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+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+**********************************************************************
+* Copyright (C) 1999-2015, International Business Machines
+* Corporation and others. All Rights Reserved.
+**********************************************************************
+* Date Name Description
+* 10/20/99 alan Creation.
+**********************************************************************
+*/
+
+#include "unicode/utypes.h"
+#include "unicode/parsepos.h"
+#include "unicode/symtable.h"
+#include "unicode/uniset.h"
+#include "unicode/ustring.h"
+#include "unicode/utf8.h"
+#include "unicode/utf16.h"
+#include "ruleiter.h"
+#include "cmemory.h"
+#include "cstring.h"
+#include "patternprops.h"
+#include "uelement.h"
+#include "util.h"
+#include "uvector.h"
+#include "charstr.h"
+#include "ustrfmt.h"
+#include "uassert.h"
+#include "bmpset.h"
+#include "unisetspan.h"
+
+// Define UChar constants using hex for EBCDIC compatibility
+// Used #define to reduce private static exports and memory access time.
+#define SET_OPEN ((UChar)0x005B) /*[*/
+#define SET_CLOSE ((UChar)0x005D) /*]*/
+#define HYPHEN ((UChar)0x002D) /*-*/
+#define COMPLEMENT ((UChar)0x005E) /*^*/
+#define COLON ((UChar)0x003A) /*:*/
+#define BACKSLASH ((UChar)0x005C) /*\*/
+#define INTERSECTION ((UChar)0x0026) /*&*/
+#define UPPER_U ((UChar)0x0055) /*U*/
+#define LOWER_U ((UChar)0x0075) /*u*/
+#define OPEN_BRACE ((UChar)123) /*{*/
+#define CLOSE_BRACE ((UChar)125) /*}*/
+#define UPPER_P ((UChar)0x0050) /*P*/
+#define LOWER_P ((UChar)0x0070) /*p*/
+#define UPPER_N ((UChar)78) /*N*/
+#define EQUALS ((UChar)0x003D) /*=*/
+
+// HIGH_VALUE > all valid values. 110000 for codepoints
+#define UNICODESET_HIGH 0x0110000
+
+// LOW <= all valid values. ZERO for codepoints
+#define UNICODESET_LOW 0x000000
+
+/** Max list [0, 1, 2, ..., max code point, HIGH] */
+constexpr int32_t MAX_LENGTH = UNICODESET_HIGH + 1;
+
+U_NAMESPACE_BEGIN
+
+SymbolTable::~SymbolTable() {}
+
+UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UnicodeSet)
+
+/**
+ * Modify the given UChar32 variable so that it is in range, by
+ * pinning values < UNICODESET_LOW to UNICODESET_LOW, and
+ * pinning values > UNICODESET_HIGH-1 to UNICODESET_HIGH-1.
+ * It modifies its argument in-place and also returns it.
+ */
+static inline UChar32 pinCodePoint(UChar32& c) {
+ if (c < UNICODESET_LOW) {
+ c = UNICODESET_LOW;
+ } else if (c > (UNICODESET_HIGH-1)) {
+ c = (UNICODESET_HIGH-1);
+ }
+ return c;
+}
+
+//----------------------------------------------------------------
+// Debugging
+//----------------------------------------------------------------
+
+// DO NOT DELETE THIS CODE. This code is used to debug memory leaks.
+// To enable the debugging, define the symbol DEBUG_MEM in the line
+// below. This will result in text being sent to stdout that looks
+// like this:
+// DEBUG UnicodeSet: ct 0x00A39B20; 397 [\u0A81-\u0A83\u0A85-
+// DEBUG UnicodeSet: dt 0x00A39B20; 396 [\u0A81-\u0A83\u0A85-
+// Each line lists a construction (ct) or destruction (dt) event, the
+// object address, the number of outstanding objects after the event,
+// and the pattern of the object in question.
+
+// #define DEBUG_MEM
+
+#ifdef DEBUG_MEM
+#include <stdio.h>
+static int32_t _dbgCount = 0;
+
+static inline void _dbgct(UnicodeSet* set) {
+ UnicodeString str;
+ set->toPattern(str, TRUE);
+ char buf[40];
+ str.extract(0, 39, buf, "");
+ printf("DEBUG UnicodeSet: ct 0x%08X; %d %s\n", set, ++_dbgCount, buf);
+}
+
+static inline void _dbgdt(UnicodeSet* set) {
+ UnicodeString str;
+ set->toPattern(str, TRUE);
+ char buf[40];
+ str.extract(0, 39, buf, "");
+ printf("DEBUG UnicodeSet: dt 0x%08X; %d %s\n", set, --_dbgCount, buf);
+}
+
+#else
+
+#define _dbgct(set)
+#define _dbgdt(set)
+
+#endif
+
+//----------------------------------------------------------------
+// UnicodeString in UVector support
+//----------------------------------------------------------------
+
+static void U_CALLCONV cloneUnicodeString(UElement *dst, UElement *src) {
+ dst->pointer = new UnicodeString(*(UnicodeString*)src->pointer);
+}
+
+static int8_t U_CALLCONV compareUnicodeString(UElement t1, UElement t2) {
+ const UnicodeString &a = *(const UnicodeString*)t1.pointer;
+ const UnicodeString &b = *(const UnicodeString*)t2.pointer;
+ return a.compare(b);
+}
+
+UBool UnicodeSet::hasStrings() const {
+ return strings != nullptr && !strings->isEmpty();
+}
+
+int32_t UnicodeSet::stringsSize() const {
+ return strings == nullptr ? 0 : strings->size();
+}
+
+UBool UnicodeSet::stringsContains(const UnicodeString &s) const {
+ return strings != nullptr && strings->contains((void*) &s);
+}
+
+//----------------------------------------------------------------
+// Constructors &c
+//----------------------------------------------------------------
+
+/**
+ * Constructs an empty set.
+ */
+UnicodeSet::UnicodeSet() {
+ list[0] = UNICODESET_HIGH;
+ _dbgct(this);
+}
+
+/**
+ * Constructs a set containing the given range. If <code>end >
+ * start</code> then an empty set is created.
+ *
+ * @param start first character, inclusive, of range
+ * @param end last character, inclusive, of range
+ */
+UnicodeSet::UnicodeSet(UChar32 start, UChar32 end) {
+ list[0] = UNICODESET_HIGH;
+ add(start, end);
+ _dbgct(this);
+}
+
+/**
+ * Constructs a set that is identical to the given UnicodeSet.
+ */
+UnicodeSet::UnicodeSet(const UnicodeSet& o) : UnicodeFilter(o) {
+ *this = o;
+ _dbgct(this);
+}
+
+// Copy-construct as thawed.
+UnicodeSet::UnicodeSet(const UnicodeSet& o, UBool /* asThawed */) : UnicodeFilter(o) {
+ if (ensureCapacity(o.len)) {
+ // *this = o except for bmpSet and stringSpan
+ len = o.len;
+ uprv_memcpy(list, o.list, (size_t)len*sizeof(UChar32));
+ if (o.hasStrings()) {
+ UErrorCode status = U_ZERO_ERROR;
+ if (!allocateStrings(status) ||
+ (strings->assign(*o.strings, cloneUnicodeString, status), U_FAILURE(status))) {
+ setToBogus();
+ return;
+ }
+ }
+ if (o.pat) {
+ setPattern(o.pat, o.patLen);
+ }
+ _dbgct(this);
+ }
+}
+
+/**
+ * Destructs the set.
+ */
+UnicodeSet::~UnicodeSet() {
+ _dbgdt(this); // first!
+ if (list != stackList) {
+ uprv_free(list);
+ }
+ delete bmpSet;
+ if (buffer != stackList) {
+ uprv_free(buffer);
+ }
+ delete strings;
+ delete stringSpan;
+ releasePattern();
+}
+
+/**
+ * Assigns this object to be a copy of another.
+ */
+UnicodeSet& UnicodeSet::operator=(const UnicodeSet& o) {
+ return copyFrom(o, FALSE);
+}
+
+UnicodeSet& UnicodeSet::copyFrom(const UnicodeSet& o, UBool asThawed) {
+ if (this == &o) {
+ return *this;
+ }
+ if (isFrozen()) {
+ return *this;
+ }
+ if (o.isBogus()) {
+ setToBogus();
+ return *this;
+ }
+ if (!ensureCapacity(o.len)) {
+ // ensureCapacity will mark the UnicodeSet as Bogus if OOM failure happens.
+ return *this;
+ }
+ len = o.len;
+ uprv_memcpy(list, o.list, (size_t)len*sizeof(UChar32));
+ if (o.bmpSet != nullptr && !asThawed) {
+ bmpSet = new BMPSet(*o.bmpSet, list, len);
+ if (bmpSet == NULL) { // Check for memory allocation error.
+ setToBogus();
+ return *this;
+ }
+ }
+ if (o.hasStrings()) {
+ UErrorCode status = U_ZERO_ERROR;
+ if ((strings == nullptr && !allocateStrings(status)) ||
+ (strings->assign(*o.strings, cloneUnicodeString, status), U_FAILURE(status))) {
+ setToBogus();
+ return *this;
+ }
+ } else if (hasStrings()) {
+ strings->removeAllElements();
+ }
+ if (o.stringSpan != nullptr && !asThawed) {
+ stringSpan = new UnicodeSetStringSpan(*o.stringSpan, *strings);
+ if (stringSpan == NULL) { // Check for memory allocation error.
+ setToBogus();
+ return *this;
+ }
+ }
+ releasePattern();
+ if (o.pat) {
+ setPattern(o.pat, o.patLen);
+ }
+ return *this;
+}
+
+/**
+ * Returns a copy of this object. All UnicodeMatcher objects have
+ * to support cloning in order to allow classes using
+ * UnicodeMatchers, such as Transliterator, to implement cloning.
