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// file : butl/path -*- C++ -*-
// copyright : Copyright (c) 2014-2016 Code Synthesis Ltd
// license : MIT; see accompanying LICENSE file
#ifndef BUTL_PATH
#define BUTL_PATH
#include <string>
#include <cstddef> // ptrdiff_t
#include <utility> // move(), swap()
#include <iterator>
#include <exception>
#include <functional> // hash
#include <butl/export>
#include <butl/utility>
namespace butl
{
// Wish list/ideas for improvements.
//
// - Ability to convert to directory/leaf/base in-place, without dynamic
// allocation. One idea is something like this:
//
// p -= "/*"; // directory
// p -= "*/"; // leaf
// p -= ".*"; // base
//
// - Faster normalize() implementation. In many cases (e.g., in buil2)
// the path is either already normal or the difference is just slashes
// (i.e., there are no '.' or '..' components). So a fast path case
// might be in order.
//
// - We duplicate the interface for path and dir_path while most of it
// is common. Also, we can implicit-cast dir_path& to path& and use
// non-dir-adapted implementation (see where we call K::cast()).
//
struct LIBBUTL_EXPORT invalid_path_base: public std::exception
{
virtual char const*
what () const throw ();
};
template <typename C>
struct invalid_basic_path: invalid_path_base
{
using string_type = std::basic_string<C>;
string_type path;
invalid_basic_path (const C* p): path (p) {}
invalid_basic_path (const string_type& p): path (p) {}
};
template <typename C>
struct path_traits
{
using string_type = std::basic_string<C>;
using size_type = typename string_type::size_type;
// Canonical directory and path seperators.
//
#ifdef _WIN32
static const C directory_separator = '\\';
static const C path_separator = ';';
#else
static C const directory_separator = '/';
static C const path_separator = ':';
#endif
// Canonical and alternative directory separators. Canonical should be
// first.
//
#ifdef _WIN32
static constexpr const char* const directory_separators = "\\/";
#else
static constexpr const char* const directory_separators = "/";
#endif
// Directory separator tests. On some platforms there could be multiple
// seperators. For example, on Windows we check for both '/' and '\'.
//
static bool
is_separator (C c)
{
#ifdef _WIN32
return c == '\\' || c == '/';
#else
return c == '/';
#endif
}
// Return 1-based index in directory_separators string or 0 if not a
// separator.
//
static size_type
separator_index (C c)
{
#ifdef _WIN32
return c == '\\' ? 1 : c == '/' ? 2 : 0;
#else
return c == '/' ? 1 : 0;
#endif
}
static size_type
find_separator (string_type const& s,
size_type pos = 0,
size_type n = string_type::npos)
{
if (n == string_type::npos)
n = s.size ();
const C* r (find_separator (s.c_str () + pos, n - pos));
return r != nullptr ? r - s.c_str () : string_type::npos;
}
static const C*
find_separator (const C* s, size_type n)
{
for (const C* e (s + n); s != e; ++s)
{
if (is_separator (*s))
return s;
}
return nullptr;
}
static size_type
rfind_separator (string_type const& s, size_type pos = string_type::npos)
{
if (pos == string_type::npos)
pos = s.size ();
else
pos++;
const C* r (rfind_separator (s.c_str (), pos));
return r != nullptr ? r - s.c_str () : string_type::npos;
}
static const C*
rfind_separator (const C* s, size_type n)
{
for (; n != 0; --n)
{
if (is_separator (s[n - 1]))
return s + n - 1;
}
return nullptr;
}
// Return the position of '.' or npos if there is no extension.
//
static size_type
find_extension (string_type const& s)
{
const C* r (find_extension (s.c_str (), s.size ()));
return r != nullptr ? r - s.c_str () : string_type::npos;
}
static const C*
find_extension (const C* s, size_type n)
{
size_type i (n);
for (; i > 0; --i)
{
C c (s[i - 1]);
if (c == '.')
break;
if (is_separator (c))
{
i = 0;
break;
}
}
// Weed out paths like ".txt" (and "/.txt") and "txt.".
