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|
// file : build/cxx/rule.cxx -*- C++ -*-
// copyright : Copyright (c) 2014-2015 Code Synthesis Tools CC
// license : MIT; see accompanying LICENSE file
#include <build/cxx/rule>
#include <string>
#include <vector>
#include <cstddef> // size_t
#include <cstdlib> // exit
#include <utility> // move()
#include <istream>
#include <ext/stdio_filebuf.h>
#include <build/scope>
#include <build/algorithm>
#include <build/process>
#include <build/timestamp>
#include <build/diagnostics>
#include <build/context>
using namespace std;
namespace build
{
namespace cxx
{
// T is either target or scope.
//
template <typename T>
static void
append_options (vector<const char*>& args, T& s, const char* var)
{
if (auto val = s[var])
{
for (const name& n: val.template as<const list_value&> ())
{
if (!n.type.empty () || !n.dir.empty ())
fail << "expected option instead of " << n <<
info << "in variable " << var;
args.push_back (n.value.c_str ());
}
}
}
static void
append_std (vector<const char*>& args, target& t, string& opt)
{
if (auto val = t["cxx.std"])
{
const string& v (val.as<const string&> ());
// @@ Need to translate 11 to 0x for older versions.
//
opt = "-std=c++" + v;
args.push_back (opt.c_str ());
}
}
// compile
//
void* compile::
match (action a, target& t, const string&) const
{
tracer trace ("cxx::compile::match");
// @@ TODO:
//
// - check prerequisites: single source file
// - check prerequisites: the rest are headers (other ignorable?)
// - if path already assigned, verify extension?
//
// @@ Q:
//
// - Wouldn't it make sense to cache source file? Careful: unloading
// of dependency info.
//
// See if we have a C++ source file.
//
for (prerequisite& p: t.prerequisites)
{
if (p.type.id == typeid (cxx))
return &p;
}
level3 ([&]{trace << "no c++ source file for target " << t;});
return nullptr;
}
recipe compile::
apply (action a, target& t, void* v) const
{
// Derive object file name from target name.
//
obj& o (dynamic_cast<obj&> (t));
if (o.path ().empty ())
o.path (o.derived_path ("o"));
// Search and match all the existing prerequisites. The injection
// code (below) takes care of the ones it is adding.
//
// When cleaning, ignore prerequisites that are not in the same
// or a subdirectory of ours.
//
switch (a.operation ())
{
case default_id:
case update_id: search_and_match (a, t); break;
case clean_id: search_and_match (a, t, t.dir); break;
default: assert (false);
}
// Inject dependency on the output directory.
//
inject_parent_fsdir (a, t);
// Inject additional prerequisites. For now we only do it for
// update and default.
//
if (a.operation () == update_id || a.operation () == default_id)
{
auto& sp (*static_cast<prerequisite*> (v));
auto& st (dynamic_cast<cxx&> (*sp.target));
if (st.mtime () != timestamp_nonexistent)
inject_prerequisites (a, o, st, sp.scope);
}
switch (a)
{
case perform_update_id: return &perform_update;
case perform_clean_id: return &perform_clean_file;
default: return default_recipe; // Forward to prerequisites.
}
}
// Return the next make prerequisite starting from the specified
// position and update position to point to the start of the
// following prerequisite or l.size() if there are none left.
//
static string
next (const string& l, size_t& p)
{
size_t n (l.size ());
// Skip leading spaces.
//
for (; p != n && l[p] == ' '; p++) ;
// Lines containing multiple prerequisites are 80 characters max.
//
string r;
r.reserve (n);
// Scan the next prerequisite while watching out for escape sequences.
//
for (; p != n && l[p] != ' '; p++)
{
char c (l[p]);
if (c == '\\')
c = l[++p];
r += c;
}
// Skip trailing spaces.
//
for (; p != n && l[p] == ' '; p++) ;
// Skip final '\'.
//
if (p == n - 1 && l[p] == '\\')
p++;
return r;
}
void compile::
inject_prerequisites (action a, obj& o, const cxx& s, scope& ds) const
{
tracer trace ("cxx::compile::inject_prerequisites");
scope& rs (*o.root_scope ()); // Shouldn't have matched if nullptr.
const string& cxx (rs["config.cxx"].as<const string&> ());
vector<const char*> args {cxx.c_str ()};
append_options (args, rs, "config.cxx.poptions");
append_options (args, o, "cxx.poptions");
// @@ Some C++ options (e.g., -std, -m) affect the preprocessor.
// Or maybe they are not C++ options? Common options?
