// file : libbuild2/cxx/init.cxx -*- C++ -*- // copyright : Copyright (c) 2014-2019 Code Synthesis Ltd // license : MIT; see accompanying LICENSE file #include #include #include #include #include #include #ifndef BUILD2_DEFAULT_CXX # ifdef BUILD2_NATIVE_CXX # define BUILD2_DEFAULT_CXX BUILD2_NATIVE_CXX # else # define BUILD2_DEFAULT_CXX "" # endif #endif using namespace std; using namespace butl; namespace build2 { namespace cxx { using cc::compiler_id; using cc::compiler_type; using cc::compiler_class; using cc::compiler_info; class config_module: public cc::config_module { public: explicit config_module (config_data&& d) : config_data (move (d)), cc::config_module (move (d)) {} virtual strings translate_std (const compiler_info&, scope&, const string*) const override; }; using cc::module; strings config_module:: translate_std (const compiler_info& ci, scope& rs, const string* v) const { strings r; compiler_type ct (ci.id.type); compiler_class cl (ci.class_); uint64_t mj (ci.version.major); uint64_t mi (ci.version.minor); uint64_t p (ci.version.patch); // Besides various `c++NN` we have two special values: `latest` and // `experimental`. // // The semantics of the `latest` value is the latest available standard // that is not necessarily complete or final but is practically usable. // In other words, a project that uses this value and does not rely on // any unstable/bleeding edge parts of the standard (or takes care to // deal with them, for example, using feature test macros), can // reasonably expect to work. In particular, this is the value we use by // default in projects created by bdep-new(1) as well as to build the // build2 toolchain itself. // // The `experimental` value, as the name suggests, is the latest // available standard that is not necessarily usable in real projects. // By definition, `experimental` >= `latest`. // // In addition to the `experimental` value itself we have a number of // feature flags that can be used to enable or disable certain major // parts (such as modules, concepts, etc) in this mode. They are also // used to signal back to the project whether a particular feature is // available. A feature flag set by the user has a tri-state semantics: // // - false - disabled // - unspecified - enabled if practically usable // - true - enabled even if practically unusable // bool latest (v != nullptr && *v == "latest"); bool experimental (v != nullptr && *v == "experimental"); // Feature flags. // auto enter = [&rs] (const char* v) -> const variable& { return rs.ctx.var_pool.rw (rs).insert ( v, variable_visibility::project); }; //bool concepts (false); auto& v_c (enter ("cxx.features.concepts")); bool modules (false); auto& v_m (enter ("cxx.features.modules")); // NOTE: see also module sidebuild subproject if changing anything about // modules here. string o; switch (cl) { case compiler_class::msvc: { // C++ standard-wise, with VC you got what you got up until 14.2. // Starting with 14.3 there is now the /std: switch which defaults // to c++14 but can be set to c++latest. And from 15.3 it can be // c++17. // bool v16_0 ( mj > 19 || (mj == 19 && mi >= 20)); bool v15_3 (v16_0 || (mj == 19 && mi >= 11)); bool v14_3 (v15_3 || (mj == 19 && (mi > 0 || (mi == 0 && p >= 24215)))); // The question is also whether we should verify that the requested // standard is provided by this VC version. And if so, from which // version should we say VC supports 11, 14, and 17? We should // probably be as loose as possible here since the author will // always be able to tighten (but not loosen) this in the buildfile // (i.e., detect unsupported versions). // // For now we are not going to bother doing this for C++03. // if (experimental) { if (v14_3) o = "/std:c++latest"; } else if (latest) { // We used to map `latest` to `c++latest` but starting from 16.1, // VC seem to have adopted the "move fast and break