (target_state::unchanged); wait_guard wg (ctx, busy, t[a].task_count); for (size_t i (n); i != 0; ) { const target*& pt (pts[--i]); if (pt == nullptr) // Skipped. continue; target_state s (execute_async (a, *pt, busy, t[a].task_count)); if (s == target_state::postponed) { rs |= s; pt = nullptr; } } wg.wait (); bool e (mt == timestamp_nonexistent); const target* rt (nullptr); for (size_t i (n); i != 0; ) { prerequisite_target& p (pts[--i]); if (p == nullptr) continue; const target& pt (*p.target); target_state s (execute_complete (a, pt)); rs |= s; // Should we compare the timestamp to this target's? // if (!e && (p.adhoc () || !ef || ef (pt, i))) { // If this is an mtime-based target, then compare timestamps. // if (const mtime_target* mpt = pt.is_a ()) { if (mpt->newer (mt, s)) e = true; } else { // Otherwise we assume the prerequisite is newer if it was changed. // if (s == target_state::changed) e = true; } } if (p.adhoc ()) p.target = nullptr; // Blank out. else if (tt != nullptr) { // Note that here we need last. // if (pt.is_a (*tt)) rt = &pt; } } assert (tt == nullptr || rt != nullptr); return pair, const target*> ( e ? optional () : rs, rt); } target_state noop_action (action a, const target& t) { error << "noop action triggered for " << diag_doing (a, t); assert (false); // We shouldn't be called (see set_recipe()). return target_state::unchanged; } target_state group_action (action a, const target& t) { context& ctx (t.ctx); // If the group is busy, we wait, similar to prerequisites. // const target& g (*t.group); // This is execute_sync(a, t, false) but that saves a call to // executed_state() (which we don't need). // target_state gs (execute_impl (a, g, 0, nullptr)); if (gs == target_state::busy) ctx.sched->wait (ctx.count_executed (), g[a].task_count, scheduler::work_none); // Return target_state::group to signal to execute() that this target's // state comes from the group (which, BTW, can be failed). // // There is just one small problem: if the returned group state is // postponed, then this means the group hasn't been executed yet. And if // we return target_state::group, then this means any state queries (see // executed_state()) will be directed to the target which might still not // be executed or, worse, is being executed as we query. // // So in this case we return target_state::postponed (which will result in // the member being treated as unchanged). This is how it is done for // prerequisites and seeing that we've been acting as if the group is our // prerequisite, there is no reason to deviate (see the recipe return // value documentation for details). // return gs != target_state::postponed ? target_state::group : gs; } target_state default_action (action a, const target& t) { return execute_prerequisites (a, t); } static target_state clean_extra (context& ctx, const path& fp, const clean_extras& es, path& ep, bool& ed) { assert (!fp.empty ()); // Must be assigned. target_state er (target_state::unchanged); for (const char* e: es) { size_t n; if (e == nullptr || (n = strlen (e)) == 0) continue; path p; bool d; if (path::traits_type::absolute (e)) { p = path (e); d = p.to_directory (); } else { if ((d = (e[n - 1] == '/'))) --n; p = fp; for (; *e == '-'; ++e) p = p.base (); p.append (e, n); } target_state r (target_state::unchanged); if (d) { dir_path dp (path_cast (p)); switch (rmdir_r (ctx, dp, true, 3)) { case rmdir_status::success: { r = target_state::changed; break; } case rmdir_status::not_empty: { if (verb >= 3) info << dp << " is current working directory, not removing"; break; } case rmdir_status::not_exist: break; } } else { if (rmfile (ctx, p, 3)) r = target_state::changed; } if (r == target_state::changed && ep.empty ()) { ed = d; ep = move (p); } er |= r; } return er; } target_state perform_clean_extra (action a, const file& ft, const clean_extras& extras, const clean_adhoc_extras& adhoc_extras, bool show_adhoc) { context& ctx (ft.ctx); // Clean the extras first and don't print the commands at verbosity level // below 3. Note the first extra file/directory that actually got removed // for diagnostics below. // // Note that dry-run is taken care of by the filesystem functions. // target_state er (target_state::unchanged); bool ed (false); path ep; const path& fp (ft.path ()); if (!fp.empty () && !extras.empty ()) er |= clean_extra (ctx, fp, extras, ep, ed); target_state tr (target_state::unchanged); // Check if we were asked not to actually remove the files. The extras are // tricky: some of them, like depdb should definitely be removed. But // there could also be those that shouldn't. Currently we only use this // for auto-generated source code where the only extra file, if any, is // depdb so