// file : libbuild2/cxx/init.cxx -*- C++ -*- // license : MIT; see accompanying LICENSE file #include #include #include #include #include #include #ifndef BUILD2_DEFAULT_CXX # ifdef BUILD2_NATIVE_CXX # define BUILD2_DEFAULT_CXX BUILD2_NATIVE_CXX # else # define BUILD2_DEFAULT_CXX "" # endif #endif using namespace std; using namespace butl; namespace build2 { namespace cxx { using cc::compiler_id; using cc::compiler_type; using cc::compiler_class; using cc::compiler_info; class config_module: public cc::config_module { public: explicit config_module (config_data&& d): cc::config_module (move (d)) {} virtual strings translate_std (const compiler_info&, const target_triplet&, scope&, const string*) const override; }; using cc::module; strings config_module:: translate_std (const compiler_info& ci, const target_triplet& tt, scope& rs, const string* v) const { strings r; compiler_type ct (ci.id.type); compiler_class cl (ci.class_); uint64_t mj (ci.version.major); uint64_t mi (ci.version.minor); uint64_t p (ci.version.patch); // Besides various `c++NN` we have two special values: `latest` and // `experimental`. // // The semantics of the `latest` value is the latest available standard // that is not necessarily complete or final but is practically usable. // In other words, a project that uses this value and does not rely on // any unstable/bleeding edge parts of the standard (or takes care to // deal with them, for example, using feature test macros), can be // reasonably expected to work. In particular, this is the value we use // by default in projects created by bdep-new(1) as well as to build the // build2 toolchain itself. // // The `experimental` value, as the name suggests, is the latest // available standard that is not necessarily usable in real projects. // By definition, `experimental` >= `latest`. // // In addition to the `experimental` value itself we have a number of // feature flags that can be used to enable or disable certain major // parts (such as modules, concepts, etc) in this mode. They are also // used to signal back to the project whether a particular feature is // available. A feature flag set by the user has a tri-state semantics: // // - false - disabled // - unspecified - enabled if practically usable // - true - enabled even if practically unusable // bool latest (v != nullptr && *v == "latest"); bool experimental (v != nullptr && *v == "experimental"); // Feature flags. // auto& vp (rs.var_pool ()); //bool concepts (false); //auto& v_c (vp.insert ("cxx.features.concepts")); bool modules (false); auto& v_m (vp.insert ("cxx.features.modules")); // NOTE: see also module sidebuild subproject if changing anything about // modules here. string o; switch (cl) { case compiler_class::msvc: { // C++ standard-wise, with VC you got what you got up until 14.2. // Starting with 14.3 there is now the /std: switch which defaults // to c++14 but can be set to c++latest. And from 15.3 it can be // c++17. // bool v16_0 ( mj > 19 || (mj == 19 && mi >= 20)); bool v15_3 (v16_0 || (mj == 19 && mi >= 11)); bool v14_3 (v15_3 || (mj == 19 && (mi > 0 || (mi == 0 && p >= 24215)))); // The question is also whether we should verify that the requested // standard is provided by this VC version. And if so, from which // version should we say VC supports 11, 14, and 17? We should // probably be as loose as possible here since the author will // always be able to tighten (but not loosen) this in the buildfile // (i.e., detect unsupported versions). // // For now we are not going to bother doing this for C++03. // if (experimental) { if (v14_3) o = "/std:c++latest"; } else if (latest) { // We used to map `latest` to `c++latest` but starting from 16.1, // VC seem to have adopted the "move fast and break things" motto // for this mode. So starting from 16 we only enable it in // `experimental`. // if (v16_0) o = "/std:c++17"; else if (v14_3) o = "/std:c++latest"; } else if (v == nullptr) ; else if (*v != "98" && *v != "03") { bool sup (false); if (*v == "11") // C++11 since VS2010/10.0. { sup = mj >= 16; } else if (*v == "14") // C++14 since VS2015/14.0. { sup = mj >= 19; } else if (*v == "17") // C++17 since VS2015/14.0u2. { // Note: the VC15 compiler version is 19.10. // sup = (mj > 19 || (mj == 19 && (mi > 0 || (mi == 0 && p >= 23918)))); } if (!sup) fail << "C++" << *v << " is not supported by " << ci.signature << info << "required by " << project (rs) << '@' << rs; if (v15_3) { if (*v == "14") o = "/std:c++14"; else if (*v == "17") o = "/std:c++17"; } else if (v14_3) { if (*v == "14") o = "/std:c++14"; else if (*v == "17") o = "/std:c++latest"; } } if (!o.empty ()) r.push_back (move (o)); break; } case compiler_class::gcc: { if (latest || experimental) { switch (ct) { case compiler_type::gcc: { if (mj >= 8) o = "-std=c++2a"; // 20 else if (mj >= 5) o = "-std=c++1z"; // 17 else if (mj == 4 && mi >= 8) o = "-std=c++1y"; // 14 else if (mj == 4 && mi >= 4) o = "-std=c++0x"; // 11 break; } case compiler_type::clang: { // Clang 10.0.0 targeting MSVC 16.4 and 16.5 (preview) in the // c++2a mode uncovers some Concepts-related bugs in MSVC // (LLVM bug #44956). So in this case we for now map `latest` // to c++17. @@ TMP // // Note that if 10.0.0 is released without a workaround, then // we will need to carry this forward at least for 16.4 since // this version is unlikely to ever be fixed. Which means we // will somehow need to pass the version of MSVC Clang is // targeting. // if (latest && mj == 10 && tt.system == "win32-msvc") { o = "-std=c++17"; } else if (mj >= 5) o = "-std=c++2a"; else if (mj > 3 || (mj == 3 && mi >= 5)) o = "-std=c++1z"; else if (mj == 3 && mi >= 4) o = "-std=c++1y"; else /* ??? */ o = "-std=c++0x"; break; } case compiler_type::icc: { if (mj >= 17) o = "-std=c++1z"; else if (mj > 15 || (mj == 15 && p >= 3)) o = "-std=c++1y"; else /* ??? */ o = "-std=c++0x"; break; } default: assert (false); } } else if (v == nullptr) ; else { // Translate 11 to 0x, 14 to 1y, 17 to 1z, 20 to 2a, and 23 to 2b // for compatibility with older versions of the compilers. // o = "-std="; if (*v == "23") o += "c++2b"; else if (*v == "20") o += "c++2a"; else if (*v == "17") o += "c++1z"; else if (*v == "14") o += "c++1y"; else if (*v == "11") o += "c++0x"; else if (*v == "03") o += "c++03"; else if (*v == "98") o += "c++98"; else o += *v; // In case the user specifies `gnu++NN` or some such. } if (!o.empty ()) r.push_back (move (o)); break; } } if (experimental) { switch (ct) { case compiler_type::msvc: { // Starting with 15.5 (19.12) Visual Studio-created projects // default to the strict mode. However, this flag currently tends // to trigger too many compiler bugs. So for now we leave it to // the experimenters to enjoy. // if (mj > 19 || (mj == 19 && mi >= 12)) r.push_back ("/permissive-"); break; } default: break; } // Unless disabled by the user, try to enable C++ modules. // lookup l; if (!(l = rs[v_m]) || cast (l)) { switch (ct) { case compiler_type::msvc: { // While modules are supported in VC 15.0 (19.10), there is a // bug in the separate interface/implementation unit support // which makes them pretty much unusable. This has been fixed in // 15.3 (19.11). And 15.5 (19.12) supports the `export module // M;` syntax. And 16.4 (19.24) supports the global module // fragment. // if (mj > 19 || (mj == 19 && mi >= (l ? 