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// file : libbuild2/name.hxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
// Note: include <libbuild2/types.hxx> instead of this file directly.
//
#ifndef LIBBUILD2_NAME_HXX
#define LIBBUILD2_NAME_HXX
// We cannot include <libbuild2/utility.hxx> since it includes
// <libbuild2/types.hxx>.
//
#include <utility> // move()
#include <libbuild2/export.hxx>
namespace build2
{
using std::move;
// A name is what we operate on by default. Depending on the context, it can
// be interpreted as a target or prerequisite name. A name without a type
// and directory can be used to represent any text. A name with directory
// and empty value represents a directory.
//
// A name may also be qualified with a project. If the project name is
// empty, then it means the name is in a project other than our own (e.g.,
// it is installed).
//
// A type can only be specified if either directory or value are not empty.
// We allow project-qualified empty names for reversibility.
//
// If pair is not '\0', then this name and the next in the list form a
// pair. Can be used as a bool flag.
//
// If pattern is true then this is a name pattern (e.g., file{*.txt}).
//
struct name
{
optional<project_name> proj;
dir_path dir;
string type;
string value;
char pair = '\0';
bool pattern = false;
name () {} // = default; Clang needs this to initialize const object.
name (string v): value (move (v)) {}
name (dir_path d): dir (move (d)) {}
name (string t, string v): type (move (t)), value (move (v)) {}
name (dir_path d, string v): dir (move (d)), value (move (v)) {}
name (dir_path d, string t, string v)
: dir (move (d)), type (move (t)), value (move (v)) {}
name (string p, dir_path d, string t, string v)
: proj (project_name (move (p))), dir (move (d)), type (move (t)),
value (move (v)) {}
name (optional<project_name> p,
dir_path d,
string t,
string v,
bool pat = false)
: proj (move (p)), dir (move (d)), type (move (t)), value (move (v)),
pattern (pat) {}
bool
qualified () const {return proj.has_value ();}
bool
unqualified () const {return !qualified ();}
bool
typed () const {return !type.empty ();}
bool
untyped () const {return type.empty ();}
// Note: if dir and value are empty then there should be no proj or type.
//
bool
empty () const {return dir.empty () && value.empty ();}
// Note that strictly speaking the following tests should be orthogonal
// to qualification. However, the vast majority of cases where we expect
// a simple or directory name, we also expect it to be unqualified.
//
// Note also that empty name is simple but not a directory.
//
bool
simple (bool ignore_qual = false) const
{
return (ignore_qual || unqualified ()) && untyped () && dir.empty ();
}
bool
directory (bool ignore_qual = false) const
{
return (ignore_qual || unqualified ()) &&
untyped () && !dir.empty () && value.empty ();
}
// File path-like (only optional directory and non-empty value).
//
bool
file (bool ignore_qual = false) const
{
return (ignore_qual || unqualified ()) && untyped () && !value.empty ();
}
bool
absolute () const
{
return !dir.empty () && dir.absolute ();
}
bool
relative () const
{
return dir.empty () || dir.relative ();
}
int
compare (const name&) const;
// Canonicalize the name by moving the directory component (if any) from
// value to dir. Throw invalid_argument if value would become empty. May
// also throw invalid_path.
//
void
canonicalize ();
};
LIBBUILD2_SYMEXPORT extern const name empty_name;
inline bool
operator== (const name& x, const name& y) {return x.compare (y) == 0;}
inline bool
operator!= (const name& x, const name& y) {return !(x == y);}
inline bool
operator< (const name& x, const name& y) {return x.compare (y) < 0;}
// Return string representation of a name.
//
// Note that this function does not quote special characters and you should
// use the to_stream() function below if this is necessary.
//
LIBBUILD2_SYMEXPORT string
to_string (const name&);
template <typename T>
inline void
to_checksum (T& cs, const name& n)
{
if (n.proj)
cs.append (n.proj->string ());
cs.append (n.dir.string ());
cs.append (n.type);
cs.append (n.value);
cs.append (n.pair);
cs.append (n.pattern);
}
// Store a string in a name in a reversible way. If the string ends with a
// trailing directory separator then it is stored as a directory, otherwise
// as a simple name. Note that the returned name is never a pattern.
//
name
to_name (string);
// Serialize the name to the stream. If requested, the name components
// containing special characters are quoted. The special characters are:
//
// {}[]$() \t\n#\"'%
//
// And additionally, if name is not a pattern:
//
// *?
//
// If the pair argument is not '\0', then it is added to the above special
// characters set. If the quote character is present in the component then
// it is double quoted rather than single quoted. In this case the following
// characters are escaped:
//
// \$("
//
// If escape is true, then escape (with a backslash) the quote characters
// being added (this is useful if the result will be re-parsed, for example
// as a Testscript command line).
//
// Note that in the quoted mode empty unqualified name is printed as '',
// not {}.
//
LIBBUILD2_SYMEXPORT ostream&
to_stream (ostream&,
const name&,
bool quote,
char pair = '\0',
bool escape = false);
inline ostream&
operator<< (ostream& os, const name& n) {return to_stream (os, n, false);}
// Vector of names.
//
// Quite often it will contain just one element so we use small_vector<1>.
// Note also that it must be a separate type rather than an alias for
// vector<name> in order to distinguish between untyped variable values
// (names) and typed ones (vector<name>).
//
using names = small_vector<name, 1>;
using names_view = vector_view<const name>;
LIBBUILD2_SYMEXPORT extern const names empty_names;
// The same semantics as to_stream(name).
//
LIBBUILD2_SYMEXPORT ostream&
to_stream (ostream&,
const names_view&,
bool quote,
char pair = '\0',
bool escape = false);
inline ostream&
operator<< (ostream& os, const names_view& ns) {
return to_stream (os, ns, false);}
inline ostream&
operator<< (ostream& os, const names& ns) {return os << names_view (ns);}
// Pair of names.
//
using name_pair = pair<name, name>;
}
#include <libbuild2/name.ixx>
#endif // LIBBUILD2_NAME_HXX
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