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# file : build2/buildfile
# license : MIT; see accompanying LICENSE file
# NOTE: imports should go into root.build.
#
libs = $libbutl
# NOTE: don't forget to also update bpkg's buildfile if changing anything
# here.
#
include ../libbuild2/
libs += ../libbuild2/lib{build2}
for m: bash bin c cc cxx in version
{
include ../libbuild2/$m/
libs += ../libbuild2/$m/lib{build2-$m}
}
exe{b}: {hxx ixx txx cxx}{**} $libs
# Target metadata, see also --build2-metadata in b.cxx.
#
exe{b}:
{
export.metadata = 1 b
b.name = [string] b
b.version = $version
b.checksum = $version
b.static = ($bin.link_member(exe) == liba)
}
# Build options.
#
# Pass our compiler target to be used as build2 host.
#
obj{b}: cxx.poptions += -DBUILD2_HOST_TRIPLET=\"$cxx.target\"
# Pass the copyright notice extracted from the LICENSE file.
#
copyright = $process.run_regex( \
cat $src_root/LICENSE, \
'Copyright \(c\) (.+) \(see the AUTHORS file\)\.', \
'\1')
obj{b}: cxx.poptions += -DBUILD2_COPYRIGHT=\"$copyright\"
switch $cxx.target.class
{
case 'linux'
{
# Make sure backtrace includes function names.
#
if ($cc.stdlib == 'glibc')
cxx.loptions += -rdynamic
# Make sure we use RPATH and not RUNPATH since the latter messes up
# dlopen().
#
cxx.loptions += -Wl,--disable-new-dtags
}
case 'windows'
{
# Adjust stack size (affects all threads).
#
# 8M 4M
stack_size = ($cxx.target.cpu == "x86_64" ? 8388608 : 4194304)
cxx.loptions += ($cxx.target.system == 'win32-msvc' \
? "/STACK:$stack_size" \
: "-Wl,--stack,$stack_size")
}
}
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