things" motto // for this mode. So starting from 16 we only enable it in // `experimental`. // if (v16_0) o = "/std:c++17"; else if (v14_3) o = "/std:c++latest"; } else if (v == nullptr) ; else if (*v != "98" && *v != "03") { bool sup (false); if (*v == "11") // C++11 since VS2010/10.0. { sup = mj >= 16; } else if (*v == "14") // C++14 since VS2015/14.0. { sup = mj >= 19; } else if (*v == "17") // C++17 since VS2015/14.0u2. { // Note: the VC15 compiler version is 19.10. // sup = (mj > 19 || (mj == 19 && (mi > 0 || (mi == 0 && p >= 23918)))); } if (!sup) fail << "C++" << *v << " is not supported by " << ci.signature << info << "required by " << project (rs) << '@' << rs; if (v15_3) { if (*v == "14") o = "/std:c++14"; else if (*v == "17") o = "/std:c++17"; } else if (v14_3) { if (*v == "14") o = "/std:c++14"; else if (*v == "17") o = "/std:c++latest"; } } if (!o.empty ()) r.push_back (move (o)); break; } case compiler_class::gcc: { if (latest || experimental) { switch (ct) { case compiler_type::gcc: { if (mj >= 8) o = "-std=c++2a"; // 20 else if (mj >= 5) o = "-std=c++1z"; // 17 else if (mj == 4 && mi >= 8) o = "-std=c++1y"; // 14 else if (mj == 4 && mi >= 4) o = "-std=c++0x"; // 11 break; } case compiler_type::clang: { // Remap Apple versions to vanilla Clang based on the // following release point. Note that Apple no longer // discloses the mapping so it's a guesswork and we try to be // conservative. For details see: // // https://gist.github.com/yamaya/2924292 // // 5.1 -> 3.4 // 6.0 -> 3.5 // 7.0 -> 3.7 // 7.3 -> 3.8 // 8.0 -> 3.9 // 9.0 -> 4.0 (later ones could be 5.0) // 9.1 -> ? // 10.0 -> ? // // Note that this mapping is also used to enable experimental // features below. // if (ci.id.variant == "apple") { if (mj >= 9) {mj = 4; mi = 0;} else if (mj == 8) {mj = 3; mi = 9;} else if (mj == 7 && mi >= 3) {mj = 3; mi = 8;} else if (mj == 7) {mj = 3; mi = 7;} else if (mj == 6) {mj = 3; mi = 5;} else if (mj == 5 && mi >= 1) {mj = 3; mi = 4;} else {mj = 3; mi = 0;} } if (mj >= 5) o = "-std=c++2a"; else if (mj > 3 || (mj == 3 && mi >= 5)) o = "-std=c++1z"; else if (mj == 3 && mi >= 4) o = "-std=c++1y"; else /* ??? */ o = "-std=c++0x"; break; } case compiler_type::icc: { if (mj >= 17) o = "-std=c++1z"; else if (mj > 15 || (mj == 15 && p >= 3)) o = "-std=c++1y"; else /* ??? */ o = "-std=c++0x"; break; } default: assert (false); } } else if (v == nullptr) ; else { // Translate 11 to 0x, 14 to 1y, 17 to 1z, and 20 to 2a for // compatibility with older versions of the compilers. // o = "-std="; if (*v == "98") o += "c++98"; else if (*v == "03") o += "c++03"; else if (*v == "11") o += "c++0x"; else if (*v == "14") o += "c++1y"; else if (*v == "17") o += "c++1z"; else if (*v == "20") o += "c++2a"; else o += *v; // In case the user specifies e.g., 'gnu++17'. } if (!o.empty ()) r.push_back (move (o)); break; } } if (experimental) { switch (ct) { case compiler_type::msvc: { // Starting with 15.5 (19.12) Visual Studio-created projects // default to the strict mode. However, this flag currently tends // to trigger too many compiler bugs. So for now we leave it to // the experimenters to enjoy. // if (mj > 19 || (mj == 19 && mi >= 12)) r.push_back ("/permissive-"); break; } default: break; } // Unless disabled by the user, try to enable C++ modules. // lookup l; if (!(l = rs[v_m]) || cast (l)) { switch (ct) { case compiler_type::msvc: { // While modules are supported in VC15.0 (19.10), there is a bug // in separate interface/implementation unit support which makes // them pretty much unusable. This has been fixed in VC15.3 // (19.11). And VC15.5 (19.12) supports the 'export module M;' // syntax. // if (mj > 19 || (mj == 19 && mi >= (l ? 