+ */
+UnicodeSet* UnicodeSet::clone() const {
+ return new UnicodeSet(*this);
+}
+
+UnicodeSet *UnicodeSet::cloneAsThawed() const {
+ return new UnicodeSet(*this, TRUE);
+}
+
+/**
+ * Compares the specified object with this set for equality. Returns
+ * <tt>true</tt> if the two sets
+ * have the same size, and every member of the specified set is
+ * contained in this set (or equivalently, every member of this set is
+ * contained in the specified set).
+ *
+ * @param o set to be compared for equality with this set.
+ * @return <tt>true</tt> if the specified set is equal to this set.
+ */
+UBool UnicodeSet::operator==(const UnicodeSet& o) const {
+ if (len != o.len) return FALSE;
+ for (int32_t i = 0; i < len; ++i) {
+ if (list[i] != o.list[i]) return FALSE;
+ }
+ if (hasStrings() != o.hasStrings()) { return FALSE; }
+ if (hasStrings() && !(*strings == *o.strings)) return FALSE;
+ return TRUE;
+}
+
+/**
+ * Returns the hash code value for this set.
+ *
+ * @return the hash code value for this set.
+ * @see Object#hashCode()
+ */
+int32_t UnicodeSet::hashCode(void) const {
+ uint32_t result = static_cast<uint32_t>(len);
+ for (int32_t i = 0; i < len; ++i) {
+ result *= 1000003u;
+ result += list[i];
+ }
+ return static_cast<int32_t>(result);
+}
+
+//----------------------------------------------------------------
+// Public API
+//----------------------------------------------------------------
+
+/**
+ * Returns the number of elements in this set (its cardinality),
+ * Note than the elements of a set may include both individual
+ * codepoints and strings.
+ *
+ * @return the number of elements in this set (its cardinality).
+ */
+int32_t UnicodeSet::size(void) const {
+ int32_t n = 0;
+ int32_t count = getRangeCount();
+ for (int32_t i = 0; i < count; ++i) {
+ n += getRangeEnd(i) - getRangeStart(i) + 1;
+ }
+ return n + stringsSize();
+}
+
+/**
+ * Returns <tt>true</tt> if this set contains no elements.
+ *
+ * @return <tt>true</tt> if this set contains no elements.
+ */
+UBool UnicodeSet::isEmpty(void) const {
+ return len == 1 && !hasStrings();
+}
+
+/**
+ * Returns true if this set contains the given character.
+ * @param c character to be checked for containment
+ * @return true if the test condition is met
+ */
+UBool UnicodeSet::contains(UChar32 c) const {
+ // Set i to the index of the start item greater than ch
+ // We know we will terminate without length test!
+ // LATER: for large sets, add binary search
+ //int32_t i = -1;
+ //for (;;) {
+ // if (c < list[++i]) break;
+ //}
+ if (bmpSet != NULL) {
+ return bmpSet->contains(c);
+ }
+ if (stringSpan != NULL) {
+ return stringSpan->contains(c);
+ }
+ if (c >= UNICODESET_HIGH) { // Don't need to check LOW bound
+ return FALSE;
+ }
+ int32_t i = findCodePoint(c);
+ return (UBool)(i & 1); // return true if odd
+}
+
+/**
+ * Returns the smallest value i such that c < list[i]. Caller
+ * must ensure that c is a legal value or this method will enter
+ * an infinite loop. This method performs a binary search.
+ * @param c a character in the range MIN_VALUE..MAX_VALUE
+ * inclusive
+ * @return the smallest integer i in the range 0..len-1,
+ * inclusive, such that c < list[i]
+ */
+int32_t UnicodeSet::findCodePoint(UChar32 c) const {
+ /* Examples:
+ findCodePoint(c)
+ set list[] c=0 1 3 4 7 8
+ === ============== ===========
+ [] [110000] 0 0 0 0 0 0
+ [\u0000-\u0003] [0, 4, 110000] 1 1 1 2 2 2
+ [\u0004-\u0007] [4, 8, 110000] 0 0 0 1 1 2
+ [:Any:] [0, 110000] 1 1 1 1 1 1
+ */
+
+ // Return the smallest i such that c < list[i]. Assume
+ // list[len - 1] == HIGH and that c is legal (0..HIGH-1).
+ if (c < list[0])
+ return 0;
+ // High runner test. c is often after the last range, so an
+ // initial check for this condition pays off.
+ int32_t lo = 0;
+ int32_t hi = len - 1;
+ if (lo >= hi || c >= list[hi-1])
+ return hi;
+ // invariant: c >= list[lo]
+ // invariant: c < list[hi]
+ for (;;) {
+ int32_t i = (lo + hi) >> 1;
+ if (i == lo) {
+ break; // Found!
+ } else if (c < list[i]) {
+ hi = i;
+ } else {
+ lo = i;
+ }
+ }
+ return hi;
+}
+
+/**
+ * Returns true if this set contains every character
+ * of the given range.
+ * @param start first character, inclusive, of the range
+ * @param end last character, inclusive, of the range
+ * @return true if the test condition is met
+ */
+UBool UnicodeSet::contains(UChar32 start, UChar32 end) const {
+ //int32_t i = -1;
+ //for (;;) {
+ // if (start < list[++i]) break;
+ //}
+ int32_t i = findCodePoint(start);
+ return ((i & 1) != 0 && end < list[i]);
+}
+
+/**
+ * Returns <tt>true</tt> if this set contains the given
+ * multicharacter string.
+ * @param s string to be checked for containment
+ * @return <tt>true</tt> if this set contains the specified string
+ */
+UBool UnicodeSet::contains(const UnicodeString& s) const {
+ if (s.length() == 0) return FALSE;
+ int32_t cp = getSingleCP(s);
+ if (cp < 0) {
+ return stringsContains(s);
+ } else {
+ return contains((UChar32) cp);
+ }
+}
+
+/**
+ * Returns true if this set contains all the characters and strings
+ * of the given set.
+ * @param c set to be checked for containment
+ * @return true if the test condition is met
+ */
+UBool UnicodeSet::containsAll(const UnicodeSet& c) const {
+ // The specified set is a subset if all of its pairs are contained in
+ // this set. It's possible to code this more efficiently in terms of
+ // direct manipulation of the inversion lists if the need arises.
+ int32_t n = c.getRangeCount();
+ for (int i=0; i<n; ++i) {
+ if (!contains(c.getRangeStart(i), c.getRangeEnd(i))) {
+ return FALSE;
+ }
+ }
+ return !c.hasStrings() || (strings != nullptr && strings->containsAll(*c.strings));
+}
+
+/**
+ * Returns true if this set contains all the characters
+ * of the given string.
+ * @param s string containing characters to be checked for containment
+ * @return true if the test condition is met
+ */
+UBool UnicodeSet::containsAll(const UnicodeString& s) const {
+ return (UBool)(span(s.getBuffer(), s.length(), USET_SPAN_CONTAINED) ==
+ s.length());
+}
+
+/**
+ * Returns true if this set contains none of the characters
+ * of the given range.
+ * @param start first character, inclusive, of the range
+ * @param end last character, inclusive, of the range
+ * @return true if the test condition is met
+ */
+UBool UnicodeSet::containsNone(UChar32 start, UChar32 end) const {
+ //int32_t i = -1;
+ //for (;;) {
+ // if (start < list[++i]) break;
+ //}
+ int32_t i = findCodePoint(start);
+ return ((i & 1) == 0 && end < list[i]);
+}
+
+/**
+ * Returns true if this set contains none of the characters and strings
+ * of the given set.
+ * @param c set to be checked for containment
+ * @return true if the test condition is met
+ */
+UBool UnicodeSet::containsNone(const UnicodeSet& c) const {
+ // The specified set is a subset if all of its pairs are contained in
+ // this set. It's possible to code this more efficiently in terms of
+ // direct manipulation of the inversion lists if the need arises.
+ int32_t n = c.getRangeCount();
+ for (int32_t i=0; i<n; ++i) {
+ if (!containsNone(c.getRangeStart(i), c.getRangeEnd(i))) {
+ return FALSE;
+ }
+ }
+ return strings == nullptr || !c.hasStrings() || strings->containsNone(*c.strings);
+}
+
+/**
+ * Returns true if this set contains none of the characters
+ * of the given string.
+ * @param s string containing characters to be checked for containment
+ * @return true if the test condition is met
+ */
+UBool UnicodeSet::containsNone(const UnicodeString& s) const {
+ return (UBool)(span(s.getBuffer(), s.length(), USET_SPAN_NOT_CONTAINED) ==
+ s.length());
+}
+
+/**
+ * Returns <tt>true</tt> if this set contains any character whose low byte
+ * is the given value. This is used by <tt>RuleBasedTransliterator</tt> for
+ * indexing.
+ */
+UBool UnicodeSet::matchesIndexValue(uint8_t v) const {
+ /* The index value v, in the range [0,255], is contained in this set if
+ * it is contained in any pair of this set. Pairs either have the high
+ * bytes equal, or unequal. If the high bytes are equal, then we have
+ * aaxx..aayy, where aa is the high byte. Then v is contained if xx <=
+ * v <= yy. If the high bytes are unequal we have aaxx..bbyy, bb>aa.
+ * Then v is contained if xx <= v || v <= yy. (This is identical to the
+ * time zone month containment logic.)
+ */
+ int32_t i;
+ int32_t rangeCount=getRangeCount();
+ for (i=0; i<rangeCount; ++i) {
+ UChar32 low = getRangeStart(i);
+ UChar32 high = getRangeEnd(i);
+ if ((low & ~0xFF) == (high & ~0xFF)) {
+ if ((low & 0xFF) <= v && v <= (high & 0xFF)) {
+ return TRUE;
+ }
+ } else if ((low & 0xFF) <= v || v <= (high & 0xFF)) {
+ return TRUE;
+ }
+ }
+ if (hasStrings()) {
+ for (i=0; i<strings->size(); ++i) {
+ const UnicodeString& s = *(const UnicodeString*)strings->elementAt(i);
+ //if (s.length() == 0) {
+ // // Empty strings match everything
+ // return TRUE;
+ //}
+ // assert(s.length() != 0); // We enforce this elsewhere
+ UChar32 c = s.char32At(0);
+ if ((c & 0xFF) == v) {
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+/**
+ * Implementation of UnicodeMatcher::matches(). Always matches the
+ * longest possible multichar string.
