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// file : libbuild2/cc/functions.cxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#include <libbuild2/cc/link-rule.hxx>
#include <libbuild2/cc/compile-rule.hxx>
#include <libbuild2/function.hxx>
#include <libbuild2/variable.hxx>
#include <libbuild2/bin/target.hxx>
#include <libbuild2/bin/utility.hxx>
#include <libbuild2/cc/module.hxx>
#include <libbuild2/cc/utility.hxx>
namespace build2
{
const target&
to_target (const scope&, name&&, name&&); // libbuild2/functions-name.cxx
namespace cc
{
using namespace bin;
// Common thunk for $x.*(<targets> [, ...]) functions.
//
struct thunk_data
{
const char* x;
void (*f) (strings&,
const vector_view<value>&, const module&, const scope&,
action, const target&);
};
static value
thunk (const scope* bs,
vector_view<value> vs,
const function_overload& f)
{
const auto& d (*reinterpret_cast<const thunk_data*> (&f.data));
if (bs == nullptr)
fail << f.name << " called out of scope";
const scope* rs (bs->root_scope ());
if (rs == nullptr)
fail << f.name << " called out of project";
if (bs->ctx.phase != run_phase::execute)
fail << f.name << " can only be called during execution";
const module* m (rs->find_module<module> (d.x));
if (m == nullptr)
fail << f.name << " called without " << d.x << " module loaded";
// We can assume these are present due to function's types signature.
//
names& ts_ns (vs[0].as<names> ()); // <targets>
// In a somewhat hackish way strip the outer operation to match how we
// call the underlying functions in the compile/link rules. This should
// be harmless since ad hoc recipes are always for the inner operation.
//
action a (rs->ctx.current_action ().inner_action ());
strings r;
for (auto i (ts_ns.begin ()); i != ts_ns.end (); ++i)
{
name& n (*i), o;
const target& t (to_target (*bs, move (n), move (n.pair ? *++i : o)));
d.f (r, vs, *m, *bs, a, t);
}
return value (move (r));
}
// Common thunk for $x.lib_*(<targets>, <otype> [, ...]) functions.
//
struct lib_thunk_data
{
const char* x;
void (*f) (void*, strings&,
const vector_view<value>&, const module&, const scope&,
action, const file&, bool, linfo);
};
static value
lib_thunk_impl (void* ls,
const scope* bs,
vector_view<value> vs,
const function_overload& f)
{
const auto& d (*reinterpret_cast<const lib_thunk_data*> (&f.data));
if (bs == nullptr)
fail << f.name << " called out of scope";
const scope* rs (bs->root_scope ());
if (rs == nullptr)
fail << f.name << " called out of project";
if (bs->ctx.phase != run_phase::execute)
fail << f.name << " can only be called during execution";
const module* m (rs->find_module<module> (d.x));
if (m == nullptr)
fail << f.name << " called without " << d.x << " module loaded";
// We can assume these are present due to function's types signature.
//
names& ts_ns (vs[0].as<names> ()); // <targets>
names& ot_ns (vs[1].as<names> ()); // <otype>
linfo li;
{
string t (convert<string> (move (ot_ns)));
const target_type* tt (bs->find_target_type (t));
if (tt == nullptr)
fail << "unknown target type '" << t << "'";
// Try both linker and compiler output types.
//
otype ot (link_type (*tt).type);
switch (ot)
{
case otype::e:
case otype::a:
case otype::s:
break;
default:
ot = compile_type (*tt);
switch (ot)
{
case otype::e:
case otype::a:
case otype::s:
break;
default:
fail << "target type " << t << " is not compiler/linker output";
}
}
li = link_info (*bs, ot);
}
// In a somewhat hackish way strip the outer operation to match how we
// call the underlying functions in the compile/link rules. This should
// be harmless since ad hoc recipes are always for the inner operation.