for now we treat them as "to remove" but in the future we may // need to have two lists. // bool clean (cast_true (ft[ctx.var_clean])); // Now clean the ad hoc group file members, if any. // // While at it, also collect the group target keys if we are showing // the members. But only those that exist (since we don't want to // print any diagnostics if none of them exist). // vector tks; for (const target* m (ft.adhoc_member); m != nullptr; m = m->adhoc_member) { const file* mf (m->is_a ()); const path* mp (mf != nullptr ? &mf->path () : nullptr); if (mf == nullptr || mp->empty ()) continue; if (!adhoc_extras.empty ()) { auto i (find_if (adhoc_extras.begin (), adhoc_extras.end (), [mf] (const clean_adhoc_extra& e) { return mf->is_a (e.type); })); if (i != adhoc_extras.end ()) er |= clean_extra (ctx, *mp, i->extras, ep, ed); } if (!clean) continue; // Make this "primary target" for diagnostics/result purposes if the // primary target is unreal. // if (fp.empty ()) { if (rmfile (*mp, *mf)) tr = target_state::changed; } else { target_state r (rmfile (ctx, *mp, 3) ? target_state::changed : target_state::unchanged); if (r == target_state::changed) { if (show_adhoc && verb == 1) tks.push_back (mf->key ()); else if (ep.empty ()) { ep = *mp; er |= r; } } } } // Now clean the primary target and its prerequisited in the reverse order // of update: first remove the file, then clean the prerequisites. // if (clean && !fp.empty ()) { if (show_adhoc && verb == 1 && !tks.empty ()) { if (rmfile (fp, ft, 2 /* verbosity */)) tks.insert (tks.begin (), ft.key ()); print_diag ("rm", move (tks)); tr = target_state::changed; } else { if (rmfile (fp, ft)) tr = target_state::changed; } } // Update timestamp in case there are operations after us that could use // the information. // ft.mtime (timestamp_nonexistent); // We factor the result of removing the extra files into the target state. // While strictly speaking removing them doesn't change the target state, // if we don't do this, then we may end up removing the file but still // saying that everything is clean (e.g., if someone removes the target // file but leaves the extra laying around). That would be confusing. // // What would also be confusing is if we didn't print any commands in // this case. // if (tr != target_state::changed && er == target_state::changed) { if (verb > (ctx.current_diag_noise ? 0 : 1) && verb < 3) { if (verb >= 2) { if (ed) text << "rm -r " << path_cast (ep); else text << "rm " << ep; } else if (verb) { if (ed) print_diag ("rm -r", path_cast (ep)); else print_diag ("rm", ep); } } } // Clean prerequisites. // tr |= reverse_execute_prerequisites (a, ft); tr |= er; return tr; } target_state perform_clean_group_extra (action a, const mtime_target& g, const clean_extras& extras) { context& ctx (g.ctx); target_state er (target_state::unchanged); bool ed (false); path ep; if (!extras.empty ()) er |= clean_extra (ctx, g.dir / path (g.name), extras, ep, ed); target_state tr (target_state::unchanged); if (cast_true (g[g.ctx.var_clean])) { for (group_view gv (g.group_members (a)); gv.count != 0; --gv.count) { if (const target* m = gv.members[gv.count - 1]) { // Note that at the verbosity level 1 we don't show the removal of // each group member. This is consistent with what is normally shown // during update. // if (rmfile (m->as ().path (), *m, 2 /* verbosity */)) tr |= target_state::changed; } } if (tr == target_state::changed && verb == 1) print_diag ("rm", g); } g.mtime (timestamp_nonexistent); if (tr != target_state::changed && er == target_state::changed) { if (verb > (ctx.current_diag_noise ? 0 : 1) && verb < 3) { if (verb >= 2) { if (ed) text << "rm -r " << path_cast (ep); else text << "rm " << ep; } else if (verb) { if (ed) print_diag ("rm -r", path_cast (ep)); else print_diag ("rm", ep); } } } tr |= reverse_execute_prerequisites (a, g); tr |= er; return tr; } target_state perform_clean (action a, const target& t) { const file& f (t.as ()); assert (!f.path ().empty ()); return perform_clean_extra (a, f, {}); } target_state perform_clean_depdb (action a, const target& t) { const file& f (t.as ()); assert (!f.path ().empty ()); return perform_clean_extra (a, f, {".d"}); } target_state perform_clean_group (action a, const target& t) { return perform_clean_group_extra (a, t.as (), {}); } target_state perform_clean_group_depdb (action a, const target& t) { path d; clean_extras extras; { group_view gv (t.group_members (a)); if (gv.count != 0) { for (size_t i (0); i != gv.count; ++i) { if (const target* m = gv.members[i]) { d = m->as ().path () + ".d"; break; } } assert (!d.empty ()); extras.push_back (d.string ().c_str ()); } } return perform_clean_group_extra (a, t.as (), extras); } }