+ */
+UMatchDegree UnicodeSet::matches(const Replaceable& text,
+ int32_t& offset,
+ int32_t limit,
+ UBool incremental) {
+ if (offset == limit) {
+ // Strings, if any, have length != 0, so we don't worry
+ // about them here. If we ever allow zero-length strings
+ // we much check for them here.
+ if (contains(U_ETHER)) {
+ return incremental ? U_PARTIAL_MATCH : U_MATCH;
+ } else {
+ return U_MISMATCH;
+ }
+ } else {
+ if (hasStrings()) { // try strings first
+
+ // might separate forward and backward loops later
+ // for now they are combined
+
+ // TODO Improve efficiency of this, at least in the forward
+ // direction, if not in both. In the forward direction we
+ // can assume the strings are sorted.
+
+ int32_t i;
+ UBool forward = offset < limit;
+
+ // firstChar is the leftmost char to match in the
+ // forward direction or the rightmost char to match in
+ // the reverse direction.
+ UChar firstChar = text.charAt(offset);
+
+ // If there are multiple strings that can match we
+ // return the longest match.
+ int32_t highWaterLength = 0;
+
+ for (i=0; i<strings->size(); ++i) {
+ const UnicodeString& trial = *(const UnicodeString*)strings->elementAt(i);
+
+ //if (trial.length() == 0) {
+ // return U_MATCH; // null-string always matches
+ //}
+ // assert(trial.length() != 0); // We ensure this elsewhere
+
+ UChar c = trial.charAt(forward ? 0 : trial.length() - 1);
+
+ // Strings are sorted, so we can optimize in the
+ // forward direction.
+ if (forward && c > firstChar) break;
+ if (c != firstChar) continue;
+
+ int32_t matchLen = matchRest(text, offset, limit, trial);
+
+ if (incremental) {
+ int32_t maxLen = forward ? limit-offset : offset-limit;
+ if (matchLen == maxLen) {
+ // We have successfully matched but only up to limit.
+ return U_PARTIAL_MATCH;
+ }
+ }
+
+ if (matchLen == trial.length()) {
+ // We have successfully matched the whole string.
+ if (matchLen > highWaterLength) {
+ highWaterLength = matchLen;
+ }
+ // In the forward direction we know strings
+ // are sorted so we can bail early.
+ if (forward && matchLen < highWaterLength) {
+ break;
+ }
+ continue;
+ }
+ }
+
+ // We've checked all strings without a partial match.
+ // If we have full matches, return the longest one.
+ if (highWaterLength != 0) {
+ offset += forward ? highWaterLength : -highWaterLength;
+ return U_MATCH;
+ }
+ }
+ return UnicodeFilter::matches(text, offset, limit, incremental);
+ }
+}
+
+/**
+ * Returns the longest match for s in text at the given position.
+ * If limit > start then match forward from start+1 to limit
+ * matching all characters except s.charAt(0). If limit < start,
+ * go backward starting from start-1 matching all characters
+ * except s.charAt(s.length()-1). This method assumes that the
+ * first character, text.charAt(start), matches s, so it does not
+ * check it.
+ * @param text the text to match
+ * @param start the first character to match. In the forward
+ * direction, text.charAt(start) is matched against s.charAt(0).
+ * In the reverse direction, it is matched against
+ * s.charAt(s.length()-1).
+ * @param limit the limit offset for matching, either last+1 in
+ * the forward direction, or last-1 in the reverse direction,
+ * where last is the index of the last character to match.
+ * @return If part of s matches up to the limit, return |limit -
+ * start|. If all of s matches before reaching the limit, return
+ * s.length(). If there is a mismatch between s and text, return
+ * 0
+ */
+int32_t UnicodeSet::matchRest(const Replaceable& text,
+ int32_t start, int32_t limit,
+ const UnicodeString& s) {
+ int32_t i;
+ int32_t maxLen;
+ int32_t slen = s.length();
+ if (start < limit) {
+ maxLen = limit - start;
+ if (maxLen > slen) maxLen = slen;
+ for (i = 1; i < maxLen; ++i) {
+ if (text.charAt(start + i) != s.charAt(i)) return 0;
+ }
+ } else {
+ maxLen = start - limit;
+ if (maxLen > slen) maxLen = slen;
+ --slen; // <=> slen = s.length() - 1;
+ for (i = 1; i < maxLen; ++i) {
+ if (text.charAt(start - i) != s.charAt(slen - i)) return 0;
+ }
+ }
+ return maxLen;
+}
+
+/**
+ * Implement of UnicodeMatcher
+ */
+void UnicodeSet::addMatchSetTo(UnicodeSet& toUnionTo) const {
+ toUnionTo.addAll(*this);
+}
+
+/**
+ * Returns the index of the given character within this set, where
+ * the set is ordered by ascending code point. If the character
+ * is not in this set, return -1. The inverse of this method is
+ * <code>charAt()</code>.
+ * @return an index from 0..size()-1, or -1
+ */
+int32_t UnicodeSet::indexOf(UChar32 c) const {
+ if (c < MIN_VALUE || c > MAX_VALUE) {
+ return -1;
+ }
+ int32_t i = 0;
+ int32_t n = 0;
+ for (;;) {
+ UChar32 start = list[i++];
+ if (c < start) {
+ return -1;
+ }
+ UChar32 limit = list[i++];
+ if (c < limit) {
+ return n + c - start;
+ }
+ n += limit - start;
+ }
+}
+
+/**
+ * Returns the character at the given index within this set, where
+ * the set is ordered by ascending code point. If the index is
+ * out of range, return (UChar32)-1. The inverse of this method is
+ * <code>indexOf()</code>.
+ * @param index an index from 0..size()-1
+ * @return the character at the given index, or (UChar32)-1.
+ */
+UChar32 UnicodeSet::charAt(int32_t index) const {
+ if (index >= 0) {
+ // len2 is the largest even integer <= len, that is, it is len
+ // for even values and len-1 for odd values. With odd values
+ // the last entry is UNICODESET_HIGH.
+ int32_t len2 = len & ~1;
+ for (int32_t i=0; i < len2;) {
+ UChar32 start = list[i++];
+ int32_t count = list[i++] - start;
+ if (index < count) {
+ return (UChar32)(start + index);
+ }
+ index -= count;
+ }
+ }
+ return (UChar32)-1;
+}
+
+/**
+ * Make this object represent the range <code>start - end</code>.
+ * If <code>end > start</code> then this object is set to an
+ * an empty range.
+ *
+ * @param start first character in the set, inclusive
+ * @rparam end last character in the set, inclusive
+ */
+UnicodeSet& UnicodeSet::set(UChar32 start, UChar32 end) {
+ clear();
+ complement(start, end);
+ return *this;
+}
+
+/**
+ * Adds the specified range to this set if it is not already
+ * present. If this set already contains the specified range,
+ * the call leaves this set unchanged. If <code>end > start</code>
+ * then an empty range is added, leaving the set unchanged.
+ *
+ * @param start first character, inclusive, of range to be added
+ * to this set.
+ * @param end last character, inclusive, of range to be added
+ * to this set.
+ */
+UnicodeSet& UnicodeSet::add(UChar32 start, UChar32 end) {
+ if (pinCodePoint(start) < pinCodePoint(end)) {
+ UChar32 limit = end + 1;
+ // Fast path for adding a new range after the last one.
+ // Odd list length: [..., lastStart, lastLimit, HIGH]
+ if ((len & 1) != 0) {
+ // If the list is empty, set lastLimit low enough to not be adjacent to 0.
+ UChar32 lastLimit = len == 1 ? -2 : list[len - 2];
+ if (lastLimit <= start && !isFrozen() && !isBogus()) {
+ if (lastLimit == start) {
+ // Extend the last range.
+ list[len - 2] = limit;
+ if (limit == UNICODESET_HIGH) {
+ --len;
+ }
+ } else {
+ list[len - 1] = start;
+ if (limit < UNICODESET_HIGH) {
+ if (ensureCapacity(len + 2)) {
+ list[len++] = limit;
+ list[len++] = UNICODESET_HIGH;
+ }
+ } else { // limit == UNICODESET_HIGH
+ if (ensureCapacity(len + 1)) {
+ list[len++] = UNICODESET_HIGH;
+ }
+ }
+ }
+ releasePattern();
+ return *this;
+ }
+ }
+ // This is slow. Could be much faster using findCodePoint(start)
+ // and modifying the list, dealing with adjacent & overlapping ranges.
+ UChar32 range[3] = { start, limit, UNICODESET_HIGH };
+ add(range, 2, 0);
+ } else if (start == end) {
+ add(start);
+ }
+ return *this;
+}
+
+// #define DEBUG_US_ADD
+
+#ifdef DEBUG_US_ADD
+#include <stdio.h>
+void dump(UChar32 c) {
+ if (c <= 0xFF) {
+ printf("%c", (char)c);
+ } else {
+ printf("U+%04X", c);
+ }
+}
+void dump(const UChar32* list, int32_t len) {
+ printf("[");
+ for (int32_t i=0; i<len; ++i) {
+ if (i != 0) printf(", ");
+ dump(list[i]);
+ }
+ printf("]");
+}
+#endif
+
+/**
+ * Adds the specified character to this set if it is not already
+ * present. If this set already contains the specified character,
+ * the call leaves this set unchanged.
