// file : libbuild2/config/init.cxx -*- C++ -*- // license : MIT; see accompanying LICENSE file #include #include #include // getenv() #include // strncmp() #include #include #include #include #include #include #include // exists() #include #include #include #include using namespace std; using namespace butl; namespace build2 { namespace config { void functions (function_map&); // functions.cxx // Compare environment variable names. Note that on Windows they are // case-insensitive. // static inline bool compare_env (const string& x, size_t xn, const string& y, size_t yn) { if (xn == string::npos) xn = x.size (); if (yn == string::npos) yn = y.size (); return xn == yn && #ifdef _WIN32 icasecmp (x.c_str (), y.c_str (), xn) == 0 #else strncmp (x.c_str (), y.c_str (), xn) == 0 #endif ; } // Custom save function for config.config.environment. // // It tries to optimize the storage in subprojects by appending the // difference (compared to the amalgamation's values) instead of storing // the entire values. // static pair save_environment (const value& d, const value* b, names& storage) { if (b == nullptr) return make_pair (reverse (d, storage), "="); // The plan is to iterator over environment variables adding those that // are not in base to storage. There is, however, a complication: we may // see multiple entries for the same variable and only the last entry // should have effect. So we need to iterate in reverse and check if // we've already seen this variable. // const strings& ds (d.as ()); const strings& bs (b->as ()); for (auto i (ds.rbegin ()), e (ds.rend ()); i != e; ++i) { // Note that we must only consider variable names (up to first '=' if // any). // const string& v (*i); size_t p (v.find ('=')); // Check if we have already seen this variable. // if (find_if (ds.rbegin (), i, [&v, p] (const string& v1) { return compare_env (v, p, v1, v1.find ('=')); }) != i) continue; // Check if there is the same value in base. // auto j (find_if (bs.rbegin (), bs.rend (), [&v, p] (const string& v1) { return compare_env (v, p, v1, v1.find ('=')); })); if (j == bs.rend () || *j != v) storage.push_back (name (v)); } return make_pair (names_view (storage), "+="); } void boot (scope& rs, const location&, module_boot_extra& extra) { tracer trace ("config::boot"); context& ctx (rs.ctx); l5 ([&]{trace << "for " << rs;}); // Note that the config.* variables belong to the module/project // . So the only "special" variables we can allocate in config.** // are config.config.**, names that have been "gifted" to us by other // modules (like config.version below) as well as names that we have // reserved to not be valid module names (`build`). We also currently // treat `import` as special. // auto& vp (rs.var_pool ()); // NOTE: all config.** variables are by default made (via a pattern) to // be overridable with global visibility. So we must override this if a // different semantics is required. // const auto v_p (variable_visibility::project); // While config.config.load (see below) could theoretically be specified // in a buildfile, config.config.save is expected to always be specified // as a command line override. // // Note: must be entered during bootstrap since we need it in // configure_execute(). // vp.insert ("config.config.save", true /* ovr */); // Configuration variables persistence mode. // // By default a config.* variable is saved in the config.build file if // (1) it is explicitly marked as persistent with save_variable() and // (2) it is not inherited from an amalgamation that also saves this // variable (however, there are some exception; see save_config() for // details). If the first condition is not met, then the variable is // presumed to be no longer used. // // The config.config.persist can be used to adjust this default logic. // It contains a list of key-value pairs with the key being a variable // name pattern and the value specifying the condition/action: // // = @= // = unused|inherited|inherited-used|inherited-unused // = (save|drop)[+warn] // // The last pattern and condition that matches is used (we may want to // change this to more specific pattern later). // // Note that support for inherited conditions is still a @@ TODO. // // The create meta-operation by default (i.e., unless a custom value is // specified) saves unused config.import.* variables without a warning // (since there is no way to "use" such variables in a configuration). // // Note that variable patterns must be quoted, for example: // // b "config.config.persist='config.