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// file : build/algorithm -*- C++ -*-
// copyright : Copyright (c) 2014-2015 Code Synthesis Ltd
// license : MIT; see accompanying LICENSE file
#ifndef BUILD_ALGORITHM
#define BUILD_ALGORITHM
#include <string>
#include <build/types>
#include <build/target>
#include <build/operation>
namespace build
{
class scope;
class prerequisite;
class prerequisite_key;
// The default prerequisite search implementation. It first calls the
// target-type-specific search function. If that doesn't yeld anything,
// it creates a new target.
//
target&
search (prerequisite&);
// As above but specify the prerequisite to search as a key.
//
target&
search (const prerequisite_key&);
// As above but specify the prerequisite to search as individual
// key components. Useful for searching for target group members
// where we need to search for a different target type.
//
target&
search (const target_type& type,
const dir_path& dir,
const std::string& name,
const std::string* ext,
scope* scope);
// As above but specify the target type as template argument.
//
template <typename T>
T&
search (const dir_path& dir,
const std::string& name,
const std::string* ext,
scope* scope);
// Match a rule to the action/target with ambiguity detection.
//
void
match (action, target&);
// The default prerequisite search and match implementation. It calls
// search() and then match() for each prerequisite in a loop. If this
// target is a member of a group, then it first does this to the group's
// prerequisites.
//
void
search_and_match (action, target&);
// As above but ignores (does not match) prerequisites that are not
// in the same or a subdirectory of dir.
//
void
search_and_match (action, target&, const dir_path& dir);
// Inject dependency on the parent directory's fsdir{}, unless it is
// the project's out_root (or is outside of any project; say, for
// example, an install directory). Normally this function is called
// from the rule's apply() function.
//
void
inject_parent_fsdir (action, target&);
// Execute the action on target, assuming a rule has been matched
// and the recipe for this action has been set. This is the default
// executor implementation.
//
target_state
execute (action, target&);
// The default prerequisite execute implementation. It calls execute()
// on each non-ignored (non-NULL) prerequisite target in a loop. If this
// target is a member of a group, then it first does this to the group's
// prerequisites. Returns target_state::changed if any of them were
// changed and target_state::unchanged otherwise. It treats targets
// with postponed execution the same as ignored. Note that this
// function can be used as a recipe.
//
target_state
execute_prerequisites (action, target&);
// As above but iterates over the prerequisites in reverse.
//
target_state
reverse_execute_prerequisites (action, target&);
// A version of the above that also determines whether the action
// needs to be executed on the target based on the passed timestamp.
//
bool
execute_prerequisites (action, target&, const timestamp&);
// Another version of the above that does two extra things for the
// caller: it determines whether the action needs to be executed on
// the target based on the passed timestamp and, if so, finds a
// prerequisite of the specified type (e.g., a source file). If
// there are multiple prerequisites of this type, then the last
// is returned.
//
template <typename T>
T*
execute_find_prerequisites (action, target&, const timestamp&);
// Return noop_recipe instead of using this function directly.
//
target_state
noop_action (action, target&);
// Default action implementation which forwards to the prerequisites.
// Use default_recipe instead of using this function directly.
//
target_state
default_action (action, target&);
// Standard perform(clean) action implementation for the file target
// or derived.
//
target_state
perform_clean (action, target&);
}
#include <build/algorithm.ixx>
#include <build/algorithm.txx>
#endif // BUILD_ALGORITHM
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