+ */
+UnicodeSet& UnicodeSet::add(UChar32 c) {
+ // find smallest i such that c < list[i]
+ // if odd, then it is IN the set
+ // if even, then it is OUT of the set
+ int32_t i = findCodePoint(pinCodePoint(c));
+
+ // already in set?
+ if ((i & 1) != 0 || isFrozen() || isBogus()) return *this;
+
+ // HIGH is 0x110000
+ // assert(list[len-1] == HIGH);
+
+ // empty = [HIGH]
+ // [start_0, limit_0, start_1, limit_1, HIGH]
+
+ // [..., start_k-1, limit_k-1, start_k, limit_k, ..., HIGH]
+ // ^
+ // list[i]
+
+ // i == 0 means c is before the first range
+
+#ifdef DEBUG_US_ADD
+ printf("Add of ");
+ dump(c);
+ printf(" found at %d", i);
+ printf(": ");
+ dump(list, len);
+ printf(" => ");
+#endif
+
+ if (c == list[i]-1) {
+ // c is before start of next range
+ list[i] = c;
+ // if we touched the HIGH mark, then add a new one
+ if (c == (UNICODESET_HIGH - 1)) {
+ if (!ensureCapacity(len+1)) {
+ // ensureCapacity will mark the object as Bogus if OOM failure happens.
+ return *this;
+ }
+ list[len++] = UNICODESET_HIGH;
+ }
+ if (i > 0 && c == list[i-1]) {
+ // collapse adjacent ranges
+
+ // [..., start_k-1, c, c, limit_k, ..., HIGH]
+ // ^
+ // list[i]
+
+ //for (int32_t k=i-1; k<len-2; ++k) {
+ // list[k] = list[k+2];
+ //}
+ UChar32* dst = list + i - 1;
+ UChar32* src = dst + 2;
+ UChar32* srclimit = list + len;
+ while (src < srclimit) *(dst++) = *(src++);
+
+ len -= 2;
+ }
+ }
+
+ else if (i > 0 && c == list[i-1]) {
+ // c is after end of prior range
+ list[i-1]++;
+ // no need to check for collapse here
+ }
+
+ else {
+ // At this point we know the new char is not adjacent to
+ // any existing ranges, and it is not 10FFFF.
+
+
+ // [..., start_k-1, limit_k-1, start_k, limit_k, ..., HIGH]
+ // ^
+ // list[i]
+
+ // [..., start_k-1, limit_k-1, c, c+1, start_k, limit_k, ..., HIGH]
+ // ^
+ // list[i]
+
+ if (!ensureCapacity(len+2)) {
+ // ensureCapacity will mark the object as Bogus if OOM failure happens.
+ return *this;
+ }
+
+ UChar32 *p = list + i;
+ uprv_memmove(p + 2, p, (len - i) * sizeof(*p));
+ list[i] = c;
+ list[i+1] = c+1;
+ len += 2;
+ }
+
+#ifdef DEBUG_US_ADD
+ dump(list, len);
+ printf("\n");
+
+ for (i=1; i<len; ++i) {
+ if (list[i] <= list[i-1]) {
+ // Corrupt array!
+ printf("ERROR: list has been corrupted\n");
+ exit(1);
+ }
+ }
+#endif
+
+ releasePattern();
+ return *this;
+}
+
+/**
+ * Adds the specified multicharacter to this set if it is not already
+ * present. If this set already contains the multicharacter,
+ * the call leaves this set unchanged.
+ * Thus "ch" => {"ch"}
+ * <br><b>Warning: you cannot add an empty string ("") to a UnicodeSet.</b>
+ * @param s the source string
+ * @return the modified set, for chaining
+ */
+UnicodeSet& UnicodeSet::add(const UnicodeString& s) {
+ if (s.length() == 0 || isFrozen() || isBogus()) return *this;
+ int32_t cp = getSingleCP(s);
+ if (cp < 0) {
+ if (!stringsContains(s)) {
+ _add(s);
+ releasePattern();
+ }
+ } else {
+ add((UChar32)cp);
+ }
+ return *this;
+}
+
+/**
+ * Adds the given string, in order, to 'strings'. The given string
+ * must have been checked by the caller to not be empty and to not
+ * already be in 'strings'.
+ */
+void UnicodeSet::_add(const UnicodeString& s) {
+ if (isFrozen() || isBogus()) {
+ return;
+ }
+ UErrorCode ec = U_ZERO_ERROR;
+ if (strings == nullptr && !allocateStrings(ec)) {
+ setToBogus();
+ return;
+ }
+ UnicodeString* t = new UnicodeString(s);
+ if (t == NULL) { // Check for memory allocation error.
+ setToBogus();
+ return;
+ }
+ strings->sortedInsert(t, compareUnicodeString, ec);
+ if (U_FAILURE(ec)) {
+ setToBogus();
+ delete t;
+ }
+}
+
+/**
+ * @return a code point IF the string consists of a single one.
+ * otherwise returns -1.
+ * @param string to test
+ */
+int32_t UnicodeSet::getSingleCP(const UnicodeString& s) {
+ //if (s.length() < 1) {
+ // throw new IllegalArgumentException("Can't use zero-length strings in UnicodeSet");
+ //}
+ if (s.length() > 2) return -1;
+ if (s.length() == 1) return s.charAt(0);
+
+ // at this point, len = 2
+ UChar32 cp = s.char32At(0);
+ if (cp > 0xFFFF) { // is surrogate pair
+ return cp;
+ }
+ return -1;
+}
+
+/**
+ * Adds each of the characters in this string to the set. Thus "ch" => {"c", "h"}
+ * If this set already any particular character, it has no effect on that character.
+ * @param the source string
+ * @return the modified set, for chaining
+ */
+UnicodeSet& UnicodeSet::addAll(const UnicodeString& s) {
+ UChar32 cp;
+ for (int32_t i = 0; i < s.length(); i += U16_LENGTH(cp)) {
+ cp = s.char32At(i);
+ add(cp);
+ }
+ return *this;
+}
+
+/**
+ * Retains EACH of the characters in this string. Note: "ch" == {"c", "h"}
+ * If this set already any particular character, it has no effect on that character.
+ * @param the source string
+ * @return the modified set, for chaining
+ */
+UnicodeSet& UnicodeSet::retainAll(const UnicodeString& s) {
+ UnicodeSet set;
+ set.addAll(s);
+ retainAll(set);
+ return *this;
+}
+
+/**
+ * Complement EACH of the characters in this string. Note: "ch" == {"c", "h"}
+ * If this set already any particular character, it has no effect on that character.
+ * @param the source string
+ * @return the modified set, for chaining
+ */
+UnicodeSet& UnicodeSet::complementAll(const UnicodeString& s) {
+ UnicodeSet set;
+ set.addAll(s);
+ complementAll(set);
+ return *this;
+}
+
+/**
+ * Remove EACH of the characters in this string. Note: "ch" == {"c", "h"}
+ * If this set already any particular character, it has no effect on that character.
+ * @param the source string
+ * @return the modified set, for chaining
+ */
+UnicodeSet& UnicodeSet::removeAll(const UnicodeString& s) {
+ UnicodeSet set;
+ set.addAll(s);
+ removeAll(set);
+ return *this;
+}
+
+UnicodeSet& UnicodeSet::removeAllStrings() {
+ if (!isFrozen() && hasStrings()) {
+ strings->removeAllElements();
+ releasePattern();
+ }
+ return *this;
+}
+
+
+/**
+ * Makes a set from a multicharacter string. Thus "ch" => {"ch"}
+ * <br><b>Warning: you cannot add an empty string ("") to a UnicodeSet.</b>
+ * @param the source string
+ * @return a newly created set containing the given string
+ */
+UnicodeSet* U_EXPORT2 UnicodeSet::createFrom(const UnicodeString& s) {
+ UnicodeSet *set = new UnicodeSet();
+ if (set != NULL) { // Check for memory allocation error.
+ set->add(s);
+ }
+ return set;
+}
+
+
+/**
+ * Makes a set from each of the characters in the string. Thus "ch" => {"c", "h"}
+ * @param the source string
+ * @return a newly created set containing the given characters
+ */
+UnicodeSet* U_EXPORT2 UnicodeSet::createFromAll(const UnicodeString& s) {
+ UnicodeSet *set = new UnicodeSet();
+ if (set != NULL) { // Check for memory allocation error.
+ set->addAll(s);
+ }
+ return set;
+}
+
+/**
+ * Retain only the elements in this set that are contained in the
+ * specified range. If <code>end > start</code> then an empty range is
+ * retained, leaving the set empty.
+ *
+ * @param start first character, inclusive, of range to be retained
+ * to this set.
+ * @param end last character, inclusive, of range to be retained
+ * to this set.
+ */
+UnicodeSet& UnicodeSet::retain(UChar32 start, UChar32 end) {
+ if (pinCodePoint(start) <= pinCodePoint(end)) {
+ UChar32 range[3] = { start, end+1, UNICODESET_HIGH };
+ retain(range, 2, 0);
+ } else {
+ clear();
+ }
+ return *this;
+}
+
+UnicodeSet& UnicodeSet::retain(UChar32 c) {
+ return retain(c, c);
+}
+
+/**
+ * Removes the specified range from this set if it is present.
+ * The set will not contain the specified range once the call
+ * returns. If <code>end > start</code> then an empty range is
+ * removed, leaving the set unchanged.
+ *
+ * @param start first character, inclusive, of range to be removed
+ * from this set.
+ * @param end last character, inclusive, of range to be removed
+ * from this set.
+ */
+UnicodeSet& UnicodeSet::remove(UChar32 start, UChar32 end) {
+ if (pinCodePoint(start) <= pinCodePoint(end)) {
+ UChar32 range[3] = { start, end+1, UNICODESET_HIGH };
+ retain(range, 2, 2);
+ }
+ return *this;
+}
+
+/**
+ * Removes the specified character from this set if it is present.
+ * The set will not contain the specified range once the call
+ * returns.