//
append_options (args, rs, "config.cxx.coptions");
string std; // Storage.
append_std (args, o, std);
append_options (args, o, "cxx.coptions");
args.push_back ("-MM"); // @@ Change to -M
args.push_back ("-MG"); // Treat missing headers as generated.
args.push_back ("-MQ"); // Quoted target name.
args.push_back ("*"); // Old versions can't handle empty target name.
// We are using absolute source file path in order to get
// absolute paths in the result. Any relative paths in the
// result are non-existent generated headers.
//
// @@ We will also have to use absolute -I paths to guarantee
// that.
//
args.push_back (s.path ().string ().c_str ());
args.push_back (nullptr);
if (verb >= 2)
print_process (args);
level5 ([&]{trace << "target: " << o;});
try
{
process pr (args.data (), false, false, true);
__gnu_cxx::stdio_filebuf<char> fb (pr.in_ofd, ios_base::in);
istream is (&fb);
for (bool first (true); !is.eof (); )
{
string l;
getline (is, l);
if (is.fail () && !is.eof ())
fail << "io error while parsing g++ -M output";
size_t pos (0);
if (first)
{
// Empty output should mean the wait() call below will return
// false.
//
if (l.empty ())
break;
assert (l[0] == '*' && l[1] == ':' && l[2] == ' ');
next (l, (pos = 3)); // Skip the source file.
first = false;
}
while (pos != l.size ())
{
path f (next (l, pos));
f.normalize ();
assert (f.absolute ()); // Logic below depends on this.
level5 ([&]{trace << "prerequisite path: " << f.string ();});
// Split the name into its directory part, the name part, and
// extension. Here we can assume the name part is a valid
// filesystem name.
//
// Note that if the file has no extension, we record an empty
// extension rather than NULL (which would signify that the
// default extension needs to be added).
//
dir_path d (f.directory ());
string n (f.leaf ().base ().string ());
const char* es (f.extension ());
const string* e (&extension_pool.find (es != nullptr ? es : ""));
// Find or insert prerequisite.
//
// If there is no extension (e.g., standard C++ headers),
// then assume it is a header. Otherwise, let the standard
// mechanism derive the type from the extension. @@ TODO.
//
prerequisite& p (
ds.prerequisites.insert (
hxx::static_type, move (d), move (n), e, ds, trace).first);
o.prerequisites.push_back (p);
// Resolve to target.
//
path_target& t (dynamic_cast<path_target&> (search (p)));
// Assign path.
//
if (t.path ().empty ())
t.path (move (f));
// Match to a rule.
//
build::match (a, t);
}
}
// We assume the child process issued some diagnostics.
//
if (!pr.wait ())
throw failed ();
}
catch (const process_error& e)
{
error << "unable to execute " << args[0] << ": " << e.what ();
// In a multi-threaded program that fork()'ed but did not exec(),
// it is unwise to try to do any kind of cleanup (like unwinding
// the stack and running destructors).
//
if (e.child ())
exit (1);
throw failed ();
}
}
target_state compile::
perform_update (action a, target& t)
{
obj& o (dynamic_cast<obj&> (t));
cxx* s (execute_prerequisites<cxx> (a, o, o.mtime ()));
if (s == nullptr)
return target_state::unchanged;
// Translate paths to relative (to working directory) ones. This
// results in easier to read diagnostics.
//
path relo (relative (o.path ()));
path rels (relative (s->path ()));
scope& rs (*o.root_scope ()); // Shouldn't have matched if nullptr.
const string& cxx (rs["config.cxx"].as<const string&> ());
vector<const char*> args {cxx.c_str ()};
append_options (args, rs, "config.cxx.poptions");
append_options (args, o, "cxx.poptions");
append_options (args, rs, "config.cxx.coptions");
string std; // Storage.
append_std (args, o, std);
append_options (args, o, "cxx.coptions");
args.push_back ("-o");
args.push_back (relo.string ().c_str ());
args.push_back ("-c");
args.push_back (rels.string ().c_str ());
args.push_back (nullptr);
if (verb >= 1)
print_process (args);
else
text << "c++ " << *s;
try
{
process pr (args.data ());
if (!pr.wait ())
throw failed ();
// Should we go to the filesystem and get the new mtime? We
// know the file has been modified, so instead just use the
// current clock time. It has the advantage of having the
// subseconds precision.
//
o.mtime (system_clock::now ());
return target_state::changed;
}
catch (const process_error& e)
{
error << "unable to execute " << args[0] << ": " << e.what ();
// In a multi-threaded program that fork()'ed but did not exec(),
// it is unwise to try to do any kind of cleanup (like unwinding
// the stack and running destructors).
