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-rw-r--r--libbuild2/cc/gcc.cxx318
1 files changed, 170 insertions, 148 deletions
diff --git a/libbuild2/cc/gcc.cxx b/libbuild2/cc/gcc.cxx
index 2c844b6..286ba10 100644
--- a/libbuild2/cc/gcc.cxx
+++ b/libbuild2/cc/gcc.cxx
@@ -45,6 +45,13 @@ namespace build2
d = dir_path (o, 2, string::npos);
else
continue;
+
+ // Ignore relative paths. Or maybe we should warn?
+ //
+ if (d.relative ())
+ continue;
+
+ d.normalize ();
}
catch (const invalid_path& e)
{
@@ -52,10 +59,7 @@ namespace build2
<< o << "'";
}
- // Ignore relative paths. Or maybe we should warn?
- //
- if (!d.relative ())
- r.push_back (move (d));
+ r.push_back (move (d));
}
}
@@ -78,6 +82,71 @@ namespace build2
}
#endif
+ // Parse color/semicolon-separated list of search directories (from
+ // -print-search-dirs output, environment variables).
+ //
+ static void
+ parse_search_dirs (const string& v, dir_paths& r,
+ const char* what, const char* what2 = "")
+ {
+ // Now the fun part: figuring out which delimiter is used. Normally it
+ // is ':' but on Windows it is ';' (or can be; who knows for sure). Also
+ // note that these paths are absolute (or should be). So here is what we
+ // are going to do: first look for ';'. If found, then that's the
+ // delimiter. If not found, then there are two cases: it is either a
+ // single Windows path or the delimiter is ':'. To distinguish these two
+ // cases we check if the path starts with a Windows drive.
+ //
+ char d (';');
+ string::size_type e (v.find (d));
+
+ if (e == string::npos &&
+ (v.size () < 2 || v[0] == '/' || v[1] != ':'))
+ {
+ d = ':';
+ e = v.find (d);
+ }
+
+ // Now chop it up. We already have the position of the first delimiter
+ // (if any).
+ //
+ for (string::size_type b (0);; e = v.find (d, (b = e + 1)))
+ {
+ dir_path d;
+ try
+ {
+ string ds (v, b, (e != string::npos ? e - b : e));
+
+ // Skip empty entries (sometimes found in random MinGW toolchains).
+ //
+ if (!ds.empty ())
+ {
+#ifdef _WIN32
+ if (path_traits::is_separator (ds[0]))
+ add_current_drive (ds);
+#endif
+ d = dir_path (move (ds));
+
+ if (d.relative ())
+ throw invalid_path (move (d).string ());
+
+ d.normalize ();
+ }
+ }
+ catch (const invalid_path& e)
+ {
+ fail << "invalid directory '" << e.path << "'" << " in "
+ << what << what2;
+ }
+
+ if (!d.empty () && find (r.begin (), r.end (), d) == r.end ())
+ r.push_back (move (d));
+
+ if (e == string::npos)
+ break;
+ }
+ }
+
// Extract system header search paths from GCC (gcc/g++) or compatible
// (Clang, Intel) using the `-v -E </dev/null` method.
//
@@ -88,14 +157,15 @@ namespace build2
// do this is to run the compiler twice.
//
pair<dir_paths, size_t> config_module::
- gcc_header_search_dirs (const process_path& xc, scope& rs) const
+ gcc_header_search_dirs (const compiler_info& xi, scope& rs) const
{
dir_paths r;
// Note also that any -I and similar that we may specify on the command
- // line are factored into the output.
+ // line are factored into the output. As well as the CPATH, etc.,
+ // environment variable values.
//
- cstrings args {xc.recall_string ()};
+ cstrings args {xi.path.recall_string ()};
append_options (args, rs, x_mode);
// Compile as.
@@ -119,7 +189,7 @@ namespace build2
args.push_back ("-");
args.push_back (nullptr);
- process_env env (xc);
+ process_env env (xi.path);
// For now let's assume that all the platforms other than Windows
// recognize LC_ALL.
@@ -132,119 +202,109 @@ namespace build2
if (verb >= 3)
print_process (env, args);
+ bool found_q (false); // Found `#include "..." ...` marker.
+ bool found_b (false); // Found `#include <...> ...` marker.
+
+ // Open pipe to stderr, redirect stdin and stdout to /dev/null.