+ */
+UnicodeSet& UnicodeSet::remove(UChar32 c) {
+ return remove(c, c);
+}
+
+/**
+ * Removes the specified string from this set if it is present.
+ * The set will not contain the specified character once the call
+ * returns.
+ * @param the source string
+ * @return the modified set, for chaining
+ */
+UnicodeSet& UnicodeSet::remove(const UnicodeString& s) {
+ if (s.length() == 0 || isFrozen() || isBogus()) return *this;
+ int32_t cp = getSingleCP(s);
+ if (cp < 0) {
+ if (strings != nullptr && strings->removeElement((void*) &s)) {
+ releasePattern();
+ }
+ } else {
+ remove((UChar32)cp, (UChar32)cp);
+ }
+ return *this;
+}
+
+/**
+ * Complements the specified range in this set. Any character in
+ * the range will be removed if it is in this set, or will be
+ * added if it is not in this set. If <code>end > start</code>
+ * then an empty range is xor'ed, leaving the set unchanged.
+ *
+ * @param start first character, inclusive, of range to be removed
+ * from this set.
+ * @param end last character, inclusive, of range to be removed
+ * from this set.
+ */
+UnicodeSet& UnicodeSet::complement(UChar32 start, UChar32 end) {
+ if (isFrozen() || isBogus()) {
+ return *this;
+ }
+ if (pinCodePoint(start) <= pinCodePoint(end)) {
+ UChar32 range[3] = { start, end+1, UNICODESET_HIGH };
+ exclusiveOr(range, 2, 0);
+ }
+ releasePattern();
+ return *this;
+}
+
+UnicodeSet& UnicodeSet::complement(UChar32 c) {
+ return complement(c, c);
+}
+
+/**
+ * This is equivalent to
+ * <code>complement(MIN_VALUE, MAX_VALUE)</code>.
+ */
+UnicodeSet& UnicodeSet::complement(void) {
+ if (isFrozen() || isBogus()) {
+ return *this;
+ }
+ if (list[0] == UNICODESET_LOW) {
+ uprv_memmove(list, list + 1, (size_t)(len-1)*sizeof(UChar32));
+ --len;
+ } else {
+ if (!ensureCapacity(len+1)) {
+ return *this;
+ }
+ uprv_memmove(list + 1, list, (size_t)len*sizeof(UChar32));
+ list[0] = UNICODESET_LOW;
+ ++len;
+ }
+ releasePattern();
+ return *this;
+}
+
+/**
+ * Complement the specified string in this set.
+ * The set will not contain the specified string once the call
+ * returns.
+ * <br><b>Warning: you cannot add an empty string ("") to a UnicodeSet.</b>
+ * @param s the string to complement
+ * @return this object, for chaining
+ */
+UnicodeSet& UnicodeSet::complement(const UnicodeString& s) {
+ if (s.length() == 0 || isFrozen() || isBogus()) return *this;
+ int32_t cp = getSingleCP(s);
+ if (cp < 0) {
+ if (stringsContains(s)) {
+ strings->removeElement((void*) &s);
+ } else {
+ _add(s);
+ }
+ releasePattern();
+ } else {
+ complement((UChar32)cp, (UChar32)cp);
+ }
+ return *this;
+}
+
+/**
+ * Adds all of the elements in the specified set to this set if
+ * they're not already present. This operation effectively
+ * modifies this set so that its value is the <i>union</i> of the two
+ * sets. The behavior of this operation is unspecified if the specified
+ * collection is modified while the operation is in progress.
+ *
+ * @param c set whose elements are to be added to this set.
+ * @see #add(char, char)
+ */
+UnicodeSet& UnicodeSet::addAll(const UnicodeSet& c) {
+ if ( c.len>0 && c.list!=NULL ) {
+ add(c.list, c.len, 0);
+ }
+
+ // Add strings in order
+ if ( c.strings!=NULL ) {
+ for (int32_t i=0; i<c.strings->size(); ++i) {
+ const UnicodeString* s = (const UnicodeString*)c.strings->elementAt(i);
+ if (!stringsContains(*s)) {
+ _add(*s);
+ }
+ }
+ }
+ return *this;
+}
+
+/**
+ * Retains only the elements in this set that are contained in the
+ * specified set. In other words, removes from this set all of
+ * its elements that are not contained in the specified set. This
+ * operation effectively modifies this set so that its value is
+ * the <i>intersection</i> of the two sets.
+ *
+ * @param c set that defines which elements this set will retain.
+ */
+UnicodeSet& UnicodeSet::retainAll(const UnicodeSet& c) {
+ if (isFrozen() || isBogus()) {
+ return *this;
+ }
+ retain(c.list, c.len, 0);
+ if (hasStrings()) {
+ if (!c.hasStrings()) {
+ strings->removeAllElements();
+ } else {
+ strings->retainAll(*c.strings);
+ }
+ }
+ return *this;
+}
+
+/**
+ * Removes from this set all of its elements that are contained in the
+ * specified set. This operation effectively modifies this
+ * set so that its value is the <i>asymmetric set difference</i> of
+ * the two sets.
+ *
+ * @param c set that defines which elements will be removed from
+ * this set.
+ */
+UnicodeSet& UnicodeSet::removeAll(const UnicodeSet& c) {
+ if (isFrozen() || isBogus()) {
+ return *this;
+ }
+ retain(c.list, c.len, 2);
+ if (hasStrings() && c.hasStrings()) {
+ strings->removeAll(*c.strings);
+ }
+ return *this;
+}
+
+/**
+ * Complements in this set all elements contained in the specified
+ * set. Any character in the other set will be removed if it is
+ * in this set, or will be added if it is not in this set.
+ *
+ * @param c set that defines which elements will be xor'ed from
+ * this set.
+ */
+UnicodeSet& UnicodeSet::complementAll(const UnicodeSet& c) {
+ if (isFrozen() || isBogus()) {
+ return *this;
+ }
+ exclusiveOr(c.list, c.len, 0);
+
+ if (c.strings != nullptr) {
+ for (int32_t i=0; i<c.strings->size(); ++i) {
+ void* e = c.strings->elementAt(i);
+ if (strings == nullptr || !strings->removeElement(e)) {
+ _add(*(const UnicodeString*)e);
+ }
+ }
+ }
+ return *this;
+}
+
+/**
+ * Removes all of the elements from this set. This set will be
+ * empty after this call returns.
+ */
+UnicodeSet& UnicodeSet::clear(void) {
+ if (isFrozen()) {
+ return *this;
+ }
+ list[0] = UNICODESET_HIGH;
+ len = 1;
+ releasePattern();
+ if (strings != NULL) {
+ strings->removeAllElements();
+ }
+ // Remove bogus
+ fFlags = 0;
+ return *this;
+}
+
+/**
+ * Iteration method that returns the number of ranges contained in
+ * this set.
+ * @see #getRangeStart
+ * @see #getRangeEnd
+ */
+int32_t UnicodeSet::getRangeCount() const {
+ return len/2;
+}
+
+/**
+ * Iteration method that returns the first character in the
+ * specified range of this set.
+ * @see #getRangeCount
+ * @see #getRangeEnd
+ */
+UChar32 UnicodeSet::getRangeStart(int32_t index) const {
+ return list[index*2];
+}
+
+/**
+ * Iteration method that returns the last character in the
+ * specified range of this set.
+ * @see #getRangeStart
+ * @see #getRangeEnd
+ */
+UChar32 UnicodeSet::getRangeEnd(int32_t index) const {
+ return list[index*2 + 1] - 1;
+}
+
+const UnicodeString* UnicodeSet::getString(int32_t index) const {
+ return (const UnicodeString*) strings->elementAt(index);
+}
+
+/**
+ * Reallocate this objects internal structures to take up the least
+ * possible space, without changing this object's value.
+ */
+UnicodeSet& UnicodeSet::compact() {
+ if (isFrozen() || isBogus()) {
+ return *this;
+ }
+ // Delete buffer first to defragment memory less.
+ if (buffer != stackList) {
+ uprv_free(buffer);
+ buffer = NULL;
+ bufferCapacity = 0;
+ }
+ if (list == stackList) {
+ // pass
+ } else if (len <= INITIAL_CAPACITY) {
+ uprv_memcpy(stackList, list, len * sizeof(UChar32));
+ uprv_free(list);
+ list = stackList;
+ capacity = INITIAL_CAPACITY;
+ } else if ((len + 7) < capacity) {
+ // If we have more than a little unused capacity, shrink it to len.
+ UChar32* temp = (UChar32*) uprv_realloc(list, sizeof(UChar32) * len);
+ if (temp) {
+ list = temp;
+ capacity = len;
+ }
+ // else what the heck happened?! We allocated less memory!
+ // Oh well. We'll keep our original array.
+ }
+ if (strings != nullptr && strings->isEmpty()) {
+ delete strings;
+ strings = nullptr;
+ }
+ return *this;
+}
+
+#ifdef DEBUG_SERIALIZE
+#include <stdio.h>
+#endif
+
+/**
+ * Deserialize constructor.
+ */
+UnicodeSet::UnicodeSet(const uint16_t data[], int32_t dataLen, ESerialization serialization,
+ UErrorCode &ec) {
+
+ if(U_FAILURE(ec)) {
+ setToBogus();
+ return;
+ }
+
+ if( (serialization != kSerialized)
+ || (data==NULL)
+ || (dataLen < 1)) {
+ ec = U_ILLEGAL_ARGUMENT_ERROR;
+ setToBogus();
+ return;
+ }
+
+ // bmp?