//
if (e.child ())
exit (1);
throw failed ();
}
}
// link
//
void* link::
match (action a, target& t, const string& hint) const
{
tracer trace ("cxx::link::match");
// @@ TODO:
//
// - check prerequisites: object files, libraries
// - if path already assigned, verify extension?
//
// @@ Q:
//
// - if there is no .o, are we going to check if the one derived
// from target exist or can be built? A: No.
// What if there is a library. Probably ok if .a, not if .so.
// (i.e., a utility library).
//
// Scan prerequisites and see if we can work with what we've got.
//
bool seen_cxx (false), seen_c (false), seen_obj (false);
for (prerequisite& p: t.prerequisites)
{
if (p.type.id == typeid (cxx)) // @@ Should use is_a (add to p.type).
{
if (!seen_cxx)
seen_cxx = true;
}
else if (p.type.id == typeid (c))
{
if (!seen_c)
seen_c = true;
}
else if (p.type.id == typeid (obj))
{
if (!seen_obj)
seen_obj = true;
}
else if (p.type.id != typeid (fsdir))
{
level3 ([&]{trace << "unexpected prerequisite type " << p.type;});
return nullptr;
}
}
// We will only chain a C source if there is also a C++ source or we
// were explicitly told to.
//
if (seen_c && !seen_cxx && hint < "cxx")
{
level3 ([&]{trace << "c prerequisite(s) without c++ or hint";});
return nullptr;
}
return seen_cxx || seen_c || seen_obj ? &t : nullptr;
}
recipe link::
apply (action a, target& t, void*) const
{
tracer trace ("cxx::link::apply");
// Derive file name from target name.
//
bool so (false);
if (exe* e = dynamic_cast<exe*> (&t))
{
if (e->path ().empty ())
e->path (e->derived_path ());
}
else if (lib* l = dynamic_cast<lib*> (&t))
{
if (l->path ().empty ())
l->path (l->derived_path ("so", "lib"));
so = true;
}
else
assert (false);
// We may need the project roots for rule chaining (see below).
// We will resolve them lazily only if needed.
//
const dir_path* out_root (nullptr);
const dir_path* src_root (nullptr);
// Process prerequisites: do rule chaining for C and C++ source
// files as well as search and match.
//
for (auto& pr: t.prerequisites)
{
prerequisite& p (pr);
if (p.type.id != typeid (c) && p.type.id != typeid (cxx))
{
// The same logic as in search_and_match().
//
target& pt (search (p));
if (a.operation () == clean_id && !pt.dir.sub (t.dir))
p.target = nullptr; // Ignore.
else
build::match (a, pt);
continue;
}
if (out_root == nullptr)
{
// Which scope shall we use to resolve the root? Unlikely,
// but possible, the prerequisite is from a different project
// altogether. So we are going to use the target's project.
//
scope* rs (t.root_scope ());
assert (rs != nullptr); // Shouldn't have matched.
out_root = &rs->path ();
src_root = &rs->src_path ();
}
prerequisite& cp (p);
// Come up with the obj{} prerequisite. The c(xx){} prerequisite
// directory can be relative (to the scope) or absolute. If it is
// relative, then use it as is. If it is absolute, then translate
// it to the corresponding directory under out_root. While the
// c(xx){} directory is most likely under src_root, it is also
// possible it is under out_root (e.g., generated source).
//
dir_path d;
if (cp.dir.relative () || cp.dir.sub (*out_root))
d = cp.dir;
else
{
if (!cp.dir.sub (*src_root))
fail << "out of project prerequisite " << cp <<
info << "specify corresponding obj{} target explicitly";
d = *out_root / cp.dir.leaf (*src_root);
}
prerequisite& op (
cp.scope.prerequisites.insert (
obj::static_type,
move (d),
cp.name,
nullptr,
cp.scope,
trace).first);
// Resolve this prerequisite to target.
//
target& ot (search (op));
// If we are cleaning, check that this target is in the same or
// a subdirectory of ours.
//
// If it is not, then we are effectively leaving the prerequisites
// half-rewritten (we only rewrite those that we should clean).
// What will happen if, say, after clean we have update? Well,
// update will come and finish the rewrite process (it will even
// reuse op that we have created but then ignored). So all is good.
//
if (a.operation () == clean_id && !ot.dir.sub (t.dir))
{
// If we shouldn't clean obj{}, then it is fair to assume
// we shouldn't clean cxx{} either (generated source will
// be in the same directory as obj{} and if not, well, go
// and find yourself another build system).
