// file : libbuild2/cc/utility.hxx -*- C++ -*- // license : MIT; see accompanying LICENSE file #ifndef LIBBUILD2_CC_UTILITY_HXX #define LIBBUILD2_CC_UTILITY_HXX #include #include #include #include #include #include #include namespace build2 { namespace cc { using bin::link_type; using bin::link_order; using bin::link_info; using bin::link_member; // To form the complete path do: // // root.out_path () / root.root_extra->build_dir / X_dir // extern const dir_path module_dir; // cc/ extern const dir_path module_build_dir; // cc/build/ extern const dir_path module_build_modules_dir; // cc/build/modules/ // Compile output type from output target type (obj*{}, bmi*{}, etc). // // If input unit type is specified, then restrict the tests only to output // types that can be produced from this input. // otype compile_type (const target_type&, optional = nullopt); inline otype compile_type (const target& t, optional ut = nullopt) { return compile_type (t.type (), ut); } compile_target_types compile_types (otype); // Normalize an absolute path to an existing header. // // We used to just normalize the path but that could result in an invalid // path (e.g., for some system/compiler headers on CentOS 7 with Clang // 3.4) because of the symlinks (if a directory component is a symlink, // then any following `..` are resolved relative to the target; see // path::normalize() for background). // // Initially, to fix this, we realized (i.e., realpath(3)) it instead. // But that turned out also not to be quite right since now we have all // the symlinks resolved: conceptually it feels correct to keep the // original header names since that's how the user chose to arrange things // and practically this is how the compilers see/report them (e.g., the // GCC module mapper). // // So now we have a pretty elaborate scheme where we try to use the // normalized path if possible and fallback to realized. Normalized paths // will work for situations where `..` does not cross symlink boundaries, // which is the sane case. And for the insane case we only really care // about out-of-project files (i.e., system/compiler headers). In other // words, if you have the insane case inside your project, then you are on // your own. // void normalize_header (path&); } } #include #endif // LIBBUILD2_CC_UTILITY_HXX