+ int32_t headerSize = ((data[0]&0x8000)) ?2:1;
+ int32_t bmpLength = (headerSize==1)?data[0]:data[1];
+
+ int32_t newLength = (((data[0]&0x7FFF)-bmpLength)/2)+bmpLength;
+#ifdef DEBUG_SERIALIZE
+ printf("dataLen %d headerSize %d bmpLen %d len %d. data[0]=%X/%X/%X/%X\n", dataLen,headerSize,bmpLength,newLength, data[0],data[1],data[2],data[3]);
+#endif
+ if(!ensureCapacity(newLength + 1)) { // +1 for HIGH
+ return;
+ }
+ // copy bmp
+ int32_t i;
+ for(i = 0; i< bmpLength;i++) {
+ list[i] = data[i+headerSize];
+#ifdef DEBUG_SERIALIZE
+ printf("<<16@%d[%d] %X\n", i+headerSize, i, list[i]);
+#endif
+ }
+ // copy smp
+ for(i=bmpLength;i<newLength;i++) {
+ list[i] = ((UChar32)data[headerSize+bmpLength+(i-bmpLength)*2+0] << 16) +
+ ((UChar32)data[headerSize+bmpLength+(i-bmpLength)*2+1]);
+#ifdef DEBUG_SERIALIZE
+ printf("<<32@%d+[%d] %lX\n", headerSize+bmpLength+i, i, list[i]);
+#endif
+ }
+ U_ASSERT(i == newLength);
+ if (i == 0 || list[i - 1] != UNICODESET_HIGH) {
+ list[i++] = UNICODESET_HIGH;
+ }
+ len = i;
+}
+
+
+int32_t UnicodeSet::serialize(uint16_t *dest, int32_t destCapacity, UErrorCode& ec) const {
+ int32_t bmpLength, length, destLength;
+
+ if (U_FAILURE(ec)) {
+ return 0;
+ }
+
+ if (destCapacity<0 || (destCapacity>0 && dest==NULL)) {
+ ec=U_ILLEGAL_ARGUMENT_ERROR;
+ return 0;
+ }
+
+ /* count necessary 16-bit units */
+ length=this->len-1; // Subtract 1 to ignore final UNICODESET_HIGH
+ // assert(length>=0);
+ if (length==0) {
+ /* empty set */
+ if (destCapacity>0) {
+ *dest=0;
+ } else {
+ ec=U_BUFFER_OVERFLOW_ERROR;
+ }
+ return 1;
+ }
+ /* now length>0 */
+
+ if (this->list[length-1]<=0xffff) {
+ /* all BMP */
+ bmpLength=length;
+ } else if (this->list[0]>=0x10000) {
+ /* all supplementary */
+ bmpLength=0;
+ length*=2;
+ } else {
+ /* some BMP, some supplementary */
+ for (bmpLength=0; bmpLength<length && this->list[bmpLength]<=0xffff; ++bmpLength) {}
+ length=bmpLength+2*(length-bmpLength);
+ }
+#ifdef DEBUG_SERIALIZE
+ printf(">> bmpLength%d length%d len%d\n", bmpLength, length, len);
+#endif
+ /* length: number of 16-bit array units */
+ if (length>0x7fff) {
+ /* there are only 15 bits for the length in the first serialized word */
+ ec=U_INDEX_OUTOFBOUNDS_ERROR;
+ return 0;
+ }
+
+ /*
+ * total serialized length:
+ * number of 16-bit array units (length) +
+ * 1 length unit (always) +
+ * 1 bmpLength unit (if there are supplementary values)
+ */
+ destLength=length+((length>bmpLength)?2:1);
+ if (destLength<=destCapacity) {
+ const UChar32 *p;
+ int32_t i;
+
+#ifdef DEBUG_SERIALIZE
+ printf("writeHdr\n");
+#endif
+ *dest=(uint16_t)length;
+ if (length>bmpLength) {
+ *dest|=0x8000;
+ *++dest=(uint16_t)bmpLength;
+ }
+ ++dest;
+
+ /* write the BMP part of the array */
+ p=this->list;
+ for (i=0; i<bmpLength; ++i) {
+#ifdef DEBUG_SERIALIZE
+ printf("writebmp: %x\n", (int)*p);
+#endif
+ *dest++=(uint16_t)*p++;
+ }
+
+ /* write the supplementary part of the array */
+ for (; i<length; i+=2) {
+#ifdef DEBUG_SERIALIZE
+ printf("write32: %x\n", (int)*p);
+#endif
+ *dest++=(uint16_t)(*p>>16);
+ *dest++=(uint16_t)*p++;
+ }
+ } else {
+ ec=U_BUFFER_OVERFLOW_ERROR;
+ }
+ return destLength;
+}
+
+//----------------------------------------------------------------
+// Implementation: Utility methods
+//----------------------------------------------------------------
+
+/**
+ * Allocate our strings vector and return TRUE if successful.
+ */
+UBool UnicodeSet::allocateStrings(UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return FALSE;
+ }
+ strings = new UVector(uprv_deleteUObject,
+ uhash_compareUnicodeString, 1, status);
+ if (strings == NULL) { // Check for memory allocation error.
+ status = U_MEMORY_ALLOCATION_ERROR;
+ return FALSE;
+ }
+ if (U_FAILURE(status)) {
+ delete strings;
+ strings = NULL;
+ return FALSE;
+ }
+ return TRUE;
+}
+
+int32_t UnicodeSet::nextCapacity(int32_t minCapacity) {
+ // Grow exponentially to reduce the frequency of allocations.
+ if (minCapacity < INITIAL_CAPACITY) {
+ return minCapacity + INITIAL_CAPACITY;
+ } else if (minCapacity <= 2500) {
+ return 5 * minCapacity;
+ } else {
+ int32_t newCapacity = 2 * minCapacity;
+ if (newCapacity > MAX_LENGTH) {
+ newCapacity = MAX_LENGTH;
+ }
+ return newCapacity;
+ }
+}
+
+bool UnicodeSet::ensureCapacity(int32_t newLen) {
+ if (newLen > MAX_LENGTH) {
+ newLen = MAX_LENGTH;
+ }
+ if (newLen <= capacity) {
+ return true;
+ }
+ int32_t newCapacity = nextCapacity(newLen);
+ UChar32* temp = (UChar32*) uprv_malloc(newCapacity * sizeof(UChar32));
+ if (temp == NULL) {
+ setToBogus(); // set the object to bogus state if an OOM failure occurred.
+ return false;
+ }
+ // Copy only the actual contents.
+ uprv_memcpy(temp, list, len * sizeof(UChar32));
+ if (list != stackList) {
+ uprv_free(list);
+ }
+ list = temp;
+ capacity = newCapacity;
+ return true;
+}
+
+bool UnicodeSet::ensureBufferCapacity(int32_t newLen) {
+ if (newLen > MAX_LENGTH) {
+ newLen = MAX_LENGTH;
+ }
+ if (newLen <= bufferCapacity) {
+ return true;
+ }
+ int32_t newCapacity = nextCapacity(newLen);
+ UChar32* temp = (UChar32*) uprv_malloc(newCapacity * sizeof(UChar32));
+ if (temp == NULL) {
+ setToBogus();
+ return false;
+ }
+ // The buffer has no contents to be copied.
+ // It is always filled from scratch after this call.
+ if (buffer != stackList) {
+ uprv_free(buffer);
+ }
+ buffer = temp;
+ bufferCapacity = newCapacity;
+ return true;
+}
+
+/**
+ * Swap list and buffer.
+ */
+void UnicodeSet::swapBuffers(void) {
+ // swap list and buffer
+ UChar32* temp = list;
+ list = buffer;
+ buffer = temp;
+
+ int32_t c = capacity;
+ capacity = bufferCapacity;
+ bufferCapacity = c;
+}
+
+void UnicodeSet::setToBogus() {
+ clear(); // Remove everything in the set.
+ fFlags = kIsBogus;
+}
+
+//----------------------------------------------------------------
+// Implementation: Fundamental operators
+//----------------------------------------------------------------
+
+static inline UChar32 max(UChar32 a, UChar32 b) {
+ return (a > b) ? a : b;
+}
+
+// polarity = 0, 3 is normal: x xor y
+// polarity = 1, 2: x xor ~y == x === y
+
+void UnicodeSet::exclusiveOr(const UChar32* other, int32_t otherLen, int8_t polarity) {
+ if (isFrozen() || isBogus()) {
+ return;
+ }
+ if (!ensureBufferCapacity(len + otherLen)) {
+ return;
+ }
+
+ int32_t i = 0, j = 0, k = 0;
+ UChar32 a = list[i++];
+ UChar32 b;
+ if (polarity == 1 || polarity == 2) {
+ b = UNICODESET_LOW;
+ if (other[j] == UNICODESET_LOW) { // skip base if already LOW
+ ++j;
+ b = other[j];
+ }
+ } else {
+ b = other[j++];
+ }
+ // simplest of all the routines
+ // sort the values, discarding identicals!
+ for (;;) {
+ if (a < b) {
+ buffer[k++] = a;
+ a = list[i++];
+ } else if (b < a) {
+ buffer[k++] = b;
+ b = other[j++];
+ } else if (a != UNICODESET_HIGH) { // at this point, a == b
+ // discard both values!
+ a = list[i++];
+ b = other[j++];
+ } else { // DONE!
+ buffer[k++] = UNICODESET_HIGH;
+ len = k;
+ break;
+ }
+ }
+ swapBuffers();
+ releasePattern();
+}
+
+// polarity = 0 is normal: x union y
+// polarity = 2: x union ~y
+// polarity = 1: ~x union y
+// polarity = 3: ~x union ~y
+
+void UnicodeSet::add(const UChar32* other, int32_t otherLen, int8_t polarity) {
+ if (isFrozen() || isBogus() || other==NULL) {
+ return;
+ }
+ if (!ensureBufferCapacity(len + otherLen)) {
+ return;
+ }
+
+ int32_t i = 0, j = 0, k = 0;
+ UChar32 a = list[i++];
+ UChar32 b = other[j++];
+ // change from xor is that we have to check overlapping pairs
+ // polarity bit 1 means a is second, bit 2 means b is.