//
p.target = nullptr; // Skip.
continue;
}
// Set the -fPIC option if we are building a shared object.
//
if (so)
{
auto var (ot.variables["cxx.coptions"]);
if (!var)
{
if (auto var1 = ot.base_scope ()["cxx.coptions"])
var = var1;
}
var += "-fPIC";
}
// If this target already exists, then it needs to be "compatible"
// with what we are doing here.
//
// This gets a bit tricky. We need to make sure the source files
// are the same which we can only do by comparing the targets to
// which they resolve. But we cannot search the ot's prerequisites
// -- only the rule that matches can. Note, however, that if all
// this works out, then our next step is to search and match the
// re-written prerequisite (which points to ot). If things don't
// work out, then we fail, in which case searching and matching
// speculatively doesn't really hurt.
//
prerequisite* cp1 (nullptr);
for (prerequisite& p: ot.prerequisites)
{
// Ignore some known target types (fsdir, headers).
//
if (p.type.id == typeid (fsdir) ||
p.type.id == typeid (h) ||
(cp.type.id == typeid (cxx) && (p.type.id == typeid (hxx) ||
p.type.id == typeid (ixx) ||
p.type.id == typeid (txx))))
continue;
if (p.type.id == typeid (cxx))
{
cp1 = &p; // Check the rest of the prerequisites.
continue;
}
fail << "synthesized target for prerequisite " << cp
<< " would be incompatible with existing target " << ot <<
info << "unknown existing prerequsite type " << p <<
info << "specify corresponding obj{} target explicitly";
}
if (cp1 != nullptr)
{
build::match (a, ot); // Now cp1 should be resolved.
search (cp); // Our own prerequisite, so this is ok.
if (cp.target != cp1->target)
fail << "synthesized target for prerequisite " << cp
<< " would be incompatible with existing target " << ot <<
info << "existing prerequsite " << *cp1 << " does not "
<< "match " << cp <<
info << "specify corresponding obj{} target explicitly";
}
else
{
ot.prerequisites.push_back (cp);
build::match (a, ot);
}
// Change the exe{} target's prerequsite from cxx{} to obj{}.
//
pr = op;
}
// Inject dependency on the output directory.
//
inject_parent_fsdir (a, t);
switch (a)
{
case perform_update_id: return &perform_update;
case perform_clean_id: return &perform_clean_file;
default: return default_recipe; // Forward to prerequisites.
}
}
target_state link::
perform_update (action a, target& xt)
{
// @@ Q:
//
// - what are we doing with libraries?
//
path_target& t (static_cast<path_target&> (xt));
//exe& e (dynamic_cast<exe&> (t));
if (!execute_prerequisites (a, t, t.mtime ()))
return target_state::unchanged;
// Translate paths to relative (to working directory) ones. This
// results in easier to read diagnostics.
//
path relt (relative (t.path ()));
vector<path> relo;
scope& rs (*t.root_scope ()); // Shouldn't have matched if nullptr.
const string& cxx (rs["config.cxx"].as<const string&> ());
vector<const char*> args {cxx.c_str ()};
if (dynamic_cast<lib*> (&t) != nullptr)
args.push_back ("-shared");
append_options (args, rs, "config.cxx.coptions");
string std; // Storage.
append_std (args, t, std);
append_options (args, t, "cxx.coptions");
args.push_back ("-o");
args.push_back (relt.string ().c_str ());
append_options (args, rs, "config.cxx.loptions");
append_options (args, t, "cxx.loptions");
for (const prerequisite& p: t.prerequisites)
{
if (const obj* o = dynamic_cast<const obj*> (p.target))
{
relo.push_back (relative (o->path ()));
args.push_back (relo.back ().string ().c_str ());
}
}
append_options (args, rs, "config.cxx.libs");
append_options (args, t, "cxx.libs");
args.push_back (nullptr);
if (verb >= 1)
print_process (args);
else
text << "ld " << t;
try
{
process pr (args.data ());
if (!pr.wait ())
throw failed ();
// Should we go to the filesystem and get the new mtime? We
// know the file has been modified, so instead just use the
// current clock time. It has the advantage of having the
// subseconds precision.
//
t.mtime (system_clock::now ());
return target_state::changed;
}
catch (const process_error& e)
{
error << "unable to execute " << args[0] << ": " << e.what ();
// In a multi-threaded program that fork()'ed but did not exec(),
// it is unwise to try to do any kind of cleanup (like unwinding
// the stack and running destructors).
//
if (e.child ())
exit (1);
throw failed ();
}
}
}
}
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