10 : 12))) { r.push_back ( mj > 19 || mi > 11 ? "/D__cpp_modules=201704" // p0629r0 (export module M;) : "/D__cpp_modules=201703"); // n4647 ( module M;) r.push_back ("/experimental:module"); modules = true; } break; } case compiler_type::gcc: { // We now use extended/experimental module mapper support which // is currently only available in our c++-modules-ex branch. // But let's allow forcing it to plain c++-modules in case // things got merged or the user feels adventurous. // if (mj >= 10 && ci.version.build.find (l ? "c++-modules" : "c++-modules-ex") != string::npos) { // @@ TMP: currently there are some issues in the c++2a mode. // r.back () = "-std=c++17"; // Currently defines __cpp_modules=201810 which is said to // correspond to p1103 (merged modules). // r.push_back ("-fmodules-ts"); modules = true; } break; } case compiler_type::clang: { // Enable starting with Clang 6.0.0. // // Note that we are using Apple to vanilla Clang version re-map // from above so may need to update things there as well. // // Also see Clang modules support hack in cc::compile. // // @@ Clang 9 enables modules by default in C++2a. We should // probably reflect this in the modules value. // if (mj >= 6) { r.push_back ("-D__cpp_modules=201704"); // p0629r0 r.push_back ("-fmodules-ts"); modules = true; } break; } case compiler_type::icc: break; // No modules support yet. } } } rs.assign (v_m) = modules; //rs.assign (v_c) = concepts; return r; } static const char* const hinters[] = {"c", nullptr}; // See cc::module for details on guess_init vs config_init. // bool guess_init (scope& rs, scope& bs, const location& loc, unique_ptr& mod, bool, bool, const variable_map& hints) { tracer trace ("cxx::guess_init"); l5 ([&]{trace << "for " << bs;}); // We only support root loading (which means there can only be one). // if (&rs != &bs) fail (loc) << "cxx.guess module must be loaded in project root"; // Load cc.core.vars so that we can cache all the cc.* variables. // if (!cast_false (rs["cc.core.vars.loaded"])) load_module (rs, rs, "cc.core.vars", loc); // Enter all the variables and initialize the module data. // auto& v (rs.ctx.var_pool.rw (rs)); cc::config_data d { cc::lang::cxx, "cxx", "c++", BUILD2_DEFAULT_CXX, ".ii", hinters, // Note: some overridable, some not. // v.insert ("config.cxx", true), v.insert ("config.cxx.id", true), v.insert ("config.cxx.version", true), v.insert ("config.cxx.target", true), v.insert ("config.cxx.std", true), v.insert ("config.cxx.poptions", true), v.insert ("config.cxx.coptions", true), v.insert ("config.cxx.loptions", true), v.insert ("config.cxx.aoptions", true), v.insert ("config.cxx.libs", true), // List of translatable headers. Inclusions of such headers are // translated to the corresponding header unit imports. // // A header can be specified either as an absolute and normalized path // or as a <>-style include name. The latter kind is automatically // translated to the absolute form based on the compiler's system (as // opposed to -I) header search paths. Note also that all entries must // be specified before loading the cxx module. // &v.insert ("config.cxx.translatable_headers", true), v.insert ("cxx.path"), v.insert ("cxx.sys_lib_dirs"), v.insert ("cxx.sys_inc_dirs"), v.insert ("cxx.std", variable_visibility::project), v.insert ("cxx.poptions"), v.insert ("cxx.coptions"), v.insert ("cxx.loptions"), v.insert ("cxx.aoptions"), v.insert ("cxx.libs"), &v.insert ("cxx.translatable_headers"), v["cc.poptions"], v["cc.coptions"], v["cc.loptions"], v["cc.aoptions"], v["cc.libs"], v.insert ("cxx.export.poptions"), v.insert ("cxx.export.coptions"), v.insert ("cxx.export.loptions"), v.insert> ("cxx.export.libs"), v["cc.export.poptions"], v["cc.export.coptions"], v["cc.export.loptions"], v["cc.export.libs"], v.insert ("cxx.stdlib"), v["cc.runtime"], v["cc.stdlib"], v["cc.type"], v["cc.system"], v["cc.module_name"], v["cc.reprocess"], // Ability to signal that source is already (partially) preprocessed. // Valid values are 'none' (not preprocessed), 'includes' (no #include // directives in