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// file : build/rule-map -*- C++ -*-
// copyright : Copyright (c) 2014-2015 Code Synthesis Ltd
// license : MIT; see accompanying LICENSE file
#ifndef BUILD_RULE_MAP
#define BUILD_RULE_MAP
#include <map>
#include <vector>
#include <string>
#include <memory> // unique_ptr
#include <typeindex>
#include <functional> // reference_wrapper
#include <butl/prefix-map>
#include <build/types>
#include <build/operation>
namespace build
{
class rule;
using target_type_rule_map = std::map<
std::type_index, // Target type.
butl::prefix_map<std::string, // Rule hint.
std::reference_wrapper<rule>, '.'>>;
// This is an "indexed map" with operation_id being the index. Entry
// with id 0 is a wildcard.
//
class operation_rule_map
{
public:
template <typename T>
void
insert (operation_id oid, const char* hint, rule& r)
{
// 3 is the number of builtin operations.
//
if (oid >= map_.size ())
map_.resize ((oid < 3 ? 3 : oid) + 1);
map_[oid][typeid (T)].emplace (hint, r);
}
// Return NULL if not found.
//
const target_type_rule_map*
operator[] (operation_id oid) const
{
return map_.size () > oid ? &map_[oid] : nullptr;
}
bool
empty () const {return map_.empty ();}
private:
std::vector<target_type_rule_map> map_;
};
// This is another indexed map but this time meta_operation_id is the
// index. The implementation is different, however: here we use a linked
// list with the first, statically-allocated node corresponding to the
// perform meta-operation. The idea is to try and get away with a dynamic
// allocation for the common cases since most rules will be registered
// for perform, at least on non-root scopes.
//
class rule_map
{
public:
template <typename T>
void
insert (meta_operation_id mid, operation_id oid, const char* hint, rule& r)
{
if (mid_ == mid)
map_.insert<T> (oid, hint, r);
else
{
if (next_ == nullptr)
next_.reset (new rule_map (mid));
next_->insert<T> (mid, oid, hint, r);
}
}
// Return NULL if not found.
//
const operation_rule_map*
operator[] (meta_operation_id mid) const
{
return mid == mid_ ? &map_ : next_ == nullptr ? nullptr : (*next_)[mid];
}
explicit
rule_map (meta_operation_id mid = perform_id): mid_ (mid) {}
bool
empty () const {return map_.empty () && next_ == nullptr;}
private:
meta_operation_id mid_;
operation_rule_map map_;
std::unique_ptr<rule_map> next_;
};
}
#endif // BUILD_RULE_MAP
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