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+// file : libbuild2/json.hxx -*- C++ -*-
+// license : MIT; see accompanying LICENSE file
+
+#ifndef LIBBUILD2_JSON_HXX
+#define LIBBUILD2_JSON_HXX
+
+#include <libbuild2/types.hxx>
+#include <libbuild2/utility.hxx>
+
+#include <libbuild2/export.hxx>
+
+namespace butl
+{
+ namespace json
+ {
+ enum class event: uint8_t;
+ class parser;
+ class buffer_serializer;
+ class stream_serializer;
+ class invalid_json_input;
+ class invalid_json_output;
+ }
+}
+
+namespace build2
+{
+ using json_event = butl::json::event;
+ using json_parser = butl::json::parser;
+ using json_buffer_serializer = butl::json::buffer_serializer;
+ using json_stream_serializer = butl::json::stream_serializer;
+ using butl::json::invalid_json_input;
+ using butl::json::invalid_json_output;
+
+#ifndef BUILD2_BOOTSTRAP
+ LIBBUILD2_SYMEXPORT const char*
+ to_string (json_event);
+#endif
+
+ // @@ TODO:
+ //
+ // - provide swap().
+ // - provide operator=(uint64_t), etc.
+ // - provide std::hash specialization
+ // - tighted at()/[] interface in json_array and json_object
+ // - tighten noexcep where possible
+ // - operator bool() - in a sense null is like nullopt.
+ //
+
+ // This JSON representation has one extensions compared to the standard JSON
+ // model: it distinguishes between signed, unsigned, and hexadecimal
+ // numbers.
+ //
+ // Note also that we don't assume that object members are in a sorted order
+ // (but do assume there are no duplicates). However, we could add an
+ // argument to signal that this is the case to speed up some functions, for
+ // example, compare().
+ //
+ enum class json_type: uint8_t
+ {
+ null, // Note: keep first for comparison.
+ boolean,
+ signed_number,
+ unsigned_number,
+ hexadecimal_number,
+ string,
+ array,
+ object,
+ };
+
+ // Return the JSON type as string. If distinguish_numbers is true, then
+ // distinguish between the singned, unsigned, and hexadecimal types.
+ //
+ LIBBUILD2_SYMEXPORT const char*
+ to_string (json_type, bool distinguish_numbers = false) noexcept;
+
+ inline ostream&
+ operator<< (ostream& os, json_type t) {return os << to_string (t);}
+
+ struct json_member;
+
+ class LIBBUILD2_SYMEXPORT json_value
+ {
+ public:
+ using string_type = build2::string;
+ using array_type = vector<json_value>;
+ using object_type = vector<json_member>;
+
+ json_type type;
+
+ // Unchecked value access.
+ //
+ union
+ {
+ bool boolean;
+ int64_t signed_number;
+ uint64_t unsigned_number; // Also used for hexadecimal_number.
+ string_type string;
+ array_type array;
+ object_type object;
+ };
+
+ // Checked value access.
+ //
+ // If the type matches, return the corresponding member of the union.
+ // Otherwise throw std::invalid_argument.
+ //
+ bool as_bool () const;
+ bool& as_bool ();
+
+ int64_t as_int64 () const;
+ int64_t& as_int64 ();
+
+ uint64_t as_uint64 () const;
+ uint64_t& as_uint64 ();
+
+ const string_type& as_string () const;
+ string_type& as_string ();
+
+ const array_type& as_array () const;
+ array_type& as_array ();
+
+ const object_type& as_object () const;
+ object_type& as_object ();
+
+
+ // Construction.
+ //
+ explicit
+ json_value (json_type = json_type::null) noexcept;
+
+ explicit
+ json_value (std::nullptr_t) noexcept;
+
+ explicit
+ json_value (bool) noexcept;
+
+ explicit
+ json_value (int64_t) noexcept;
+
+ explicit
+ json_value (uint64_t, bool hexadecimal = false) noexcept;
+
+ explicit
+ json_value (string_type);
+
+ // If the expected type is specfied, then fail if it does not match
+ // parsed. Throws invalid_json_input.
+ //
+ explicit
+ json_value (json_parser&, optional<json_type> expected = {});
+
+ // If the expected type is specfied, then fail if it does not match the
+ // value's. Throws invalid_json_output.
+ //
+ void
+ serialize (json_buffer_serializer&,
+ optional<json_type> expected = {}) const;
+
+ // Note that values of different types are never equal, except for
+ // signed/unsigned/hexadecimal numbers. Null is equal to null and is less
+ // than any other value. Arrays are compared lexicographically. Object
+ // members are considered in the lexicographically-compared name-ascending
+ // order (see RFC8785). An absent member is less than a present member
+ // (even if it's null).
+ //
+ int
+ compare (const json_value&) const noexcept;
+
+ // Append/prepend one JSON value to another. Throw invalid_argument if the
+ // values are incompatible. Note that for numbers this can also lead to
+ // the change of the value type.
+ //
+ // Append/prepend an array to an array splices in the array elements
+ // rather than adding an element of the array type.
+ //
+ // By default, append to an object overrides existing members while
+ // prepend does not. In a sense, whatever appears last is kept, which is
+ // consistent with what we expect to happen when specifying the same name
+ // repeatedly (provided it's not considered invalid) in a text
+ // representation (e.g., {"a":1,"a":2}). Position-wise, both append and
+ // prepend retain the positions of existing members with append inserting
+ // new ones at the end while prepend -- at the beginning.