*'@unused=save+warn" // // Use the NULL value to clear. // auto& c_p (vp.insert>> ( "config.config.persist", true /* ovr */, v_p)); // Configuration environment variables. // // Environment variables used by tools (e.g., compilers), buildfiles // (e.g., $getenv()), and the build system itself (e.g., to locate // tools) in ways that affect the build result are in essence part of // the project configuration. // // This variable allows storing environment variable overrides that // should be applied to the environment when executing tools, etc., as // part of a project build. Specifically, it contains a list of // environment variable "sets" (=) and "unsets" (). // If multiple entries are specified for the same environment variable, // the last entry has effect. For example: // // config.config.environment="LC_ALL=C LANG" // // Note that a subproject inherits overrides from its amalgamation (this // semantics is the result of the way we optimize the storage of this // variable in subproject's config.build; the thinking is that if a // variable is not overridden by the subproject then it doesn't affect // the build result and therefore it's irrelevant whether it has a value // that came from the original environment of from the amalgamation // override). // // Use the NULL or empty value to clear. // // @@ We could use = as a "pass-through" instruction (e.g., if // we need to use original value in subproject). // auto& c_e (vp.insert ("config.config.environment", true /* ovr */)); // Only create the module if we are configuring, creating, or // disfiguring or if it was requested with config.config.module (useful // if we need to call $config.save() during other meta-operations). // // Detecting the former (configure/disfigure/creating) is a bit tricky // since the build2 core may not yet know if this is the case. But we // know. // auto& c_m (vp.insert ("config.config.module", false /*ovr*/, v_p)); bool d; if ((d = ctx.bootstrap_meta_operation ("disfigure")) || ctx.bootstrap_meta_operation ("configure") || ctx.bootstrap_meta_operation ("create") || cast_false (rs.vars[c_m])) { auto& m (extra.set_module (new module)); if (!d) { // Used as a variable prefix by configure_execute(). // vp.insert ("config"); // Adjust priority for the config module and import pseudo-module so // that their variables come first in config.build. // m.save_module ("config", INT32_MIN); m.save_module ("import", INT32_MIN); m.save_variable (c_p, save_null_omitted); m.save_variable (c_e, save_null_omitted | save_empty_omitted | save_base, &save_environment); } } // Register the config function family if this is the first instance of // the config module. // if (!function_family::defined (ctx.functions, "config")) functions (ctx.functions); // Register meta-operations. Note that we don't register create_id // since it will be pre-processed into configure. // rs.insert_meta_operation (configure_id, mo_configure); rs.insert_meta_operation (disfigure_id, mo_disfigure); // Initialize first (load config.build). // extra.init = module_boot_init::before_first; } // host-config.cxx.in // #ifndef BUILD2_BOOTSTRAP extern const char host_config[]; extern const char build2_config[]; #endif bool init (scope& rs, scope&, const location& l, bool first, bool, module_init_extra& extra) { tracer trace ("config::init"); if (!first) { warn (l) << "multiple config module initializations"; return true; } l5 ([&]{trace << "for " << rs;}); auto& vp (rs.var_pool ()); // Note: config.* is pattern-typed to global visibility. // const auto v_p (variable_visibility::project); auto& c_l (vp.insert ("config.config.load", true /* ovr */)); auto& c_v (vp.insert ("config.version", false /*ovr*/, v_p)); // Load config.build if one exists followed by extra files specified in // config.config.load (we don't need to worry about disfigure since we // will never be init'ed). // auto load_config = [&rs, &c_v] (istream& is, const path_name& in, const location& l) { // Check the config version. We assume that old versions cannot // understand new configs and new versions are incompatible with old // configs. // // We extract the value manually instead of loading and then checking // in order to be able to fixup/migrate the file which we may want to // do in the future. // // This is tricky for stdin since we cannot reopen it (or put more // than one character back). So what we are going to do is continue // reading after extracting the variable. One side effect of this is // that we won't have the config.version variable entered in the scope // but that is harmless (we could do it manually if necessary though // it's not clear which it should be if we load multiple files). // lexer lex (is, in); // Assume