+ for (;;) {
+ switch (polarity) {
+ case 0: // both first; take lower if unequal
+ if (a < b) { // take a
+ // Back up over overlapping ranges in buffer[]
+ if (k > 0 && a <= buffer[k-1]) {
+ // Pick latter end value in buffer[] vs. list[]
+ a = max(list[i], buffer[--k]);
+ } else {
+ // No overlap
+ buffer[k++] = a;
+ a = list[i];
+ }
+ i++; // Common if/else code factored out
+ polarity ^= 1;
+ } else if (b < a) { // take b
+ if (k > 0 && b <= buffer[k-1]) {
+ b = max(other[j], buffer[--k]);
+ } else {
+ buffer[k++] = b;
+ b = other[j];
+ }
+ j++;
+ polarity ^= 2;
+ } else { // a == b, take a, drop b
+ if (a == UNICODESET_HIGH) goto loop_end;
+ // This is symmetrical; it doesn't matter if
+ // we backtrack with a or b. - liu
+ if (k > 0 && a <= buffer[k-1]) {
+ a = max(list[i], buffer[--k]);
+ } else {
+ // No overlap
+ buffer[k++] = a;
+ a = list[i];
+ }
+ i++;
+ polarity ^= 1;
+ b = other[j++];
+ polarity ^= 2;
+ }
+ break;
+ case 3: // both second; take higher if unequal, and drop other
+ if (b <= a) { // take a
+ if (a == UNICODESET_HIGH) goto loop_end;
+ buffer[k++] = a;
+ } else { // take b
+ if (b == UNICODESET_HIGH) goto loop_end;
+ buffer[k++] = b;
+ }
+ a = list[i++];
+ polarity ^= 1; // factored common code
+ b = other[j++];
+ polarity ^= 2;
+ break;
+ case 1: // a second, b first; if b < a, overlap
+ if (a < b) { // no overlap, take a
+ buffer[k++] = a; a = list[i++]; polarity ^= 1;
+ } else if (b < a) { // OVERLAP, drop b
+ b = other[j++];
+ polarity ^= 2;
+ } else { // a == b, drop both!
+ if (a == UNICODESET_HIGH) goto loop_end;
+ a = list[i++];
+ polarity ^= 1;
+ b = other[j++];
+ polarity ^= 2;
+ }
+ break;
+ case 2: // a first, b second; if a < b, overlap
+ if (b < a) { // no overlap, take b
+ buffer[k++] = b;
+ b = other[j++];
+ polarity ^= 2;
+ } else if (a < b) { // OVERLAP, drop a
+ a = list[i++];
+ polarity ^= 1;
+ } else { // a == b, drop both!
+ if (a == UNICODESET_HIGH) goto loop_end;
+ a = list[i++];
+ polarity ^= 1;
+ b = other[j++];
+ polarity ^= 2;
+ }
+ break;
+ }
+ }
+ loop_end:
+ buffer[k++] = UNICODESET_HIGH; // terminate
+ len = k;
+ swapBuffers();
+ releasePattern();
+}
+
+// polarity = 0 is normal: x intersect y
+// polarity = 2: x intersect ~y == set-minus
+// polarity = 1: ~x intersect y
+// polarity = 3: ~x intersect ~y
+
+void UnicodeSet::retain(const UChar32* other, int32_t otherLen, int8_t polarity) {
+ if (isFrozen() || isBogus()) {
+ return;
+ }
+ if (!ensureBufferCapacity(len + otherLen)) {
+ return;
+ }
+
+ int32_t i = 0, j = 0, k = 0;
+ UChar32 a = list[i++];
+ UChar32 b = other[j++];
+ // change from xor is that we have to check overlapping pairs
+ // polarity bit 1 means a is second, bit 2 means b is.
+ for (;;) {
+ switch (polarity) {
+ case 0: // both first; drop the smaller
+ if (a < b) { // drop a
+ a = list[i++];
+ polarity ^= 1;
+ } else if (b < a) { // drop b
+ b = other[j++];
+ polarity ^= 2;
+ } else { // a == b, take one, drop other
+ if (a == UNICODESET_HIGH) goto loop_end;
+ buffer[k++] = a;
+ a = list[i++];
+ polarity ^= 1;
+ b = other[j++];
+ polarity ^= 2;
+ }
+ break;
+ case 3: // both second; take lower if unequal
+ if (a < b) { // take a
+ buffer[k++] = a;
+ a = list[i++];
+ polarity ^= 1;
+ } else if (b < a) { // take b
+ buffer[k++] = b;
+ b = other[j++];
+ polarity ^= 2;
+ } else { // a == b, take one, drop other
+ if (a == UNICODESET_HIGH) goto loop_end;
+ buffer[k++] = a;
+ a = list[i++];
+ polarity ^= 1;
+ b = other[j++];
+ polarity ^= 2;
+ }
+ break;
+ case 1: // a second, b first;
+ if (a < b) { // NO OVERLAP, drop a
+ a = list[i++];
+ polarity ^= 1;
+ } else if (b < a) { // OVERLAP, take b
+ buffer[k++] = b;
+ b = other[j++];
+ polarity ^= 2;
+ } else { // a == b, drop both!
+ if (a == UNICODESET_HIGH) goto loop_end;
+ a = list[i++];
+ polarity ^= 1;
+ b = other[j++];
+ polarity ^= 2;
+ }
+ break;
+ case 2: // a first, b second; if a < b, overlap
+ if (b < a) { // no overlap, drop b
+ b = other[j++];
+ polarity ^= 2;
+ } else if (a < b) { // OVERLAP, take a
+ buffer[k++] = a;
+ a = list[i++];
+ polarity ^= 1;
+ } else { // a == b, drop both!
+ if (a == UNICODESET_HIGH) goto loop_end;
+ a = list[i++];
+ polarity ^= 1;
+ b = other[j++];
+ polarity ^= 2;
+ }
+ break;
+ }
+ }
+ loop_end:
+ buffer[k++] = UNICODESET_HIGH; // terminate
+ len = k;
+ swapBuffers();
+ releasePattern();
+}
+
+/**
+ * Append the <code>toPattern()</code> representation of a
+ * string to the given <code>StringBuffer</code>.
+ */
+void UnicodeSet::_appendToPat(UnicodeString& buf, const UnicodeString& s, UBool
+escapeUnprintable) {
+ UChar32 cp;
+ for (int32_t i = 0; i < s.length(); i += U16_LENGTH(cp)) {
+ _appendToPat(buf, cp = s.char32At(i), escapeUnprintable);
+ }
+}
+
+/**
+ * Append the <code>toPattern()</code> representation of a
+ * character to the given <code>StringBuffer</code>.
+ */
+void UnicodeSet::_appendToPat(UnicodeString& buf, UChar32 c, UBool
+escapeUnprintable) {
+ if (escapeUnprintable && ICU_Utility::isUnprintable(c)) {
+ // Use hex escape notation (\uxxxx or \Uxxxxxxxx) for anything
+ // unprintable
+ if (ICU_Utility::escapeUnprintable(buf, c)) {
+ return;
+ }
+ }
+ // Okay to let ':' pass through
+ switch (c) {
+ case SET_OPEN:
+ case SET_CLOSE:
+ case HYPHEN:
+ case COMPLEMENT:
+ case INTERSECTION:
+ case BACKSLASH:
+ case OPEN_BRACE:
+ case CLOSE_BRACE:
+ case COLON:
+ case SymbolTable::SYMBOL_REF:
+ buf.append(BACKSLASH);
+ break;
+ default:
+ // Escape whitespace
+ if (PatternProps::isWhiteSpace(c)) {
+ buf.append(BACKSLASH);
+ }
+ break;
+ }
+ buf.append(c);
+}
+
+/**
+ * Append a string representation of this set to result. This will be
+ * a cleaned version of the string passed to applyPattern(), if there
+ * is one. Otherwise it will be generated.
+ */
+UnicodeString& UnicodeSet::_toPattern(UnicodeString& result,
+ UBool escapeUnprintable) const
+{
+ if (pat != NULL) {
+ int32_t i;
+ int32_t backslashCount = 0;
+ for (i=0; i<patLen; ) {
+ UChar32 c;
+ U16_NEXT(pat, i, patLen, c);
+ if (escapeUnprintable && ICU_Utility::isUnprintable(c)) {
+ // If the unprintable character is preceded by an odd
+ // number of backslashes, then it has been escaped.
+ // Before unescaping it, we delete the final
+ // backslash.
+ if ((backslashCount % 2) == 1) {
+ result.truncate(result.length() - 1);
+ }
+ ICU_Utility::escapeUnprintable(result, c);
+ backslashCount = 0;
+ } else {
+ result.append(c);
+ if (c == BACKSLASH) {
+ ++backslashCount;
+ } else {
+ backslashCount = 0;
+ }
+ }
+ }
+ return result;
+ }
+
+ return _generatePattern(result, escapeUnprintable);
+}
+
+/**
+ * Returns a string representation of this set. If the result of
+ * calling this function is passed to a UnicodeSet constructor, it
+ * will produce another set that is equal to this one.
+ */
+UnicodeString& UnicodeSet::toPattern(UnicodeString& result,
+ UBool escapeUnprintable) const
+{
+ result.truncate(0);
+ return _toPattern(result, escapeUnprintable);
+}
+
+/**
+ * Generate and append a string representation of this set to result.
+ * This does not use this.pat, the cleaned up copy of the string
+ * passed to applyPattern().
+ */
+UnicodeString& UnicodeSet::_generatePattern(UnicodeString& result,
+ UBool escapeUnprintable) const
+{
+ result.append(SET_OPEN);
+
+// // Check against the predefined categories. We implicitly build
+// // up ALL category sets the first time toPattern() is called.