+ //
+ void
+ append (json_value&&, bool override = true);
+
+ void
+ prepend (json_value&&, bool override = false);
+
+ // Array element access.
+ //
+ // If the index is out of array bounds, the at() functions throw
+ // std::out_of_range, the const operator[] returns null_json_value, and
+ // the non-const operator[] inserts a new null value at the specified
+ // position (filling any missing elements in between with nulls) and
+ // returns that. All three functions throw std::invalid_argument if the
+ // value is not an array or null with null treated as (missing) array
+ // rather than wrong value type (and with at() functions throwing
+ // out_of_range in this case).
+ //
+ // Note that non-const operator[] will not only insert a new element but
+ // will also turn the value it is called upon into array if it is null.
+ // This semantics allows you to string several subscripts to build up a
+ // chain of values.
+ //
+ // Note also that while the operator[] interface is convenient for
+ // accessing and modifying (or building up) values deep in the tree, it
+ // can lead to inefficiencies or even undesirable semantics during
+ // otherwise read-only access of a non-const object due to the potential
+ // insertion of null values for missing array elements. As a result, it's
+ // recommended to always use a const reference for read-only access (or
+ // use the at() interface if this is deemed too easy to forget).
+ //
+ const json_value&
+ at (size_t) const;
+
+ json_value&
+ at (size_t);
+
+#if 0
+ const json_value&
+ operator[] (size_t) const;
+
+ json_value&
+ operator[] (size_t);
+#endif
+
+
+ // Object member access.
+ //
+ // If a member with the specified name is not found in the object, the
+ // at() functions throw std::out_of_range, the find() function returns
+ // NULL, the const operator[] returns null_json_value, and the non-const
+ // operator[] adds a new member with the specified name and null value and
+ // returns that value. All three functions throw std::invalid_argument if
+ // the value is not an object or null with null treated as (missing)
+ // object rather than wrong value type (and with at() functions throwing
+ // out_of_range in this case).
+ //
+ // Note that non-const operator[] will not only insert a new member but
+ // will also turn the value it is called upon into object if it is null.
+ // This semantics allows you to string several subscripts to build up a
+ // chain of values.
+ //
+ // Note also that while the operator[] interface is convenient for
+ // accessing and modifying (or building up) values deep in the tree, it
+ // can lead to inefficiencies or even undesirable semantics during
+ // otherwise read-only access of a non-const object due to the potential
+ // insertion of null values for missing object members. As a result, it's
+ // recommended to always use a const reference for read-only access (or
+ // use the at() interface if this is deemed too easy to forget).
+ //
+ const json_value&
+ at (const char*) const;
+
+ json_value&
+ at (const char*);
+
+ const json_value*
+ find (const char*) const;
+
+ json_value*
+ find (const char*);
+
+#if 0
+ const json_value&
+ operator[] (const char*) const;
+
+ json_value&
+ operator[] (const char*);
+#endif
+
+ const json_value&
+ at (const string_type&) const;
+
+ json_value&
+ at (const string_type&);
+
+ const json_value*
+ find (const string_type&) const;
+
+ json_value*
+ find (const string_type&);
+
+#if 0
+ const json_value&
+ operator[] (const string_type&) const;
+
+ json_value&
+ operator[] (const string_type&);
+#endif
+
+ // Note that the moved-from value becomes JSON null value.
+ //
+ json_value (json_value&&) noexcept;
+ json_value (const json_value&);
+
+ json_value& operator= (json_value&&) noexcept;
+ json_value& operator= (const json_value&);
+
+ ~json_value () noexcept;
+ };
+
+ LIBBUILD2_SYMEXPORT extern const json_value null_json_value;
+
+ inline bool
+ operator== (const json_value& x, const json_value& y) {return x.compare (y) == 0;}
+
+ inline bool
+ operator!= (const json_value& x, const json_value& y) {return !(x == y);}
+
+ inline bool
+ operator< (const json_value& x, const json_value& y) {return x.compare (y) < 0;}
+
+ inline bool
+ operator<= (const json_value& x, const json_value& y) {return x.compare (y) <= 0;}
+
+ inline bool
+ operator> (const json_value& x, const json_value& y) {return !(x <= y);}
+
+ inline bool
+ operator>= (const json_value& x, const json_value& y) {return !(x < y);}
+
+ // A JSON object member.
+ //
+ struct json_member
+ {
+ // @@ TODO: add some convenience constructors?
+
+ string name;
+ json_value value;
+ };
+
+ // A JSON value that can only be an array.
+ //
+ class /*LIBBUILD2_SYMEXPORT*/ json_array: public json_value
+ {
+ public:
+ // Create empty array.
+ //
+ json_array () noexcept;
+
+ explicit
+ json_array (json_parser&);
+
+ void
+ serialize (json_buffer_serializer& s) const;
+ };
+
+ // A JSON value that can only be an object.
+ //
+ class /*LIBBUILD2_SYMEXPORT*/ json_object: public json_value
+ {
+ public:
+ // Create empty object.
+ //
+ json_object () noexcept;
+
+ explicit
+ json_object (json_parser&);
+
+ void
+ serialize (json_buffer_serializer& s) const;
+ };
+}
+
+#include <libbuild2/json.ixx>
+
+#endif // LIBBUILD2_JSON_HXX