10 : 12))) { r.push_back ( mj > 19 || mi >= 24 ? "/D__cpp_modules=201810" : // p1103 (merged modules) mj == 19 || mi >= 12 ? "/D__cpp_modules=201704" : // p0629r0 (export module M;) "/D__cpp_modules=201703"); // n4647 ( module M;) r.push_back ("/experimental:module"); modules = true; } break; } case compiler_type::gcc: { // We now use extended/experimental module mapper support which // is currently only available in our c++-modules-ex branch. // But let's allow forcing it to plain c++-modules in case // things got merged or the user feels adventurous. // if (mj >= 10 && ci.version.build.find (l ? "c++-modules" : "c++-modules-ex") != string::npos) { // Currently defines __cpp_modules=201810 which is said to // correspond to p1103 (merged modules). // r.push_back ("-fmodules-ts"); modules = true; } break; } case compiler_type::clang: { // At the time of this writing, support for C++20 modules in // Clang is incomplete. And starting with Clang 9 (Apple Clang // 11.0.3), they are enabled by default in the C++2a mode which // breaks the way we set things up for partial preprocessing; // see this post for details: // // http://lists.llvm.org/pipermail/cfe-dev/2019-October/063637.html // // As a result, for now, we only enable modules if forced with // explicit cxx.features.modules=true. // // Also see Clang modules support hack in cc::compile. // if (l) { r.push_back ("-D__cpp_modules=201704"); // p0629r0 r.push_back ("-fmodules-ts"); modules = true; } break; } case compiler_type::icc: break; // No modules support yet. } } } rs.assign (v_m) = modules; //rs.assign (v_c) = concepts; return r; } static const char* const hinters[] = {"c", nullptr}; // See cc::module for details on guess_init vs config_init. // bool guess_init (scope& rs, scope& bs, const location& loc, bool, bool, module_init_extra& extra) { tracer trace ("cxx::guess_init"); l5 ([&]{trace << "for " << bs;}); // We only support root loading (which means there can only be one). // if (rs != bs) fail (loc) << "cxx.guess module must be loaded in project root"; // Load cc.core.vars so that we can cache all the cc.* variables. // load_module (rs, rs, "cc.core.vars", loc); // Enter all the variables and initialize the module data. // auto& vp (rs.var_pool ()); cc::config_data d { cc::lang::cxx, "cxx", "c++", BUILD2_DEFAULT_CXX, ".ii", hinters, // NOTE: remember to update documentation if changing anything here. // vp.insert ("config.cxx"), vp.insert ("config.cxx.id"), vp.insert ("config.cxx.version"), vp.insert ("config.cxx.target"), vp.insert ("config.cxx.std"), vp.insert ("config.cxx.poptions"), vp.insert ("config.cxx.coptions"), vp.insert ("config.cxx.loptions"), vp.insert ("config.cxx.aoptions"), vp.insert ("config.cxx.libs"), // List of translatable headers. Inclusions of such headers are // translated to the corresponding header unit imports. // // A header can be specified either as an absolute and normalized path // or as a <>-style include name. The latter kind is automatically // translated to the absolute form based on the compiler's system (as // opposed to -I) header search paths. Note also that all entries must // be specified before loading the cxx module. // &vp.insert ("config.cxx.translatable_headers"), vp.insert ("cxx.path"), vp.insert ("cxx.mode"), vp.insert ("cxx.sys_lib_dirs"), vp.insert ("cxx.sys_inc_dirs"), vp.insert ("cxx.std"), vp.insert ("cxx.poptions"), vp.insert ("cxx.coptions"), vp.insert ("cxx.loptions"), vp.insert ("cxx.aoptions"), vp.insert ("cxx.libs"), &vp.insert ("cxx.translatable_headers"), vp["cc.poptions"], vp["cc.coptions"], vp["cc.loptions"], vp["cc.aoptions"], vp["cc.libs"], vp.insert ("cxx.export.poptions"), vp.insert ("cxx.export.coptions"), vp.insert ("cxx.export.loptions"), vp.insert> ("cxx.export.libs"), vp.insert> ("cxx.export.imp_libs"), vp["cc.export.poptions"], vp["cc.export.coptions"], vp["cc.export.loptions"], vp["cc.export.libs"], vp["cc.export.imp_libs"], vp.insert ("cxx.stdlib"), vp["cc.runtime"], vp["cc.stdlib"], vp["cc.type"], vp["cc.system"], vp["cc.module_name"], vp["cc.reprocess"], // Ability to signal that source is already (partially) preprocessed. // Valid values are 'none' (not preprocessed), 'includes' (no #include // directives in source), 'modules' (as above plus no module // declaration depends on preprocessor, e.g., #ifdef, etc), and 'all' // (the source is fully