//
if (i > 1 && !is_separator (s[i - 2]) && i != n)
return s + i - 1;
else
return nullptr;
}
static int
compare (string_type const& l, string_type const& r)
{
return compare (l.c_str (), l.size (), r.c_str (), r.size ());
}
// @@ Currently for case-insensitive filesystems (Windows) compare()
// works properly only for ASCII.
//
static int
compare (const C* l, size_type ln, const C* r, size_t rn)
{
for (size_type i (0), n (ln < rn ? ln : rn); i != n; ++i)
{
#ifdef _WIN32
C lc (lcase (l[i])), rc (lcase (r[i]));
#else
C lc (l[i]), rc (r[i]);
#endif
if (is_separator (lc) && is_separator (rc))
continue;
if (lc < rc) return -1;
if (lc > rc) return 1;
}
return ln < rn ? -1 : (ln > rn ? 1 : 0);
}
// Get/set current working directory. Throw std::system_error to report
// the underlying OS errors.
//
static string_type
current ();
static void
current (string_type const&);
// Return the user home directory. Throw std::system_error to report the
// underlying OS errors.
//
static string_type
home ();
// Return the temporary directory. Throw std::system_error to report the
// underlying OS errors.
//
static string_type
temp_directory ();
// Return a temporary name. The name is constructed by starting with the
// prefix followed by the process id following by a unique counter value
// inside the process. Throw std::system_error to report the underlying OS
// errors.
//
static string_type
temp_name (string_type const& prefix);
// Make the path real (by calling realpath(3)). Throw invalid_basic_path
// if the path is invalid (e.g., some components do not exist) and
// std::system_error to report other underlying OS errors.
//
#ifndef _WIN32
static void
realize (string_type&);
#endif
// Utilities.
//
#ifdef _WIN32
static C
tolower (C);
static C
toupper (C);
#endif
};
// This implementation of a filesystem path has two types: path, which can
// represent any path (file, directory, etc.) and dir_path, which is derived
// from path. The internal representation of directories maintains a
// trailing slash. However, it is ignored in path comparison, size, and
// string spelling. For example:
//
// path p1 ("foo"); // File path.
// path p2 ("bar/"); // Directory path.
//
// path p3 (p1 / p2); // Throw: p1 is not a directory.
// path p4 (p2 / p1); // Ok, file "bar/foo".
// path p5 (p2 / p2); // Ok, directory "bar/bar/".
//
// dir_path d1 ("foo"); // Directory path "foo/".
// dir_path d2 ("bar\\"); // Directory path "bar\".
//
// dir_path d3 (d2 / d1); // "bar\\foo/"
//
// (p4 == d3); // true
// d3.string (); // "bar\\foo"
// d3.representation (); // "bar\\foo/"
//
template <typename C, typename K>
class basic_path;
template <typename C> struct any_path_kind;
template <typename C> struct dir_path_kind;
using path = basic_path<char, any_path_kind<char>>;
using dir_path = basic_path<char, dir_path_kind<char>>;
using invalid_path = invalid_basic_path<char>;
// Cast from one path kind to another. Note that no checking is performed
// (e.g., that there is a trailing slash if casting to dir_path) but the
// representation is adjusted if necessary (e.g., the trailing slash is
// added to dir_path if missing).
//
template <class P, class C, class K> P path_cast (const basic_path<C, K>&);
template <class P, class C, class K> P path_cast (basic_path<C, K>&&);
// Low-level path data storage. It is also by the implementation to pass
// around initialized/valid paths.
//
template <typename C>
struct path_data
{
using string_type = std::basic_string<C>;
using size_type = typename string_type::size_type;
using difference_type = typename string_type::difference_type;
// The idea is as follows: path_ is always the "traditional" form; that
// is, "/" for the root directory and "/tmp" (no trailing slash) for the
// rest. This means we can return/store references to path_.
//
// Then we have tsep_ ("trailing separator") which is the size difference
// between path_ and its "pure" part, that is, without any trailing
// slashes, even for "/". So:
//
// tsep_ == -1 -- trailing slash in path_ (the "/" case)
// tsep_ == 0 -- no trailing slash
//
// Finally, to represent non-root ("/") trailing slashes we use positive
// tsep_ values. In this case tsep_ is interpreted as a 1-based index in
// the path_traits::directory_separators string.
