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// file : build2/filesystem.cxx -*- C++ -*-
// copyright : Copyright (c) 2014-2016 Code Synthesis Ltd
// license : MIT; see accompanying LICENSE file
#include <build2/filesystem>
#include <build2/diagnostics>
using namespace std;
using namespace butl;
namespace build2
{
fs_status<mkdir_status>
mkdir (const dir_path& d, uint16_t v)
{
// We don't want to print the command if the directory already exists.
// This makes the below code a bit ugly.
//
mkdir_status ms;
try
{
ms = try_mkdir (d);
}
catch (const system_error& e)
{
if (verb >= v)
text << "mkdir " << d;
error << "unable to create directory " << d << ": " << e.what ();
throw failed ();
}
if (ms == mkdir_status::success)
{
if (verb >= v)
text << "mkdir " << d;
}
return ms;
}
fs_status<mkdir_status>
mkdir_p (const dir_path& d, uint16_t v)
{
// We don't want to print the command if the directory already exists.
// This makes the below code a bit ugly.
//
mkdir_status ms;
try
{
ms = try_mkdir_p (d);
}
catch (const system_error& e)
{
if (verb >= v)
text << "mkdir -p " << d;
error << "unable to create directory " << d << ": " << e.what ();
throw failed ();
}
if (ms == mkdir_status::success)
{
if (verb >= v)
text << "mkdir -p " << d;
}
return ms;
}
fs_status<butl::rmdir_status>
rmdir_r (const dir_path& d, bool dir, uint16_t v)
{
using namespace butl;
if (work.sub (d)) // Don't try to remove working directory.
return rmdir_status::not_empty;
if (!exists (d))
return rmdir_status::not_exist;
if (verb >= v)
text << "rmdir -r " << d;
try
{
butl::rmdir_r (d, dir);
}
catch (const system_error& e)
{
fail << "unable to remove directory " << d << ": " << e.what ();
}
return rmdir_status::success;
}
bool
exists (const path& f, bool fs)
{
try
{
return file_exists (f, fs);
}
catch (const system_error& e)
{
error << "unable to stat path " << f << ": " << e.what ();
throw failed ();
}
}
bool
exists (const dir_path& d)
{
try
{
return dir_exists (d);
}
catch (const system_error& e)
{
error << "unable to stat path " << d << ": " << e.what ();
throw failed ();
}
}
}
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