+// for (int8_t cat=0; cat<Unicode::GENERAL_TYPES_COUNT; ++cat) {
+// if (*this == getCategorySet(cat)) {
+// result.append(COLON);
+// result.append(CATEGORY_NAMES, cat*2, 2);
+// return result.append(CATEGORY_CLOSE);
+// }
+// }
+
+ int32_t count = getRangeCount();
+
+ // If the set contains at least 2 intervals and includes both
+ // MIN_VALUE and MAX_VALUE, then the inverse representation will
+ // be more economical.
+ if (count > 1 &&
+ getRangeStart(0) == MIN_VALUE &&
+ getRangeEnd(count-1) == MAX_VALUE) {
+
+ // Emit the inverse
+ result.append(COMPLEMENT);
+
+ for (int32_t i = 1; i < count; ++i) {
+ UChar32 start = getRangeEnd(i-1)+1;
+ UChar32 end = getRangeStart(i)-1;
+ _appendToPat(result, start, escapeUnprintable);
+ if (start != end) {
+ if ((start+1) != end) {
+ result.append(HYPHEN);
+ }
+ _appendToPat(result, end, escapeUnprintable);
+ }
+ }
+ }
+
+ // Default; emit the ranges as pairs
+ else {
+ for (int32_t i = 0; i < count; ++i) {
+ UChar32 start = getRangeStart(i);
+ UChar32 end = getRangeEnd(i);
+ _appendToPat(result, start, escapeUnprintable);
+ if (start != end) {
+ if ((start+1) != end) {
+ result.append(HYPHEN);
+ }
+ _appendToPat(result, end, escapeUnprintable);
+ }
+ }
+ }
+
+ if (strings != nullptr) {
+ for (int32_t i = 0; i<strings->size(); ++i) {
+ result.append(OPEN_BRACE);
+ _appendToPat(result,
+ *(const UnicodeString*) strings->elementAt(i),
+ escapeUnprintable);
+ result.append(CLOSE_BRACE);
+ }
+ }
+ return result.append(SET_CLOSE);
+}
+
+/**
+* Release existing cached pattern
+*/
+void UnicodeSet::releasePattern() {
+ if (pat) {
+ uprv_free(pat);
+ pat = NULL;
+ patLen = 0;
+ }
+}
+
+/**
+* Set the new pattern to cache.
+*/
+void UnicodeSet::setPattern(const char16_t *newPat, int32_t newPatLen) {
+ releasePattern();
+ pat = (UChar *)uprv_malloc((newPatLen + 1) * sizeof(UChar));
+ if (pat) {
+ patLen = newPatLen;
+ u_memcpy(pat, newPat, patLen);
+ pat[patLen] = 0;
+ }
+ // else we don't care if malloc failed. This was just a nice cache.
+ // We can regenerate an equivalent pattern later when requested.
+}
+
+UnicodeSet *UnicodeSet::freeze() {
+ if(!isFrozen() && !isBogus()) {
+ compact();
+
+ // Optimize contains() and span() and similar functions.
+ if (hasStrings()) {
+ stringSpan = new UnicodeSetStringSpan(*this, *strings, UnicodeSetStringSpan::ALL);
+ if (stringSpan == nullptr) {
+ setToBogus();
+ return this;
+ } else if (!stringSpan->needsStringSpanUTF16()) {
+ // All strings are irrelevant for span() etc. because
+ // all of each string's code points are contained in this set.
+ // Do not check needsStringSpanUTF8() because UTF-8 has at most as
+ // many relevant strings as UTF-16.
+ // (Thus needsStringSpanUTF8() implies needsStringSpanUTF16().)
+ delete stringSpan;
+ stringSpan = NULL;
+ }
+ }
+ if (stringSpan == NULL) {
+ // No span-relevant strings: Optimize for code point spans.
+ bmpSet=new BMPSet(list, len);
+ if (bmpSet == NULL) { // Check for memory allocation error.
+ setToBogus();
+ }
+ }
+ }
+ return this;
+}
+
+int32_t UnicodeSet::span(const UChar *s, int32_t length, USetSpanCondition spanCondition) const {
+ if(length>0 && bmpSet!=NULL) {
+ return (int32_t)(bmpSet->span(s, s+length, spanCondition)-s);
+ }
+ if(length<0) {
+ length=u_strlen(s);
+ }
+ if(length==0) {
+ return 0;
+ }
+ if(stringSpan!=NULL) {
+ return stringSpan->span(s, length, spanCondition);
+ } else if(hasStrings()) {
+ uint32_t which= spanCondition==USET_SPAN_NOT_CONTAINED ?
+ UnicodeSetStringSpan::FWD_UTF16_NOT_CONTAINED :
+ UnicodeSetStringSpan::FWD_UTF16_CONTAINED;
+ UnicodeSetStringSpan strSpan(*this, *strings, which);
+ if(strSpan.needsStringSpanUTF16()) {
+ return strSpan.span(s, length, spanCondition);
+ }
+ }
+
+ if(spanCondition!=USET_SPAN_NOT_CONTAINED) {
+ spanCondition=USET_SPAN_CONTAINED; // Pin to 0/1 values.
+ }
+
+ UChar32 c;
+ int32_t start=0, prev=0;
+ do {
+ U16_NEXT(s, start, length, c);
+ if(spanCondition!=contains(c)) {
+ break;
+ }
+ } while((prev=start)<length);
+ return prev;
+}
+
+int32_t UnicodeSet::spanBack(const UChar *s, int32_t length, USetSpanCondition spanCondition) const {
+ if(length>0 && bmpSet!=NULL) {
+ return (int32_t)(bmpSet->spanBack(s, s+length, spanCondition)-s);
+ }
+ if(length<0) {
+ length=u_strlen(s);
+ }
+ if(length==0) {
+ return 0;
+ }
+ if(stringSpan!=NULL) {
+ return stringSpan->spanBack(s, length, spanCondition);
+ } else if(hasStrings()) {
+ uint32_t which= spanCondition==USET_SPAN_NOT_CONTAINED ?
+ UnicodeSetStringSpan::BACK_UTF16_NOT_CONTAINED :
+ UnicodeSetStringSpan::BACK_UTF16_CONTAINED;
+ UnicodeSetStringSpan strSpan(*this, *strings, which);
+ if(strSpan.needsStringSpanUTF16()) {
+ return strSpan.spanBack(s, length, spanCondition);
+ }
+ }
+
+ if(spanCondition!=USET_SPAN_NOT_CONTAINED) {
+ spanCondition=USET_SPAN_CONTAINED; // Pin to 0/1 values.
+ }
+
+ UChar32 c;
+ int32_t prev=length;
+ do {
+ U16_PREV(s, 0, length, c);
+ if(spanCondition!=contains(c)) {
+ break;
+ }
+ } while((prev=length)>0);
+ return prev;
+}
+
+int32_t UnicodeSet::spanUTF8(const char *s, int32_t length, USetSpanCondition spanCondition) const {
+ if(length>0 && bmpSet!=NULL) {
+ const uint8_t *s0=(const uint8_t *)s;
+ return (int32_t)(bmpSet->spanUTF8(s0, length, spanCondition)-s0);
+ }
+ if(length<0) {
+ length=(int32_t)uprv_strlen(s);
+ }
+ if(length==0) {
+ return 0;
+ }
+ if(stringSpan!=NULL) {
+ return stringSpan->spanUTF8((const uint8_t *)s, length, spanCondition);
+ } else if(hasStrings()) {
+ uint32_t which= spanCondition==USET_SPAN_NOT_CONTAINED ?
+ UnicodeSetStringSpan::FWD_UTF8_NOT_CONTAINED :
+ UnicodeSetStringSpan::FWD_UTF8_CONTAINED;
+ UnicodeSetStringSpan strSpan(*this, *strings, which);
+ if(strSpan.needsStringSpanUTF8()) {
+ return strSpan.spanUTF8((const uint8_t *)s, length, spanCondition);
+ }
+ }
+
+ if(spanCondition!=USET_SPAN_NOT_CONTAINED) {
+ spanCondition=USET_SPAN_CONTAINED; // Pin to 0/1 values.
+ }
+
+ UChar32 c;
+ int32_t start=0, prev=0;
+ do {
+ U8_NEXT_OR_FFFD(s, start, length, c);
+ if(spanCondition!=contains(c)) {
+ break;
+ }
+ } while((prev=start)<length);
+ return prev;
+}
+
+int32_t UnicodeSet::spanBackUTF8(const char *s, int32_t length, USetSpanCondition spanCondition) const {
+ if(length>0 && bmpSet!=NULL) {
+ const uint8_t *s0=(const uint8_t *)s;
+ return bmpSet->spanBackUTF8(s0, length, spanCondition);
+ }
+ if(length<0) {
+ length=(int32_t)uprv_strlen(s);
+ }
+ if(length==0) {
+ return 0;
+ }
+ if(stringSpan!=NULL) {
+ return stringSpan->spanBackUTF8((const uint8_t *)s, length, spanCondition);
+ } else if(hasStrings()) {
+ uint32_t which= spanCondition==USET_SPAN_NOT_CONTAINED ?
+ UnicodeSetStringSpan::BACK_UTF8_NOT_CONTAINED :
+ UnicodeSetStringSpan::BACK_UTF8_CONTAINED;
+ UnicodeSetStringSpan strSpan(*this, *strings, which);
+ if(strSpan.needsStringSpanUTF8()) {
+ return strSpan.spanBackUTF8((const uint8_t *)s, length, spanCondition);
+ }
+ }
+
+ if(spanCondition!=USET_SPAN_NOT_CONTAINED) {
+ spanCondition=USET_SPAN_CONTAINED; // Pin to 0/1 values.
+ }
+
+ UChar32 c;
+ int32_t prev=length;
+ do {
+ U8_PREV_OR_FFFD(s, 0, length, c);
+ if(spanCondition!=contains(c)) {
+ break;
+ }
+ } while((prev=length)>0);
+ return prev;
+}
+
+U_NAMESPACE_END