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authorBoris Kolpackov <boris@codesynthesis.com>2015-03-12 15:43:17 +0200
committerBoris Kolpackov <boris@codesynthesis.com>2015-03-12 15:43:17 +0200
commitcf6b3e34b59ad120111e0c1ead779bbb3a70c38d (patch)
tree424e9def98c65d9080e72a69064334c6716fb82b /build/target
parent5925c11a1fe8b2e02b790dd40b031ae005d5b68f (diff)
Implement clean operation
Diffstat (limited to 'build/target')
-rw-r--r--build/target80
1 files changed, 64 insertions, 16 deletions
diff --git a/build/target b/build/target
index a49c57f..f9aa50a 100644
--- a/build/target
+++ b/build/target
@@ -9,6 +9,7 @@
#include <string>
#include <vector>
#include <memory> // unique_ptr
+#include <cstddef> // size_t
#include <functional> // function, reference_wrapper
#include <typeindex>
#include <ostream>
@@ -27,12 +28,43 @@ namespace build
{
class target;
+ // Target state.
+ //
enum class target_state {unknown, unchanged, changed, failed};
- // Note: should throw rather than returning target_state::failed.
+ // Recipe.
+ //
+ // The returned target state should be either changed or unchanged.
+ // If there is an error, then the recipe should throw rather than
+ // returning failed.
+ //
+ // The recipe execution protocol is as follows: before executing
+ // the recipe, the caller sets the target's state to failed. If
+ // the recipe returns normally and the target's state is still
+ // failed, then the caller sets it to the returned value. This
+ // means that the recipe can set the target's state manually to
+ // some other value. For example, setting it to unknown will
+ // result in the recipe to be executed again if this target is
+ // a prerequisite of another target. Note that in this case the
+ // returned by the recipe value is still used (by the caller) as
+ // the resulting target state for this execution of the recipe.
+ //
+ using recipe_function = target_state (action, target&);
+ using recipe = std::function<recipe_function>;
+
+ // Commonly-used recipes. The default recipe executes the action
+ // on all the prerequisites in a loop, skipping ignored (see the
+ // execute_prerequisites() in <algorithm> for details).
//
- typedef std::function<target_state (action, target&)> recipe;
+ extern const recipe empty_recipe;
+ extern const recipe noop_recipe;
+ extern const recipe default_recipe;
+ target_state
+ noop_recipe_function (action, target&);
+
+ // Target type.
+ //
struct target_type
{
std::type_index id;
@@ -69,29 +101,47 @@ namespace build
prerequisites_type prerequisites;
public:
+ target_state state;
+
+ // Number of direct targets that depend on this target in the current
+ // action. It is incremented during the match phase and then decremented
+ // during execution, before running the recipe. As a result, the recipe
+ // can detect the last chance (i.e., last dependent) to execute the
+ // command ("front-running" vs "back-running" recipes).
+ //
+ // Note that setting a new recipe (which happens when we match the rule
+ // and which in turn is triggered by the first dependent) clears this
+ // counter. However, if the previous action was the same as the current,
+ // then the existing recipe is reused. In this case, however, the counter
+ // should have been decremented to 0 naturally, as part of the previous
+ // action execution.
+ //
+ std::size_t dependents;
+
+ public:
typedef build::recipe recipe_type;
const recipe_type&
- recipe (action_id a) const {return action_ == a ? recipe_ : empty_recipe_;}
+ recipe (action_id a) const {return action_ == a ? recipe_ : empty_recipe;}
void
recipe (action_id a, recipe_type r)
{
assert (action_ != a || !recipe_);
action_ = a;
- recipe_ = r;
+ recipe_ = std::move (r);
- // Also reset the target state.
+ // Also reset the target state. If this is a noop recipe, then
+ // mark the target unchanged so that we don't waste time executing
+ // the recipe.
//
- state_ = target_state::unknown;
- }
+ recipe_function** f (recipe_.target<recipe_function*> ());
+ state = (f == nullptr || *f != &noop_recipe_function)
+ ? target_state::unknown
+ : target_state::unchanged;
- public:
- target_state
- state () const {return state_;}
-
- void
- state (target_state s) {state_ = s;}
+ dependents = 0;
+ }
private:
target (const target&) = delete;
@@ -102,10 +152,8 @@ namespace build
static const target_type static_type;
private:
- action_id action_ {0}; // Action id of this target recipe.
+ action_id action_ {0}; // Action id of this recipe.
recipe_type recipe_;
- static const recipe_type empty_recipe_;
- target_state state_ {target_state::unknown};
};
std::ostream&