source), 'modules' (as above plus no module // declaration depends on preprocessor, e.g., #ifdef, etc), and 'all' // (the source is fully preprocessed). Note that for 'all' the source // can still contain comments and line continuations. Note also that // for some compilers (e.g., VC) there is no way to signal that the // source is already preprocessed. // // What about header unit imports? Well, they are in a sense // standardized precompiled headers so we treat them as includes. // v.insert ("cxx.preprocessed"), nullptr, // cxx.features.symexport (set in init() below). v.insert ("cxx.id"), v.insert ("cxx.id.type"), v.insert ("cxx.id.variant"), v.insert ("cxx.class"), v.insert ("cxx.version"), v.insert ("cxx.version.major"), v.insert ("cxx.version.minor"), v.insert ("cxx.version.patch"), v.insert ("cxx.version.build"), v.insert ("cxx.signature"), v.insert ("cxx.checksum"), v.insert ("cxx.pattern"), v.insert ("cxx.target"), v.insert ("cxx.target.cpu"), v.insert ("cxx.target.vendor"), v.insert ("cxx.target.system"), v.insert ("cxx.target.version"), v.insert ("cxx.target.class") }; // Alias some cc. variables as cxx. // v.insert_alias (d.c_runtime, "cxx.runtime"); v.insert_alias (d.c_module_name, "cxx.module_name"); assert (mod == nullptr); config_module* m (new config_module (move (d))); mod.reset (m); m->guess (rs, loc, hints); return true; } bool config_init (scope& rs, scope& bs, const location& loc, unique_ptr&, bool, bool, const variable_map& hints) { tracer trace ("cxx::config_init"); l5 ([&]{trace << "for " << bs;}); // We only support root loading (which means there can only be one). // if (&rs != &bs) fail (loc) << "cxx.config module must be loaded in project root"; // Load cxx.guess. // if (!cast_false (rs["cxx.guess.loaded"])) load_module (rs, rs, "cxx.guess", loc, false, hints); config_module& cm (*rs.lookup_module ("cxx.guess")); cm.init (rs, loc, hints); return true; } static const target_type* const hdr[] = { &hxx::static_type, &ixx::static_type, &txx::static_type, &mxx::static_type, nullptr }; static const target_type* const inc[] = { &hxx::static_type, &h::static_type, &ixx::static_type, &txx::static_type, &mxx::static_type, &cxx::static_type, &c::static_type, nullptr }; bool init (scope& rs, scope& bs, const location& loc, unique_ptr& mod, bool, bool, const variable_map& hints) { tracer trace ("cxx::init"); l5 ([&]{trace << "for " << bs;}); // We only support root loading (which means there can only be one). // if (&rs != &bs) fail (loc) << "cxx module must be loaded in project root"; // Load cxx.config. // if (!cast_false (rs["cxx.config.loaded"])) load_module (rs, rs, "cxx.config", loc, false, hints); config_module& cm (*rs.lookup_module ("cxx.guess")); auto& vp (rs.ctx.var_pool.rw (rs)); bool modules (cast (rs["cxx.features.modules"])); bool symexport (false); if (modules) { auto& var (vp.insert ("cxx.features.symexport", variable_visibility::project)); symexport = cast_false (rs[var]); cm.x_symexport = &var; } cc::data d { cm, "cxx.compile", "cxx.link", "cxx.install", "cxx.uninstall", cm.x_info->id.type, cm.x_info->id.variant, cm.x_info->class_, cm.x_info->version.major, cm.x_info->version.minor, cast (rs[cm.x_path]), cast (rs[cm.x_target]), cm.tstd, modules, symexport, cast (rs[cm.x_sys_lib_dirs]), cast (rs[cm.x_sys_inc_dirs]), cm.sys_lib_dirs_extra, cm.sys_inc_dirs_extra, cxx::static_type, modules ? &mxx::static_type : nullptr, hdr, inc }; assert (mod == nullptr); module* m; mod.reset (m = new module (move (d))); m->init (rs, loc, hints); return true; } static const module_functions mod_functions[] = { // NOTE: don't forget to also update the documentation in init.hxx if // changing anything here. {"cxx.guess", nullptr, guess_init}, {"cxx.config", nullptr, config_init}, {"cxx", nullptr, init}, {nullptr, nullptr, nullptr} }; const module_functions* build2_cxx_load () { return mod_functions; } } }