missing version is 0. // optional ov (extract_variable (rs.ctx, lex, c_v)); uint64_t v (ov ? cast (*ov) : 0); if (v != module::version) fail (l) << "incompatible config file " << in << info << "config file version " << v << (ov ? "" : " (missing)") << info << "config module version " << module::version << info << "consider reconfiguring " << project (rs) << '@' << rs.out_path (); // Treat it as continuation of bootstrap to avoid project switching // (see switch_scope() for details). // source (rs, rs, lex, load_stage::boot); }; auto load_config_file = [&load_config] (const path& f, const location& l) { path_name fn (f); ifdstream ifs; load_config (open_file_or_stdin (fn, ifs), fn, l); }; { path f (config_file (rs)); if (exists (f)) load_config_file (f, l); } if (lookup l = rs[c_l]) { // Only load files that were specified on our root scope as well as // global overrides. This way we can use our override "positioning" // machinery (i.e., where the override applies) to decide where the // extra config is loaded. The resulting semantics feels quite natural // and consistent with command line variable overrides: // // b config.config.load=.../config.build # outermost amalgamation // b ./config.config.load=.../config.build # this project // b !config.config.load=.../config.build # every project // if (l.belongs (rs) || l.belongs (rs.ctx.global_scope)) { for (const path& f: cast (l)) { location l (f); const string& s (f.string ()); if (s[0] != '~') load_config_file (f, l); else if (s == "~host" || s == "~build2") { #ifdef BUILD2_BOOTSTRAP assert (false); #else istringstream is (s[1] == 'h' ? host_config : build2_config); load_config (is, path_name (s), l); #endif } else fail << "unknown special configuration name '" << s << "' in " << "config.config.load"; } } } // Cache the config.config.persist value, if any. // if (extra.module != nullptr) { auto& m (extra.module_as ()); m.persist = cast_null>> ( rs["config.config.persist"]); } // Copy config.config.environment to scope::root_extra::environment. // // Note that we store shallow copies that point to the c.c.environment // value which means it shall not change. // if (const strings* src = cast_null ( rs["config.config.environment"])) { vector& dst (rs.root_extra->environment); // The idea is to only copy entries that are effective, that is those // that actually override something in the environment. This should be // both more efficient and less noisy (e.g., if we decide to print // this in diagnostics). // // Note that config.config.environment may contain duplicates and the // last entry should have effect. // // Note also that we use std::getenv() instead of butl::getenv() to // disregard any thread environment overrides. // for (auto i (src->rbegin ()), e (src->rend ()); i != e; ++i) { // Note that we must only consider variable names (up to first '=' // if any). // const string& v (*i); size_t p (v.find ('=')); // Check if we have already seen this variable. // if (find_if (src->rbegin (), i, [&v, p] (const string& v1) { return compare_env (v, p, v1, v1.find ('=')); }) != i) continue; // If it's an unset, see if it actually unsets anything. // if (p == string::npos) { if (std::getenv (v.c_str ()) == nullptr) continue; } // // And if it's a set, see if it sets a different value. // else { const char* v1 (std::getenv (string (v, 0, p).c_str ())); if (v1 != nullptr && v.compare (p + 1, string::npos, v1) == 0) continue; } dst.push_back (v.c_str ()); } if (!dst.empty ()) dst.push_back (nullptr); } // Register alias and fallback rule for the configure meta-operation. // // We need this rule for out-of-any-project dependencies (e.g., // libraries imported from /usr/lib). We are registring it on the // global scope similar to builtin rules. // rs.global_scope ().insert_rule ( configure_id, 0, "config.file", file_rule::instance); //@@ outer rs.insert_rule (configure_id, 0, "config.alias", alias_rule::instance); // This allows a custom configure rule while doing nothing by default. // rs.insert_rule (configure_id, 0, "config", noop_rule::instance); rs.insert_rule (configure_id, 0, "config.file", noop_rule::instance); return true; } static const module_functions mod_functions[] = { {"config", &boot, &init}, {nullptr, nullptr, nullptr} }; const module_functions* build2_config_load () { // Initialize the config entry points in the build system core. // config_save_variable = &module::save_variable; config_save_module = &module::save_module; config_preprocess_create = &preprocess_create; config_configure_post = &module::configure_post; config_disfigure_pre = &module::disfigure_pre; return mod_functions; } } }