//
// Notes:
// - If path_ is empty, then tsep_ can only be 0.
// - We could have used a much narrower integer for tsep_.
//
string_type path_;
difference_type tsep_;
size_type
_size () const {return path_.size () + (tsep_ < 0 ? -1 : 0);}
void
_swap (path_data& d) {path_.swap (d.path_); std::swap (tsep_, d.tsep_);}
void
_clear () {path_.clear (); tsep_ = 0;}
// Constructors.
//
path_data (): tsep_ (0) {}
path_data (string_type&& p, difference_type ts)
: path_ (std::move (p)), tsep_ (path_.empty () ? 0 : ts) {}
explicit
path_data (string_type&& p)
: path_ (std::move (p)), tsep_ (0)
{
size_type n (path_.size ()), i;
if (n != 0 && (i = path_traits<C>::separator_index (path_[n - 1])) != 0)
{
if (n == 1) // The "/" case.
tsep_ = -1;
else
{
tsep_ = i;
path_.pop_back ();
}
}
}
};
template <typename C>
struct any_path_kind
{
class base_type: protected path_data<C> // In essence protected path_data.
{
protected:
using path_data<C>::path_data;
base_type () = default;
base_type (path_data<C>&& d): path_data<C> (std::move (d)) {}
};
using dir_type = basic_path<C, dir_path_kind<C>>;
// Init and cast.
//
// If exact is true, return the path if the initialization was successful,
// that is, the passed string is a valid path and no modifications were
// necessary. Otherwise, return the empty object and leave the passed
// string untouched.
//
// If extact is false, throw invalid_path if the string is not a valid
// path (e.g., uses an unsupported path notation on Windows).
//
using data_type = path_data<C>;
using string_type = std::basic_string<C>;
static data_type
init (string_type&&, bool exact = false);
static void
cast (data_type&) {}
};
template <typename C>
struct dir_path_kind
{
using base_type = basic_path<C, any_path_kind<C>>;
using dir_type = basic_path<C, dir_path_kind<C>>;
// Init and cast.
//
using data_type = path_data<C>;
using string_type = std::basic_string<C>;
static data_type
init (string_type&&, bool exact = false);
static void
cast (data_type&);
};
template <typename C, typename K>
class basic_path: public K::base_type
{
public:
using string_type = std::basic_string<C>;
using size_type = typename string_type::size_type;
using difference_type = typename string_type::difference_type;
using traits = path_traits<C>;
struct iterator;
using reverse_iterator = std::reverse_iterator<iterator>;
using base_type = typename K::base_type;
using dir_type = typename K::dir_type;
// Create a special empty path. Note that we have to provide our own
// implementation rather than using '=default' to make clang allow
// default-initialized const instances of this type.
//
basic_path () {}
// Constructors that initialize a path from a string argument throw the
// invalid_path exception if the string is not a valid path (e.g., uses
// unsupported path notations on Windows).
//
explicit
basic_path (C const* s): base_type (K::init (s)) {}
basic_path (C const* s, size_type n)
: base_type (K::init (string_type (s, n))) {}
explicit
basic_path (string_type s): base_type (K::init (std::move (s))) {}
basic_path (const string_type& s, size_type n)
: base_type (K::init (string_type (s, 0, n))) {}
basic_path (const string_type& s, size_type p, size_type n)
: base_type (K::init (string_type (s, p, n))) {}
// Create a path using the exact string representation. If the string is
// not a valid path or if it would require a modification, then empty path
// is created instead and the passed string rvalue-reference is left
// untouched. Note that no exception is thrown if the path is invalid. See
// also representation()&& below.
//
enum exact_type {exact};
basic_path (string_type&& s, exact_type)
: base_type (K::init (std::move (s), true)) {}
// Create a path as a sub-path identified by the [begin, end) range of
// components.
