// file : libbuild2/version.hxx.in -*- C++ -*- // license : MIT; see accompanying LICENSE file #ifndef LIBBUILD2_VERSION // Note: using the version macro itself. // The numeric version format is AAAAABBBBBCCCCCDDDE where: // // AAAAA - major version number // BBBBB - minor version number // CCCCC - bugfix version number // DDD - alpha / beta (DDD + 500) version number // E - final (0) / snapshot (1) // // When DDDE is not 0, 1 is subtracted from AAAAABBBBBCCCCC. For example: // // Version AAAAABBBBBCCCCCDDDE // // 0.1.0 0000000001000000000 // 0.1.2 0000000001000020000 // 1.2.3 0000100002000030000 // 2.2.0-a.1 0000200001999990010 // 3.0.0-b.2 0000299999999995020 // 2.2.0-a.1.z 0000200001999990011 // NOTE: remember to also update "fake" bootstrap values in utility.hxx if // changing anything here. #define LIBBUILD2_VERSION $build2.version.project_number$ULL #define LIBBUILD2_VERSION_STR "$build2.version.project$" #define LIBBUILD2_VERSION_ID "$build2.version.project_id$" #define LIBBUILD2_VERSION_FULL "$build2.version$" #define LIBBUILD2_VERSION_MAJOR $build2.version.major$ #define LIBBUILD2_VERSION_MINOR $build2.version.minor$ #define LIBBUILD2_VERSION_PATCH $build2.version.patch$ #define LIBBUILD2_PRE_RELEASE $build2.version.pre_release$ #define LIBBUILD2_SNAPSHOT $build2.version.snapshot_sn$ULL #define LIBBUILD2_SNAPSHOT_ID "$build2.version.snapshot_id$" #include $libbutl.check(LIBBUTL_VERSION, LIBBUTL_SNAPSHOT)$ #endif // LIBBUILD2_VERSION