//
action a (rs->ctx.current_action ().inner_action ());
strings r;
for (auto i (ts_ns.begin ()); i != ts_ns.end (); ++i)
{
name& n (*i), o;
const target& t (to_target (*bs, move (n), move (n.pair ? *++i : o)));
const file* f;
bool la (false);
if ((la = (f = t.is_a<libux> ())) ||
(la = (f = t.is_a<liba> ())) ||
( (f = t.is_a<libs> ())))
{
d.f (ls, r, vs, *m, *bs, a, *f, la, li);
}
else
fail << t << " is not a library target";
}
return value (move (r));
}
template <typename L>
static value
lib_thunk (const scope* bs,
vector_view<value> vs,
const function_overload& f)
{
L ls;
return lib_thunk_impl (&ls, bs, vs, f);
}
// @@ Maybe we should provide wrapper functions that return all the
// compile options (including from *.?options, mode, etc) and all the
// link arguments in the correct order, etc. Can call them:
//
// compile_options()
// link_arguments()
//
void compile_rule::
functions (function_family& f, const char* x)
{
// $<module>.lib_poptions(<lib-targets>, <otype>)
//
// Return the preprocessor options that should be passed when compiling
// sources that depend on the specified libraries. The second argument
// is the output target type (obje, objs, etc).
//
// Note that passing multiple targets at once is not a mere convenience:
// this also allows for more effective duplicate suppression.
//
// Note also that this function can only be called during execution
// after all the specified library targets have been matched. Normally
// it is used in ad hoc recipes to implement custom compilation.
//
// Note that this function is not pure.
//
f.insert (".lib_poptions", false).
insert<lib_thunk_data, names, names> (
&lib_thunk<appended_libraries>,
lib_thunk_data {
x,
[] (void* ls, strings& r,
const vector_view<value>&, const module& m, const scope& bs,
action a, const file& l, bool la, linfo li)
{
m.append_library_options (
*static_cast<appended_libraries*> (ls), r,
bs, a, l, la, li);
}});
// $<module>.find_system_header(<name>)
//
// Return the header path if the specified header exists in one of the
// system header search directories and NULL otherwise. System header
// search directories are those that the compiler searches by default
// plus directories specified as part of the compiler mode options (but
// not *.poptions).
//
// Note that this function is not pure.
//
f.insert (".find_system_header", false).
insert<const char*, names> (
[] (const scope* bs,
vector_view<value> vs,
const function_overload& f) -> value
{
const char* x (*reinterpret_cast<const char* const*> (&f.data));
if (bs == nullptr)
fail << f.name << " called out of scope";
const scope* rs (bs->root_scope ());
if (rs == nullptr)
fail << f.name << " called out of project";
const module* m (rs->find_module<module> (x));
if (m == nullptr)
fail << f.name << " called without " << x << " module loaded";
// We can assume the argument is present due to function's types
// signature.
//
auto r (m->find_system_header (convert<path> (move (vs[0]))));
return r ? value (move (*r)) : value (nullptr);
},
x);
}
void link_rule::
functions (function_family& f, const char* x)
{
// $<module>.lib_libs(<lib-targets>, <otype> [, <flags> [, <self>]])
//
// Return the libraries (and any associated options) that should be
// passed when linking targets that depend on the specified libraries.
// The second argument is the output target type (exe, libs, etc).
//
// The following flags are supported:
//
// whole - link the specified libraries in the whole archive mode
//
// absolute - return absolute paths to the libraries
//
// If the last argument is false, then do not return the specified
// libraries themselves.
//
// Note that passing multiple targets at once is not a mere convenience:
// this also allows for more effective duplicate suppression.
//
// Note also that this function can only be called during execution
// after all the specified library targets have been matched. Normally
// it is used in ad hoc recipes to implement custom linking.
//
// Note that this function is not pure.
