diff options
author | Boris Kolpackov <boris@codesynthesis.com> | 2016-08-21 12:36:35 +0200 |
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committer | Boris Kolpackov <boris@codesynthesis.com> | 2016-08-21 12:36:35 +0200 |
commit | e930d5c9cb4176c6055bde2b4ff196f4b5f92f69 (patch) | |
tree | 948cd3832e609248d02c8abaafe16385f93a44a7 /butl/process | |
parent | b6616430560102415bb82062b845a23c830bac0d (diff) |
Redo process path search to better accommodate Windows-specific semantics
Diffstat (limited to 'butl/process')
-rw-r--r-- | butl/process | 101 |
1 files changed, 95 insertions, 6 deletions
diff --git a/butl/process b/butl/process index ed9f798..75f3c66 100644 --- a/butl/process +++ b/butl/process @@ -13,6 +13,7 @@ #include <cstdint> // uint32_t #include <system_error> +#include <butl/path> #include <butl/export> namespace butl @@ -28,14 +29,68 @@ namespace butl process_error (int e, bool child) : system_error (e, std::system_category ()), child_ (child) {} #else - process_error (const std::string& d) - : system_error (ECHILD, std::system_category (), d), child_ (false) {} + process_error (int e) + : system_error (e, std::system_category ()), child_ (false) {} + + process_error (const std::string& d, int e = ECHILD) + : system_error (e, std::system_category (), d), child_ (false) {} #endif private: bool child_; }; + // A process executable has three paths: initial, recall, and effective. + // Initial is the original "command" that you specify in argv[0] and on + // POSIX that's what ends up in the child's argv[0]. But not on Windows. On + // Windows the command is first searched for in the parent executable's + // directory and if found then that's what should end up in child's argv[0]. + // So this is the recall path. It is called recall because this is what the + // caller of the parent process will be able to execute if you printed the + // command line. Finally, effective is the actual path to the executable + // that will include the directory part if found in PATH, the .exe extension + // if one is missing, etc. + // + // As an example, let's say we run foo\foo.exe that itself spawns bar which + // is found as foo\bar.exe. The paths will then be: + // + // initial: bar + // recall: foo\bar + // effective: foo\bar.exe + // + // In most cases, at least on POSIX, all three paths will be the same. As an + // optimization, if the recall path is empty, then it means it is the same + // as initial. Similarly, if the effective path is empty then, it is the + // same as recall (and if that is empty, as initial). + // + // Note that the call to path_search() below adjust args[0] to point to the + // recall path which brings up lifetime issues. To address this this class + // also implements an RAII-based auto-restore of args[0] to its initial + // value. + // + class process_path + { + public: + const char* initial = nullptr; + path recall; + path effect; + + // Moveable-only type. + // + process_path (process_path&&); + process_path& operator= (process_path&&); + + process_path (const process_path&) = delete; + process_path& operator= (const process_path&) = delete; + + process_path () = default; + process_path (const char* i, const char** a0): initial (i), args0_ (a0) {} + ~process_path () {if (args0_ != nullptr) *args0_ = initial;} + + private: + const char** args0_ = nullptr; + }; + class LIBBUTL_EXPORT process { public: @@ -70,7 +125,13 @@ namespace butl // exceptions (e.g., if exec() failed) can be thrown in the child // version of us. // - process (char const* const args[], int in = 0, int out = 1, int err = 2); + // Note that the versions without the the process_path argument may + // temporarily change args[0] (see path_search() for details). + // + process (const char* args[], int in = 0, int out = 1, int err = 2); + + process (const process_path&, const char* args[], + int in = 0, int out = 1, int err = 2); // The "piping" constructor, for example: // @@ -80,14 +141,26 @@ namespace butl // rhs.wait (); // Wait for last first. // lhs.wait (); // - process (char const* const args[], process& in, int out = 1, int err = 2); + process (const char* args[], process& in, int out = 1, int err = 2); + + process (const process_path&, const char* args[], + process& in, int out = 1, int err = 2); // Versions of the above constructors that allow us to change the // current working directory of the child process. NULL and empty // cwd arguments are ignored. // - process (const char* cwd, char const* const[], int = 0, int = 1, int = 2); - process (const char* cwd, char const* const[], process&, int = 1, int = 2); + process (const char* cwd, const char* [], int = 0, int = 1, int = 2); + + process (const char* cwd, + const process_path&, const char* [], + int = 0, int = 1, int = 2); + + process (const char* cwd, const char* [], process&, int = 1, int = 2); + + process (const char* cwd, + const process_path&, const char* [], + process&, int = 1, int = 2); // Wait for the process to terminate. Return true if the process // terminated normally and with the zero exit status. Unless ignore_error @@ -122,6 +195,22 @@ namespace butl // process (); + // Resolve process' paths based on the initial path in args0. If recall + // differs from initial, adjust args0 to point to the recall path. If + // resolution fails, throw process_error. Normally, you will use this + // function like this: + // + // const char* args[] = {"foo", ..., nullptr}; + // + // process_path pp (process::path_search (args[0])) + // + // ... // E.g., print args[0]. + // + // process p (pp, args); + // + process_path + path_search (const char*& args0); + public: #ifndef _WIN32 using handle_type = pid_t; |