+ //
+ process pr (run_start (
+ env,
+ args,
+ -2, /* stdin */
+ -2, /* stdout */
+ -1 /* stderr */));
try
{
- //@@ TODO: why don't we use run_start() here? Because it's unable to
- // open pipe for stderr and we need to change it first, for example,
- // making the err parameter a file descriptor rather than a flag.
- //
+ ifdstream is (
+ move (pr.in_efd), fdstream_mode::skip, ifdstream::badbit);
- // Open pipe to stderr, redirect stdin and stdout to /dev/null.
+ // Normally the system header paths appear between the following
+ // lines:
//
- process pr (xc,
- args.data (),
- -2, /* stdin */
- -2, /* stdout */
- -1, /* stderr */
- nullptr /* cwd */,
- env.vars);
-
- try
+ // #include <...> search starts here:
+ // End of search list.
+ //
+ // The exact text depends on the current locale. What we can rely on
+ // is the presence of the "#include <...>" marker in the "opening"
+ // line and the fact that the paths are indented with a single space
+ // character, unlike the "closing" line.
+ //
+ // Note that on Mac OS we will also see some framework paths among
+ // system header paths, followed with a comment. For example:
+ //
+ // /Library/Frameworks (framework directory)
+ //
+ // For now we ignore framework paths and to filter them out we will
+ // only consider valid paths to existing directories, skipping those
+ // which we fail to normalize or stat. @@ Maybe this is a bit too
+ // loose, especially compared to gcc_library_search_dirs()?
+ //
+ // Note that when there are no paths (e.g., because of -nostdinc),
+ // then GCC prints both #include markers while Clang -- only "...".
+ //
+ for (string s; getline (is, s); )
{
- ifdstream is (
- move (pr.in_efd), fdstream_mode::skip, ifdstream::badbit);
-
- // Normally the system header paths appear between the following
- // lines:
- //
- // #include <...> search starts here:
- // End of search list.
- //
- // The exact text depends on the current locale. What we can rely on
- // is the presence of the "#include <...>" substring in the
- // "opening" line and the fact that the paths are indented with a
- // single space character, unlike the "closing" line.
- //
- // Note that on Mac OS we will also see some framework paths among
- // system header paths, followed with a comment. For example:
- //
- // /Library/Frameworks (framework directory)
- //
- // For now we ignore framework paths and to filter them out we will
- // only consider valid paths to existing directories, skipping those
- // which we fail to normalize or stat. @@ Maybe this is a bit too
- // loose, especially compared to gcc_library_search_dirs()?
- //
- string s;
- for (bool found (false); getline (is, s); )
+ if (!found_q)
+ found_q = s.find ("#include \"...\"") != string::npos;
+ else if (!found_b)
+ found_b = s.find ("#include <...>") != string::npos;
+ else
{
- if (!found)
- found = s.find ("#include <...>") != string::npos;
- else
- {
- if (s[0] != ' ')
- break;
+ if (s[0] != ' ')
+ break;
- dir_path d;
- try
- {
- string ds (s, 1, s.size () - 1);
+ dir_path d;
+ try
+ {
+ string ds (s, 1, s.size () - 1);
#ifdef _WIN32
- if (path_traits::is_separator (ds[0]))
- add_current_drive (ds);
+ if (path_traits::is_separator (ds[0]))
+ add_current_drive (ds);
#endif
- d = dir_path (move (ds));
+ d = dir_path (move (ds));
- if (d.relative () || !exists (d, true))
- continue;
-
- d.normalize ();
- }
- catch (const invalid_path&)
- {
+ if (d.relative () || !exists (d, true))
continue;
- }
- if (find (r.begin (), r.end (), d) == r.end ())
- r.emplace_back (move (d));
+ d.normalize ();
+ }
+ catch (const invalid_path&)
+ {
+ continue;
}
+
+ if (find (r.begin (), r.end (), d) == r.end ())
+ r.emplace_back (move (d));
}
+ }
- is.close (); // Don't block.
+ is.close (); // Don't block.
- if (!pr.wait ())
- {
- // We have read stderr so better print some diagnostics.
- //
- diag_record dr (fail);
+ if (!run_wait (args, pr))
+ {
+ // We have read stderr so better print some diagnostics.