//
f.insert (".lib_libs", false).
insert<lib_thunk_data, names, names, optional<names>, optional<names>> (
&lib_thunk<appended_libraries>,
lib_thunk_data {
x,
[] (void* ls, strings& r,
const vector_view<value>& vs, const module& m, const scope& bs,
action a, const file& l, bool la, linfo li)
{
lflags lf (0);
bool rel (true);
if (vs.size () > 2)
{
for (const name& f: vs[2].as<names> ())
{
string s (convert<string> (name (f)));
if (s == "whole")
lf |= lflag_whole;
else if (s == "absolute")
rel = false;
else
fail << "invalid flag '" << s << "'";
}
}
bool self (vs.size () > 3 ? convert<bool> (vs[3]) : true);
m.append_libraries (
*static_cast<appended_libraries*> (ls), r,
nullptr /* sha256 */, nullptr /* update */, timestamp_unknown,
bs, a, l, la, lf, li, self, rel);
}});
// $<module>.lib_rpaths(<lib-targets>, <otype> [, <link> [, <self>]])
//
// Return the rpath options that should be passed when linking targets
// that depend on the specified libraries. The second argument is the
// output target type (exe, libs, etc).
//
// If the third argument is true, then use rpath-link options rather
// than rpath (which is what should normally be used when linking for
// install, for example).
//
// If the last argument is false, then do not return the options for the
// specified libraries themselves.
//
// Note that passing multiple targets at once is not a mere convenience:
// this also allows for more effective duplicate suppression.
//
// Note also that this function can only be called during execution
// after all the specified library targets have been matched. Normally
// it is used in ad hoc recipes to implement custom linking.
//
// Note that this function is not pure.
//
f.insert (".lib_rpaths", false).
insert<lib_thunk_data, names, names, optional<names>, optional<names>> (
&lib_thunk<rpathed_libraries>,
lib_thunk_data {
x,
[] (void* ls, strings& r,
const vector_view<value>& vs, const module& m, const scope& bs,
action a, const file& l, bool la, linfo li)
{
bool link (vs.size () > 2 ? convert<bool> (vs[2]) : false);
bool self (vs.size () > 3 ? convert<bool> (vs[3]) : true);
m.rpath_libraries (*static_cast<rpathed_libraries*> (ls), r,
bs,
a, l, la, li, link, self);
}});
// $cxx.obj_modules(<obj-targets>)
//
// Return object files corresponding to module interfaces that are used
// by the specified object files and that belong to binless libraries.
//
// Note that passing multiple targets at once is not a mere convenience:
// this also allows for more effective duplicate suppression.
//
// Note also that this function can only be called during execution
// after all the specified object file targets have been matched.
// Normally it is used in ad hoc recipes to implement custom linking.
//
// Note that this function is not pure.
//
f.insert (".obj_modules", false).
insert<thunk_data, names> (
&thunk,
thunk_data {
x,
[] (strings& r,
const vector_view<value>&, const module& m, const scope& bs,
action a, const target& t)
{
if (const file* f = t.is_a<objx> ())
{
if (m.modules)
m.append_binless_modules (r, nullptr /* sha256 */, bs, a, *f);
}
else
fail << t << " is not an object file target";
}});
// $<module>.find_system_library(<name>)
//
// Return the library path if the specified library exists in one of the
// system library search directories. System library search directories
// are those that the compiler searches by default plus directories
// specified as part of the compiler mode options (but not *.loptions).
//
// The library can be specified in the same form as expected by the
// linker (-lfoo for POSIX, foo.lib for MSVC) or as a complete name.
//
// Note that this function is not pure.
//
f.insert (".find_system_library", false).
insert<const char*, names> (
[] (const scope* bs,
vector_view<value> vs,
const function_overload& f) -> value
{
const char* x (*reinterpret_cast<const char* const*> (&f.data));
if (bs == nullptr)
fail << f.name << " called out of scope";
const scope* rs (bs->root_scope ());
if (rs == nullptr)
fail << f.name << " called out of project";
const module* m (rs->find_module<module> (x));
if (m == nullptr)
fail << f.name << " called without " << x << " module loaded";
// We can assume the argument is present due to function's types
// signature.
//
auto r (m->find_system_library (convert<strings> (move (vs[0]))));
return r ? value (move (*r)) : value (nullptr);
},
x);
}
}
}
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