//
basic_path (const iterator& begin, const iterator& end);
basic_path (const reverse_iterator& rbegin, const reverse_iterator& rend)
: basic_path (rend.base (), rbegin.base ()) {}
void
swap (basic_path& p) {this->_swap (p);}
void
clear () {this->_clear ();}
// Get/set current working directory. Throw std::system_error to report
// the underlying OS errors.
//
static dir_type
current () {return dir_type (traits::current ());}
static void
current (basic_path const&);
// Return the user home directory. Throw std::system_error to report the
// underlying OS errors.
//
static dir_type
home () {return dir_type (traits::home ());}
// Return the temporary directory. Throw std::system_error to report the
// underlying OS errors.
//
static dir_type
temp_directory () {return dir_type (traits::temp_directory ());}
// Return a temporary path. The path is constructed by starting with the
// temporary directory and then appending a path component consisting of
// the prefix followed by the process id following by a unique counter
// value inside the process. Throw std::system_error to report the
// underlying OS errors.
//
static basic_path
temp_path (const string_type& prefix)
{
return temp_directory () / traits::temp_name (prefix);
}
public:
bool
empty () const {return this->path_.empty ();}
// Note that size does not include the trailing separator except for
// the root case.
//
size_type
size () const {return this->path_.size ();}
// Return true if this path doesn't have any directories. Note that "/foo"
// is not a simple path (it is "foo" in root directory) while "/" is (it
// is the root directory).
//
bool
simple () const;
bool
absolute () const;
bool
relative () const {return !absolute ();}
bool
root () const;
// Return true if *this is a sub-path of the specified path (i.e.,
// the specified path is a prefix). Expects both paths to be
// normalized. Note that this function returns true if the paths
// are equal. Empty path is considered a prefix of any path.
//
bool
sub (const basic_path&) const;
// Return true if *this is a super-path of the specified path (i.e.,
// the specified path is a suffix). Expects both paths to be
// normalized. Note that this function returns true if the paths
// are equal. Empty path is considered a suffix of any path.
//
bool
sup (const basic_path&) const;
public:
// Return the path without the directory part. Leaf of a directory is
// itself a directory (contains trailing slash). Leaf of a root is the
// path itself.
//
basic_path
leaf () const;
// Return the path without the specified directory part. Throws
// invalid_path if the directory is not a prefix of *this. Expects both
// paths to be normalized.
//
basic_path
leaf (basic_path const&) const;
// Return the directory part of the path or empty path if there is no
// directory. Directory of a root is an empty path.
//
dir_type
directory () const;
// Return the directory part of the path without the specified leaf part.
// Throws invalid_path if the leaf is not a suffix of *this. Expects both
// paths to be normalized.
//
dir_type
directory (basic_path const&) const;
// Return the root directory of the path or empty path if the directory is
// not absolute.
//
dir_type
root_directory () const;
// Return the path without the extension, if any.
//
basic_path
base () const;
// Return the extension or NULL if not present. If not NULL, then
// the result points to the character past the dot but it is legal
// to decrement it once to obtain the value with the dot.
//
const C*
extension () const;
// Return a path relative to the specified path that is equivalent
// to *this. Throws invalid_path if a relative path cannot be derived
// (e.g., paths are on different drives on Windows).
//
basic_path
relative (basic_path) const;
// Iteration over path components.
//
public:
struct iterator
{
using value_type = string_type ;
using pointer = string_type*;
using reference = string_type ;
using size_type = typename string_type::size_type;
using difference_type = std::ptrdiff_t ;
using iterator_category = std::bidirectional_iterator_tag ;
using data_type = path_data<C>;
iterator (): p_ (nullptr) {}
iterator (const data_type* p, size_type b, size_type e)
: p_ (p), b_ (b), e_ (e) {}
iterator&
operator++ ()
{
const string_type& s (p_->path_);
// Position past trailing separator, if any.
//
b_ = e_ != string_type::npos && ++e_ != s.size ()
? e_
: string_type::npos;
// Find next trailing separator.
//
e_ = b_ != string_type::npos ? traits::find_separator (s, b_) : b_;
return *this;
}
iterator&
operator-- ()
{
const string_type& s (p_->path_);
// Find the new end.
