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authorBoris Kolpackov <boris@codesynthesis.com>2018-07-16 15:21:26 +0200
committerBoris Kolpackov <boris@codesynthesis.com>2018-07-16 15:54:06 +0200
commit4f63afc1177021d6345502892dbd028f5d6db5eb (patch)
tree9f3919d7d6798a82deab6fd9ebfb1d1802b2030f /build2/in/rule.hxx
parent55e858010b9ba53c27475d9ce6f864a84d28fa81 (diff)
Implement in module
Given test.in containing something along these lines: foo = $foo$ Now we can do: using in file{test}: in{test.in} file{test}: foo = FOO The alternative variable substitution symbol can be specified with the in.symbol variable and lax (instead of the default strict) mode with in.substitution. For example: file{test}: in.symbol = '@' file{test}: in.substitution = lax
Diffstat (limited to 'build2/in/rule.hxx')
-rw-r--r--build2/in/rule.hxx50
1 files changed, 50 insertions, 0 deletions
diff --git a/build2/in/rule.hxx b/build2/in/rule.hxx
new file mode 100644
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+++ b/build2/in/rule.hxx
@@ -0,0 +1,50 @@
+// file : build2/in/rule.hxx -*- C++ -*-
+// copyright : Copyright (c) 2014-2018 Code Synthesis Ltd
+// license : MIT; see accompanying LICENSE file
+
+#ifndef BUILD2_IN_RULE_HXX
+#define BUILD2_IN_RULE_HXX
+
+#include <build2/types.hxx>
+#include <build2/utility.hxx>
+
+#include <build2/rule.hxx>
+
+namespace build2
+{
+ namespace in
+ {
+ // Preprocess an .in file.
+ //
+ class rule: public build2::rule
+ {
+ public:
+ rule () {}
+
+ virtual bool
+ match (action, target&, const string&) const override;
+
+ virtual recipe
+ apply (action, target&) const override;
+
+ // Perform variable lookup.
+ //
+ virtual string
+ lookup (const location&, const target&, const string& name) const;
+
+ // Perform variable substitution. Return nullopt if it should be
+ // ignored.
+ //
+ virtual optional<string>
+ substitute (const location&,
+ const target&,
+ const string& name,
+ bool strict) const;
+
+ target_state
+ perform_update (action, const target&) const;
+ };
+ }
+}
+
+#endif // BUILD2_IN_RULE_HXX