1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
|
// file : libbuild2/module.hxx -*- C++ -*-
// copyright : Copyright (c) 2014-2019 Code Synthesis Ltd
// license : MIT; see accompanying LICENSE file
#ifndef LIBBUILD2_MODULE_HXX
#define LIBBUILD2_MODULE_HXX
#include <map>
#include <libbuild2/types.hxx>
#include <libbuild2/utility.hxx>
#include <libbuild2/variable.hxx>
#include <libbuild2/diagnostics.hxx>
#include <libbuild2/export.hxx>
namespace build2
{
// A few high-level notes on the terminology: From the user's perspective,
// the module is "loaded" (with the `using` directive). From the
// implementation's perspectives, the module library is "loaded" and the
// module is "bootstrapped" (or "booted" for short) and then "initialized"
// (or "inited").
class scope;
class location;
class module_base
{
public:
virtual
~module_base () = default;
};
// Return true if the module should be initialized first (the order of
// initialization within each group is unspecified).
//
using module_boot_function =
bool (scope& root,
const location&,
unique_ptr<module_base>&);
// Return false if the module configuration (normally based on the default
// values) was unsuccessful but this is not (yet) an error. One example
// would be the optional use of a module. Or a module might remain
// unconfigured for as long as it is actually not used (e.g., install,
// dist). The return value is used to set the <module>.configured variable.
//
using module_init_function =
bool (scope& root,
scope& base,
const location&,
unique_ptr<module_base>&,
bool first, // First time for this project.
bool optional, // Loaded with using? (optional module).
const variable_map& hints); // Configuration hints (see below).
// If the boot function is not NULL, then such a module is said to require
// bootstrapping and must be loaded in bootstrap.build.
//
struct module_functions
{
const char* name; // Module/submodule name.
module_boot_function* boot;
module_init_function* init;
};
// The build2_<name>_load() function will be written in C++ and will be
// called from C++ but we need to suppress name mangling to be able to use
// dlsym() or equivalent, thus extern "C".
//
// The <name> part in the function name is the main module name without
// submodule components (for example, `c` in `c.config`) and the load
// function is expected to return boot/init functions for all its submodules
// (if any) as well as for the module itself as an array of module_functions
// terminated with an all-NULL entry.
//
// Note that the load function is guaranteed to be called during serial
// execution (either from main() or during the load phase).
//
extern "C"
using module_load_function = const module_functions* ();
// Module state.
//
struct module_state
{
bool boot; // True if the module boot'ed but not yet init'ed.
bool first; // True if the boot'ed module must be init'ed first.
module_init_function* init;
unique_ptr<module_base> module;
const location loc; // Boot location.
};
struct module_map: std::map<string, module_state>
{
template <typename T>
T*
lookup (const string& name) const
{
auto i (find (name));
return i != end ()
? static_cast<T*> (i->second.module.get ())
: nullptr;
}
};
// Boot the specified module loading its library if necessary.
//
LIBBUILD2_SYMEXPORT void
boot_module (scope& root, const string& name, const location&);
// Init the specified module loading its library if necessary. Used by the
// parser but also by some modules to init prerequisite modules. Return true
// if the module was both successfully loaded and configured (false can only
// be returned if optional is true).
//
// The config_hints variable map can be used to pass configuration hints
// from one module to another. For example, the cxx modude may pass the
// target platform (which was extracted from the C++ compiler) to the bin
// module (which may not always be able to extract the same information from
// its tools).
//
LIBBUILD2_SYMEXPORT bool
init_module (scope& root,
scope& base,
const string& name,
const location&,
bool optional = false,
const variable_map& config_hints = empty_variable_map);
// An alias to use from other modules (we could also distinguish between
// boot and init).
//
// @@ TODO: maybe incorporate the .loaded variable check we have all over
// (it's not clear if init_module() already has this semantics)?
//
inline bool
load_module (scope& root,
scope& base,
const string& name,
const location& loc,
bool optional = false,
const variable_map& config_hints = empty_variable_map)
{
return init_module (root, base, name, loc, optional, config_hints);
}
// Loaded modules (as in libraries).
//
// A NULL entry for the main module indicates that a module library was not
// found.
//
using loaded_module_map = std::map<string, const module_functions*>;
LIBBUILD2_SYMEXPORT extern loaded_module_map loaded_modules;
}
#endif // LIBBUILD2_MODULE_HXX
|