blob: a7fb7d44d8ede0966bc47dec85f2349f98765cc3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
// file : build2/cc/target.hxx -*- C++ -*-
// copyright : Copyright (c) 2014-2017 Code Synthesis Ltd
// license : MIT; see accompanying LICENSE file
#ifndef BUILD2_CC_TARGET_HXX
#define BUILD2_CC_TARGET_HXX
#include <build2/types.hxx>
#include <build2/utility.hxx>
#include <build2/target.hxx>
namespace build2
{
namespace cc
{
// This is an abstract base target for all c-common source files. We use
// this arrangement in rule matching to detect "unknown" (to this rule)
// source files that it cannot handle but should not ignore either. For
// example, a C link rule that sees a C++ source file.
//
class cc: public file
{
public:
using file::file;
public:
static const target_type static_type;
virtual const target_type& dynamic_type () const = 0;
};
// There is hardly a c-family compilation without a C header inclusion.
// As a result, this target type is registered for any c-family module.
//
class h: public file
{
public:
using file::file;
public:
static const target_type static_type;
virtual const target_type& dynamic_type () const {return static_type;}
};
// This one we define in cc but the target type is only registered by the
// c module. This way we can implement rule chaining without jumping
// through too many hoops (like resolving target type dynamically) but
// also without relaxing things too much (i.e., the user still won't be
// able to refer to c{} without loading the c module).
//
class c: public cc
{
public:
using cc::cc;
public:
static const target_type static_type;
virtual const target_type& dynamic_type () const {return static_type;}
};
// pkg-config file targets.
//
class pc: public file
{
public:
using file::file;
public:
static const target_type static_type;
};
class pca: public pc // .static.pc
{
public:
using pc::pc;
public:
static const target_type static_type;
virtual const target_type& dynamic_type () const {return static_type;}
};
class pcs: public pc // .shared.pc
{
public:
using pc::pc;
public:
static const target_type static_type;
virtual const target_type& dynamic_type () const {return static_type;}
};
}
}
#endif // BUILD2_CC_TARGET_HXX
|