+ //
+ diag_record dr (fail);
- dr << "failed to extract " << x_lang << " header search paths" <<
- info << "command line: ";
+ dr << "failed to extract " << x_lang << " header search paths" <<
+ info << "command line: ";
- print_process (dr, args);
- }
- }
- catch (const io_error&)
- {
- pr.wait ();
- fail << "error reading " << x_lang << " compiler -v -E output";
+ print_process (dr, args);
}
}
- catch (const process_error& e)
+ catch (const io_error&)
{
- error << "unable to execute " << args[0] << ": " << e;
-
- if (e.child)
- exit (1);
-
- throw failed ();
+ run_wait (args, pr);
+ fail << "error reading " << x_lang << " compiler -v -E output";
}
- // It's highly unlikely not to have any system directories. More likely
- // we misinterpreted the compiler output.
+ // Note that it's possible that we will have no system directories, for
+ // example, if the user specified -nostdinc. But we must have still seen
+ // at least one marker. Failed that we assume we misinterpreted the
+ // compiler output.
//
- if (r.empty ())
+ if (!found_b && !found_q)
fail << "unable to extract " << x_lang << " compiler system header "
<< "search paths";
@@ -255,7 +315,7 @@ namespace build2
// (Clang, Intel) using the -print-search-dirs option.
//
pair<dir_paths, size_t> config_module::
- gcc_library_search_dirs (const process_path& xc, scope& rs) const
+ gcc_library_search_dirs (const compiler_info& xi, scope& rs) const
{
// The output of -print-search-dirs are a bunch of lines that start with
// "<name>: =" where name can be "install", "programs", or "libraries".
@@ -282,12 +342,12 @@ namespace build2
gcc_extract_library_search_dirs (cast<strings> (rs[x_mode]), r);
size_t rn (r.size ());
- cstrings args {xc.recall_string ()};
+ cstrings args {xi.path.recall_string ()};
append_options (args, rs, x_mode);
args.push_back ("-print-search-dirs");
args.push_back (nullptr);
- process_env env (xc);
+ process_env env (xi.path);
// For now let's assume that all the platforms other than Windows
// recognize LC_ALL.
@@ -302,6 +362,9 @@ namespace build2
// Open pipe to stdout.
//
+ // Note: this function is called in the serial load phase and so no
+ // diagnostics buffering is needed.
+ //
process pr (run_start (env,
args,
0, /* stdin */
@@ -336,63 +399,22 @@ namespace build2
// by that and let run_finish() deal with it.
}
- run_finish (args, pr);
+ run_finish (args, pr, 2 /* verbosity */);
if (l.empty ())
fail << "unable to extract " << x_lang << " compiler system library "
<< "search paths";
- // Now the fun part: figuring out which delimiter is used. Normally it
- // is ':' but on Windows it is ';' (or can be; who knows for sure). Also
- // note that these paths are absolute (or should be). So here is what we
- // are going to do: first look for ';'. If found, then that's the
- // delimiter. If not found, then there are two cases: it is either a
- // single Windows path or the delimiter is ':'. To distinguish these two
- // cases we check if the path starts with a Windows drive.
- //
- char d (';');
- string::size_type e (l.find (d));
-
- if (e == string::npos &&
- (l.size () < 2 || l[0] == '/' || l[1] != ':'))
- {
- d = ':';
- e = l.find (d);
- }
+ parse_search_dirs (l, r, args[0], " -print-search-dirs output");
- // Now chop it up. We already have the position of the first delimiter
- // (if any).
+ // While GCC incorporates the LIBRARY_PATH environment variable value
+ // into the -print-search-dirs output, Clang does not. Also, unlike GCC,
+ // it appears to consider such paths last.
//
- for (string::size_type b (0);; e = l.find (d, (b = e + 1)))
+ if (xi.id.type == compiler_type::clang)
{
- dir_path d;
- try
- {
- string ds (l, b, (e != string::npos ? e - b : e));
-
-#ifdef _WIN32
- if (path_traits::is_separator (ds[0]))
- add_current_drive (ds);
-#endif
-
- d = dir_path (move (ds));
-
- if (d.relative ())
- throw invalid_path (move (d).string ());
-
- d.normalize ();
- }
- catch (const invalid_path& e)
- {
- fail << "invalid directory '" << e.path << "'" << " in "
- << args[0] << " -print-search-dirs output";
- }
-
- if (find (r.begin (), r.end (), d) == r.end ())
- r.emplace_back (move (d));
-
- if (e == string::npos)
- break;
+ if (optional<string> v = getenv ("LIBRARY_PATH"))
+ parse_search_dirs (*v, r, "LIBRARY_PATH environment variable");
}
return make_pair (move (r), rn);