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// file : libbuild2/test/script/script.hxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#ifndef LIBBUILD2_TEST_SCRIPT_SCRIPT_HXX
#define LIBBUILD2_TEST_SCRIPT_SCRIPT_HXX
#include <set>
#include <libbuild2/types.hxx>
#include <libbuild2/forward.hxx>
#include <libbuild2/utility.hxx>
#include <libbuild2/variable.hxx>
#include <libbuild2/script/script.hxx>
#include <libbuild2/test/target.hxx>
namespace build2
{
namespace test
{
namespace script
{
using build2::script::line;
using build2::script::lines;
using build2::script::redirect;
using build2::script::redirect_type;
using build2::script::line_type;
using build2::script::command_expr;
using build2::script::deadline;
using build2::script::timeout;
class parser; // Required by VC for 'friend class parser' declaration.
// command_type
//
enum class command_type {test, setup, teardown};
// description
//
struct description
{
string id;
string summary;
string details;
bool
empty () const
{
return id.empty () && summary.empty () && details.empty ();
}
};
// scope
//
class script;
class scope_base // Make sure certain things are initialized early.
{
public:
script& root; // Self for the root (script) scope.
// Note that if we pass the variable name as a string, then it will
// be looked up in the wrong pool.
//
variable_map vars;
protected:
scope_base (script&);
const dir_path*
wd_path () const;
const target_triplet&
test_tt () const;
};
enum class scope_state {unknown, passed, failed};
class scope: public scope_base, public build2::script::environment
{
public:
scope* const parent; // NULL for the root (script) scope.
// The chain of if-else scope alternatives. See also if_cond_ below.
//
unique_ptr<scope> if_chain;
const path& id_path; // Id path ($@, relative in POSIX form).
optional<description> desc;
scope_state state = scope_state::unknown;
void
set_variable (string&& name,
names&&,
const string& attrs,
const location&) override;
// Noop since the temporary directory is a working directory and so
// is created before the scope commands execution.
//
virtual void
create_temp_dir () override {assert (false);};
// Variables.
//
public:
// Lookup the variable starting from this scope, continuing with outer
// scopes, then the target being tested, then the testscript target,
// and then outer buildfile scopes (including testscript-type/pattern
// specific).
//
using lookup_type = build2::lookup;
lookup_type
lookup (const variable&) const;
// As above but only look for buildfile variables. If target_only is
// false then also look in scopes of the test target (this should only
// be done if the variable's visibility is target).
//
lookup_type
lookup_in_buildfile (const string&, bool target_only = true) const;
// Return a value suitable for assignment. If the variable does not
// exist in this scope's variable map, then a new one with the NULL
// value is added and returned. Otherwise the existing value is
// returned.
//
value&
assign (const variable& var) {return vars.assign (var);}
// Return a value suitable for append/prepend. If the variable does
// not exist in this scope's variable map, then outer scopes are
// searched for the same variable. If found then a new variable with
// the found value is added to this scope and returned. Otherwise this
// function proceeds as assign() above.
//
value&
append (const variable&);
// Reset special $*, $N variables based on the test.* values.
//
void
reset_special ();
protected:
scope (const string& id, scope* parent, script& root);
// Pre-parse data.
//
public:
virtual bool
empty () const = 0;
protected:
friend class parser;
location start_loc_;
location end_loc_;
optional<line> if_cond_;
};
// group
//
class group: public scope
{
public:
group (const string& id, group& p): scope (id, &p, p.root) {}
public:
vector<unique_ptr<scope>> scopes;
// The test group execution deadline and the individual test timeout.
//
optional<deadline> group_deadline;
optional<timeout> test_timeout;
// Parse the argument having the '[<group-timeout>]/[<test-timeout>]'
// form, where the values are expressed in seconds and either of them
// (but not both) can be omitted, and set the group deadline and test
// timeout respectively, if specified. Reset them to nullopt on zero.
//
virtual void
set_timeout (const string&, bool success, const location&) override;
// Return the nearest of the own deadline and the enclosing groups
// deadlines.
//
virtual optional<deadline>
effective_deadline () override;
protected:
group (const string& id, script& r): scope (id, nullptr, r) {}
// Pre-parse data.
//
public:
virtual bool
empty () const override
{
return
!if_cond_ && // The condition expression can have side-effects.
setup_.empty () &&
tdown_.empty () &&
find_if (scopes.begin (), scopes.end (),
[] (const unique_ptr<scope>& s)
{
return !s->empty ();
}) == scopes.end ();
}
private:
friend class parser;
lines setup_;
lines tdown_;
};
// test
//
class test: public scope
{
public:
test (const string& id, group& p): scope (id, &p, p.root) {}
public:
// The whole test and the remaining test fragment execution deadlines.
//
// The former is based on the minimum of the test timeouts set for the
// enclosing scopes and is calculated on the first deadline() call.
// The later is set by set_timeout() from the timeout builtin call
// during the test execution.
//
optional<optional<deadline>> test_deadline; // calculated<specified<>>
optional<deadline> fragment_deadline;
// Parse the specified in seconds timeout and set the remaining test
// fragment execution deadline. Reset it to nullopt on zero.
//
virtual void
set_timeout (const string&, bool success, const location&) override;
// Return the nearest of the test and fragment execution deadlines,
// calculating the former on the first call.
//
virtual optional<deadline>
effective_deadline () override;
// Pre-parse data.
//
public:
virtual bool
empty () const override
{
return tests_.empty ();
}
private:
friend class parser;
lines tests_;
};
// script
//
class script_base // Make sure certain things are initialized early.
{
protected:
script_base (const target& test_target,
const testscript& script_target);
public:
const target& test_target; // Target we are testing.
const build2::scope& target_scope; // Base scope of test target.
const testscript& script_target; // Target of the testscript file.
public:
variable_pool var_pool;
mutable shared_mutex var_pool_mutex;
const variable& test_var; // test
const variable& options_var; // test.options
const variable& arguments_var; // test.arguments
const variable& redirects_var; // test.redirects
const variable& cleanups_var; // test.cleanups
const variable& wd_var; // $~
const variable& id_var; // $@
const variable& cmd_var; // $*
const variable* cmdN_var[10]; // $N
};
class script: public script_base, public group
{
public:
// The test operation deadline and the individual test timeout (see
// the config.test.timeout variable for details).
//
optional<deadline> operation_deadline;
optional<timeout> test_timeout;
public:
script (const target& test_target,
const testscript& script_target,
const dir_path& root_wd);
script (script&&) = delete;
script (const script&) = delete;
script& operator= (script&&) = delete;
script& operator= (const script&) = delete;
// Return the nearest of the test operation and group execution
// deadlines.
//
virtual optional<deadline>
effective_deadline () override;
// Pre-parse data.
//
private:
friend class parser;
// Testscript file paths. Specifically, replay_token::file points to
// these path names.
//
struct compare_paths
{
bool operator() (const path_name_value& x,
const path_name_value& y) const
{
// Note that these path names are always paths, so we compare them
// as paths.
//
return x.path < y.path;
}
};
std::set<path_name_value, compare_paths> paths_;
};
}
}
}
#endif // LIBBUILD2_TEST_SCRIPT_SCRIPT_HXX
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