preprocessed). Note that for 'all' the source // can still contain comments and line continuations. Note also that // for some compilers (e.g., VC) there is no way to signal that the // source is already preprocessed. // // What about header unit imports? Well, they are in a sense // standardized precompiled headers so we treat them as includes. // vp.insert ("cxx.preprocessed"), nullptr, // cxx.features.symexport (set in init() below). vp.insert ("cxx.id"), vp.insert ("cxx.id.type"), vp.insert ("cxx.id.variant"), vp.insert ("cxx.class"), &vp.insert ("cxx.version"), &vp.insert ("cxx.version.major"), &vp.insert ("cxx.version.minor"), &vp.insert ("cxx.version.patch"), &vp.insert ("cxx.version.build"), &vp.insert ("cxx.variant_version"), &vp.insert ("cxx.variant_version.major"), &vp.insert ("cxx.variant_version.minor"), &vp.insert ("cxx.variant_version.patch"), &vp.insert ("cxx.variant_version.build"), vp.insert ("cxx.signature"), vp.insert ("cxx.checksum"), vp.insert ("cxx.pattern"), vp.insert ("cxx.target"), vp.insert ("cxx.target.cpu"), vp.insert ("cxx.target.vendor"), vp.insert ("cxx.target.system"), vp.insert ("cxx.target.version"), vp.insert ("cxx.target.class") }; // Alias some cc. variables as cxx. // vp.insert_alias (d.c_runtime, "cxx.runtime"); vp.insert_alias (d.c_module_name, "cxx.module_name"); auto& m (extra.set_module (new config_module (move (d)))); m.guess (rs, loc, extra.hints); return true; } bool config_init (scope& rs, scope& bs, const location& loc, bool, bool, module_init_extra& extra) { tracer trace ("cxx::config_init"); l5 ([&]{trace << "for " << bs;}); // We only support root loading (which means there can only be one). // if (rs != bs) fail (loc) << "cxx.config module must be loaded in project root"; // Load cxx.guess and share its module instance as ours. // extra.module = load_module (rs, rs, "cxx.guess", loc, extra.hints); extra.module_as ().init (rs, loc, extra.hints); return true; } static const target_type* const hdr[] = { &hxx::static_type, &ixx::static_type, &txx::static_type, &mxx::static_type, nullptr }; static const target_type* const inc[] = { &hxx::static_type, &h::static_type, &ixx::static_type, &txx::static_type, &mxx::static_type, &cxx::static_type, &c::static_type, nullptr }; bool init (scope& rs, scope& bs, const location& loc, bool, bool, module_init_extra& extra) { tracer trace ("cxx::init"); l5 ([&]{trace << "for " << bs;}); // We only support root loading (which means there can only be one). // if (rs != bs) fail (loc) << "cxx module must be loaded in project root"; // Load cxx.config. // auto& cm ( load_module (rs, rs, "cxx.config", loc, extra.hints)); auto& vp (rs.var_pool ()); bool modules (cast (rs["cxx.features.modules"])); bool symexport (false); if (modules) { auto& var (vp.insert ("cxx.features.symexport")); symexport = cast_false (rs[var]); cm.x_symexport = &var; } cc::data d { cm, "cxx.compile", "cxx.link", "cxx.install", "cxx.uninstall", cm.x_info->id.type, cm.x_info->id.variant, cm.x_info->class_, cm.x_info->version.major, cm.x_info->version.minor, cast (rs[cm.x_path]), cast (rs[cm.x_mode]), cast (rs[cm.x_target]), cm.tstd, modules, symexport, cast (rs[cm.x_sys_lib_dirs]), cast (rs[cm.x_sys_inc_dirs]), cm.x_info->sys_mod_dirs ? &cm.x_info->sys_mod_dirs->first : nullptr, cm.sys_lib_dirs_mode, cm.sys_inc_dirs_mode, cm.sys_mod_dirs_mode, cm.sys_lib_dirs_extra, cm.sys_inc_dirs_extra, cxx::static_type, modules ? &mxx::static_type : nullptr, hdr, inc }; auto& m (extra.set_module (new module (move (d)))); m.init (rs, loc, extra.hints); return true; } static const module_functions mod_functions[] = { // NOTE: don't forget to also update the documentation in init.hxx if // changing anything here. {"cxx.guess", nullptr, guess_init}, {"cxx.config", nullptr, config_init}, {"cxx", nullptr, init}, {nullptr, nullptr, nullptr} }; const module_functions* build2_cxx_load () { return mod_functions; } } }