//
e_ = b_ == string_type::npos // Past end?
? (traits::is_separator (s.back ()) // Have trailing slash?
? s.size () - 1
: string_type::npos)
: b_ - 1;
// Find the new begin.
//
b_ = e_ == 0 // Empty component?
? string_type::npos
: traits::rfind_separator (s, e_ != string_type::npos ? e_ - 1 : e_);
b_ = b_ == string_type::npos // First component?
? 0
: b_ + 1;
return *this;
}
iterator
operator++ (int) {iterator r (*this); operator++ (); return r;}
iterator
operator-- (int) {iterator r (*this); operator-- (); return r;}
string_type
operator* () const
{
return string_type (p_->path_,
b_,
e_ != string_type::npos ? e_ - b_ : e_);
}
// Return the directory separator after this component or '\0' if there
// is none. This, for example, can be used to determine if the last
// component is a directory.
//
C
separator () const
{
return e_ != string_type::npos
? p_->path_[e_]
: (p_->tsep_ > 0
? path_traits<C>::directory_separators[p_->tsep_ - 1]
: 0);
}
pointer operator-> () const = delete;
friend bool
operator== (const iterator& x, const iterator& y)
{
return x.p_ == y.p_ && x.b_ == y.b_ && x.e_ == y.e_;
}
friend bool
operator!= (const iterator& x, const iterator& y) {return !(x == y);}
private:
friend class basic_path;
// b - first character of component
// e - separator after component (or npos if none)
// b == npos && e == npos - one past last component (end)
//
const data_type* p_;
size_type b_;
size_type e_;
};
iterator begin () const;
iterator end () const;
reverse_iterator rbegin () const {return reverse_iterator (end ());}
reverse_iterator rend () const {return reverse_iterator (begin ());}
public:
// Normalize the path and return*this. Normalization involves collapsing
// the '.' and '..' directories if possible, collapsing multiple
// directory separators, and converting all directory separators to the
// canonical form.
//
// If actual is true, then for case-insensitive filesystems obtain the
// actual spelling of the path. Only an absolute path can be actualized.
// If a path component does not exist, then its (and all subsequent)
// spelling is unchanged. This is a potentially expensive operation.
// Normally one can assume that "well-known" directories (current, home,
// etc.) are returned in their actual spelling.
//
basic_path&
normalize (bool actual = false);
// Make the path absolute using the current directory unless it is already
// absolute. Return *this.
//
basic_path&
complete ();
// Make the path real, that is, absolute, normalized, and with resolved
// symlinks. On POSIX systems this is accomplished with the call to
// realpath(3). On Windows -- complete() and normalize(). Return *this.
//
basic_path&
realize ();
public:
basic_path&
operator/= (basic_path const&);
// Combine a single path component (must not contain directory separators)
// as a string, without first constructing the path object.
//
basic_path&
operator/= (string_type const&);
basic_path&
operator/= (const C*);
// Append to the end of the path (normally an extension, etc).
//
basic_path&
operator+= (string_type const&);
basic_path&
operator+= (const C*);
basic_path&
operator+= (C);
// Note that comparison is case-insensitive if the filesystem is not
// case-sensitive (e.g., Windows). And it ignored trailing slashes
// except for the root case.
//
template <typename K1>
int
compare (const basic_path<C, K1>& x) const {
return traits::compare (this->path_, x.path_);}
public:
// Path string and representation. The string does not contain the
// trailing slash except for the root case. In other words, it is the
// "traditional" spelling of the path that can be passed to system calls,
// etc. Representation, on the other hand is the "precise" spelling that
// includes the trailing slash, if any. One cannot always round-trip a
// path using string() but can using representation(). Note also that
// representation() returns a copy while string() returns a (tracking)
// reference.
//
const string_type&
string () const& {return this->path_;}
string_type
representation () const&;
// Moves the underlying path string out of the path object. The path
// object becomes empty. Usage: std::move (p).string ().
//
string_type
string () && {string_type r; r.swap (this->path_); return r;}
string_type
representation () &&;
// Trailing directory separator or '\0' if there is none.
