// file : libbuild2/cc/types.hxx -*- C++ -*- // license : MIT; see accompanying LICENSE file #ifndef LIBBUILD2_CC_TYPES_HXX #define LIBBUILD2_CC_TYPES_HXX #include #include #include #include #include namespace build2 { namespace cc { using bin::otype; using bin::ltype; using bin::lorder; using bin::linfo; using bin::lflags; using bin::lflag_whole; // Translation unit information. // // We use absolute and normalized header path as the header unit module // name. // // Note that our terminology doesn't exactly align with the (current) // standard where a header unit is not a module (that is, you either // import a "module [interface translation unit]" or a "[synthesized] // header [translation] unit"). On the other hand, lots of the underlying // mechanics suggest that a header unit is module-like; they end up having // BMIs (which stand for "binary module interface"), etc. In a sense, a // header unit is an "interface unit" for (a part of) the global module // (maybe a partition). // // Note also that implementation paritions produce BMIs and are, in a // sense, module-private interfaces. // enum class unit_type { non_modular, module_intf, module_impl, module_intf_part, module_impl_part, module_header }; // Note that an interface partition can be imported both as an interface // (with export) and as implementation (without export). // enum class import_type { module_intf, module_part, module_header }; struct module_import { import_type type; string name; bool exported; // True if re-exported (export import M;). size_t score; // Match score (see compile::search_modules()). }; using module_imports = vector; struct module_info { string name; // Empty if non-modular. module_imports imports; // Imported modules. }; struct unit { unit_type type = unit_type::non_modular; build2::cc::module_info module_info; }; // Ad hoc (as opposed to marked with x.importable) importable headers. // // Note that these are only searched for in the system header search // directories (sys_inc_dirs). // struct importable_headers { mutable shared_mutex mutex; using groups = small_vector; // Map of groups (e.g., std, , ) that have already // been inserted. // // For angle-bracket file groups (e.g., ), the value is a // pointer to the corresponding header_map element. For angle-bracket // file pattern groups (e.g., ), the value is the number // of files in the group. // // Note that while the case-sensitivity of header names in #include // directives is implementation-defined, our group names are case- // sensitive (playing loose with the case will lead to portability // issues sooner or later so we don't bother with any more elborate // solutions). // std::unordered_map group_map; // Map of absolute and normalized header paths to groups (e.g., std, // , ) to which they belong. The groups are // ordered from the most to least specific (e.g., then std). // std::unordered_map header_map; // Note that all these functions assume the instance is unique-locked. // // Search for and insert an angle-bracket file, for example , // making it belong to the angle-bracket file group itself. Return the // pointer to the corresponding header_map element if the file has been // found and NULL otherwise (so can be used as bool). // pair* insert_angle (const dir_paths& sys_inc_dirs, const string& file); // As above but for a manually-searched absolute and normalized path. // pair& insert_angle (path, const string& file); // Search for and insert an angle-bracket file pattern, for example // , making each header belong to the angle-bracket file // group (e.g., ) and the angle-bracket file pattern // group itself. Return the number of files found that match the // pattern. // size_t insert_angle_pattern (const dir_paths& sys_inc_dirs, const string& pat); }; // Headers and header groups whose inclusion should or should not be // translated to the corresponding header unit imports. // // The key is either an absolute and normalized header path or a reference // to an importable_headers group (e.g., , std). // using translatable_headers = map>; // Special translatable header groups. // extern const string header_group_all; extern const string header_group_all_importable; extern const string header_group_std; extern const string header_group_std_importable; // Compiler language. // enum class lang {c, cxx}; inline ostream& operator<< (ostream& os, lang l) { return os << (l == lang::c ? "C" : "C++"); } // Compile target types. // struct compile_target_types { const target_type& obj; const target_type& bmi; const target_type& hbmi; }; } } #endif // LIBBUILD2_CC_TYPES_HXX