//
C
separator () const;
// As above but return it as a (potentially empty) string.
//
string_type
separator_string () const;
// If possible, return a POSIX version of the path. For example, for a
// Windows path in the form foo\bar this function will return foo/bar. If
// it is not possible to create a POSIX version for this path (e.g.,
// c:\foo), this function will throw the invalid_path exception.
//
string_type
posix_string () const&;
string_type
posix_representation () const&;
string_type
posix_string () &&;
string_type
posix_representation () &&;
// Implementation details.
//
protected:
using data_type = path_data<C>;
// Direct initialization without init()/cast().
//
explicit
basic_path (data_type&& d): base_type (std::move (d)) {}
using base_type::_size;
// Common implementation for operator/= and operator+=.
//
void
combine (const C*, size_type, difference_type);
void
combine (const C*, size_type);
void
append (const C*, size_type);
// Friends.
//
template <class C1, class K1>
friend class basic_path;
template <class C1, class K1, class K2>
friend basic_path<C1, K1>
path_cast_impl (const basic_path<C1, K2>&, basic_path<C1, K1>*);
template <class C1, class K1, class K2>
friend basic_path<C1, K1>
path_cast_impl (basic_path<C1, K2>&&, basic_path<C1, K1>*);
};
template <typename C, typename K>
inline basic_path<C, K>
operator/ (const basic_path<C, K>& x, const basic_path<C, K>& y)
{
basic_path<C, K> r (x);
r /= y;
return r;
}
template <typename C, typename K>
inline basic_path<C, K>
operator+ (const basic_path<C, K>& x, const std::basic_string<C>& y)
{
basic_path<C, K> r (x);
r += y;
return r;
}
template <typename C, typename K>
inline basic_path<C, K>
operator+ (const basic_path<C, K>& x, const C* y)
{
basic_path<C, K> r (x);
r += y;
return r;
}
template <typename C, typename K>
inline basic_path<C, K>
operator+ (const basic_path<C, K>& x, C y)
{
basic_path<C, K> r (x);
r += y;
return r;
}
template <typename C, typename K1, typename K2>
inline bool
operator== (const basic_path<C, K1>& x, const basic_path<C, K2>& y)
{
return x.compare (y) == 0;
}
template <typename C, typename K1, typename K2>
inline bool
operator!= (const basic_path<C, K1>& x, const basic_path<C, K2>& y)
{
return !(x == y);
}
template <typename C, typename K1, typename K2>
inline bool
operator< (const basic_path<C, K1>& x, const basic_path<C, K2>& y)
{
return x.compare (y) < 0;
}
// Additional operators for certain path kind combinations.
//
template <typename C>
inline basic_path<C, any_path_kind<C>>
operator/ (const basic_path<C, dir_path_kind<C>>& x,
const basic_path<C, any_path_kind<C>>& y)
{
basic_path<C, any_path_kind<C>> r (x);
r /= y;
return r;
}
// Note that the result of (foo / "bar") is always a path, even if foo
// is dir_path. An idiom to force it dir_path is this:
//
// dir_path foo_bar (dir_path (foo) /= "bar");
//
template <typename C, typename K>
inline basic_path<C, any_path_kind<C>>
operator/ (const basic_path<C, K>& x, const std::basic_string<C>& y)
{
basic_path<C, any_path_kind<C>> r (x);
r /= y;
return r;
}
template <typename C, typename K>
inline basic_path<C, any_path_kind<C>>
operator/ (const basic_path<C, K>& x, const C* y)
{
basic_path<C, any_path_kind<C>> r (x);
r /= y;
return r;
}
// For operator<< (ostream) see the path-io header.
}
namespace std
{
template <typename C, typename K>
struct hash<butl::basic_path<C, K>>: hash<basic_string<C>>
{
size_t
operator() (const butl::basic_path<C, K>& p) const noexcept
{
return hash<basic_string<C>>::operator() (p.string ());
}
};
}
#include <butl/path.ixx>
#include <butl/path.txx>
#endif // BUTL_PATH
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